Accsone Crusher-X User Manual
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Informatique Et MAO 1 : Configurations MAO (1)
Ce fichier constitue le support de cours “son numérique” pour les formations Régisseur Son, Techniciens Polyvalent et MAO du GRIM-EDIF à Lyon. Elles ne sont mises en ligne qu’en tant qu’aide pour ces étudiants et ne peuvent être considérées comme des cours. Elles utilisent des illustrations collectées durant des années sur Internet, hélas sans en conserver les liens. Veuillez m'en excuser, ou me contacter... pour toute question : [email protected] 4ème partie : Informatique et MAO 1 : Configurations MAO (1) interface audio HP monitoring stéréo microphone(s) avec entrées/sorties ou surround analogiques micro-ordinateur logiciels multipistes, d'édition, de traitement et de synthèse, plugins etc... (+ lecteur-graveur CD/DVD/BluRay) surface de contrôle clavier MIDI toutes les opérations sont réalisées dans l’ordinateur : - l’interface audio doit permettre des latences faibles pour le jeu instrumental, mais elle ne nécessite pas de nombreuses entrées / sorties analogiques - la RAM doit permettre de stocker de nombreux plugins (et des quantités d’échantillons) - le processeur doit être capable de calculer de nombreux traitements en temps réel - l’espace de stockage et sa vitesse doivent être importants - les périphériques de contrôle sont réduits au minimum, le coût total est limité SON NUMERIQUE - 4 - INFORMATIQUE 2 : Configurations MAO (2) HP monitoring stéréo microphones interface audio avec de nombreuses ou surround entrées/sorties instruments analogiques micro-ordinateur Effets logiciels multipistes, d'édition et de traitement, plugins (+ -
Additive Synthesis, Amplitude Modulation and Frequency Modulation
Additive Synthesis, Amplitude Modulation and Frequency Modulation Prof Eduardo R Miranda Varèse-Gastprofessor [email protected] Electronic Music Studio TU Berlin Institute of Communications Research http://www.kgw.tu-berlin.de/ Topics: Additive Synthesis Amplitude Modulation (and Ring Modulation) Frequency Modulation Additive Synthesis • The technique assumes that any periodic waveform can be modelled as a sum sinusoids at various amplitude envelopes and time-varying frequencies. • Works by summing up individually generated sinusoids in order to form a specific sound. Additive Synthesis eg21 Additive Synthesis eg24 • A very powerful and flexible technique. • But it is difficult to control manually and is computationally expensive. • Musical timbres: composed of dozens of time-varying partials. • It requires dozens of oscillators, noise generators and envelopes to obtain convincing simulations of acoustic sounds. • The specification and control of the parameter values for these components are difficult and time consuming. • Alternative approach: tools to obtain the synthesis parameters automatically from the analysis of the spectrum of sampled sounds. Amplitude Modulation • Modulation occurs when some aspect of an audio signal (carrier) varies according to the behaviour of another signal (modulator). • AM = when a modulator drives the amplitude of a carrier. • Simple AM: uses only 2 sinewave oscillators. eg23 • Complex AM: may involve more than 2 signals; or signals other than sinewaves may be employed as carriers and/or modulators. • Two types of AM: a) Classic AM b) Ring Modulation Classic AM • The output from the modulator is added to an offset amplitude value. • If there is no modulation, then the amplitude of the carrier will be equal to the offset. -
Pulse Width Modulation ๏ Amplitude Modulation ๏ Ring Modulation ๏ Linear Frequency Modulation ๏ Frequency Modulation (Non-Linear)
fpa 147 Week 6 Synthesis Basics In the early 1960s, inventors & entrepreneurs (Robert Moog, Don Buchla, Harold Bode, etc.) began assembling various modules into a single chassis, coupled with a user interface such as a organ-style keyboard or arbitrary touch switches (Buchla). The various modules were connected by patch cords, hence an arrangement resulting in a certain sound quality or timbre was called a “patch”. The principle was subtractive synthesis: complex waveforms are filtered and altered dynamically to produce the desired result. Sounds could be pitched or non-pitched, imitations of conventional instruments or “new” Voltage Control An important principle of all these devices was the standardization of the control system. A direct current or DC voltage was used to control the parameters or various attributes of the modules. For frequency changes: 1 volt = 1 octave. So a change from 1 volt to 2 volts in the frequency control of an oscillator changes the pitch of the oscillator by 2X or 1 octave. 220 Hz -> 440 Hz. To trigger the modules (initiate an action) a pulse of 5 volts was used. Voltage 2 volts DC Controlled 220 Hz Oscillator Voltage 3 volts DC Controlled 440 Hz Oscillator Envelope no pulse no output Generator Envelope Generator envelope 5 volt pulse Synthesis sources: ๏ Voltage Controlled Oscillators ๏ Noise generators ๏ Audio from microphone or tape ๏ Voltage Controlled Oscillators Sine Triangle Sawtooth Pulse sine wave Sine: Also known as pure tone. Fundamental frequency only. sawtooth wave Contains all the odd harmonics. Fundamental or 1, 3, 5, 7, 9, 11, etc. Much energy in the upper harmonics - bright sounding, often used with low pass filter to create rich timbres. -
The Definitive Guide to Evolver by Anu Kirk the Definitive Guide to Evolver
The Definitive Guide To Evolver By Anu Kirk The Definitive Guide to Evolver Table of Contents Introduction................................................................................................................................................................................ 3 Before We Start........................................................................................................................................................................... 5 A Brief Overview ......................................................................................................................................................................... 6 The Basic Patch........................................................................................................................................................................... 7 The Oscillators ............................................................................................................................................................................ 9 Analog Oscillators....................................................................................................................................................................... 9 Frequency ............................................................................................................................................................................ 10 Fine ...................................................................................................................................................................................... -
Pro Audio for Print Layout 1 9/14/11 12:04 AM Page 356
356-443 Pro Audio for Print_Layout 1 9/14/11 12:04 AM Page 356 PRO AUDIO 356 Large Diaphragm Microphones www.BandH.com C414 XLS C214 C414 XLII Accurate, beautifully detailed pickup of any acoustic Cost-effective alternative to the dual-diaphragm Unrivaled up-front sound is well-known for classic instrument. Nine pickup patterns. Controls can be C414, delivers the pristine sound reproduction of music recording or drum ambience miking. Nine disabled for trouble-free use in live-sound applications the classic condenser mic, in a single-pattern pickup patterns enable the perfect setting for every and permanent installations. Three switchable cardioid design. Features low-cut filter switch, application. Three switchable bass cut filters and different bass cut filters and three pre-attenuation 20dB pad switch and dynamic range of 152 dB. three pre-attenuation levels. All controls can be levels. Peak Hold LED displays even shortest overload Includes case, pop filter, windscreen, and easily disabled, Dynamic range of 152 dB. Includes peaks. Dynamic range of 152 dB. Includes case, pop shockmount. case, pop filter, windscreen, and shockmount. filter, windscreen, and shockmount. #AKC214 ..................................................399.00 #AKC414XLII .............................................999.00 #AKC414XLS..................................................949.99 #AKC214MP (Matched Stereo Pair)...............899.00 #AKC414XLIIST (Matched Stereo Pair).........2099.00 Perception Series C2000B AT2020 High quality recording mic with elegantly styled True condenser mics, they deliver clear sound with Effectively isolates source signals while providing die-cast metal housing and silver-gray finish, the accurate sonic detail. Switchable 20dB and switchable a fast transient response and high 144dB SPL C2000B has an almost ruler-flat response that bass cut filter. -
Implementing a Parametric EQ Plug-In in C++ Using the Multi-Platform VST Specification
2003:044 C EXTENDED ESSAY Implementing a parametric EQ plug-in in C++ using the multi-platform VST specification JONAS EKEROOT SCHOOL OF MUSIC Audio Technology Supervisor: Jan Berg 2003:044 • ISSN: 1402 – 1773 • ISRN: LTU - CUPP - - 03/44 - - SE Implementing a parametric EQ plug-in in C++ using the multi-platform VST specification Jonas Ekeroot Division of Sound Recording School of Music in Pite˚a Lule˚aUniversity of Technology April 23, 2003 Abstract As the processing power of desktop computer systems increase by every year, more and more real-time audio signal processing is per- formed on such systems. What used to be done in external effects units, e.g. adding reverb, can now be accomplished within the com- puter system using signal processing code modules – plug-ins. This thesis describes the development of a peak/notch parametric EQ VST plug-in. First a prototype was made in the graphical audio program- ming environment Max/MSP on MacOS, and then a C++ implemen- tation was made using the VST Software Development Kit. The C++ source code was compiled on both Windows and MacOS, resulting in versions of the plug-in that can be used in any VST host application on Windows and MacOS respectively. Writing a plug-in relieves the programmer of the burden to deal directly with audio interface details and graphical user interface specifics, since this is taken care of by the host application. It can thus be an interesting way to start developing audio DSP algorithms, since the host application also provides the op- portunity to listen to and measure the performance of the implemented plug-in algorithm. -
Synthmaster 2.9 User Manual 1
SynthMaster 2.9 User Manual 1 SynthMaster 2.9 User Manual Version 2.9.9 Written By Bülent Bıyıkoğlu SynthMaster 2.9 User Manual 2 Credits Programming, Concept, Design & Documentation : Bulent Biyikoglu User Interface Development: Jonathan Style Bulent Biyikoglu Satyatunes Web Site Development: Umut Dervis Bulent Biyikoglu Levent Biyikoglu Factory Wavetables: Galbanum User wavetables: Compiled with permission from public archive Factory Presets (v2.7) BluffMonkey Gercek Dorman Nori Ubukata Rob Lee Ufuk Kevser Vorpal Sound Vandalism Factory Presets (v2.5/2.6): BigTone Frank “Xenox” Neumann Nori Ubukata Rob Lee Sami Rabia Teoman Pasinlioglu Umit “Insigna” Uy Xenos Soundworks Ufuk Kevser User Presets DJSubject@KVRAudio FragileX@KVRAudio Ingonator@KVRAudio MLM@KVRAudio Beta Testing: Bulent Biyikoglu Gercek Dorman Sound designers KVRAudio.com forum users Copyright © 2004-2021 KV331 Audio. All rights reserved. AU Version of SynthMaster is built using Symbiosis by NuEdge Development. XML processing is done by using TinyXML HTTP/FTP processing is done by using LibCurl This guide may not be duplicated in whole or in part without the express written consent of KV331 Audio. SynthMaster is a trademark of KV331 Audio. ASIO, VST, VSTGUI are trademarks of Steinberg. AudioUnits is a trademark of Apple Corporation. AAX is trademarks of Avid Corporation All other trademarks contained herein are the property of their respective owners. Product features, specifications, system requirements, and availability are subject to change without notice. SynthMaster -
Renoise 3.1 User Manual Renoise 3.1 User Manual Table of Contents 1 Welcome to the Renoise User Manual
Renoise 3.1 User Manual Renoise 3.1 User Manual Table of Contents 1 Welcome to the Renoise User Manual.......................................................1 2 Introduction To Renoise...........................................................................2 2.1 Main Screen Overview.....................................................................................2 2.1.1 Upper Status Bar.....................................................................................3 2.1.2 Global Song Control................................................................................3 2.1.3 Song Visualisation...................................................................................3 2.1.4 Loading & Saving Files............................................................................3 2.1.5 Selecting Instruments.............................................................................4 2.1.6 Creating & Editing Instruments...............................................................4 2.1.7 GUI presets.............................................................................................5 2.1.8 Sequencing Patterns...............................................................................5 2.1.9 Creating Patterns....................................................................................5 2.1.10 Applying Effects....................................................................................6 2.1.11 Lower Status Bar...................................................................................6 2.2 Guide -
Comparing Programming and Music Composing
2020 IEEE 20th International Conference on Advanced Learning Technologies (ICALT) The Role of Music in 21st Century Education - Comparing Programming and Music Composing Samuli Laato Sampsa Rauti Erkki Sutinen Dept. of Future Technologies Dept. of Future Technologies Dept. of Future Technologies and Dept. of Education University of Turku University of Turku University of Turku Turku, Finland Turku, Finland Turku, Finland sjprau@utu.fi erkki.sutinen@utu.fi sadala@utu.fi Abstract—21st century skills are being added onto K-12 II. BACKGROUND educational curricula globally, often via integrating them into existing subjects such as math. Simultaneously music teaching A. Music Composing and Programming in K-12 education is losing relevance and popularity. Yet, music Music notations share similarities with computer program theory contains logical structures which are in many regards similar to program code. Additionally the digitization of music code. Classically trained musicians are able to read sheet production requires composers to effectively use digital music music i.e. musical code and execute it accurately based on production tools and associated technology. We investigate the how the composer intended [6]. Sheet music still leaves room opportunities technology-assisted music composing offers for for interpretation in terms of, for example, note velocity, teaching 21st skills and programming in K-12 education through type of vibrato, timbre etc [6]. In programming the computer expert interviews with professional music composers (n=4) and programmers (n=5). Analysis of the similarities and differences in executes program code, however arguably doing less errors the thought processes between creating software and composing and interpretation in the process compared to human musicians music revealed the latter to have potential for teaching the playing a score. -
Wavelab Elements 9 – Operation Manual
Operation Manual Cristina Bachmann, Heiko Bischoff, Christina Kaboth, Insa Mingers, Matthias Obrecht, Sabine Pfeifer, Kevin Quarshie, Benjamin Schütte This PDF provides improved access for vision-impaired users. Please note that due to the complexity and number of images in this document, it is not possible to include text descriptions of images. The information in this document is subject to change without notice and does not represent a commitment on the part of Steinberg Media Technologies GmbH. The software described by this document is subject to a License Agreement and may not be copied to other media except as specifically allowed in the License Agreement. No part of this publication may be copied, reproduced, or otherwise transmitted or recorded, for any purpose, without prior written permission by Steinberg Media Technologies GmbH. Registered licensees of the product described herein may print one copy of this document for their personal use. All product and company names are ™ or ® trademarks of their respective holders. For more information, please visit www.steinberg.net/trademarks. © Steinberg Media Technologies GmbH, 2016. All rights reserved. Table of Contents 6 Introduction 50 Project Handling 6 Help System 50 Opening Files 7 About the Program Versions 51 Value Editing 7 Conventions 51 Drag Operations 8 How You Can Reach Us 53 Undoing and Redoing Actions 10 Setting Up Your System 53 Zooming 10 Connecting Audio 59 Presets 10 Audio Cards and Background Playback 62 File Operations 11 Latency 62 Recently Used Files 11 Defining VST Audio Connections 62 Save and Save As 14 CD/DVD Recorders 64 Templates 14 Remote Devices 68 File Renaming 20 WaveLab Elements Concepts 69 Deleting Files 20 General Editing Rules 69 Temporary Files 20 Startup Dialog 69 Work Folders vs. -
Metadefender Core V4.17.3
MetaDefender Core v4.17.3 © 2020 OPSWAT, Inc. All rights reserved. OPSWAT®, MetadefenderTM and the OPSWAT logo are trademarks of OPSWAT, Inc. All other trademarks, trade names, service marks, service names, and images mentioned and/or used herein belong to their respective owners. Table of Contents About This Guide 13 Key Features of MetaDefender Core 14 1. Quick Start with MetaDefender Core 15 1.1. Installation 15 Operating system invariant initial steps 15 Basic setup 16 1.1.1. Configuration wizard 16 1.2. License Activation 21 1.3. Process Files with MetaDefender Core 21 2. Installing or Upgrading MetaDefender Core 22 2.1. Recommended System Configuration 22 Microsoft Windows Deployments 22 Unix Based Deployments 24 Data Retention 26 Custom Engines 27 Browser Requirements for the Metadefender Core Management Console 27 2.2. Installing MetaDefender 27 Installation 27 Installation notes 27 2.2.1. Installing Metadefender Core using command line 28 2.2.2. Installing Metadefender Core using the Install Wizard 31 2.3. Upgrading MetaDefender Core 31 Upgrading from MetaDefender Core 3.x 31 Upgrading from MetaDefender Core 4.x 31 2.4. MetaDefender Core Licensing 32 2.4.1. Activating Metadefender Licenses 32 2.4.2. Checking Your Metadefender Core License 37 2.5. Performance and Load Estimation 38 What to know before reading the results: Some factors that affect performance 38 How test results are calculated 39 Test Reports 39 Performance Report - Multi-Scanning On Linux 39 Performance Report - Multi-Scanning On Windows 43 2.6. Special installation options 46 Use RAMDISK for the tempdirectory 46 3. -
Wavelab 5 Brochure (Englisch)
WAVELAB 5 FEATURES General Features Audio-Montage Features DVD Audio Authoring • Real-time processing with 32-bit Floating Point accuracy • Innovative, clip-oriented editing system with • Full DVD Audio support including high resolution stereo and surround formats (all channel modes • ASIO, WDM and MME driver support outstanding performance defined in the DVD Audio specification are supported) • Support for 8-, 16-, 20-, 24-, 32-bit files with up to • Support for any output configuration from mono to • 16-bit and 24-bit resolution with up to 192 kHz 192 kHz resolution eight channels, including all standard surround formats sampling rate. WaveLab can create DVD-A disks up • Support for WAV, AIFF, AU, Ensoniq Paris 24 bit, • Direct import of split and interleaved surround files to "stereo, 24 bit, 192kHz" and "5.1, 24 bit, 48kHz", Sound Designer II, Ulaw, MP3, MP2 (M.U.S.I.C.A.M.), into separate tracks and "5.1, 16 bit, 96kHz" • Clips can be processed with up to 10 virtual effects • High resolution surround support with up to 24-bit WMA, AVI Audio, Sun/Java etc. and 48 kHz for all six channels (24- bit/96 kHz 6- • Support of Redbook Audio CD and DVD Audio • Track-based effects with up to 10 virtual effects channel surround requires MLP encoding – currently • Track volume control and surround panner with automation not supported by WaveLab 5) Now including-A Authoring full • Proprietary file format: OSQ for loss-less compression DVD of audio files for archiving • Track level meter • DVD Audio creation directly from Audio Montage • Any number