System Configuration Guide for Cisco Unified Communications Manager, Release 11.5(1)SU7 and SU8
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IBS Annual Summer School Preface Editorial Board
IBS Annual Summer School Foundation IBS supports the establishment, growth and preservation of scientific oriented interdisciplinary networks. National and international scientists and experts are brought together for research and technology transfer, where the foundation IBS provides the suitable environment for conferences, workshops and seminars. Especially young researchers are encouraged to join all IBS events. The series IBS Scientific Workshop Proceedings (IBS-SWP) publishes peer reviewed papers contributed to IBS - Workshops. IBS-SWP are open access publications, i.e. all volumes are online available at IBS website www.ibs-laubuch.de/ibs-swp and free of charge. IBS Scientific Workshop Proceedings aim at the ensuring of permanent visibility and access to the research results presented during the events staged by Foundation IBS. Preface Annual summer school was organized successful in this year from 29th June to 1th July in Laubusch, Germany. In this summer school attended bachelor, master and doctors students, researchers from Mongolia, Germany, Russia, India and Turkey. Topics of SS2015 were: e-learning, embedded systems and international cooperation between universities of partner countries. One of the highlighted points of this year was attendance of bachelor students from Mongolia and video session with Russian delegation. Master students from India and Turkey presented own ongoing research and got live feedback from researchers and professors. Next highlight of summer school was formal agreement with extension of Summer School in next year by Harbin Technical University, China. By idea of Russian university summer school will be change places from year to year by partner university countries. One of the main goals of this international event is to give opportunity to students and researchers of partner universities to work together during school time actively and freely in frame if science and international cooperation. -
AM03 Procv3.Pdf
Contents A Fuzzy Set Approach to Query Syntax Analysis in Information Retrieval Systems ……. 1 Dariusz Josef Kogut Acquisition of Hypernyms and Hyponyms from the WWW …………………………….… 7 Ratanachai Sombatsrisomboon, Yutaka Matsuo, Mitsuru Ishizuka Micro View and Macro View Approaches to Discovered Rule Filtering ………………….. 13 Yasuhiko Kitamura, Akira Iida, Keunsik Park, Shoji Tatsumi Relevance Feedback Document Retrieval using Support Vector Machines ……………… 22 Takashi Onoda, Hiroshi Murata, Seiji Yamada Using Sectioning Information for Text Retrieval: a Case Study with the MEDLINE Abstracts …...………………………………… 32 Masashi Shimbo, Takahiro Yamasaki, Yuji Matsumoto Rule-Based Chase Algorithm for Partially Incomplete Information Systems ………….… 42 Agnieszka Dardzinska-Glebocka, Zbigniew W Ras Data Mining Oriented CRM Systems Based on MUSASHI: C-MUSASHI …………….… 52 Katsutoshi Yada, Yukinobu Hamuro, Naoki Katoh, Takashi Washio, Issey Fusamoto, Daisuke Fujishima, Takaya Ikeda Integrated Mining for Cancer Incidence Factors from Healthcare Data ……………….… 62 Xiaolong Zhang, Tetsuo Narita Multi-Aspect Mining for Hepatitis Data Analysis …………………………………………... 74 Muneaki Ohshima, Tomohiro Okuno, Ning Zhong, Hideto Yokoi Investigation of Rule Interestingness in Medical Data Mining ……………………………. 85 Miho Ohsaki, Yoshinori Sato, Shinya Kitaguchi, Hideto Yokoi, Takahira Yamaguchi Experimental Evaluation of Time-series Decision Tree …………………………………… 98 Yuu Yamada, Einoshin Suzuki, Hideto Yokoi, Katsuhiko Takabayashi Extracting Diagnostic Knowledge from Hepatitis Dataset -
Anvisningar Och Mall
Master's thesis Two years International Master’s Degree in Computer Engineering Cross-Platform Solution for Mobile Application Development MA level, 30credits Aditya Polisetti Cross-Platform Solution for Mobile Application Development Abstract Aditya Polisetti 2014-11-10 Abstract With the possibility to increase the smart phone market, the mobile application development is experiencing a rapid improvement in terms of both revenue and innovation. Considering the demand in the applica- tion development market, there is an urge to develop applications faster and smoother with the growing number of different platforms and technologies. Many companies and brands are making their marketing strategies more efficient by using mobile applications. The constant growth in mobile devices and operating systems raise several problems and challenges in mobile application development. With this growth, a developer finds it difficult to build applications keeping the native technologies in mind with respect to the device platform. Application development for a mobile device mainly deals with native development platforms such as C, Objective-C, Java, C#, J2ME, C++ etc., and is incompatible with the cross-platform support. HTML5 is a solution that incorporates cross-platform capability in all these devices. The purpose of this thesis is to research the different approaches of mobile application development and to find a favourable environment for a cross mobile platform development. The smart phone application development can built in three environments and the applications can differ such as native applications, cross-platform applications and hy- brid applications. The research work includes the study of several cross-platform frame- works, responsive web designing and location-based web services. -
Acquisition of Hypernyms and Hyponyms from the WWW
Acquisition of Hypernyms and Hyponyms from the WWW Ratanachai Sombatsrisomboon *1 Yutaka Matsuo *2 Mitsuru Ishizuka *1 *1 Department of Information and Communication Engineering *2 National Institute of Advanced Industrial Science School of Information Science and Technology and Technology (AIST) University of Tokyo [email protected] Abstract. Recently research in automatic ontology construction has become a hot topic, because of the vision that ontology will be the core component to realize the semantic web. This paper presents a method to automatically construct ontology by mining the web. We introduce an algorithm to automatically acquire hypernyms and hyponyms for any given lexical term using search engine and natural language processing techniques. First, query phrase is constructed using the frame “X is a/an Y”. Then corpora sentences is obtained from the result from search engine. Natural language processing techniques is then employed to discover hypernym/hyponym lexical terms. The methodologies proposed here in this paper can be used to automatically augment natural language ontology, such as WordNet, domain specific knowledge. 1. Introduction Recently research in ontology has been given a lot of attention, because of the vision that ontology will be the core component to realize the next generation of the web, Semantic Web [1]. For example, natural language ontology (NLO), like WordNet [2], will be used to as background knowledge for a machine; domain ontology will be needed as specific knowledge about a domain when particular domain comes into discussion, and so on. However, the task of ontology engineering has been very troublesome and time -consuming as it needs domain expert to manually define the domain’s conceptualization, left alone maintaining and updating ontologies. -
Viscos Mobile: Learning Computer Science on the Road Teemu H
ViSCoS Mobile: Learning Computer Science on the Road Teemu H. Laine, Niko Myller and Jarkko Suhonen Department of Computer Science, University of Joensuu P.O. Box 111 FI-80101 Joensuu, FINLAND +358 13 251 7929 [email protected] ABSTRACT The aim in the ViSCoS Mobile is to allow more flexible ways to We have been running for several years an online study program study the first year computer science studies. Mobile technologies called ViSCoS where one can study the first year Computer have also potential to introduce totally new ways to support Science studies through the Internet. Currently, we are working learning, such as deepening the community awareness among the on transferring the program into mobile devices. The project for students. The purpose of this paper is not to evaluate or test expanding the current PC-based solution towards mobile devices already existing solutions, but to elaborate and discuss the has been given a name ViSCoS Mobile. We discuss the possibilities and challenges of the ViSCoS Mobile concept. We possibilities and problems related to the design of the ViSCoS also analyze the first potential solutions for implementing the Mobile and propose preliminary solutions to them. Three ViSCoS Mobile. development “threads” for the ViSCoS Mobile are identified: adaptation of the course materials and digital learning tools used 2. VISCOS ONLINE STUDY PROGRAM in the ViSCoS studies, a possibility to program with a mobile In ViSCoS (Virtual Studies of Computer Science) online learning device while learning Java programming and enhancement of program, students study the first year university-level computer student support via mobile learning solutions, such as science courses via the web. -
Qooxdoo Documentation Release 5.0.2
qooxdoo Documentation Release 5.0.2 qooxdoo developers January 12, 2017 Copyright ©2011–2017 1&1 Internet AG CONTENTS 1 Introduction 1 1.1 About...................................................1 1.1.1 Framework...........................................1 1.1.2 GUI Toolkit...........................................1 1.1.3 Communication.........................................1 1.1.4 More Information (online)...................................2 1.2 Feature Overview............................................2 1.2.1 Runtimes............................................2 1.2.2 Object-orientation........................................2 1.2.3 Programming..........................................2 1.2.4 Internationalization.......................................3 1.2.5 API reference..........................................3 1.2.6 Testing.............................................3 1.2.7 Deployment...........................................3 1.2.8 Migration............................................4 1.3 Architectural Overview.........................................4 1.4 Getting Started..............................................4 1.4.1 qx.Website...........................................4 1.4.2 qx.Desktop...........................................6 1.4.3 qx.Mobile............................................7 1.4.4 qx.Server............................................8 1.4.5 Others.............................................. 10 2 Core 11 2.1 Object Orientation............................................ 11 2.1.1 Introduction to Object