Mapping and Geovisualization
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Planar Maps: an Interaction Paradigm for Graphic Design
CH1'89 PROCEEDINGS MAY 1989 PLANAR MAPS: AN INTERACTION PARADIGM FOR GRAPHIC DESIGN Patrick Baudelaire Michel Gangnet Digital Equipment Corporation Pads Research Laboratory 85, Avenue Victor Hugo 92563 Rueil-Malmaison France In a world of changing taste one thing remains as a foundation for decorative design -- the geometry of space division. Talbot F. Hamlin (1932) ABSTRACT Compared to traditional media, computer illustration soft- Figure 1: Four lines or a rectangular area ? ware offers superior editing power at the cost of reduced free- Unfortunately, with typical drawing software this dual in- dom in the picture construction process. To reduce this dis- terpretation is not possible. The picture contains no manipu- crepancy, we propose an extension to the classical paradigm lable objects other than the four original lines. It is impossi- of 2D layered drawing, the map paradigm, that is conducive ble for the software to color the rectangle since no such rect- to a more natural drawing technique. We present the key angle exists. This impossibility is even more striking when concepts on which the new paradigm is based: a) graphical the four lines are abutting as in Fig. 2. We feel that such a objects, called planar maps, that describe shapes with multi- restriction, counter to the traditional practice of the designer, ple colors and contours; b) a drawing technique, called map is a hindrance to productivity and creativity. In this paper sketching, that allows the iterative construction of arbitrarily we propose a new drawing paradigm that will permit a dual complex objects. We also discuss user interface design is- interpretation of Fig. -
Volume 9 Number 6 December 1988
!SEN 0272-8532 base line a newsletter of the Map and Geography Round Table TABLE OF CONTENTS: From the Cha ir . 140 and From the Editor . 140 Official News . _. 141 MAGERT Midwinter Conference Schedule (Final). 141 MAGERT Annual Conference Schedule (Draft) 142 Conferences and Exhibitions. 144 On the Cataloging/Cataloguing Front. 145 NACIS Report. 147 New Books. 149 New Atlases. 152 Forthcoming Publications 152 Journal. 152 Government Publications. 153 New Maps . 154 New Periodical Articles. 156 News from GPO. 156 Duplicates. 157 Question Box _ 157 Miscellaneous. 157 On the l19hter Side. 158 Meridian. 159 Volume 9, Number 6 December 1988 base line is an official publication of the American Library Association's Map and Geography Round Table (MAGERT). The purpose of base line 1s to provide current information on cartographic materials, other publications of interest to map and geography librarians, meetings, related governmental activities, and map librarianship. It is a medium of communication for members of MAGERT and information of interest is welcome. The opinions expressed by contribu~ors are their own and do not necessarily represent those of the American Library Association and MAGERT. EDITOR: PRODUCTION MANAGER: Carol Collier Tamsen Emerson Documents, Maps, and Reference Department Microforms Dept. Cae Library Cae Library University of Wyoming university of Wyoming Box 3334 Box 3334 Laramie, WY 82071-3334 Laramie, WY 82071-3334 (307) 766-6245 (307) 766-5532 Bitnet: carolc@uwyo ADVERTISING MANAGER: CATALOGING EDITOR: Linda Newman Nancy Vick Mines Library Map & Geography Library University of Nevada-Reno University of Illinois Reno, NV 89557 Urbana, IL 61801 (702) 784-6596 (217) 333-0827 NEW BOOKS EDITOR: NEW MAPS EDITOR: Julia Gelfand Stephen Littrell Reference Department Beeghly Library Main Library Ohio Wesleyan University University of California Delaware, Ohio 43015 Irvine, CA 92712 (614) 369-4431 ext. -
Texture / Image-Based Rendering Texture Maps
Texture / Image-Based Rendering Texture maps Surface color and transparency Environment and irradiance maps Reflectance maps Shadow maps Displacement and bump maps Level of detail hierarchy CS348B Lecture 12 Pat Hanrahan, Spring 2005 Texture Maps How is texture mapped to the surface? Dimensionality: 1D, 2D, 3D Texture coordinates (s,t) Surface parameters (u,v) Direction vectors: reflection R, normal N, halfway H Projection: cylinder Developable surface: polyhedral net Reparameterize a surface: old-fashion model decal What does texture control? Surface color and opacity Illumination functions: environment maps, shadow maps Reflection functions: reflectance maps Geometry: bump and displacement maps CS348B Lecture 12 Pat Hanrahan, Spring 2005 Page 1 Classic History Catmull/Williams 1974 - basic idea Blinn and Newell 1976 - basic idea, reflection maps Blinn 1978 - bump mapping Williams 1978, Reeves et al. 1987 - shadow maps Smith 1980, Heckbert 1983 - texture mapped polygons Williams 1983 - mipmaps Miller and Hoffman 1984 - illumination and reflectance Perlin 1985, Peachey 1985 - solid textures Greene 1986 - environment maps/world projections Akeley 1993 - Reality Engine Light Field BTF CS348B Lecture 12 Pat Hanrahan, Spring 2005 Texture Mapping ++ == 3D Mesh 2D Texture 2D Image CS348B Lecture 12 Pat Hanrahan, Spring 2005 Page 2 Surface Color and Transparency Tom Porter’s Bowling Pin Source: RenderMan Companion, Pls. 12 & 13 CS348B Lecture 12 Pat Hanrahan, Spring 2005 Reflection Maps Blinn and Newell, 1976 CS348B Lecture 12 Pat Hanrahan, Spring 2005 Page 3 Gazing Ball Miller and Hoffman, 1984 Photograph of mirror ball Maps all directions to a to circle Resolution function of orientation Reflection indexed by normal CS348B Lecture 12 Pat Hanrahan, Spring 2005 Environment Maps Interface, Chou and Williams (ca. -
Digital Mapping & Spatial Analysis
Digital Mapping & Spatial Analysis Zach Silvia Graduate Community of Learning Rachel Starry April 17, 2018 Andrew Tharler Workshop Agenda 1. Visualizing Spatial Data (Andrew) 2. Storytelling with Maps (Rachel) 3. Archaeological Application of GIS (Zach) CARTO ● Map, Interact, Analyze ● Example 1: Bryn Mawr dining options ● Example 2: Carpenter Carrel Project ● Example 3: Terracotta Altars from Morgantina Leaflet: A JavaScript Library http://leafletjs.com Storytelling with maps #1: OdysseyJS (CartoDB) Platform Germany’s way through the World Cup 2014 Tutorial Storytelling with maps #2: Story Maps (ArcGIS) Platform Indiana Limestone (example 1) Ancient Wonders (example 2) Mapping Spatial Data with ArcGIS - Mapping in GIS Basics - Archaeological Applications - Topographic Applications Mapping Spatial Data with ArcGIS What is GIS - Geographic Information System? A geographic information system (GIS) is a framework for gathering, managing, and analyzing data. Rooted in the science of geography, GIS integrates many types of data. It analyzes spatial location and organizes layers of information into visualizations using maps and 3D scenes. With this unique capability, GIS reveals deeper insights into spatial data, such as patterns, relationships, and situations - helping users make smarter decisions. - ESRI GIS dictionary. - ArcGIS by ESRI - industry standard, expensive, intuitive functionality, PC - Q-GIS - open source, industry standard, less than intuitive, Mac and PC - GRASS - developed by the US military, open source - AutoDESK - counterpart to AutoCAD for topography Types of Spatial Data in ArcGIS: Basics Every feature on the planet has its own unique latitude and longitude coordinates: Houses, trees, streets, archaeological finds, you! How do we collect this information? - Remote Sensing: Aerial photography, satellite imaging, LIDAR - On-site Observation: total station data, ground penetrating radar, GPS Types of Spatial Data in ArcGIS: Basics Raster vs. -
Rosenblum: Photographers at Work: a Sociology of Photographic Styles
Studies in Visual Communication Volume 6 Issue 1 Spring 1980 Article 13 1980 Rosenblum: Photographers at Work: A Sociology of Photographic Styles Dan Schiller Centre for Mass Communication Research, University of Leicester; Temple University Recommended Citation Schiller, D. (1980). Rosenblum: Photographers at Work: A Sociology of Photographic Styles. 6 (1), 87-90. Retrieved from https://repository.upenn.edu/svc/vol6/iss1/13 This paper is posted at ScholarlyCommons. https://repository.upenn.edu/svc/vol6/iss1/13 For more information, please contact [email protected]. Rosenblum: Photographers at Work: A Sociology of Photographic Styles This reviews and discussion is available in Studies in Visual Communication: https://repository.upenn.edu/svc/vol6/ iss1/13 Reviews and Discussion 87 derlying assumptions of the system or the powerful analytic capacity that it has. Nahumck is successful in this book to the extent Barbara Rosenblum. Photographers at Work: A that she introduces Laban's concepts and gives the Sociology of Photographic Styles. New York and reader some idea of the scope and conceptual power London: Holmes and Meier Publishers, 1978, 144 pp. of his system. She clearly documents her belief, which I share, in the primacy of Laban's system as the most $19.50. precise one available for analyzing movement in its Reviewed by Dan Schiller own terms. The book is particularly useful for readers Centre for Mass Communication Research, University of interested in a purely structural application of the nota tion system independent of the kinesthetic context, Leicester; Temple University. such as the comparative analysis of the steps of two related dance forms. -
CV-35 - Geovisualization | GIS&T Body of Knowledge 04.12.18, 12:47
Zurich Open Repository and Archive University of Zurich Main Library Strickhofstrasse 39 CH-8057 Zurich www.zora.uzh.ch Year: 2018 Geovisualization Cöltekin, Arzu ; Janetzko, Halldór ; Fabrikant, Sara I Abstract: Geovisualization is primarily understood as the process of interactively visualizing geographic information in any of the steps in spatial analyses, even though it can also refer to the visual output (e.g., plots, maps, combinations of these), or the associated techniques. Rooted in cartography, geovisualization emerged as a research thrust with the leadership of Alan MacEachren (Pennsylvania State University) and colleagues when interactive maps and digitally-enabled exploratory data analysis led to a paradigm shift in 1980s and 1990s. A core argument for geovisualization is that visual thinking using maps is integral to the scientific process and hypothesis generation, and the role of maps grew beyond communicating the end results of an analysis or documentation process. As such, geovisualization interacts with a number of disciplines including cartography, visual analytics, information visualization, scientific visualization, statistics, computer science, art-and-design, and cognitive science; borrowing from and contributing to each. In this entry, we provide a definition and a brief history of geovisualization including its fundamental concepts, elaborate on its relationship to other disciplines, and briefly review the skills/tools that are relevant in working with geovisualization environments. We finish the entry with a list of learning objectives, instructional questions, and additional resources. DOI: https://doi.org/10.22224/gistbok/2018.2.6 Posted at the Zurich Open Repository and Archive, University of Zurich ZORA URL: https://doi.org/10.5167/uzh-158851 Journal Article Published Version Originally published at: Cöltekin, Arzu; Janetzko, Halldór; Fabrikant, Sara I (2018). -
Visual Highlighting Methods for Geovisualization
VISUAL HIGHLIGHTING METHODS FOR GEOVISUALIZATION Anthony C. Robinson GeoVISTA Center, Department of Geography 302 Walker Building The Pennsylvania State University University Park, PA 16802, USA [email protected] ABSTRACT A key advantage of interactive geovisualization tools is that users are able to quickly view data observations across multiple views. This is usually supported with a transient visual effect applied around the edges of an object during a mouse selection or rollover. This effect, commonly called highlighting, has not received much attention in geovisualization research. Today, most geovisualization tools rely on simple color-based highlighting. This paper proposes additional visual highlighting methods that could be used in geovisualizations. It also presents a typology of interactive highlighting behaviors that specify multiple ways in which highlighting techniques can be blended together or modified based on data values to enhance visual recognition in multiple coordinated view applications. INTRODUCTION The key analytical affordances of geovisualization tools include dynamic interactive behaviors and coordinated multiple views of geospatial data. Much attention in geovisualization research is devoted to developing new types of views, integrating new types of data, and designing customized systems for specific analytical tasks and domains (MacEachren and Kraak, 2001). This paper focuses on refining and extending the interactively-driven visual indication, known as highlighting, that allows users to make connections between data objects in multiple views in a geovisualization. As data and the number of views we use to explore those data become increasingly complicated (Andrienko et al., 2007), it is timely to consider new highlighting methods to ensure that visual discovery is efficient and effective. -
Visual Literacy of Infographic Review in Dkv Students’ Works in Bina Nusantara University
VISUAL LITERACY OF INFOGRAPHIC REVIEW IN DKV STUDENTS’ WORKS IN BINA NUSANTARA UNIVERSITY Suprayitno School of Design New Media Department, Bina Nusantara University Jl. K. H. Syahdan, No. 9, Palmerah, Jakarta 11480, Indonesia [email protected] ABSTRACT This research aimed to provide theoretical benefits for students, practitioners of infographics as the enrichment, especially for Desain Komunikasi Visual (DKV - Visual Communication Design) courses and solve the occurring visual problems. Theories related to infographic problems were used to analyze the examples of the student's infographic work. Moreover, the qualitative method was used for data collection in the form of literature study, observation, and documentation. The results of this research show that in general the students are less precise in the selection and usage of visual literacy elements, and the hierarchy is not good. Thus, it reduces the clarity and effectiveness of the infographic function. This is the urgency of this study about how to formulate a pattern or formula in making a work that is not only good and beautiful but also is smart, creative, and informative. Keywords: visual literacy, infographic elements, Visual Communication Design, DKV INTRODUCTION Desain Komunikasi Visual (DKV - Visual Communication Design) is a term portrayal of the process of media in communicating an idea or delivery of information that can be read or seen. DKV is related to the use of signs, images, symbols, typography, illustrations, and color. Those are all related to the sense of sight. In here, the process of communication can be through the exploration of ideas with the addition of images in the form of photos, diagrams, illustrations, and colors. -
Section Three
1 2 3 4 5 6 7 8 SECTION THREE 9 10 11 12 Cartographic Aesthetics and Map Design 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 1 2 3 4 5 6 3.1 7 8 9 Introductory Essay: Cartographic 10 11 12 Aesthetics and Map Design 13 14 15 16 Chris Perkins, Martin Dodge and Rob Kitchin 17 18 19 20 Introduction offers only a partial means for explaining the deployment 21 of changing visual techniques. We finish with a consider- 22 If there is one thing that upsets professional cartographers ation of some of the practices and social contexts in which 23 more than anything else it is a poorly designed map; a aesthetics and designs are most apparent, suggesting the 24 map that lacks conventions such as a scale bar, or legend, or subjective is still important in mapping and that more 25 fails to follow convention with respect to symbology, name work needs to be undertaken into how mapping functions 26 placing and colour schemes, or is aesthetically unpleasing as a suite of social practices within wider visual culture. -
Chapter 13.2: Topographic Maps 1
Chapter 13.2: Topographic Maps 1 A map is a model or representation of objects and terrain in the actual environment. There are numerous types of maps. Some of the types of maps include mental, planimetric, topographic, and even treasure maps. The concept of mapping was introduced in the section using natural features. Maps are created for numerous purposes. A treasure map is used to find the buried treasure. Topographic maps were originally used for military purposes. Today, they have been used for planning and recreational purposes. Although other types of maps are mentioned, the primary focus of this section is on topographic maps. Types of Maps Mental Maps – The mind makes mental maps all the time. You drive to the grocery store. You turn right onto the boulevard. You identify a street sign, building or other landmark and know where this is where you turn. You have made a mental map. This was discussed under using natural features. Planimetric Maps – A planimetric map is a two dimensional representation of objects in the environment. Generally, planimetric maps do not include topographic representation. Road maps, Rand McNally ® and GoogleMaps ® (not GoogleEarth) are examples of planimetric maps. Topographic Maps – Topographic maps show elevation or three-dimensional topography two dimensionally. Topographic maps use contour lines to show elevation. A chart refers to a nautical chart. Nautical charts are topographic maps in reverse. Rather than giving elevation, they provide equal levels of water depth. Topographic Maps Topographic maps show elevation or three-dimensional topography two dimensionally. Topographic maps use contour lines to show elevation. -
The Importance of Vision Linda Lawrence MD, Richard D House
The Importance of Vision Linda Lawrence MD, Richard D House, BFA, BA, Lauren E Vaughan, BFA, Namita Jacob PhD December 2017 Introduction Why is the vision so important? What special role does it play in learning and guiding development from the moment of birth? What is the value of good visual functioning? How does vision affect and impact the development and activities of daily living of children and adolescents? The peripheral organs responsible for vision in humans are the eyes. Through a complex pathway that begins with focusing of the image by the eye, reception and transformation of light rays into neurological information is transmitted to the brain where we “see”. The information is then stored in the occipital lobe (the brain’s visual processing center) and is in turn transferred to other regions of the brain, where interpretation and use for motor (movement), cognition (thinking), learning and social interactions take place. Taste via the tongue’s gustatory pathways, smell through the nose’s olfactory pathways, hearing from the ears’ auditory pathways, and touch from the skin’s somatosensory pathways are the other peripheral senses that gather information from the environment and ultimately may rely on vision for interpretation. All this information is transported via complex biochemical and electrochemical pathways through the body, and integrated it into a meaningful context in the brain that is eventually acted upon by the person. Vision, as experienced through the visual system and visual perception, allows us to observe and extract information from the outside environment. Vision provides information that is not available through the other senses, and works in conjunction with different systems to help orient us in the environment, in time and space and at different ages and stages. -
Connected 2D and 3D Visualizations for the Interactive Exploration of Spatial Information
CONNECTED 2D AND 3D VISUALIZATIONS FOR THE INTERACTIVE EXPLORATION OF SPATIAL INFORMATION S. Bleisch *, S. Nebiker FHNW, University of Applied Sciences Northwestern Switzerland, Institute of Geomatics Engineering, CH-4132 Muttenz, Switzerland - (susanne.bleisch, stephan.nebiker)@fhnw.ch KEY WORDS: Geovisualization, Three-dimensional representation, Interactive, Spatial Data Exploration, Virtual globe, Development ABSTRACT: This paper describes the concepts and the successful prototypal implementation of interactively connected 2D information visualizations and data displays in 3D virtual environments for the interactive exploration of spatial data and information. Virtual globes or earth viewers such as Google Earth have become very popular over the last few years. They are used for looking at holiday destinations but more importantly also for scientific visualizations. From a geovisualization point of view we might regard 3D data or information displays as yet another representation type that adds to the multitude of information visualization methods. Combining 3D views of data sets with traditional 2D displays offers the advantage of being able to use 3D if and when this type of representation is considered useful or effective for finding new insights into a data set. The traditional and newer displays of mainly 2D information visualization may be enhanced and new insights into the data may be generated by displays of the data in a 3D virtual environment. On the other hand, data in 3D displays might be better understood by simultaneously reading and querying connected 2D representations.The paper presents a prototypal implementation of the interactively connected visualizations of spatial information in 2D views and 3D virtual environments using the brushing technique.