The Rise Ofra W Chtiis Flook
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Ts 102 527-1 V1.3.1 (2012-01)
ETSI TS 102 527-1 V1.3.1 (2012-01) Technical Specification Digital Enhanced Cordless Telecommunications (DECT); New Generation DECT; Part 1: Wideband speech 2 ETSI TS 102 527-1 V1.3.1 (2012-01) Reference RTS/DECT-NG0260 Keywords 7 kHz, audio, codec, DECT, GAP, IMT-2000, interoperability, mobility, profile, radio, speech, TDD, TDMA ETSI 650 Route des Lucioles F-06921 Sophia Antipolis Cedex - FRANCE Tel.: +33 4 92 94 42 00 Fax: +33 4 93 65 47 16 Siret N° 348 623 562 00017 - NAF 742 C Association à but non lucratif enregistrée à la Sous-Préfecture de Grasse (06) N° 7803/88 Important notice Individual copies of the present document can be downloaded from: http://www.etsi.org The present document may be made available in more than one electronic version or in print. In any case of existing or perceived difference in contents between such versions, the reference version is the Portable Document Format (PDF). In case of dispute, the reference shall be the printing on ETSI printers of the PDF version kept on a specific network drive within ETSI Secretariat. Users of the present document should be aware that the document may be subject to revision or change of status. Information on the current status of this and other ETSI documents is available at http://portal.etsi.org/tb/status/status.asp If you find errors in the present document, please send your comment to one of the following services: http://portal.etsi.org/chaircor/ETSI_support.asp Copyright Notification No part may be reproduced except as authorized by written permission. -
Ardour Export Redesign
Ardour Export Redesign Thorsten Wilms [email protected] Revision 2 2007-07-17 Table of Contents 1 Introduction 4 4.5 Endianness 8 2 Insights From a Survey 4 4.6 Channel Count 8 2.1 Export When? 4 4.7 Mapping Channels 8 2.2 Channel Count 4 4.8 CD Marker Files 9 2.3 Requested File Types 5 4.9 Trimming 9 2.4 Sample Formats and Rates in Use 5 4.10 Filename Conflicts 9 2.5 Wish List 5 4.11 Peaks 10 2.5.1 More than one format at once 5 4.12 Blocking JACK 10 2.5.2 Files per Track / Bus 5 4.13 Does it have to be a dialog? 10 2.5.3 Optionally store timestamps 5 5 Track Export 11 2.6 General Problems 6 6 MIDI 12 3 Feature Requests 6 7 Steps After Exporting 12 3.1 Multichannel 6 7.1 Normalize 12 3.2 Individual Files 6 7.2 Trim silence 13 3.3 Realtime Export 6 7.3 Encode 13 3.4 Range ad File Export History 7 7.4 Tag 13 3.5 Running a Script 7 7.5 Upload 13 3.6 Export Markers as Text 7 7.6 Burn CD / DVD 13 4 The Current Dialog 7 7.7 Backup / Archiving 14 4.1 Time Span Selection 7 7.8 Authoring 14 4.2 Ranges 7 8 Container Formats 14 4.3 File vs Directory Selection 8 8.1 libsndfile, currently offered for Export 14 4.4 Container Types 8 8.2 libsndfile, also interesting 14 8.3 libsndfile, rather exotic 15 12 Specification 18 8.4 Interesting 15 12.1 Core 18 8.4.1 BWF – Broadcast Wave Format 15 12.2 Layout 18 8.4.2 Matroska 15 12.3 Presets 18 8.5 Problematic 15 12.4 Speed 18 8.6 Not of further interest 15 12.5 Time span 19 8.7 Check (Todo) 15 12.6 CD Marker Files 19 9 Encodings 16 12.7 Mapping 19 9.1 Libsndfile supported 16 12.8 Processing 19 9.2 Interesting 16 12.9 Container and Encodings 19 9.3 Problematic 16 12.10 Target Folder 20 9.4 Not of further interest 16 12.11 Filenames 20 10 Container / Encoding Combinations 17 12.12 Multiplication 20 11 Elements 17 12.13 Left out 21 11.1 Input 17 13 Credits 21 11.2 Output 17 14 Todo 22 1 Introduction 4 1 Introduction 2 Insights From a Survey The basic purpose of Ardour's export functionality is I conducted a quick survey on the Linux Audio Users to create mixdowns of multitrack arrangements. -
(A/V Codecs) REDCODE RAW (.R3D) ARRIRAW
What is a Codec? Codec is a portmanteau of either "Compressor-Decompressor" or "Coder-Decoder," which describes a device or program capable of performing transformations on a data stream or signal. Codecs encode a stream or signal for transmission, storage or encryption and decode it for viewing or editing. Codecs are often used in videoconferencing and streaming media solutions. A video codec converts analog video signals from a video camera into digital signals for transmission. It then converts the digital signals back to analog for display. An audio codec converts analog audio signals from a microphone into digital signals for transmission. It then converts the digital signals back to analog for playing. The raw encoded form of audio and video data is often called essence, to distinguish it from the metadata information that together make up the information content of the stream and any "wrapper" data that is then added to aid access to or improve the robustness of the stream. Most codecs are lossy, in order to get a reasonably small file size. There are lossless codecs as well, but for most purposes the almost imperceptible increase in quality is not worth the considerable increase in data size. The main exception is if the data will undergo more processing in the future, in which case the repeated lossy encoding would damage the eventual quality too much. Many multimedia data streams need to contain both audio and video data, and often some form of metadata that permits synchronization of the audio and video. Each of these three streams may be handled by different programs, processes, or hardware; but for the multimedia data stream to be useful in stored or transmitted form, they must be encapsulated together in a container format. -
Adobe Trademark Database for General Distribution
Adobe Trademark List for General Distribution As of May 17, 2021 Please refer to the Permissions and trademark guidelines on our company web site and to the publication Adobe Trademark Guidelines for third parties who license, use or refer to Adobe trademarks for specific information on proper trademark usage. Along with this database (and future updates), they are available from our company web site at: https://www.adobe.com/legal/permissions/trademarks.html Unless you are licensed by Adobe under a specific licensing program agreement or equivalent authorization, use of Adobe logos, such as the Adobe corporate logo or an Adobe product logo, is not allowed. You may qualify for use of certain logos under the programs offered through Partnering with Adobe. Please contact your Adobe representative for applicable guidelines, or learn more about logo usage on our website: https://www.adobe.com/legal/permissions.html Referring to Adobe products Use the full name of the product at its first and most prominent mention (for example, “Adobe Photoshop” in first reference, not “Photoshop”). See the “Preferred use” column below to see how each product should be referenced. Unless specifically noted, abbreviations and acronyms should not be used to refer to Adobe products or trademarks. Attribution statements Marking trademarks with ® or TM symbols is not required, but please include an attribution statement, which may appear in small, but still legible, print, when using any Adobe trademarks in any published materials—typically with other legal lines such as a copyright notice at the end of a document, on the copyright page of a book or manual, or on the legal information page of a website. -
Vysoke´Ucˇenítechnicke´V Brneˇ
VYSOKE´ UCˇ ENI´ TECHNICKE´ V BRNEˇ BRNO UNIVERSITY OF TECHNOLOGY FAKULTA INFORMACˇ NI´CH TECHNOLOGII´ U´ STAV POCˇ ´ITACˇ OVE´ GRAFIKY A MULTIME´ DII´ FACULTY OF INFORMATION TECHNOLOGY DEPARTMENT OF COMPUTER GRAPHICS AND MULTIMEDIA SYSTEM FOR RECORDING VIDEO FROM IP VIDEOCAMERAS DIPLOMOVA´ PRA´ CE MASTER’S THESIS AUTOR PRA´ CE Bc. JIRˇ ´I TRAVEˇ NEC AUTHOR BRNO 2015 VYSOKE´ UCˇ ENI´ TECHNICKE´ V BRNEˇ BRNO UNIVERSITY OF TECHNOLOGY FAKULTA INFORMACˇ NI´CH TECHNOLOGII´ U´ STAV POCˇ ´ITACˇ OVE´ GRAFIKY A MULTIME´ DII´ FACULTY OF INFORMATION TECHNOLOGY DEPARTMENT OF COMPUTER GRAPHICS AND MULTIMEDIA SYSTE´ M PRO ZA´ ZNAM STREAMOVANE´ HO VIDEA Z IP KAMER SYSTEM FOR RECORDING VIDEO FROM IP VIDEOCAMERAS DIPLOMOVA´ PRA´ CE MASTER’S THESIS AUTOR PRA´ CE Bc. JIRˇ ´I TRAVEˇ NEC AUTHOR VEDOUCI´ PRA´ CE Mgr. JANA SKOKANOVA´ SUPERVISOR BRNO 2015 Abstrakt Tato diplomová práce je zaměřená na pøenos multimédií v reálném èase z IP kamer. Jejím hlavním cílem je vysvětlit teoretické základy pøenosu v reálném èase pøes počítačovou síť a popsat vývoj nahrávacího systému. Tento nahrávací systém je urèen pøevážně k nahrávání pøedná¹ek ve ¹kolách. Práce obsahuje popis vývoje serverové nahrávací aplikace a webového administračního rozhraní. Teoretická èást vysvětluje témata spojená s pøenosem médií v reálném èase, počítačovými sítěmi a zpracováním multimédií, jako například real-time streaming protokoly, kódování, komprese, síťová odezva, zahlcení sítě a další. Abstract This diploma thesis focuses on multimedia streaming from IP cameras. Its main goal is to explain theoretical background of real-time streaming via computer networks, and describe development of a recording system. This recording system is meant to be used mainly in schools for lecture recording purposes. -
ACCESS Multirack Manual
Product Manual ACCESS MultiRack Manual I. Introduction 12 Applications 12 Audio Coding 12 Transmission Modes and Delay 13 Switchboard Server 13 CrossLock 13 Additional Features 14 AES67 Protocol 14 HTML5 14 II. Diagrams and Installation 15 Rear Panel Diagram and Descriptions 15 Front Panel Diagram and Descriptions 16 Mono vs. Stereo 17 Pinouts - Balanced Audio 17 Pinouts - Contact Closures 17 Pinouts - Serial Port (Instance 1) 18 Pinouts - Serial Port (Instances 2-5) 18 ACCESS MultiRack • November 2019 III. Quick Start - Connections With MultiRack 20 More About Profiles 20 Using The Console 20 About MultiRack Instances 21 Making Switchboard Connections 21 Receiving Incoming Connections 22 IV. Using The Device Manager Program 23 Updating Firmware Using Device Manager 25 Network Recovery Mode 26 V. Configuring MultiRack 28 Login 28 Controlling MultiRack Instances 28 Instance Pages And Global Settings 29 Interface Page Sections 29 Connections Tab 30 Dashboard Tab 30 Performance Tab 31 Active Connections 31 Codec Channel Field 32 CrossLock Field 32 Packet Loss Graph 33 Utilization Graph 33 CrossLock Settings 34 Profile Manager Tab 35 Building a Profile 36 Profile Settings: Local & Remote Encoders 36 Advanced Local & Remote Options 37 Instance Settings Tab 39 Security Settings 40 Connections 40 Contact Closures 40 Switchboard Server 41 Alternate Modes 41 Advanced Instance Settings 42 Auxiliary Serial 42 Switchboard Server 42 Advanced Instance Settings Under Alternate Modes 42 BRIC Normal Settings 42 HTTP Settings 43 Modem (Instance 1) 43 Standard RTP Settings 43 EBU3326/SIP Settings 43 TCP Settings 44 Miscellaneous 45 VI. Global Settings and Network Manager 46 Global Settings 46 CrossLock VPN Settings 46 AES67 System Settings 47 Advanced Global Settings 47 Advanced CrossLock VPN Settings 47 Network Manager Tab 48 Ethernet Port Settings 49 Network Locations 50 WLAN Adapter 50 3G/4G Connections 51 Advanced Ethernet Port Settings 52 VII. -
Adobe Premiere Elements 11 Classroom in a Book
Adobe® Premiere® Elements 11 CLASSROOM IN A BOOK® The official training workbook from Adobe Systems DVD-ROM Included for Windows and Mac OS Adobe® Premiere® Elements 11 Classroom in a Book® © 2013 Adobe Systems Incorporated and its licensors. All rights reserved. If this guide is distributed with software that includes an end user agreement, this guide, as well as the software described in it, is furnished under license and may be used or copied only in accordance with the terms of such license. Except as permitted by any such license, no part of this guide may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, recording, or otherwise, without the prior written permission of Adobe Systems Incorporated. Please note that the content in this guide is protected under copyright law even if it is not distributed with software that includes an end user license agreement. The content of this guide is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Adobe Systems Incorporated. Adobe Systems Incorporated assumes no responsibility or liability for any errors or inaccuracies that may appear in the informational content contained in this guide. Please remember that existing artwork or images that you may want to include in your project may be protected under copyright law. The unauthorized incorporation of such material into your new work could be a violation of the rights of the copyright owner. Please be sure to obtain any permission required from the copyright owner. -
Sonnox Fraunhofer Pro-Codec User Guide
Contents 1 Introduction 5 2 Terminology 6 3 Supported Codecs and Formats 7 4 Summary of Codec Features and Applications 8 4.1 iTunes+ ....................................... 9 4.2 MPEG Surround .................................. 9 4.3 HD-AAC ....................................... 10 4.4 AAC-LC ....................................... 10 5 The Pro-Codec Plug-In 11 5.1 User Interface and Workflow Overview ...................... 11 5.2 Input and Output Panels .............................. 15 5.2.1 Surround Channel Mapping ........................ 16 5.3 Online Auditioning and Configuring Codecs ................... 17 5.3.1 The NMR Indicator ............................. 20 5.3.2 Downsampling When Using Higher Sample Rates ........... 21 5.3.3 Overloading Pre-Codec (Codec Headroom) ............... 22 5.3.4 Overloading Post-Codec (Audition Level Matching) .......... 22 5.4 Bitstream Level (TRIM Tab) ............................ 23 5.5 Data Compression Factor (COMP Tab) ...................... 24 5.6 A-B Auditioning and A-B-X Testing (A-B Tab) .................. 25 5.6.1 A-B Auditioning .............................. 25 5.6.2 A-B-X Testing ................................ 25 5.7 Processing Sequence ............................... 27 5.8 Online Encoding .................................. 28 5.9 HD-AAC ....................................... 31 5.9.1 Auditioning HD-AAC ............................ 31 5.9.2 Bit Depth .................................. 33 5.9.3 Dither and Truncation ........................... 34 5.9.4 Internal Dither and Truncation ....................... 37 5.9.5 Overloading HD-AAC ........................... 41 5.9.6 Reasons to Audition HD-AAC ....................... 41 5.10 Description of Controls .............................. 43 6 Preset Manager Toolbar 53 6.1 Presets and Project/Session Data Handling ................... 54 6.1.1 Internal Data Rules ............................. 54 6.2 Plug-In Signal and Control Flow Diagram .................... 55 7 The Pro-Codec Manager Application 56 7.1 Folder Browser .................................. -
Adobe® Creative Cloud and NVIDIA Gpus Solution Overview
CREATE INTUITIVELY. PERFORM FASTER. ® ® NVIDIA GPUs POWER ADOBE CREATIVE CLOUD . CC ADOBE OVERVIEW SOLUTION Get blazing-fast performance and smooth interactivity in your most challenging professional video and design projects. Nothing accelerates Adobe Creative Cloud tools and meet the demand of 4K and beyond. It’s a powerful the Adobe Anywhere solution like NVIDIA® Quadro® partnership that ensures that creative artists, and Tesla® GPUs. web designers, professional photographers, and Together, NVIDIA and Adobe deliver unprecedented video editors always get the best features and performance and acceleration to help creative performance—when and where they’re needed. professionals build a streamlined workflow and ADOBE CC | Solution Overview | SEP14 ADOBE® PREMIERE® PRO CC DO YOUR BEST WORK FASTER WITH REAL-TIME VIDEO EDITING. At the heart of Adobe Premiere Pro CC is the GPU- ROCKET card. Other new GPU-enhanced features accelerated Adobe Mercury Playback Engine, co- include faster Feathered Masking and the ability to developed by Adobe and NVIDIA. It leverages NVIDIA apply Mercury Playback features universally with GPUs and NVIDIA CUDA® to deliver interactive, Master Clips Effects. And if you’re a Mac user, a real-time editing and up to 23x1 faster performance. simple upgrade to the NVIDIA CUDA driver can often result in up to 30% faster Premiere Pro CC The new high-speed GPU debayerer accelerates 4K 1 RED camera files, eliminating the need for a RED performance! ADOBE PREMIERE PRO CC WITH NVIDIA GPUs Adobe Mercury Playback Engine 2x Quadro K6000 23.3 2x Quadro K5200 23.3 2x Quadro K4200 21.0 Quadro K6000 19.4 Quadro K5200 15.0 2x Quadro K2200 13.1 Quadro K4200 12.9 Quadro K2200 7.6 Dual Xeon 1.0 0X 5X 10X 15X 20X 25X Performance Acceleration System Configuration: Adobe Premiere Pro CC, Windows 7 – 64-bit, Dual Intel Xeon E5 2687W 3.10GHz CPUs [16 total cores]. -
Modern Post: Workflows and Techniques for Digital Filmmakers
Modern Post Workflows and Techniques for Digital Filmmakers This page intentionally left blank Modern Post Workflows and Techniques for Digital Filmmakers Scott Arundale and Tashi Trieu First published 2015 by Focal Press 70 Blanchard Road, Suite 402, Burlington, MA 01803 and by Focal Press 2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN Focal Press is an imprint of the Taylor & Francis Group, an informa business © 2015 Taylor & Francis The right of Scott Arundale and Tashi Trieu to be identified as author of this work has been asserted by them in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. Notices Knowledge and best practice in this field are constantly changing. As new research and experience broaden our understanding, changes in research methods, professional practices, or medical treatment may become necessary. Practitioners and researchers must always rely on their own experience and knowledge in evaluating and using any information, methods, compounds, or experiments described herein. In using such information or methods they should be mindful of their own safety and the safety of others, including parties for whom they have a professional responsibility. Product or corporate names may be trademarks or registered trademarks, and are used only for identification and explanation without intent to infringe. -
Adobe Production Studio Product Overview
FEATURES Adobe® Creative Suite Production Studio The complete post-production solution Product overview Bring new power and efficiency to your film, video, DVD, and web workflows. Part of the Adobe Creative Suite family, Adobe Production Studio Premium software is a complete post-production solution that combines Adobe’s world-class video and graphics software with the timesaving integration and workflow features Adobe Dynamic Link and Adobe Bridge. Creative power Motion graphics and visual effects with Adobe After Effects® 7.0 Fast and flexible 32-bit 2D and 3D compositing environment • Use After Effects software to composite and animate in 2D or 3D space using cameras and lights. Unrivaled text animation and titling effects • Create animated text with unprecedented ease. Use the standard Adobe Text tool or edit and animate text from Adobe Photoshop® software, instantly apply text Animation Presets, and much more. Powerful animation and keyframing controls • Animate layer properties such as position, scale, rotation, and effects. Save time with Animation and Behavior Presets. Use the new Graph Editor for complete visual control over keyframe editing and easy synchronization of effects across layers. Use included templates to create motion menus for Adobe Encore® DVD software. Nondestructive vector painting and cloning • Paint nondestructively on layers using Photoshop style brushes to clean up footage, draw masks, clone elements, and create animations. Use Liquify to create brush- based distortion. Extensive visual and audio effects • Take advantage of hundreds of included effects, and share common effects with Adobe Premiere® Pro software. Hundreds of additional third-party effects are available separately. Real-time video editing with Adobe Premiere Pro 2.0 Scalable format support • Work with your choice of video formats. -
Adobe Premiere Elements for Dummies.Pdf
00a_578812_ffirs.qxd 10/5/04 10:32 PM Page i Adobe® Premiere® Elements FOR DUMmIES‰ 00a_578812_ffirs.qxd 10/5/04 10:32 PM Page ii 00a_578812_ffirs.qxd 10/5/04 10:32 PM Page iii Adobe® Premiere® Elements FOR DUMmIES‰ by Keith Underdahl Author of Digital Video For Dummies,3rd Edition 00a_578812_ffirs.qxd 10/5/04 10:32 PM Page iv Adobe® Premiere® Elements For Dummies® Published by Wiley Publishing, Inc. 111 River Street Hoboken, NJ 07030-5774 Copyright © 2005 by Wiley Publishing, Inc., Indianapolis, Indiana Published by Wiley Publishing, Inc., Indianapolis, Indiana Published simultaneously in Canada No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permit- ted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8600. Requests to the Publisher for permission should be addressed to the Legal Department, Wiley Publishing, Inc., 10475 Crosspoint Blvd., Indianapolis, IN 46256, (317) 572-3447, fax (317) 572-4355, e-mail: brand [email protected]. Trademarks: Wiley, the Wiley Publishing logo, For Dummies, the Dummies Man logo, A Reference for the Rest of Us!, The Dummies Way, Dummies Daily, The Fun and Easy Way, Dummies.com, and related trade dress are trademarks or registered trademarks of John Wiley & Sons, Inc. and/or its affiliates in the United States and other countries, and may not be used without written permission.