SUPERMAN and the LEGION of SUPER HEROES CHARACTER CARDS Original Text
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SUPERMAN AND THE LEGION OF SUPER HEROES CHARACTER CARDS Original Text ©2014 WizKids/NECA LLC. TM & © DC Comics. (s14) PRINTING INSTRUCTIONS 1. From Adobe® Reader® or Adobe® Acrobat® open the print dialog box (File>Print or Ctrl/Cmd+P). 2. Under Pages to Print>Pages input the pages you would like to print. (See Table of Contents) 3. Under Page Sizing & Handling>Size select Actual size. 4. Under Page Sizing & Handling>Multiple>Pages per sheet select Custom and enter 1 by 2. 5. Under Page Sizing & Handling>Multiple> Orientation select Landscape. 6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border (under Page Sizing & Handling>Multiple). 7. Click OK. ©2014 WizKids/NECA LLC. TM & © DC Comics. (s14) TABLE OF CONTENTS Amethyst, 8 Cosmic Boy, 4 Daxamite, 13 Lightning Lad, 6 Phantom Girl, 11 Saturn Girl, 5 Science Police Officer, 12 Shrinking Violet, 10 Triplicate Girl, 9 Ultra-Boy, 7 ©2014 WizKids/NECA LLC. TM & © DC Comics. (s14) Cosmic Boy 201 DC COMICS COSMIC BOY Future, Legion Founder, Legion of Super Heroes INSPIRED BY HEROIC LEGEND (Willpower) Welcome to the Legion When you build your force, choose one character of 50 points or less. That character gains the Legion of MAGNETIC DEFLECTION (Energy Shield/Deflection) Super Heroes keyword and this game. If your force includes other characters with this trait, you may increase the point value Long Live the Legion! Cosmic Boy can use Perplex and of your chosen character by 50 points if this character doesn’t use Leadership. When he uses Leadership, on a result of he may also this trait. remove a token from any adjacent friendly character with the Legion of Super Heroes keyword. Magnetic Shield When Cosmic Boy occupies hindering terrain, he and adjacent friendly characters can use Toughness. FOCUSED MAGNETISM (Enhancement) LEGION FLIGHT RING (Running Shot) MAGNETIC REINFORCEMENT (Empower) BRAALIAN MAGNETISM (Telekinesis) MAGNETIC BURST (Pulse Wave) REAL NAME: Rokk Krinn SIGNIFICANT APPEARANCE: Legion of Super-Heroes #1 (2011) POINT VALUE: 70 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Saturn Girl 202 DC COMICS SATURN GIRL I Can Cloud Your Minds When this power is revealed, Future, Legion Founder, Legion of Super Heroes and at the beginning of your turn, choose Combat Reflexes or Energy Shield/Deflection. Saturn Girl can use that power until your next turn. Welcome to the Legion When you build your force, choose I KNEW YOU WERE GOING TO TRY THAT one character of 50 points or less. That character gains the Legion of Super Heroes keyword and this game. If your force includes (Probability Control) other characters with this trait, you may increase the point value of your chosen character by 50 points if this character doesn’t use this trait. MY MIND IS STRONGER THAN YOURS (Outwit) TELEPATHIC DOMINATION (Mind Control) I KNOW HOW TO SHUT YOU DOWN (Incapacitate) FOCUSED TELEPATHIC ATTACK (Penetrating/Psychic Blast) I’M NOT THERE (Super Senses) REAL NAME: Imra Ardeen-Ranzz SIGNIFICANT APPEARANCE: Legion of Super-Heroes #8 (2012) POINT VALUE: 102 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Lightning Lad 203 DC COMICS LIGHTNING LAD Future, Legion Founder, Legion of Super Heroes ELECTRICAL DISRUPTION (Energy Shield/Deflection) Welcome to the Legion When you build your force, choose one character of 50 points or less. That character gains the Legion of FOCUSED LIGHTNING BLAST (Ranged Combat Expert) Super Heroes keyword and this game. If your force includes other characters with this trait, you may increase the point value of your chosen character by 50 points if this character doesn’t use UNPREDICTABLE TACTICS (Perplex) this trait. Winathian When Lightning Lad is adjacent to a friendly character named Lightning Lass or Lightning Lord, modify his attack and damage values by +1. LEGION FLIGHT RING (Running Shot) BALL LIGHTNING (Energy Explosion) POWER OF THE STORM (Pulse Wave) REAL NAME: Garth Ranzz SIGNIFICANT APPEARANCE: Legion of Super-Heroes #8 (2012) POINT VALUE: 116 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Ultra-Boy 204 DC COMICS ULTRA-BOY Legion of Super Heroes RESOLVE (Willpower) EARNEST (Enhancement) SPEED (Hypersonic Speed) STUBBORN (Charge) MIGHT (Super Strength) Flash Vision Ultra-Boy can use Energy Explosion and Penetrating/Psychic Blast as if he had a range value of 6. REFLEXES (Super Senses) IMPENETRABLE (Invulnerability) REAL NAME: Jo Nah SIGNIFICANT APPEARANCE: Legion of Super-Heroes #1 (2011) POINT VALUE: 100 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Amethyst 205 DC COMICS AMETHYST Gemworld, Justice League, Mystical ILLUSIONARY SPELLS (Super Senses) Mystical Wards Amethyst ignores the Mystics team ability. SPELL OF GOOD FORTUNE (Probability Control) When a character is given an action to activate a power and attacks Amethyst, she can use Shape Change. ENCHANTED MAGIC MISSILE (Enhancement) TRAVEL TO GEMWORLD (Phasing/Teleport) MINOR CHARMS (Mind Control) SUMMONED WINDS (Force Blast) ELDRITCH BLASTS (Penetrating/Psychic Blast) Crystal Shield Amethyst can use Energy Shield/Deflection and Toughness. REAL NAME: Amy Winston SIGNIFICANT APPEARANCE: Sword of Sorcery #0 (2012) POINT VALUE: 83 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Triplicate Girl 206 DC COMICS TRIPLICATE GIRL Legion of Super Heroes WE HAVE OUR OWN MISSION (Combat Reflexes) Triplicate Girl and Duo Damsel When you set up your Fighting as One Triplicate Girl can use Empower, but only to force, place two Triplicate Girl bystander tokens, as described on this affect characters named Triplicate Girl. card, on the map adjacent to Triplicate Girl. They replace their combat values with Triplicate Girl’s current printed combat values and they can use any powers that Triplicate Girl can use. When one of them is KO’d, Triplicate Girl can use Willpower for the rest of the game. When Triplicate Girl would be KO’d, KO a friendly bystander token named Triplicate Girl instead, if there is one, and heal Triplicate Girl to click #7. This ability can’t be ignored. NOT REALLY A LEADER (Sidestep) LEARNING TO FIGHT (Flurry) TRAINED BY THE BEST (Precision Strike) 0 APT PUPIL (Super Senses) REAL NAME: Luornu Durgo SIGNIFICANT APPEARANCE: Action Comics #276 (1961) POINT VALUE: 87 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Shrinking Violet 207 DC COMICS SHRINKING VIOLET Legion of Super Heroes TRAINED BY THE LEGION (Combat Reflexes) Morph: Shrinking Violet Give Shrinking Violet a move or ATOM GIRL (Super Senses) close combat action that deals no pushing damage. After the action resolves, replace her with any character with this trait on the same click number. Shrinking Down... During the beginning of your turn, you MY SCAR IS A REMINDER (Close Combat Expert) may choose that Shrinking Violet has until your next turn. If you do, modify her speed value by -3 until your next turn. WHERE’D SHE GO? (Shape Change) TRYING TO BE AGGRESSIVE (Charge) NERVE STRIKE (Exploit Weakness) WITH EVERYTHING I HAVE (Flurry) ATTACK A SENSITIVE LOCATION (Precision Strike) BITTER TENACITY (Willpower) REAL NAME: Salu Digby SIGNIFICANT APPEARANCE: Legion of Super-Heroes #1 (2011) POINT VALUE: 75 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Phantom Girl 208 DC COMICS PHANTOM GIRL Legion of Super Heroes HELPFUL SUPPORT (Empower) Disrupt Electronics Phantom Girl can use Phasing/Teleport. If during a move action Phantom Girl passes through a square containing an opposing character with the Robot or Vehicle keyword, deal that character 1 penetrating damage. If that character is a vehicle with a Pilot, after actions resolve, eject the Pilot. GO WHERE I WANT (Sidestep) RIGHT THROUGH YOU (Precision Strike) OUT OF PHASE WITH EARTH (Super Senses) INTANGIBLE ASSISTANCE (Defend) REAL NAME: Tinya Wazzo SIGNIFICANT APPEARANCE: Legion of Super-Heroes #1 (2011) POINT VALUE: 80 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Science Police Officer DC COMICS 209 SCIENCE POLICE Computer-Assisted Reaction System Science Police OFFICER Future, Police Officer can use Outwit, but can’t use it to counter defense powers. TO PROTECT AND SERVE (Running Shot) MAGNETIC CLAMPS (Force Blast) STUN SETTING, BOYS (Incapacitate) RIOT ARMOR (Energy Shield/Deflection) BEST OF THE BEST (Willpower) SUPERIOR TECH (Enhancement) REAL NAME: Various SIGNIFICANT APPEARANCE: Adventure Comics #300 (1962) POINT VALUE: 45 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Daxamite 210 DC COMICS DAXAMITE Cosmic, Servant of the Great Darkness IMPENETRABLE (Impervious) STRONGER (Invulnerability) Vision Powers Vulnerable to Lead If Daxamite is hit with a standard RESILIENT (Toughness) object and takes damage, all of his powers are countered until your next turn. POWERS UNDER A YELLOW SUN (Regeneration) INVASION OF EARTH (Hypersonic Speed) POWER PUNCH (Close Combat Expert) FOR THE DOMINATORS (Charge) FLIGHT (Running Shot) INTENSE EYE BEAMS (Penetrating/Psychic Blast) REAL NAME: Various SIGNIFICANT APPEARANCE: Legion of Super-Heroes #293 (1982) POINT VALUE: 95 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14).