Faculty Development Workshop Instructor’s Guide

Microsoft Higher Education Faculty Offers

Microsoft Higher Education Resources

Microsoft Higher Education Initiatives

Tweet to: #microsoftTEI www.microsoft.com/education

This document is provided "as-is". Information and views expressed in this document, including URL and other Internet website references, may change without notice.

This document does not provide you with any legal rights to any intellectual property in any Microsoft product. You may copy and use this document for your internal, reference purposes.

Microsoft, Excel, OneDrive, OneNote, PowerPoint, SharePoint, Skype, and are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. All other trademarks are property of their respective owners.

© 2014 Microsoft Corporation. All rights reserved.

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

2

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Contact Us

For any suggestions, updates or questions on the TEI workshops, please contact

[email protected]

3

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Table of Contents

Contact Us ...... 3 Note ...... 6 Overview ...... 7 Workshop Objectives...... 8 Workshop Topics ...... 8 Workshop Format ...... 8 The Challenge ...... 8 Pre-Work ...... 9 Tools ...... 9 Articles...... 9 Reminders ...... 9 Activity ...... 10 Registration at the Workshop ...... 10 Schedule ...... 11 Activity 1 - Introduction ...... 12 Tools ...... 12 Resources ...... 12 Activities ...... 12 Debrief ...... 14 Additional Resources ...... 14 Activity 2 - Tools for Collaboration ...... 15 Tools ...... 15 Resources ...... 15 Activities ...... 15 Debrief ...... 16 Additional Resources ...... 16 Activity 3 - Changing Conditions of Teaching and Learning ...... 17 Tools ...... 17 Resources ...... 17 Activities ...... 17 Debrief ...... 18 Additional Resources ...... 18 Activity 4 - New Literacies and Technologies Needed ...... 19 Tools ...... 19 Resources ...... 19

4 Activities ...... 19

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Debrief ...... 20 Activity 5 - 21st Century Learning Design ...... 21 Tools ...... 21 Resources ...... 21 Activities ...... 21 Debrief ...... 22 Additional Resources ...... 22 Activity 6 - TPACK Framework and the TEI TPACK Game ...... 23 Tools ...... 24 Resources ...... 24 Activities ...... 24 Additional Resources ...... 26 Activity 7 -Putting It All Together ...... 27 Tools ...... 27 Resources ...... 27 Activities ...... 27 Assess Changes in TPACK and Inclusion of 21st Century Literacies ...... 28 Debrief ...... 29 Activity 8 - Going Public and Evaluating the Results ...... 30 Tools ...... 30 Resources ...... 30 Activity ...... 30 Activity 9 - Wrap Up and Workshop Evaluation ...... 31 Tools ...... Error! Bookmark not defined. Resources ...... 31 Activity ...... 31 Appendix A – TEI and TPACK Game Card Glossary ...... 32 Technologies ...... 32 Pedagogies ...... 34 Appendix B – Workshop Evaluation ...... 37 Technology Enriched Instruction Workshop Evaluation ...... 37 Technology Enriched Instruction Workshop Evaluation ...... Error! Bookmark not defined. Appendix – Sample Introduction Letter ...... 41

5

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Note

The Technology Enriched Instruction (TEI) workshop is intended to help participants increase their understanding of how to use technology in their classrooms. It provides participants with tools and resources they can use to help their colleagues gain the same insights and understandings. This Instructor’s Guide contains speaker and teaching notes that we hope will be useful to instructors as you conduct this workshop.

You can use the accompanying Technology Enriched Instruction Faculty Development Participant Workbook and this guide as a self-instructional package that you may freely distribute to your students and colleagues. Each workshop is refined for specific audiences, so the workbook and guide may contain more information, more technology, and more exercises than we can cover in the workshop.

The use of the TEI workbook and guide are covered by the Attribution Non-Commercial No Derivatives Creative Commons License, which means that you may use this material only under the following conditions:

 You attribute ownership of the materials to Microsoft, Corporation.  You use the materials as-is and do not change them in any way.  You use the materials only for non-commercial purposes.

6

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Overview

The TEI workshop is designed to help participants develop competencies that will enable them to plan for and select, use, and evaluate technology tools and resources in a pedagogically appropriate manner. This guide is designed to enable you to assist participants in reaching these objectives.

You’ll notice that this workshop differs from many other faculty professional development workshops on technology. Other workshops often tend to simply provide training on the technology tools, leaving it up to the participants to make the connection to pedagogy and content knowledge. This workshop is based on the TPACK Framework, which provides an integrated approach to combining technical, pedagogical, and content knowledge. While the workshop does showcase Microsoft technology, the focus is not on the technology. Rather, through participatory inquiry-based learning, participants can actively experience a range of technology tools and resources and connect these tools to research- based approaches to their use in teaching.

Participants who complete this workshop will obtain status as “Microsoft Faculty Fellows” and will receive a certificate from Microsoft and the Society for Information Technology and Teacher Education (SITE), as shown here.

They will also receive a digital badge on the Microsoft Educator Network and an image that they can include in their email signature.

7

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Workshop Objectives This workshop is designed to give participants:

 A broader awareness and understanding of the technologies and digital resources that can positively impact teaching and learning.  Familiarity and experience with TPACK and 21st Century Learning Design.  Hands-on practice with tools to integrate appropriate pedagogy and technology in their instruction.  Insights into how their course activities and assignments might change based on what they’ve learned in the workshop.  An opportunity for inquiry into how to enhance instruction using technology in teaching and learning.  Membership in the Microsoft Educator Network, which allows them to collaborate within a vibrant community of like-minded educators.

Workshop Topics The workshop will cover these key topics:

 The changing of education, students, and the modern workplace  The TPACK Framework  21st Century Learning Design  Evaluation tools for assessing the impact of TPACK and 21st Century Learning Design

The technology used includes Office 365, OneDrive, various web applications, Skype, Yammer, OneNote, Padlet, and technology embedded in other tools (such as translation, video-editing, and broadcast applications).

Workshop Format This is not a traditional workshop where participants simply view presentations and demonstrations. Participants will be actively involved in the presentations, demonstrations, hands-on activities, and discussions throughout the day as they experience participatory and inquiry-based learning.

Participants will be divided into groups for the workshop, and they’ll work together on the challenge described below. In order to complete the challenge, the groups will need to collaborate within and across teams in the workshop using technology tools.

The Challenge During the workshop, participants will be asked to consider specific things that they can do to enhance their teaching using technology. Have participants identify, individually and in small groups, class activities or assignments from their courses that they might change based on what

8 they’re learning in the workshop. Participants will apply the two theoretical frameworks featured

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

in this workshop—TPACK and 21st Century Learning Design—to their instructional thinking. Throughout the workshop participants will explore theory, practice, and technology tools to enhance teaching and learning.

Pre-Work

To enable participants to have the most effective experience at the workshop, send participants a letter prior to the workshop, asking them to complete the following tasks. You’ll find a sample letter in Appendix C – Sample Introduction Letter.

Tools Ask participants to become familiar with following tools prior to the workshop:

 OneDrive, for sharing resources. Review this Overview of OneDrive.  EdIT Library, for resources on education and technology. Sign in using this information: Sign-in email: [email protected] Password: TEI_SITE (Note that the password is case-sensitive.)  Padlet, which enables collaboration. Review this Overview of Padlet.  Yammer, for communicating with others. Join the TEI Discussion Group using the email invitation you received. Review the Overview of Yammer.

Articles Ask participants to read these articles:

 The Always Connected Generation  What Is Technological Pedagogical Content Knowledge?

Reminders Remind participants to bring their computers (ideally a Windows-based PC) and mobile phones. Also remind them to bring power or charging cords.

9

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Activity Ask participants to identify at least one class activity or assignment that they want to improve and can use to incorporate one or more tools and/or pedagogical practices covered in this workshop.

Registration at the Workshop Participants will be provided with:

 A nametag on a lanyard with their first name in large type and last name and institution in smaller type.  A connection to the local wireless network.  Electronic versions of the Participant Workbook and other materials on the workshop’s OneDrive.  It may also be helpful to provide a one-page printed copy of key web addresses that will be used throughout the day (for example, the link to the workshop’s OneDrive).

10

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Schedule 7:00 – 8:30 a.m. Registration

8:30 – 9:30 a.m. Activity 1 Introductions, building familiarity with key tools, introduction to the workshop challenge 9:30 – 10:30 a.m. Activity 2 Tools for organizing and collaborating

10:30 – 10:45 a.m. Break

10:45 – 11:10 a.m. Activity 3 Changing conditions of teaching and learning

11:10 – 11:45 a.m. Activity 4 New literacies and the technologies needed for effective teaching and learning today 11:45 – 12:15 p.m. Activity 5 21st Century Learning Design

12:15 – 1:15 p.m. Lunch

1:15 – 2:30 p.m. Activity 6 TPACK and TEI TPACK game

2:30 – 2:45 p.m. Break

2:45 – 3:30 p.m. Activity 7 Pulling it all together

3:30 – 4:00 p.m. Activity 8 Going public and evaluating the results

4:00– 4:30 p.m. Activity 9 Wrap up and workshop evaluation

11

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Activity 1 - Introduction

Introduce the workshop facilitators and provide a quick (10 minute) overview of the day (review the purpose, agenda, and the workshop challenge). Explain to participants they’ll be challenged to investigate one aspect of their teaching that they want to improve with technology. Stress that this challenge will be used as a vehicle to help them consider ways to assess TPACK, 21st Century Learning Design (21CLD), and the various technologies throughout the workshop.

Tools OneDrive, Office 365, Excel Survey Tool

Resources  OneDrive

 Office 365

 Creating Excel surveys with Office 365

Activities OneDrive / Office 365 – Begin the activity by having participants create and/or access their OneDrive or Office 365 accounts. Access will depend on the institution hosting the workshop. If participants don’t have access to Office 365, have them create OneDrive accounts (https://signup.live.com). Ideally, this will be done as part of the pre-work, but it’s important to make sure everyone has an account and that they can access those accounts in the workshop.

Excel Survey – Set the stage for participatory learning and active involvement by using a classroom Excel survey tool. Design a brief Excel survey to elicit some useful information from the participants (for example, primary teaching responsibility, comfort and experience with selected tools, and so on). Ideally, this survey should illustrate different types of questions (multiple choice, true and false, open response). Every time a new technology tool is introduced, do a short demo on it or inform the participants where they can access the short learning videos like the ones listed under Additional Resources.

With the entire workshop group, conduct a web survey that sets the stage for a participatory workshop.

Show participants the Workshop OneDrive folder (as shown here). Demonstrate how to use the Excel Web survey tool in real time.

12

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Next, have participants access the survey (sample here and below), answering questions customized for each workshop.

These are some sample questions:

 Name  Primary teaching responsibility  How frequently do you currently use technology in your teaching? (For example, do you use it in each session, several times a semester, a few times a semester)?  How experienced are you with the following tools (1 = a little experience to 5 = very experienced)? (Office applications, Skype, Yammer, OneNote, Office Web Apps)  What is one thing in your teaching that you’d like to improve through technology?

Give participants a few minutes to complete the survey. The results will appear in real time, and updated as more answers are logged. Then use the Excel Quick Analysis tool to visually illustrate the resulting data.

13

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Inquiry Model – During the workshop, you’ll use a custom inquiry model (shown at right) to support participants as they examine their instructional practices and think about how to use technology to enhance their teaching. Introduce this inquiry Pose an Instructional Problem model and have participants return to the Excel survey question they answered about improving their instructional practice using technology. Return to this inquiry model throughout the workshop to Analyze Your Practice support participants as they investigate their instructional practice and seek out new approaches for using technology to enhance their teaching. Consider Tools & Approaches for Enhancing Your Practice Debrief To conclude Activity 1, review the uses of

OneDrive/Office 365 and Excel and ask participants Create New Approaches to respond to the following questions:

 What questions do you have about

OneDrive and the Microsoft Excel survey Share Your New Ideas & Revise tool?  How might you use the Excel survey tool in your teaching?  What benefits, if any, do you see to doing an online survey with smartphones or computers rather than just asking students to voice their opinions?

Additional Resources  Background on Excel web survey  Overview of how to use the Excel web survey tool on OneDrive  Overview of how to use the Excel Quick Analysis tool

14

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Activity 2 - Tools for Collaboration

This session introduces three tools (Padlet, Yammer, and OneNote) for collaboration and information organization. These tools will be used throughout the day. Padlet is an online collaborative whiteboard. Yammer is an enterprise-level social networking tool. OneNote is a tool for organizing and sharing information.

Tools Padlet, Yammer, and OneNote

Resources  Creating Your First OneNote Notebook  Case Study: Yammer at the Pepperdine School of Business  The Value of Yammer: ROI Is Only the Beginning

Activities Padlet – Introduce participants to Padlet as a way to share ideas online in a whiteboard format. Padlet is an easy to use, no registration required, tool for sharing information and ideas. You’ll create your own Padlet walls for the workshop, including links for participant access. To help participants learn how to use Padlet, have them create a Padlet note to post on their virtual wall that includes their name, university affiliation.

It’s very easy to create Padlet pages (or as the app calls them, “walls”). Have participants create a new personal Inquiry Padlet wall and pose an instructional problem on Padlet they would like to think about during the workshop. This is an extension of the Inquiry model introduced in Activity 1.

Yammer – The second activity focuses on Yammer. Provide participants an overview Yammer as a tool for social networking and collaboration. Demonstrate how to post updates, links, and polls. You might ask participants to respond to a poll posted by the workshop facilitator (for example, about tools they already use in their teaching). Participants should use Yammer to post comments, resources, and ideas throughout the workshop.

OneNote – The third activity focuses on OneNote. Give participants an overview of OneNote, focusing on the basic functions of the program and how to use it in education (see Additional Resources). Demonstrate how to create OneNote notebooks for sharing and how to save notebooks in OneDrive. Have participants create a OneNote notebook for use during the

workshop. A sample OneNote notebook is available here.

15

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Debrief After participants have experienced all three tools (Padlet, OneNote, and Yammer), use the questions below to debrief with them about the collaborative nature of these tools. You can use one of the tools to facilitate the debriefing, or you can simply discuss with the whole group.

 How might these collaborative tools be used as a backchannel to engage students in class while other activities are occurring (for example, during a lecture or presentation)?  How might you use collaboration tools in facilitate inquiry in your classes?

Additional Resources For questions or suggestions contact us at [email protected]

16

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Activity 3 - Changing Conditions of Teaching and Learning

We keep hearing that students today are different. While it’s certainly true that the conditions of teaching and learning have changed, are students really that different in the classroom? Do they learn differently? Would they learn better if technology tools were used? This session is designed to explore those questions using some journal articles, small group discussion, and collaboration between teams.

Tools OneNote, Padlet, and Yammer

Resources  The Always Connected Generation  What Is Technological Pedagogical Content Knowledge?

Activities Have participants break into small groups. They will be working in these groups on collaborative activities throughout the rest of the day. (Note: If some of the participants are instructional designers or non-teaching faculty, it may be helpful to have them join groups with teaching faculty for the small group activities.) Have participants spend 10 minutes in the groups discussing the readings and adding notes to OneNote notebooks.

The following questions may help participants organize their thinking as a group:

 How have the conditions of teaching and learning resulted in different expectations and needs for students today?  How can technology be used to address today’s students effectively?  How do the characteristics of today’s students contribute to the instructional problem identified earlier?

Ask participants to post a summary of what they’ve learned on Yammer. Return to participants’ ideas about their instructional problems and, as part of the ongoing inquiry, prompt them to analyze their current practice given what they’ve read. Have participants post to their Inquiry Padlet a summary of their analysis.

17

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Debrief Pair participants and have them respond to the questions below. Have participants post their partner’s ideas to the partner’s Yammer page.

 How have the conditions of teaching and learning changed in the last two decades?  How are students today different from students you’ve taught in the past?  How might technology tools be beneficial in your own classroom setting?

Additional Resources  Dr. Janice Anderson’s PowerPoint based on the Pew Research on Millennials  Millennial: A Portrait of Generation Next. Confident, Connected, Open to Change (Pew Research Center)

18

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Activity 4 - New Literacies and Technologies Needed

We hear a great deal about 21st century skills and literacies. Focusing on these skills during instruction can be seen both as a way to prepare students for the 21st century and as a way to engage the “always connected” generation in learning. What are these 21st century skills and how do they connect with or diverge from traditional skills addressed in education (critical thinking, quantitative and qualitative skills, written and oral communication skills, and so on)?

Tools OneNote, Padlet, and Yammer

Resources  EdIT Library Activities Have participants brainstorm a list of 20th century literacies, skills, and tools essential in teaching and learning, and ask them to write their ideas in their OneNote notebook. Then have participants post a consensus list of these 20th century literacies and skills to a new Padlet wall.

The Association for the Advancement of Computing in Education/Society for Information Technology and Teacher Education (AACE/SITE) has graciously offered guest logins to workshop participants so that they can use this outstanding resource. Participants can access the EdIT library using this information:

Sign-in email: [email protected]

Password: TEI_SITE (Note that the password is case-sensitive.)

If necessary, participants can look at the resources available in the EdIT Library to explore ideas about 21st century literacies, skills, and tools. Ask them to summarize ideas in their OneNote notebook. Participants should then revisit their original post to the Padlet wall about 20th century skills and add 21st century literacies and skills.

Note: If time is limited or participants have limited English proficiency, you might have participants skim the What 21st Century Learning? A review and a synthesis article from Punya Mishra and Kristin Kereluik, or have them draw on their own experience with 21st century skills. The article is arranged in such a way that sections can easily be assigned to small groups.

As a part of their ongoing inquiry into their instructional practice and thinking about tools and skills that might enhance their instruction, have participants also consider tools for enhancing their practice. Participants should use their Inquiry Padlet wall to expand on their new ideas.

19

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Debrief Scan the Padlet walls for literacies and skills that have been consistent across the 20th and 21st century and for those that have changed. Ask participants to consider these questions:

 Why do you think there’s so much emphasis today on 21st century literacies and skills? Was there similar emphasis on 20th century skills?  Which 21st century skills do you teach explicitly and which are implicitly taught through experiences? What is the role of technology in the explicit or implicit teaching of 21st century skills?

20

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Activity 5 - 21st Century Learning Design

There are several resources available to introduce workshop participants to 21st Century Learning Design (21CLD), including these brief video clips to orient participants to this model. These rubrics and this PowerPoint presentation are also useful.

Tools Padlet, Yammer, and OneNote

Resources  Overview of 21CLD: Collaboration  21CLD Cards from the TEI TPACK Game Card Deck

Activities Pass out the 21CLD cards from the TEI TPACK Deck. Each participant in the group should receive one of the 21CLD cards. In small groups, have participants brainstorm activities and assignments that they currently do in their class that may be examples of the skills listed on the 21CLD cards. Participants can also describe these activities their OneNote notebook.

Have participants share their activities in their groups. Group members should determine whether the activities incorporate the 21CLD on their card. They then can offer suggestions for how the 21CLD could be incorporated if it was not. Focus on how the 21CLD skills are incorporated and how to increase the level of the 21CLD skill development, not on evaluating the activities.

In small groups, ask participants to brainstorm activities and assignments that they currently do or could redesign to address 21CLD, and then have them add these examples to their OneNote notebook. If time permits, have participants share highlights from these discussions with the large group. Using the rubrics for collaboration, score one or more of the brainstormed

assignments as a team.

21

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

21CLD Skills Framework Rubrics

Rubric Key Questions Collaboration Are students required to share responsibility and make substantive decisions with others? Knowledge construction Are students building new knowledge? Is that knowledge interdisciplinary? Use of technology for Do students use technology to support knowledge construction? learning Is information and communications technology necessary to that knowledge construction? Self-regulation Are clear learning goals and expectations shared? Do students have opportunities to plan and revise their own work? Skilled communication Are students creating effective communication? Real-world problem-solving Dies the learning require solving authentic, real-world problems? Are and innovation students’ solutions implemented in the real world?

Debrief Ask participants to share on Padlet any common themes that surfaced in their groups. Ask participants to consider these questions:

 To what degree do activities in your course currently address 21CLD?  What might you do differently in your course to address 21CLD?

Additional Resources  21st Century Learning Activity Rubrics  Innovative Teaching and Learning Project

22

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Activity 6 - TPACK Framework and the TEI TPACK Game

Ask participants to consider the following question.

 What do you need to think about when integrating a new technology tool into your classroom?

The workshop uses activities based on the TPACK Framework. This theoretical framework illustrates the knowledge required to integrate content, pedagogy, and technology into teaching and learning. In this activity, participants will discover for themselves what TPACK is, why it’s beneficial to teaching and learning, and how it can be applied in the classroom.

When teachers consider incorporating a new technology tool or resource in their courses and assignments, what kinds of issues and logistics do they need to consider? Ask participants to add these ideas to their individual OneNote notebooks, and then share these ideas in their small groups. When all members have contributed to the conversation, post 2–3 individual notes describing the changes from each group to Padlet.

Sort group contributions in Padlet into three groups—those that primarily focus on content, those that focus primarily on pedagogical considerations, and those that focus primarily on technology considerations. If the posts tend to focus on one or two categories, point this out to the group.

TPACK represents the interconnected knowledge of all three domains (content, pedagogy, and technology) that teachers should draw on to integrate technology in their teaching. Rather than static knowledge, however, TPACK represents a form of pedagogical reasoning in which educators dynamically find the optimal “fit” between all three domains.

Play this TPACK video by Dr. Punya Mishra.

Ask the group this question:

 Why is this concept of “fit” so important?

Emphasize this key point: When technology is truly integrated with course content and pedagogical strategies, students learn in greater depth and internalize the material more effectively. In this way, the technology becomes a learning tool rather than the focus of the learning experience.

Participants may start from different places. They may be introduced to a tool during the workshop and see a good fit to something they’re doing their classes. Often, participants will start with a pedagogical challenge or opportunity, such as collaborative writing in small groups.

Or they may pose a particularly challenging course topic or concept as the starting point.

Wherever participants begin, the key thing to keep in mind is the synergy between these three 23

domains of knowledge. Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

One of the key purposes of TEI is to help teachers develop their TPACK-based pedagogical reasoning skills. Equally important, though, is the value of collaborating with others to test assumptions and expand TPACK thinking.

Tools Yammer and OneNote

Resources  TPACK Cards  TPACK video by Dr. Punya Mishra

Activities TEI TPACK Card Game1

First, provide participants with three sets index cards or paper in three different colors—yellow, green, and white. You can also print sets of TEI TPACK Game Cards. The set of yellow cards includes approximately 10 commonly used pedagogical strategies or learning experiences that the participants will be familiar with (group discussion, write a paper, lecture/note taking, communicating with experts, case study, and so on). The set of green cards includes approximately 10 different technology tools that participants are likely to be familiar with and have access to (for example, Word, PowerPoint, Excel, blogs, wiki, Yammer, and so on). The third set of cards (white) is blank. Ask participants to identify 2–3 key topics or concepts from the course that they’re focusing on in the workshop and add these to the white cards.

When this process is complete, explain to participants that they’ll be practicing a TPACK-based pedagogical reasoning process in the form of “the TEI TPACK Game.”

Round 1: Participants randomly draw one card of each color (one of their content topics, one technology, and one pedagogical strategy/learning activity). One at a time, participants share with the group why they think the three cards fit together or where they see a disconnect. If a group finishes this round quickly, participants can go back through the combinations and find ways to “fix” a combination by substituting one or more cards. Ask participants to share some of

their card sets and why they were or weren’t a good fit. Ask what they learned in this process. 24

Page

1 The TPACK Game was originally developed by Judi Harris, Punya Mishra, and Matt Koehler for the National Technology Leadership Summit in 2007. Since then, others have developed their own variations of the game. For a brief history of the TPACK Game, please see this post from Punya Mishra’s blog.

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Round 2: Participants randomly select two of each type of card. Then, one at a time, each participant proposes something for their missing domain. Each then shares this combination with the group, highlighting why it’s a good fit. If a group finishes this round quickly, participants can go back through the combination and find ways to “fix” or improve the combination by substituting one or more cards. As in Round 1, have participants share some of their card sets and why they were or weren’t a good fit. Again, ask what they learned in this process.

Round 3: From all the cards available, each participant in turn selects the optimal combination of T (technology), P (pedagogy), and C (content) cards (may be multiples of each), and then shares with the group. Other members of the group hold the 21CLD cards. As the participant explains his or her optimal set of TPACK cards, others consider the level of 21CLD represented in the activity being described. Not all 21CLD dimensions will be present in each activity. Ask participants to share some of their card sets and why it was an ideal fit. Again, ask what they learned throughout this process.

Discussion: It’s through practicing with this reasoning process that each participant can develop his or her TPACK. Consider the importance of discussing planning with colleagues to get a different perspective and to gain from different types of expertise.

Remind participants to enter key resources and findings in OneNote and Yammer.

 Why is the concept of “fit” between technology, pedagogy and content knowledge so important?  How do technology tools support communication and collaboration between individuals, small groups, and the larger education community?

Now that the group has an understanding of finding the “fit” between course content, pedagogy, and technology, it’s important to consider the workshop’s end goal. In the next activity, participants will be challenged to identify an existing experience or assignment in a course that they teach and consider options for integrating technology to enhance or extend student learning.

25

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Additional Resources  TPACK Academy  EdIT Library  Dr. Punya Mishra’s blog  Using TPACK-in-Practice to Design Technology Professional Learning Opportunities for Teachers  Technological Pedagogical Content Knowledge (TPACK): The Development and Validation of an Assessment Instrument for Preservice Teachers  Handbook of Technological Pedagogical Content Knowledge (TPACK) for Educators

26

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Activity 7 -Putting It All Together

What is the relationship between TPACK and 21st Century Learning Design?

TPACK is a reasoning process that enables teachers to design learning experiences in way that can draw on the various dimensions of 21st Century Learning Design. By engaging in these experiences and activities, students will, in turn, develop their knowledge of the course content as well their 21st century literacy skills. In the following activity, participants will go back to the problem or challenge they identified earlier in the day and modify one or more course activities or assignments in a way that connects the use of technology with the content and pedagogy in a way that helps students develop 21st century skills.

Tools Word and OneNote

Resources  Participants’ Activity

Activities Participants have made notes throughout the workshop that should help them think more systematically about how they can address the instructional problem they identified at the beginning of the workshop. The goal in this activity is for participants to create new approaches to their teaching.

In this concluding activity in their personal inquiry, participants use the table below to describe their new approaches. Participants will include learning objectives addressed in an assignment or activity, and they’ll provide information about the three aspects of the TPACK model.

Ask participants to note:

 Key content/topics (big ideas only) encompassed in the assignment or activity.  Pedagogical strategies used in the past to teach the content and new possibilities for teaching that content.  Technology tools/resources that will enable more effectively teaching of that content.

Have participants review posts in Yammer and notes in their OneNote Notebook as they think about how to create new approaches and increase the fit between content, pedagogy, and technology. Participants should also consider how they can use 21st Century Learning Design to

enhance their students’ skills.

Ask participants to share their ideas in small groups and discuss connections to TPACK and 21st 27 st

Century Learning Design. Refer participants to the 21 Century literacy rubrics as necessary. Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

In small groups, have participants discuss their new ideas as they exemplify the application of TPACK and 21st Century Learning Design. Have participants highlight the relationship between technology, pedagogy, and content and describe how the interaction of those domains shaped their thinking.

Assess Changes in TPACK and Inclusion of 21st Century Literacies Have participants complete the table below, assessing changes in how they’ve used TPACK and included 21st Century Learning Design.

Describe Your Original Activity Describe Your Revised Activity Before TPACK & After TPACK & 21st Century Learning Design 21st Century Learning Design

Learning objectives

Pedagogical strategies

Technology

21st century literacies & skills

(& levels)

Describe the overall changes you’ll implement in your lessons

28

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Debrief Ask participants to answer these questions:

 Which areas in the table had the biggest changes? Why?  Which areas in the table had the smallest changes? Why?

29

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Activity 8 - Going Public and Evaluating the Results

In order to learn from participants and extend participants’ learning after the workshop, have participants go public with what they’ve learned by posting a summary of their new ideas about instruction on the Yammer group. Encourage participants to use PowerPoint or creative Web 2.0 tools to present their new ideas. It may be helpful to have participants discuss their experiences in their small groups and even have some share with the large group as a final activity.

Tools Yammer, Word, PowerPoint, Office Mix, web-based tools

Resources  Participants’ Activity or Assignment  Completed table from Activity 7

Activity Each small group should work together collaboratively using PowerPoint and Office Mix or other creative Web 2.0 tools to produce a product that shares the activity or assignment the group chose in Activity 7 that best exemplifies the application of TPACK in the instruction and impacts the students’ development of 21st Century Learning Design. Explicitly highlight the changes in the technology, pedagogy, and content that will be taught and the changes developed in the students’ 21st Century Learning Design. Post these products to Yammer. Take some time to introduce participants to Office Mix, a tool that turns a PowerPoint presentation into an interactive online lesson. Demonstrate an Office Mix product to help participants understand the three primary functions of the tool: authoring, interactivity, and sharing in the cloud. Provide participants with access to the “How To” videos on using Office Mix.

During the TEI workshop participants spend considerable time justifying their technology, pedagogy, and content (TPACK) choices. These choices have focused on finding the best “fit” for all three areas. Perhaps surprisingly to some (given that the workshop focuses on Technology Enhanced Instruction), the conversations usually began around the content and not the technology. We want each participant to leave with an increased knowledge of how to use TPACK-based reasoning in planning their instruction and how to increase the 21st century skill development in their students. With those content goals in mind, the appropriate pedagogy for the workshop is inquiry. As the workshop concludes, encourage participants to share their new ideas by posting any materials they create on Yammer. If time permits, have participants read each other’s posts and provide feedback on Yammer. Encourage participants to make revisions to their activity based on these suggestions. 30

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Activity 9 - Wrap Up and Workshop Evaluation

Ask Participants to complete the workshop evaluation (Appendix B) and exchange the completed evaluation for a certificate of completion.

Resources  Participants’ experiences

Activity Please take time at the conclusion of the workshop to complete an evaluation. Appendix B includes a sample evaluation.

31

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Appendix A – TEI and TPACK Game Card Glossary Technologies Excel: Excel is a program that is a part of the suite of applications. Excel enables users to create, manipulate and present quantitative information using various mathematical operations. Excel also enables the creation of table and charts presenting information.

Lync: Lync is an enterprise-level messaging and communication platform from Microsoft. With far more robust features than many other messaging or videoconferencing applications, Lync provides a single environment in which users can communicate by instant message, voice, and video. Lync also offers recording and collaboration tools, including the ability to share OneNote notebooks, that enable teams to work productively online.

Movie Maker: Movie Maker is a user-friendly feature-rich video editing and creation tool available through the desktop application or a interface. Users can edit digital video clips, add images, narration, other sound files, visual effects, and transitions to create videos that can be exported as video files or posted directly to the web.

Office 365: Office 365 is a complete version of Microsoft Office with both web browser-based and software-based capabilities. In addition to the Office applications—Word, Excel, PowerPoint, and OneNote—Office 365 also includes many collaboration features, including shared calendars and cloud file storage and access.

OneDrive: OneDrive is a web-based cloud storage system that enables users to save files online and access them from any Internet-connected device. A desktop client can also be installed that automatically keeps files in sync between the local device and the cloud storage. OneDrive users can also edit Microsoft Office files directly in the web browser through OneDrive.

OneNote: OneNote is a powerful and flexible note-taking tool available with Microsoft Office and Office 365. In addition to creating multiple notebooks divided by sections and pages, users can also add virtually any digital file or resource. Using the free web Clipper tool, users can highlight portions of webpages and save them in a notebook with information about the original source automatically added. Users can search their notebooks for key words, including the content of handwritten notes and scanned PDF documents.

Padlet: Padlet is a simple to use collaborative whiteboard (or “wall”) available for free online. Walls can be made public or private, and users can post notes, files, images, and even video clips to share with other users. Setup and participation is simple and quick; contributing to a wall does not require a login. The creator of the wall can then export the content of a wall to a variety of different formats or embed the wall on another website.

32

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

PowerPoint: PowerPoint is a robust multimedia presentation software application that’s included in Microsoft Office and Office 365. Users can create slide-based presentations that incorporate text, images, videos, charts and diagrams, and interactive web-based elements.

Screen Capture: Screen capture software enables users to take a still image or video capture of their computer screen. This can be useful in demonstrating steps in a process or for sharing a digital image or video from a website or software application.

SharePoint: SharePoint is an enterprise-level web platform from Microsoft used for managing various software program systems, Office tools, and online collaborative work spaces, and for storing files and creating websites.

Skype: Skype is a free and easy to use audio and videoconferencing application. Users can connect with other Skype users around the world for easy communication. With Skype Premium, users can also take advantage of group-calling and screen-sharing features.

Video Recorder: A video recorder is a device that enables users to record live action for playback at a later time. Video recorders have become ubiquitous, and they’re included in most smartphones. Higher-end video recorders enable users to manage resolution, zooming, and storage capacity.

Web-Based Activity: Web-based activities are instructional materials that can be completed online using materials presented on a website or across various web sources.

Wiki: A wiki is a website that enables single or multiple users to easily create and edit webpages using simple text directly in the web browser. A wiki may be totally open so that any visitor can edit content, or it may be restricted and require a username and password. Users can add text and typically also upload files, insert images, and embed other web-based content.

Word: Word is a full-featured word processing and desktop publishing software application that’s part of Microsoft Office and Office 365. Word provides text input and formatting, and users can take advantage of powerful review and collaboration features that enable contributors to track changes in the document and leave comments that facilitate effective collaborative writing.

Yammer: Yammer is an enterprise-level social networking system with a wide range of internal and external communication tools. Users can communicate with instant messages in groups, as well as share links, resources, and files among hundreds of users.

33

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Pedagogies Analyze Data: Students can organize, classify, and analyze data in order to recognize patterns, describe relationships, and develop interpretations. In the process of analyzing data, students may create charts, graphs, plots, or other visual ways of making sense of information.

Brainstorming: This is a group activity technique designed to generate a large number of ideas for solving a problem. The technique assumes that one good idea can spark many others. It draws on the group’s knowledge and experience and, when all ideas are recorded equally, it encourages full participation.

Collaboration: A key to 21st Center Learning Design, student interact and share responsibility and make substantive decisions with each other.

Compare and Contrast: By comparing and contrasting different forms of evidence, perspectives, or information, students can explore divergent viewpoints. A number of different types of charts and organizers (for example, T-charts or Venn diagrams) can assist students in the process of comparing and contrasting information.

Conduct an Interview: Students can draw on expert knowledge outside the classroom by interviewing a subject-matter expert. Whether conducted face-to-face, over the telephone, or via web-based videoconferencing, the interview process can help students increase their understanding of a course topic. Using digital tools, students can record interviews for further analysis or share them with others.

Create a Film: Using an analog or digital video recorder, students can create a film demonstrating their understanding of a course concept or topic. Student can deepen their knowledge of relevant content by developing film narratives and scripts, and though editing.

Debate: Students can engage in a discussion of various research-backed viewpoints related to a course topic or concept. This discussion can take place in a face-to-face or asynchronous format online.

Demonstration: A demonstration is an instructional activity in which a teacher presents a specific activity or strategy in order to show students how something is done, how something works, or presents an event to challenge students’ prior conceptions.

Discuss: Discussion is a strategy that involves teachers and students engaging in structured conversation organized by a topic or question. Discussions can take many forms—from more loosely organized or causal conversations to more formal discourse, such as Socratic dialogue.

Engage in Data-Based Inquiry: Inquiry is a process by which teachers and students ask questions and systematically use data and information from authoritative sources or classroom investigations to respond to the question.

34

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Flip the Classroom: A model of teaching in which instructors turn a lecture or other materials essential to understanding a topic into homework, often via video. Time in class is spent on inquiry-based learning activities that promote understanding. Some hallmarks of the flipped classroom are peer interaction and testing students’ skills in applying knowledge.

Knowledge Construction: Students build new knowledge. In 21st Center Learning Design, it is essential that knowledge be interdisciplinary.

Minute Write: A minute write is a formative assessment technique where teachers pose a specific or open-ended question regarding a course concept and ask students to write a response in 1–2 minutes. Without revealing names, sample responses and feedback can be provided to the whole class.

Note Taking: Note taking is the process of recording information from a source such as a lecture, a text, or a presentation.

Participate in a Simulation: Simulations are activities that attempt to replicate life experiences for the purpose of providing students opportunities to learn how to participate in similar activities or to learn from those activities.

Portfolio: A portfolio is a purposeful collection of work students create over time to provide evidence of learning associated with predetermined objectives.

Present: A presentation is a formal offering by teachers or students of some product or understanding. Presentations often follow inquiry activities or other investigations.

Real-World Problem-Solving and Innovation: A key tenet of 21st Century Learning Design, in which learning requires solving authentic, real-world problems. Students’ solutions may be implemented in the real world.

Research: Research is a systematic investigation of academic topics using sources and methods from relevant academic disciplines and collections, such as peer-reviewed sources.

Self-Regulation: Learning goals are clear and expectations shared. Students have opportunities to plan and revise their own work.

Skilled Communication: Students are able to create effective communication.

Survey: Surveys ask a series of questions to evaluate students’ attitudes and/or knowledge prior to or after instruction or to evaluate the instruction itself. A survey is a good way to collect information, baseline data, and individual opinions. Instructors may choose to share survey data with the class.

35

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Team-Based Learning: Team-based learning is a well-defined instructional strategy that enables a single instructor to teach through conducting multiple small groups simultaneously in the same classroom. Students must actively participate in and out of class through preparation and group discussion. Class time is shifted away from learning facts and toward application and integration of information.

Use of Technology for Learning: A 21st Century Learning Design rubric. Students use technology to support knowledge construction, and technology may be necessary to that knowledge construction.

Video Presentation: Video can be used for demonstrations, triggers, and learner-produced projects, and more. Playing short video segments is often an entertaining and efficient means of teaching content, raising issues, and stimulating discussion. Teachers can also assign students a topic and have them produce their own videos (individually or in teams) as a way to learn content as they create the video.

Writing a Report or Paper: A report or paper is one way of representing what a student has learned in an inquiry or through research. Reports and papers often are constructed given specific requirements or expectations with academic disciplines.

36

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Appendix B – Workshop Evaluation

Technology Enriched Instruction Workshop Evaluation

Please take a few moments to evaluate this workshop. Your feedback is important to us, and we use this feedback to continuously improve the workshop. Thank you.

Please rate the items from 1 to 5 using the following scale:

5 = Very effective 4 = Effective 3 = Neither effective nor ineffective 2 = Somewhat effective 1 = Not at all effective

Activity Rating Comments 1: Web survey, familiarity with new tools, review of agenda, inquiry model 2: Collaborating and organizing with OneNote and Padlet 3: The changing conditions of teaching and learning 4: New literacies and technologies needed for effective teaching and learning today 5: 21st Century Learning Design

6: Introduction to TPACK Framework and TEI TPACK game 7: Putting to all together

8: Going public

37

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Please rate the effectiveness of the various pedagogies used throughout this workshop.

5 = Very effective 4 = Effective 3 = Neither effective nor ineffective 2 = Somewhat effective 1 = Not at all effective

Pedagogy Rating Comment

Participatory activities

Hands-on activities

Inquiry-based learning

Authentic activities (for example, evaluating your activity or assignment)

Small group discussion

Inter-group collaboration

Web-based participation

Workshop workbook

38

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Please rate your familiarity with the following technologies before and after being in this workshop:

5 = Regularly use for teaching, personal and administrative tasks 4 = Regularly use it in my teaching or for personal/administrative tasks 3 = Have used it but not regularly 2 = Aware of but never used it 1 = Was unaware of it

Technology Pre-Workshop Post-Workshop OneNote

Padlet

Skype

Yammer

Twitter

Excel Survey Tool

Excel Quick Charts

Excel

Office Mix

Office Web Apps

39

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Please answer the following questions and add your comments:

Question Yes/No Comment Would you recommend this program to your colleagues?

Would you be interested in offering TEI at your institution?

Would you be interested in being more involved in the development or presentation of TEI?

After being involved with the TEI Faculty Development Workshop, what is your impression of Microsoft? 5 = More positive 4 = Positive 3 = Neither more negative nor more positive 2 = Somewhat negative 1 = More negative

Will this experience affect your future teaching? If so, in what ways?

Do you have any other comments about how we can improve this program or the Technology Enriched Instruction?

Name (optional)______

40 Thank You!

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide

Appendix C – Sample Introduction Letter

Dear Attendee,

We look forward to working with you in the upcoming Technology Enriched Instruction (TEI) workshop at on

 Please bring your laptop (Windows PC or MacBook) or Tablet fully charged. We will have limited outlets available during the workshop. Other devices (for example, iPads, ChromeBooks, etc.) are acceptable, but they do not offer the full range of experience.  Activate a free Microsoft OneDrive account by going to https://onedrive.live.com/about/en-us/. If you already have a Live.com or OneDrive account, please be sure that you are able to log in to OneDrive using the link above. We will use OneDrive to access applications and share files during the workshop.  Familiarize yourself with the Microsoft in Education Network so that you can access resources. Please sign up and complete the profile page.  Sign up for Yammer (TEI Discussion Group) using the email invitation you will receive. You can find an overview of Yammer at http://www.youtube.com/watch?v=rPoD_h7QJkg.

 Take a at Padlet at www.padlet.com. For an overview video, visit

https://www.youtube.com/watch?v=UuzciL8qCYM.  Review the two attached articles, The Always Connected Generation and What Is Technological Pedagogical Content Knowledge?  Identify at least one class activity or assignment that you want to improve through the strategic use of technology. We will ask you to reflect on these activities during the workshop.

We are looking forward to meeting you and working with you this week!

and

Microsoft Distinguished Faculty Fellows

Microsoft TEI Faculty Facilitators

41

Page

Microsoft TEI Faculty Development Workshop – Instructor’s Guide