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Amigaos 3.2 FAQ 47.1 (09.04.2021) English
$VER: AmigaOS 3.2 FAQ 47.1 (09.04.2021) English Please note: This file contains a list of frequently asked questions along with answers, sorted by topics. Before trying to contact support, please read through this FAQ to determine whether or not it answers your question(s). Whilst this FAQ is focused on AmigaOS 3.2, it contains information regarding previous AmigaOS versions. Index of topics covered in this FAQ: 1. Installation 1.1 * What are the minimum hardware requirements for AmigaOS 3.2? 1.2 * Why won't AmigaOS 3.2 boot with 512 KB of RAM? 1.3 * Ok, I get it; 512 KB is not enough anymore, but can I get my way with less than 2 MB of RAM? 1.4 * How can I verify whether I correctly installed AmigaOS 3.2? 1.5 * Do you have any tips that can help me with 3.2 using my current hardware and software combination? 1.6 * The Help subsystem fails, it seems it is not available anymore. What happened? 1.7 * What are GlowIcons? Should I choose to install them? 1.8 * How can I verify the integrity of my AmigaOS 3.2 CD-ROM? 1.9 * My Greek/Russian/Polish/Turkish fonts are not being properly displayed. How can I fix this? 1.10 * When I boot from my AmigaOS 3.2 CD-ROM, I am being welcomed to the "AmigaOS Preinstallation Environment". What does this mean? 1.11 * What is the optimal ADF images/floppy disk ordering for a full AmigaOS 3.2 installation? 1.12 * LoadModule fails for some unknown reason when trying to update my ROM modules. -
Master Thesis
Charles University in Prague Faculty of Mathematics and Physics MASTER THESIS Petr Koupý Graphics Stack for HelenOS Department of Distributed and Dependable Systems Supervisor of the master thesis: Mgr. Martin Děcký Study programme: Informatics Specialization: Software Systems Prague 2013 I would like to thank my supervisor, Martin Děcký, not only for giving me an idea on how to approach this thesis but also for his suggestions, numerous pieces of advice and significant help with code integration. Next, I would like to express my gratitude to all members of Hele- nOS developer community for their swift feedback and for making HelenOS such a good plat- form for works like this. Finally, I am very grateful to my parents and close family members for supporting me during my studies. I declare that I carried out this master thesis independently, and only with the cited sources, literature and other professional sources. I understand that my work relates to the rights and obligations under the Act No. 121/2000 Coll., the Copyright Act, as amended, in particular the fact that the Charles University in Pra- gue has the right to conclude a license agreement on the use of this work as a school work pursuant to Section 60 paragraph 1 of the Copyright Act. In Prague, March 27, 2013 Petr Koupý Název práce: Graphics Stack for HelenOS Autor: Petr Koupý Katedra / Ústav: Katedra distribuovaných a spolehlivých systémů Vedoucí diplomové práce: Mgr. Martin Děcký Abstrakt: HelenOS je experimentální operační systém založený na mikro-jádrové a multi- serverové architektuře. Před započetím této práce již HelenOS obsahoval početnou množinu moderně navržených subsystémů zajišťujících různé úkoly v rámci systému. -
An Online Collection of Information on Endangered Species in Kansas
AN ONLINE COLLECTION OF INFORMATION ON ENDANGERED SPECIES IN KANSAS provided by the Kansas Department of Wildlife, Parks and Tourism 2005-2013 • Selection and Ranking Criteria for Species of Greatest Conservation Need (March 24, 2005) • 2008 Petition for Species Review to Determine Endangered-Threatened-Species in Need of Conservation Status (2008) • Petition for Species Review: Endangered-Threatened-Species in Need of Conservation Status (2013) • Kansas Species in Need of Conservation [SINC] (August 2009) • Kansas Threatened & Endangered Species [T&E] (August 2009) Selection and Ranking Criteria for Species of Greatest Conservation Need Step 1: Selection of Species of Greatest Conservation Need; a species must meet one or more of the following criteria. 1. Native species, which are, listed as federal candidate under the ESA 2. Native species, which are classified as Kansas threatened, endangered, or Species In Need of Conservation 3. Native species, which have been assigned global ranking scores of G1, G2 or G3 by the Kansas Natural Heritage Program. 4. Native species which have been identified as conservation priorities through a range wide status assessment, or assessment of large taxonomic divisions or which has significant conservation implication, or has major conservation contribution to the state; or are indicative of a diversity and health of the state's wildlife. Examples of these include: assessments of freshwater fish, freshwater mussels and crayfish by the American Fisheries Society, or bird conservation plans, such as the national Partners In Flight Conservations Plan, Playa Lakes Joint Venture, Upper Mississippi and Great Lakes Joint Venture, Waterfowl Conservation Plan and the U.S. Shorebird Conservation Plan. -
License and Software Development Agreement \
(OEM) LICENSE AND SOFTWARE DEVELOPMENT AGREEMENT \ ... N9rPW\~vC'~ This agreement (this "Agreement") is made and entered into as ofthis ()~ day ofOsleesr 2001, by and between: I. Amiga Inc (hereafter "Amiga"), a State of Washington, U.S.A corporation with its administrative seat at 34935 SE Douglas Street, Snoqualmie, WA 98065, USA and 2. Hyperion VOF (hereafter: "Hyperion"), a Belgian corporation with its administrative seat at Brouwersstr. lB, B-3000 Leuven; 3. Eyetech Group Ltd. (hereafter. "Eyetech"), an English corporation with its administrative seat at The Old Bank, 12 West Green, Stokesley, N. Yorkshire, TS9 5BB, England. RECITALS WHEREAS Amiga intends to release a new version ofits Classic Amiga operating system tentatively called "Amiga OS 40"; WHEREAS Amiga has decided to contract with Eyetech for the development ofthe Amiga One product, WHEREAS Hyperion has partnered with Eyetech Ltd. in the AmigaOne project; WHEREAS the successful roll-out ofthe AmigaOne hardware hinges in part on the availability of Amiga OS 40: WHEREAS Amiga has decided to contract with Hyperion for the development of Amiga OS 40; NOW, THEREFORE, for good and valuable consideration, receipt and sufficiency of which is hereby acknowledged, and intending tb be legally bound, the parties hereto agree as follows: Article 1. DEFINITIONS 1.01 Definitions For purposes ofthis Agreement, in addition to capitalized terms defined elsewhere in this agreement, the following defined terms shall have the meanings set forth below: "Amiga One" means the PPC hardware product developed by Escena Gmbh for the Amiga One Partners, initially intended to operate in conjunction with an Amiga 1200; "Amiga One Partners" means Eyetech and Hyperion collectively; "Amiga OS Source Code" means the Source Code ofthe Classic Amiga OS including but not limited to the Source Code of Amiga OS 3. -
Zadání Diplomové Práce
Zadání diplomové práce Název: Python GUI: Tkinter API pro Qt Student: Bc. Matěj Schuh Vedoucí: Ing. Miroslav Hrončok Studijní program: Informatika Obor / specializace: Webové a softwarové inženýrství, zaměření Softwarové inženýrství Katedra: Katedra softwarového inženýrství Platnost zadání: do konce letního semestru 2021/2022 Pokyny pro vypracování Analyzujte API knihovny Tkinter ze standardní knihovny jazyka Python. Analyzujte API frameworku Qt a jeho nadstaveb pro jazyk Python (PyQt, PySide). Analyzujte možnosti, jak mapovat Tkinter API na GUI komponenty frameworku Qt. Navrhněte implementaci těch možností, které dávají smysl. Navrhněte kvantifikátory pro měření úspěšnosti mapování Tkinter API na GUI komponenty frameworku Qt. Zvolte jednu z možností implementace a implementujte prototyp jako knihovnu pro Python pod permisivní svobodnou licencí. Součástí implementace musí být automatické testy a anglická dokumentace. Implementaci otestujte na aplikaci Python IDLE podle definovaných kvantifikátorů. Elektronicky schválil/a Ing. Michal Valenta, Ph.D. dne 24. února 2020 v Praze. Diplomov´apr´ace Python GUI: Tkinter API pro Qt Bc. MatˇejSchuh Katedra softwarov´ehoinˇzen´yrstv´ı Vedouc´ıpr´ace:Ing. Miroslav Hronˇcok 6. kvˇetna2021 Podˇekov´an´ı Na tomto m´ıstˇebych chtˇelpˇrednostnˇepodˇekovat sv´emu vedouc´ımu Ing. Mi- roslavu Hronˇcokovi, kter´ymi vˇzdypomohl s implementac´ı,n´avrhemi smˇerem m´eDiplomov´epr´ace.D´alebych chtˇelpodˇekovat rodinˇea pˇr´atel˚um,kteˇr´ımi byli bˇehemzpracov´av´an´ıoporou. Prohl´aˇsen´ı Prohlaˇsuji,ˇzejsem pˇredloˇzenoupr´acivypracoval samostatnˇea ˇzejsem uvedl veˇsker´epouˇzit´einformaˇcn´ızdroje v souladu s Metodick´ympokynem o dodrˇzo- v´an´ıetick´ych princip˚upˇripˇr´ıpravˇevysokoˇskolsk´ych z´avˇereˇcn´ych prac´ı. Beru na vˇedom´ı,ˇzese na moji pr´acivztahuj´ıpr´ava a povinnosti vypl´yvaj´ıc´ı ze z´akona ˇc.121/2000 Sb., autorsk´ehoz´akona, ve znˇen´ıpozdˇejˇs´ıch pˇredpis˚u. -
2011-07-28-135607__Muidev.Guide (Mpage)
@database MUI/Developer/Docs/MUIdev.guide @{" Overview " Link "STG_OVERVIEW"} Rules for MUI programs. @Master doc/MUIdev.texi @EndNode @Width 72 @Node "GST_OOP" "MUIdev.guide/GST_OOP" @Next "GST_CLASSES" This is the AmigaGuide® file MUI/Developer/Docs/MUIdev.guide, produced by Makeinfo−1.55 from @Prev "Main" the input file doc/MUIdev.texi. @Toc "Main" Getting Started @Node Main "MUI/Developer/Docs/MUIdev.guide" *************** @Next "GST_OOP" Note: This documentation does not cover all concepts of MUI programming in detail. It’s important that you also read the accompanying per class autodocs and have a look at the supplied demo MUI − MagicUserInterface programs! A system to create and maintain graphical user interfaces Object Oriented Programming =========================== Programmer Documentation The MUI system is based on BOOPSI, the Basic Object Oriented (c) Copyright 1993/94 by Stefan Stuntz Programming System for Intuition. Understanding MUI and understanding this documentation requires at least a little knowledge about the concepts of object oriented programming, about classes, objects, Getting Started... methods and attributes. An absolutely sufficient introduction to these topics can be found in the "Libraries" part of the "ROM Kernel @{" OOP Overview " Link "GST_OOP"} Some words about Boopsi. Reference Manuals" or in several Amiga mail articles. @{" Available Classes " Link "GST_CLASSES"} List of available classes. @{" Application Theory " Link "GST_APPTHEORY"} The application tree. When talking about BOOPSI, most people automatically think of BOOPSI @{" Object Handling " Link "GST_OBJECTS"} General object handling. images and BOOPSI gadgets as part of the Amiga operating system. @{" Macros " Link "GST_MACROS"} Creating objects with macros. However, BOOPSI for itself is just a system for object oriented programming. One could e.g. -
Whdload Installation Demo
WHDLoad Installation Demo My System For these instructions I’m working from a fresh install of OS 3.1, installed in Amiga Forever (WinUAE) with the Amiga Forever 2018 3.1 Kickstart rom and Amiga Forever 2018 workbench 3.1 installation disks. The machine settings are set to emulate and Amiga 3000. To make the installation easy, I created a WHD hard disk volume with all the software that needs to be installed and added it to my emulated system. You will need to create disks or find some way to get the required software to your classic system. Installer Installer is a scripting language developed by Commodore International for AmigaOS, first released for version 2.1 in 1992. Working from a fresh install of OS 3.1 I found that the “installer” program is not installed by default. I found a copy on aminet (http://aminet.net/package/util/misc/Installer-43_3) but there is a newer version that comes installed by default in OS 3.5 (http://www.haage- partner.de/download/AmigaOS/NDK3.9.lha.) Install the newer version of Installer: Install “Installer” from our WHD drive Open CLI and cd C: Copy whd:ndk_3.9/tools/installer/installer to “” Install WHDLoad Download the WHDLoad software from http://whdload.de/. I’m using the WHDLoad_usr_small.lha package. If you want to develop packages you will need the “dev” version. Run the WHD installation script (which needs “installer” that we just installed to function) Take the “Intermediate User” installation option Proceed with install Accept defaults and click Proceed. -
Insideinside
AmigaAmiga OneOne G3G3 -- SESE March Amiga Computer Users of Edmonton 2002 InsideInside OSOS 4.04.0 DevelopmentDevelopment 22 AmgaAmga AnyWhereAnyWhere 33 AmgaAmga OSXLOSXL ComparsonsComparsons 66 AMICUE Saturday Coffee SIG Asha’sAsha’s SundaySunday ChatsChats Every Saturday 1:30-3:30 Every Sunday evening (in most places) a few Amigans (and former Amigans hoping for the best) gather to chat and share information on a Haps Hungry House wide range of topics. Subjects will range from the Amiga (of course) to 159 St Stoney Plain Rd. books, TV, and movies to whether or not aliens have visited our planet. Come join us on the IRC The network is ExodusNet OS 4.0 DEVELOPMENT The new servers are: PROGRESS REPORT irc.superhosts.net, irc.midnightrose.org, irc.codemain.com The channel is #team*Amiga The time(s) are each Sunday evening (9:00pmEST-11:00pmEST Posted on 05-Mar-2002 2:00am Monday to 4:00am Monday GMT) Status: February 13, 2002 (Status as of February 1) For those who can use Java chat, point your browsers at: Ben Hermans, LL.M managing partner Hyperion www.reefer.org/chat4.html Entertainment or 1.0 AMIGA OS 4.0 DESIGN GOALS http://www.reefer.org/chat.html I put my cam up Sundays so that you can see me as we chat. If you’re - 1 - Migrate OS 3.9 from 68K to PPC using an Amiga, get WebVision Aminet, or, if that’s down, email me - 2 - Untie the OS from the Amiga custom chipsets and I’ll send you the latest version I’ve got). -
Feature List Revision 1.0 January 7, 2003
Feature List Revision 1.0 January 7, 2003 © 2003 Hyperion Entertainment Introduction The following pages provide a more detailed description of the “new” functionality introduced by Amiga OS 4.0. Functionality is considered “new” when it was not present in Amiga OS 3.9 (Boing Bag 2). OS modules which are simply recompiled for PPC (such as Workbench for instance) are not mentioned here. Note that this document should be considered preliminary and the information it contains is still subject to change and refinement. Nothing in this document shall be construed as limiting Hyperion’s right to modify the functionality of AmigaOS 4.0 without prior notice. Further revisions of this document will be made available. This document is © (2003) Hyperion Entertainment. Permission is hereby granted to reproduce the content of this document in whole or in part solely in unmodified form. 3 Exec SG (second generation) Exec SG is the OS 4.x kernel and as such the heart of the system. Inherited functionality from older Exec versions: ExecSG is fully backward compatible to older Exec versions and preserves all of its features including, but not limited to: • Fully pre-emptive multitasking (round-robin) • Support for shared libraries • Very fast inter-process communication (IPC - message passing by reference) • Fast interrupt handling (low latency) • Low-overhead task switching New functionality introduced by ExecSG: • Fully PPC native: not a single 68k instruction left in ExecSG. • 68k emulation: both interpreting and JIT emulation available (see below), JIT for speed, interpreting for compatibility. • Extremely fast context switching times: 1 microsecond on a 600 MHz G3. -
Workbench Number 145 May 1999
Amiga Users Group Inc. Work bench May 1999 Number 145 May 1999 Workbench 1 Amiga Users Group Inc. Editorial It’s May and the leaves are turning golden shades of yellow and red. While we are enjoying Editor Tom Heeren Autumn here in Australia the Northern Hemisphere is in the grip of Spring and Summer is fast (03) 9787 0635 approaching and with it Daylight savings. This can only mean good things for the Amiga and the [email protected] forthcoming release of Amiga OS 3.5. With the improving weather the programmers will be feeling Contributions more happy within themselves and this should lead to more productive programming. Heh! – It’s a Contributions can be soft theory nothing more, nothing less! One can only hope that it’s true and that Amiga OS 3.5 lives up to copy (on 3½” disk) or the hype we are hearing about on the web. hard copy. It will be returned if requested and accompanied with a self- This is my second-last newsletter and has been produced at very short notice as I’m going interstate addressed envelope. later this month. Once again I would like to thank James for the previous newsletter (a colour edition – The editor of the Amiga how can I compete with that!). Users Group Inc. news- letter Workbench retains Tom Heeren the right to edit con- tributions for clarity and length. Framework for a Send contributions to: sers Gr Tom Heeren U ou PO Box 2198 Digital Vision a p Morrabbin 3189 You’re 17 years old and you’ve been working for a year. -
Version 0.4 (2013-01-06) History
Version 0.4 (2013-01-06) History Version Date Author Description 0.1 2011-11-16 A. Geisler First public release 0.2 2011-12-29 A. Geisler, S. Adamczyk Second public release 0.3 2012-01-06 A. Geisler, S. Adamczyk, M. Wilkens Third public release 0.4 2013-01-06 A. Geisler Fourth public release ii Overview This document is about developing software in C and C++ for MorphOS1. The first chapter deals with the MorphOS SDK, the MorphOS platform specific features and the provided tools in general. The MorphOS SDK is available for free on the official MorphOS website. Pro- gramming native graphical user interfaces for MorphOS using MUI is the topic of the second chapter. Chapter three describes Reggae, the native MorphOS multimedia framework. The last chapter takes a clother look to the MorphOS memory management and how to write your own startup code. All texts, source codes, examples and pictures within this document are directly taken from tutorials published at Morphzone’s library2 by several authors. Many thanks to all the guys who spent a lot of time on writing these great tutorials. This document doesn’t claims itself to be up to date at any time. If you want to ensure reading the latest version of the tutorials please go directly to Morphzone3. If you like or dislike this document, if you find some misspelling, broken formatting or other noticable problems don’t hesitate to write an email to: Andre´ Geisler, [email protected] Please do not send me any questions about contents in this document. -
Agletm2ppc Documentation
Aglet Modula-2 for AOS4 Release 3.2 13 Feb 2012 MAIN Aglet Modula-2 PPC _________________________________________________________________________ Beta release (15.2.2012) compiler v3.2 (13.2.2012) Mar 4, 2012 Overview Overview Requirements Requirements Installation Installation Modula-2 Language M2_Language Command Line Tutorial CLI_Tutorial Aglet Implementation Aglet_Implementation Example Programs M2_Examples IDE Tutorial IDE_Tutorial M2IDE M2_IDE Release History Version_History Modula-2 Syntax ISO Modula-2 Syntax Tom Breeden [email protected] AmigaGuide(R) . Aglet Modula-2 for AOS4 Release 3.2 13 Feb 2012 Overview Next section: Requirements Aglet Modula-2 PPC Overview _______________________________________________________________ Introduction Introduction Features Features Limits Limits Known Bugs Bugs Future Future _______________________________________________________________ This is a Beta release of a native PPC Modula-2 compiler for Amiga OS4. Aglet M2 PPC v3.2 Beta (15.2.2012) implements much of the ISO Modula-2 base standard. I make no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. This is copyrighted freeware being distributed "as-is". I hope it can be useful for anyone interested in developing new generation Amiga software with a Wirthian language. _______________________________________________________________ Even though this is a beta release, I believe the package is in a usable condition. I have successfully built a number of non-trivial programs with it: > Mod2 compiles itself. > Mod2Lnk , the pre-Linker used for building programs > The included M2IDE development environment > IDLTm2 , an IDLTool analogue for producing Interface DEFINITION modules > A test generator program, tgM2 , for Modula-2 > A TestManager program for the above to handle the creation, compiling, linking, and analysis of results for lists of tgM2 test modules.