IFS, 1.4km global run on Summit@ORNL Visualization: Omniverse/Kit Date courtesy of Nils Wedi, ECMWF

INFRASTRUCTURE FOR DIGITAL TWINS Peter Messmer, pmessmer@.com UNEP Digital Discovery, 1/14/2021 DRIVERS FOR USER EXPERIENCE

Interactivity

Collaboration

On demand compute

User focused

Peter Bauer, ECMWF

2 A DIFFERENT VIEW: A BIG COUPLED SYSTEM

Earth System Model User 1

Scenario 1

HPC Simulations

Sensor User 2

IOT Sensor Data Driven Model Scenario 2 Services Format conversion Satellites Data Driven Models, AI Data Reduction Reduced order models Product generation

3 COMMON THEME: HUMAN/MACHINE COLLABORATION

Render Farm User 1

Assets Signaling

High-end rendering

Artist User 2 (VR)

Micro-Service Artist Micro-Service Real-Time Physics Maya Level of detail Fluid Simulation Real-Time Visuals Data transformation … 3DSMax 4 COLLABORATION HAS NEVER BEEN MORE ESSENTIAL

Architecture, Engineering, and Media and Entertainment Product Design & Manufacturing Construction

Scientific Visualization Robotics Autonomous Vehicles

5 3D WORKFLOWS HAVE BECOME INCREASINGLY COMPLEX

Explosion in Tools and Applications Globally Distributed Teams Increased Project Scale and Scope Often incompatible, Hybrid workforce spread Demand for compute- requires tedious import across the globe, working heavy technologies like and export, leading to on inconsistent systems real-time and mistakes, model and applications. physically accurate decimation, time lost. simulation. 6 CHALLENGES WITH REMOTE COLLABORATION A New World of Enterprise IT

Maintaining Productivity with Enabling Maximum Iterations at Ensuring Secure but Constant Dynamic Workforces No Opportunity Cost Accessibility Demand for photorealistic simulation and an Maximizing innovation means balancing the emote workforces require Flexible, r increasing number of edits begs higher ability to access datasets from any device efficient, secure, and constant on-and off- compute power – accessible from anywhere. boarding of team members. and protecting asset security and integrity. 7 WE BUILT A SOLUTION FOR OURSELVES

Connect our Teams Streamline our Development Build Complex Virtual Worlds Bringing real-time Connecting industry tools, Enabling instant use of new collaborative performance removing the hassle of NVIDIA technologies like to our teams across the import and export, and PhysX, Flow, Blast, or new globe. preserving asset security AI SDKs across applications. and integrity. 8 A NEW ERA OF COLLABORATION AND SIMULATION

CONNECTORS PORTAL

Connectors for Blender, Adobe Substance, Autodesk Maya, Epic Games’ Unreal Engine, Trimble SketchUp with more to come. TECH

AI Pose AI Network Path-Tracing USD

Materials/MDL Audio2Face Physics/VFX https://www.nvidia.com/omniverse/ 9 A PLATFORM BUILT FOR THE FUTURE Multi-layer for multiple audiences

Cloud-native INDUSTRY USERS Multi-GPU Enabled

Open standards for cross- DEVELOPERS, team, tool and workflow ISV PARTNERS collaboration, built on Pixar’s USD

Scalable computing to address all workloads

Works on all NVIDIA RTX™ solutions, from laptops to data centers

10 DEPLOY ON ANY NVIDIA RTX GPU From laptop, to data center. On-prem, or in the cloud.

GeForce RTX NVIDIA Studio Professional Visualization EGX Platform GeForce RTX 2060 to RTX 4000 to Workstation or GeForce RTX 3090 Any RTX NVIDIA RTX A6000 NVIDIA Certified Laptop System with RTX

11 CUTTING EDGE APPLICATIONS Core Omniverse Apps

FOR GAME DEVELOPERS, ANIMATORS FOR DESIGNERS, CREATORS, ENGINEERS FOR 3D DEEP LEARNING RESEARCHERS

FOR GEFORCE RTX GAMERS FOR ARCHITECTS, DESIGNERS, ENGINEERS FOR ROBOTICISTS, SIMULATION SPECIALISTS

12 OMNIVERSE Modular Collaborative Platform Nucleus Core services RTX Renderer Realtime, accurate, MDL

Connection SDK Plugins, services

Micro-Service Kit Viewer, editor, framework 3rd party app

Real-time physics 13 TELLING A STORY ABOUT YOUR DATA Different tools for different audiences

Widening the audience

Fidelity, Visual frills, Flexibility, Supporting intuition “Beauty” Simplicity

printf()

Daily use Outreach use Target: Expert Target: General Public

14 IT’S NOT JUST PRETTY PICTURES! Better insight with advanced rendering

15 ADVANCED RENDERING FOR BETTER INSIGHT

16 INTERACTIVE CLOUD VOLUME VISUALIZATION

17 Atmospheric Simulation Data in Omniverse

IFS (INCITE), ICON 18 CONCRETE PROGRESS SINCE SEP'20 SUMMIT

19 2D DATA IN 3D WORLD

Data extracted via Map-X

20 OMNIVERSE/KIT IN DATA SCIENCE Enhanced, remote visualization (Thin) Client Render Server

Jupyter Server

OV Server 21 WHAT IF? Playing through Scenarios with Real Time Physics

22 SIMNET: AI DRIVEN SIMULATION

23 REAL-TIME PHYSICS SIMULATION Artist Scientist

Architectural Kitchen Scene Earthquake Simulation Data: Displacement Time Series

Physics Annotation: Rigid Bodies, Joints, Kinematic Bodies

Omniverse Kit …

24 Earthquake simulation data courtesy of SCEC (Southern California Earthquake Center) OMNIVERSE FOR DIGITAL TWINS

Big overlap of DestinE feature requirements with industry workflows/challenges

Omniverse:

- Platform for interactive collaboration and simulation

- User centric

- Service oriented, expandable

- Very active development (incl scientific vis)

Call to action: Let’s collaboratively explore Omniverse for Environmental Infrastructures

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