Introduction to Graphics
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Free Lossless Image Format
FREE LOSSLESS IMAGE FORMAT Jon Sneyers and Pieter Wuille [email protected] [email protected] Cloudinary Blockstream ICIP 2016, September 26th DON’T WE HAVE ENOUGH IMAGE FORMATS ALREADY? • JPEG, PNG, GIF, WebP, JPEG 2000, JPEG XR, JPEG-LS, JBIG(2), APNG, MNG, BPG, TIFF, BMP, TGA, PCX, PBM/PGM/PPM, PAM, … • Obligatory XKCD comic: YES, BUT… • There are many kinds of images: photographs, medical images, diagrams, plots, maps, line art, paintings, comics, logos, game graphics, textures, rendered scenes, scanned documents, screenshots, … EVERYTHING SUCKS AT SOMETHING • None of the existing formats works well on all kinds of images. • JPEG / JP2 / JXR is great for photographs, but… • PNG / GIF is great for line art, but… • WebP: basically two totally different formats • Lossy WebP: somewhat better than (moz)JPEG • Lossless WebP: somewhat better than PNG • They are both .webp, but you still have to pick the format GOAL: ONE FORMAT THAT COMPRESSES ALL IMAGES WELL EXPERIMENTAL RESULTS Corpus Lossless formats JPEG* (bit depth) FLIF FLIF* WebP BPG PNG PNG* JP2* JXR JLS 100% 90% interlaced PNGs, we used OptiPNG [21]. For BPG we used [4] 8 1.002 1.000 1.234 1.318 1.480 2.108 1.253 1.676 1.242 1.054 0.302 the options -m 9 -e jctvc; for WebP we used -m 6 -q [4] 16 1.017 1.000 / / 1.414 1.502 1.012 2.011 1.111 / / 100. For the other formats we used default lossless options. [5] 8 1.032 1.000 1.099 1.163 1.429 1.664 1.097 1.248 1.500 1.017 0.302� [6] 8 1.003 1.000 1.040 1.081 1.282 1.441 1.074 1.168 1.225 0.980 0.263 Figure 4 shows the results; see [22] for more details. -
BOLD VISIONS SPACE CITY PORT Enormous Space Cities Docking Over a Terrestrial Metropolis on a Distant World
2_Spaceports_TEMP.jpg on ftp site. *THIS IMAGE IS NOT FINISHED - Gary will send final version prior to repro BOLD VISIONS SPACE CITY PORT Enormous space cities docking over a terrestrial metropolis on a distant world. T H E D I G I T A L P A I N T I N G B I B LE FOR FANTASY AND SCIENCE-FICTION ARTISTS GARY TONGE To my daughter Catherine, light of my life. A DAVID & CHARLES BOOK Copyright © David & Charles Limited 2008 David & Charles is an F+W Publications Inc. company MASTER UNIVERSE Depiction of the universe. 4700 East Galbraith Road Cincinnati, OH 45236 First published in the UK in 2008 First published in the US in 2008 Text and illustrations copyright © Gary Tonge 2008 except those acknowledged on page 128. Gary Tonge has asserted his right to be identified as author of this SYSTEM BIRTH An alignment of celestial bodies orbiting in a young solar system. work in accordance with the Copyright, Designs and Patents Act, 1988. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic or mechanical, by photocopying, recording or Introduction 6 otherwise, without prior permission in writing from the publisher. Materials 8 The publisher has endeavoured to contact all contributors of pictures for permission to reproduce. Basic Techniques 18 A catalogue record for this book is available from the British Library. CONTENTS Colour and Light 32 ISBN-13: 978-1-6006-1-020-2 paperback Concept and Design 48 ISBN-10: 1-6006-1-020-X paperback Textures and -
Understanding Image Formats and When to Use Them
Understanding Image Formats And When to Use Them Are you familiar with the extensions after your images? There are so many image formats that it’s so easy to get confused! File extensions like .jpeg, .bmp, .gif, and more can be seen after an image’s file name. Most of us disregard it, thinking there is no significance regarding these image formats. These are all different and not cross‐ compatible. These image formats have their own pros and cons. They were created for specific, yet different purposes. What’s the difference, and when is each format appropriate to use? Every graphic you see online is an image file. Most everything you see printed on paper, plastic or a t‐shirt came from an image file. These files come in a variety of formats, and each is optimized for a specific use. Using the right type for the right job means your design will come out picture perfect and just how you intended. The wrong format could mean a bad print or a poor web image, a giant download or a missing graphic in an email Most image files fit into one of two general categories—raster files and vector files—and each category has its own specific uses. This breakdown isn’t perfect. For example, certain formats can actually contain elements of both types. But this is a good place to start when thinking about which format to use for your projects. Raster Images Raster images are made up of a set grid of dots called pixels where each pixel is assigned a color. -
Database of Amiga Software Manuals for SACC
Database of Amiga Software Manuals for SACC Disks 1 - MUSIC & SOUND Description Notes Copies available? A-Sound Elite sound sampler / editor manual 1 yes ADRUM - The Drum Machine digital sound creation manual and box 1 - Aegis Sonix music editor / synthesizer manual 2 yes Amiga Music and FX Guide music guide - not a software manual book 1 Deluxe Music Construction Set music composition / editing manual and DISK 1 yes Dr. T's Caged Artist's K-5 Editor sound editor for Kawai synthesizers manual 1 - Soundprobe digital sampler manual 1 - Soundscape Sound Sampler sound sampling software manual and box 1 - Synthia 8-bit synthesizer / effects editor manual 2 yes Synthia II 8-bit synthesizer / effects editor manual 1 yes The Music Studio music composition / editing manual 1 yes Disks 2 - WORD PROCESSING Description Notes Copies available? Final Writer word processor manual 8 yes Final Writer version 3 word processor manual addendum 1 yes Final Writer 97 word processor manual addendum 1 - Final Copy word processor manual 2 yes Final Copy II word processor manual 2 yes Word Perfect word processor manual 2 yes Scribble! word processor manual 1 yes TransWrite word processor manual 1 yes TxEd Plus word processor manual 1 - ProWrite 3.0 word processor manual 6 yes ProWrite 3.2 Supplement word processor manual addendum 3 yes ProWrite 3.3 Supplement word processor manual addendum 2 yes ProWrite 2.0 word processor manual 3 yes Flow 2.0 (with 3.0 addendum) outlining program manual 1 yes ProFonts font collection (for ProWrite) manual 1 - Disks 3 - GAMES -
Archive and Compressed [Edit]
Archive and compressed [edit] Main article: List of archive formats • .?Q? – files compressed by the SQ program • 7z – 7-Zip compressed file • AAC – Advanced Audio Coding • ace – ACE compressed file • ALZ – ALZip compressed file • APK – Applications installable on Android • AT3 – Sony's UMD Data compression • .bke – BackupEarth.com Data compression • ARC • ARJ – ARJ compressed file • BA – Scifer Archive (.ba), Scifer External Archive Type • big – Special file compression format used by Electronic Arts for compressing the data for many of EA's games • BIK (.bik) – Bink Video file. A video compression system developed by RAD Game Tools • BKF (.bkf) – Microsoft backup created by NTBACKUP.EXE • bzip2 – (.bz2) • bld - Skyscraper Simulator Building • c4 – JEDMICS image files, a DOD system • cab – Microsoft Cabinet • cals – JEDMICS image files, a DOD system • cpt/sea – Compact Pro (Macintosh) • DAA – Closed-format, Windows-only compressed disk image • deb – Debian Linux install package • DMG – an Apple compressed/encrypted format • DDZ – a file which can only be used by the "daydreamer engine" created by "fever-dreamer", a program similar to RAGS, it's mainly used to make somewhat short games. • DPE – Package of AVE documents made with Aquafadas digital publishing tools. • EEA – An encrypted CAB, ostensibly for protecting email attachments • .egg – Alzip Egg Edition compressed file • EGT (.egt) – EGT Universal Document also used to create compressed cabinet files replaces .ecab • ECAB (.ECAB, .ezip) – EGT Compressed Folder used in advanced systems to compress entire system folders, replaced by EGT Universal Document • ESS (.ess) – EGT SmartSense File, detects files compressed using the EGT compression system. • GHO (.gho, .ghs) – Norton Ghost • gzip (.gz) – Compressed file • IPG (.ipg) – Format in which Apple Inc. -
´Anoq of the Sun Detailed CV As a Graphics Artist
Anoq´ of the Sun Detailed CV as a Graphics Artist Anoq´ of the Sun, Hardcore Processing ∗ January 31, 2010 Online Link for this Detailed CV This document is available online in 2 file formats: • http://www.anoq.net/music/cv/anoqcvgraphicsartist.pdf • http://www.anoq.net/music/cv/anoqcvgraphicsartist.ps All My CVs and an Overview All my CVs (as a computer scientist, musician and graphics artist) and an overview can be found at: • http://www.hardcoreprocessing.com/home/anoq/cv/anoqcv.html Contents Overview Employment, Education and Skills page 2 ProjectList page 3 ∗ c 2010 Anoq´ of the Sun Graphics Related Employment and Education Company My Role Dates Duration 1 day=7.5 hrs HardcoreProcessing GraphicsArtist 1998-now (seeproject list) I founded this company Pre-print December 1998 Marketing www.hardcoreprocessing.com Anoq´ Music Graphics Artist 2007-now (see project list) I founded this record label Pre-print December 2007 Marketing www.anoq.net/music/label CasperThorsøeVideo Production 3DGraphicsArtist 1997-1998 1year www.ctvp.com (Partly System Administrator) Visionik Worked Partly as a 1997 5 months www.visionik.dk Graphics Artist (not full-time graphics!) List of Graphics Related Skills (Updated on 2010-01-31) (Years Are Not Full-time Durations, But Years with Active Use) Key for ”Level”: 1: Expert, 2: Lots of Routine, 3: Routine, 4: Good Knowledge, 5: Some Knowledge Skill Name / Group Doing What Level Latest Years with (1-5) Use Active Use Graphics Software and Equipment: Alias|Wavefront PowerAnimator Modelling, Animation 2 1998 1 Alias|Wavefront Maya Modelling, Animation 2 1998 1 LightWave 3D Modelling, Animation 2 1997 4 SoftImage 3D Modelling, Animation 5 1998 0.2 3D Studio MAX Modelling, Animation 5 1997 0.5 Blue Moon Rendering Tools (a.k.a. -
R-Photo User's Manual
User's Manual © R-Tools Technology Inc 2020. All rights reserved. www.r-tt.com © R-tools Technology Inc 2020. All rights reserved. No part of this User's Manual may be copied, altered, or transferred to, any other media without written, explicit consent from R-tools Technology Inc.. All brand or product names appearing herein are trademarks or registered trademarks of their respective holders. R-tools Technology Inc. has developed this User's Manual to the best of its knowledge, but does not guarantee that the program will fulfill all the desires of the user. No warranty is made in regard to specifications or features. R-tools Technology Inc. retains the right to make alterations to the content of this Manual without the obligation to inform third parties. Contents I Table of Contents I Start 1 II Quick Start Guide in 3 Steps 1 1 Step 1. Di.s..k.. .S..e..l.e..c..t.i.o..n.. .............................................................................................................. 1 2 Step 2. Fi.l.e..s.. .M..a..r..k.i.n..g.. ................................................................................................................ 4 3 Step 3. Re..c..o..v..e..r.y.. ...................................................................................................................... 6 III Features 9 1 File Sorti.n..g.. .............................................................................................................................. 9 2 File Sea.r.c..h.. ............................................................................................................................ -
Graphics File Formats
Autumn 2016 CSCU9N5: Multimedia and HCI 1 Graphics File Formats Why have a range of graphics file formats? What to look for when choosing a file format A sample tour of different file formats, including – bitmap-based formats – vector-based formats – metafiles – proprietary formats Autumn 2016 CSCU9N5: Multimedia and HCI 2 1 Graphics File Formats Need to store and retrieve graphical data in an efficient and logical way – Data stored according to specific format conventions – Formats are immortal - technology evolves, new formats appear, but the old ones will still be there – No one universal format - different formats for different purposes – You (probably) won ’t need to access the formats in detail • there is usually library code to input/output/convert images for you – Useful to understand what is going on “behind the scenes ”, for making the best image format choices Autumn 2016 CSCU9N5: Multimedia and HCI 3 What to Look For in File Formats When choosing which is more appropriate for your purpose, some common factors to consider: – Lossy or lossless compression? – What is the compression ratio? – Data format: 8-bit (binary) or 7-bit (text)? – Is the image stored at a fixed resolution? – How many images per file (static or animated)? – Colour model? (usually RGB) – ….amongst other things Autumn 2016 CSCU9N5: Multimedia and HCI 4 2 Bitmaps Simplified structure of a bitmap file: Header Information File type, version, image size, compression method Palette Bitmap Data Usually in a compressed encoding In practice there are many format variations -
Digital Preservation Guidance Note: Graphics File Formats
Digital Preservation Guidance Note: 4 Graphics File Formats Digital Preservation Guidance Note 4: Graphics file formats Document Control Author: Adrian Brown, Head of Digital Preservation Research Document Reference: DPGN-04 Issue: 2 Issue Date: August 2008 ©THE NATIONAL ARCHIVES 2008 Page 2 of 15 Digital Preservation Guidance Note 4: Graphics file formats Contents 1 INTRODUCTION .....................................................................................................................4 2 TYPES OF GRAPHICS FORMAT........................................................................................4 2.1 Raster Graphics ...............................................................................................................4 2.1.1 Colour Depth ............................................................................................................5 2.1.2 Colour Spaces and Palettes ..................................................................................5 2.1.3 Transparency............................................................................................................6 2.1.4 Interlacing..................................................................................................................6 2.1.5 Compression ............................................................................................................7 2.2 Vector Graphics ...............................................................................................................7 2.3 Metafiles............................................................................................................................7 -
Scape D10.1 Keeps V1.0
Identification and selection of large‐scale migration tools and services Authors Rui Castro, Luís Faria (KEEP Solutions), Christoph Becker, Markus Hamm (Vienna University of Technology) June 2011 This work was partially supported by the SCAPE Project. The SCAPE project is co-funded by the European Union under FP7 ICT-2009.4.1 (Grant Agreement number 270137). This work is licensed under a CC-BY-SA International License Table of Contents 1 Introduction 1 1.1 Scope of this document 1 2 Related work 2 2.1 Preservation action tools 3 2.1.1 PLANETS 3 2.1.2 RODA 5 2.1.3 CRiB 6 2.2 Software quality models 6 2.2.1 ISO standard 25010 7 2.2.2 Decision criteria in digital preservation 7 3 Criteria for evaluating action tools 9 3.1 Functional suitability 10 3.2 Performance efficiency 11 3.3 Compatibility 11 3.4 Usability 11 3.5 Reliability 12 3.6 Security 12 3.7 Maintainability 13 3.8 Portability 13 4 Methodology 14 4.1 Analysis of requirements 14 4.2 Definition of the evaluation framework 14 4.3 Identification, evaluation and selection of action tools 14 5 Analysis of requirements 15 5.1 Requirements for the SCAPE platform 16 5.2 Requirements of the testbed scenarios 16 5.2.1 Scenario 1: Normalize document formats contained in the web archive 16 5.2.2 Scenario 2: Deep characterisation of huge media files 17 v 5.2.3 Scenario 3: Migrate digitised TIFFs to JPEG2000 17 5.2.4 Scenario 4: Migrate archive to new archiving system? 17 5.2.5 Scenario 5: RAW to NEXUS migration 18 6 Evaluation framework 18 6.1 Suitability for testbeds 19 6.2 Suitability for platform 19 6.3 Technical instalability 20 6.4 Legal constrains 20 6.5 Summary 20 7 Results 21 7.1 Identification of candidate tools 21 7.2 Evaluation and selection of tools 22 8 Conclusions 24 9 References 25 10 Appendix 28 10.1 List of identified action tools 28 vi 1 Introduction A preservation action is a concrete action, usually implemented by a software tool, that is performed on digital content in order to achieve some preservation goal. -
Open Source Design Software Overview
SEGD.org Open Source Design Software prepared by Chad Eby Herron School of Art + Design at IUPUI SEGD Academic Task Force SEGD Training Module Training SEGD Introduction to EGD Overview What is Open Source? Free and open source software (sometimes called FOSS) tools are developed “in the open” so that anyone may inspect an application’s source code—the underlying set of instructions that make the application work—that is hidden by design in proprietary tools. Not only is the source code visible, it is generally permissible to use, re- distribute and modify without restriction. This makes it free (as in freedom). As a side effect, many open source software tools are also free (as in beer), meaning image credit they are usable at no cost. Photo by Marc Mueller from Pexels Open Source Design Software Overview Why Use Open Source? An open source design software tool may be attractive to individuals and organizations due to the transparent nature of its development, the lack of restrictions on distribution and use, the suitability for a niche purpose too small for commercial viability, the low cost/no cost aspect or some combination of these factors. As good as open source tools may seem at first blush, there are some caveats. FOSS projects, especially in the early stages, may have sporadic development cycles and are sometimes abandoned entirely. Even in projects that are actively developed and well established, the documentation for the tool may lag well behind the latest released version. Finally, since some FOSS tools are passion projects of individuals or small teams, the software user interface may be quite eccentric. -
Woody In2it 3.0) the Interplay User Configured in the Application Must Have Rights to Read and Write in Interplay Source and Destination Folders
Technical specifications 1. System and network requirements ........................................................................................................... 2 2. Cards structures detected and analyzed automatically .........................................................3 3. Supported source formats .............................................................................................................................. 4 4. Supported ingest modes and delivery protocols .......................................................................... 5 5. Supported target formats ................................................................................................................................ 6 A. SD PAL and HD 25/50 fps ..................................................................................................... 6 B. SD NTSC and HD 23.976/29.97/59.94 fps ....................................................................... 7 C. 4K PAL 25/50 fps ...................................................................................................................... 8 D. 4K NTSC 23.976/29.94/59.94 fps ...................................................................................... 9 E. Avid Proxy PAL/NTSC 23.976/25/29.94/50/59.94 fps ............................................ 10 F. JFIF PAL/NTSC 23.976/25/29.94 fps ................................................................................. 11 6. Spanned clips support ......................................................................................................................................