www.johnwallaceart.com [email protected] (818)-314-3819 John Wallace Demo Reel: Environments Demo Reel: Characters

Texture Supervisor

John is an accomplished Texture Paint Supervisor with a demonstrated history of leading skilled texture painters on live action and feature animation projects, and has over 30 years experience working in visual effects.

He has a broad understanding of the visual effects pipeline, and was instrumental in incorporating Mari, Substance Painter and Substance Designer at Imageworks. Specializes in Texture Painting, is skilled in Look Development and Lighting. John also has a keen interest in 3D sculpting, modeling and game development.

Skills ● Texture Paint Supervisor ● Look Development ● Digital Sculptor

Software:

● Maya ● Substance Designer ● Marmoset ● Mari ● Photoshop ● Unreal Engine 4S ● Substance Painter ● Katana ● Zbrush

FILMOGRAPHY

Sony Pictures Imageworks 2004 - Present

Texture paint Supervisor / Look Development / Compositor

Over The Moon, The Mitchells vs. the Machines, The Movie 2, 3: Summer Vacation, Smurfs: The Lost Village, Storks, Cloudy with a Chance of Meatballs 2, 2, Hotel Transylvania, Men in Black 3, Zookeeper, Alice in Wonderland, 2012, Hancock , Spider-Man 3, Ghost Rider, Open Season, Zathura: A Space Adventure, Spider-Man 2.

Cinesite 1997 -2003

Texture painter / Look Development / Animator

The In-Laws, Thirteen Days, Red Planet, X-Men, Double Jeopardy, The 13th Warrior, The Mummy, Sphere, Hard Rain.

Life F/X 2002

Texture painter / Look Development / Facs Modeller

2002 Created avatars for web based applications.

Film Roman 1996 -1997

Texture painter / Look Development / Modeller 1996-1997 Video game "Bruno the kid"

JBW3 Productions: Owner 1992 - 1996 Produced 3D logos and character animation for commercials, promos and accident reconstruction animations. Restored forty antique frames for the “Hunting Museum of Art”

Christopher Tucker Studios Laboratories 1988 - 1992 Prosthetic Makeup Artist / Concept art Worked on over forty commercial, theatrical and Film projects creating prosthetic makeup. Designed medical prosthesis Antique restoration and ornamental plaster work.

Notable projects: The Phantom of the Opera, The She Wolf of London

Education 1993-1994 Marshall University, Huntington WV Engineering and technology program. Took classes in computer aided design, introduction to robotics, and oil painting and drawing. 1987-1988: International Baccalaureate from the International School of Geneva, Switzerland. Majored in art. Collaborated on school production of “The Little Shop of Horrors”, built the mechanical and puppeteered plants. 1985-1987: Ecole Des Arts Decoratifs. Graphics Artist.