IFS, 1.4km global run on Summit@ORNL Visualization: Omniverse/Kit Date courtesy of Nils Wedi, ECMWF
INFRASTRUCTURE FOR DIGITAL TWINS Peter Messmer, pmessmer@nvidia.com UNEP Digital Discovery, 1/14/2021 DRIVERS FOR USER EXPERIENCE
Interactivity
Collaboration
On demand compute
User focused
Peter Bauer, ECMWF
2 A DIFFERENT VIEW: A BIG COUPLED SYSTEM
Earth System Model User 1
Scenario 1
HPC Simulations
Sensor User 2
IOT Sensor Data Driven Model Scenario 2 Services Format conversion Satellites Data Driven Models, AI Data Reduction Reduced order models Product generation
3 COMMON THEME: HUMAN/MACHINE COLLABORATION
Render Farm User 1
Assets Signaling
High-end rendering
Artist User 2 (VR)
Micro-Service Artist Micro-Service Real-Time Physics Maya Level of detail Fluid Simulation Real-Time Visuals Data transformation … 3DSMax 4 COLLABORATION HAS NEVER BEEN MORE ESSENTIAL
Architecture, Engineering, and Media and Entertainment Product Design & Manufacturing Construction
Scientific Visualization Robotics Autonomous Vehicles
5 3D WORKFLOWS HAVE BECOME INCREASINGLY COMPLEX
Explosion in Tools and Applications Globally Distributed Teams Increased Project Scale and Scope Often incompatible, Hybrid workforce spread Demand for compute- requires tedious import across the globe, working heavy technologies like and export, leading to on inconsistent systems real-time ray tracing and mistakes, model and applications. physically accurate decimation, time lost. simulation. 6 CHALLENGES WITH REMOTE COLLABORATION A New World of Enterprise IT
Maintaining Productivity with Enabling Maximum Iterations at Ensuring Secure but Constant Dynamic Workforces No Opportunity Cost Accessibility Demand for photorealistic simulation and an Maximizing innovation means balancing the emote workforces require Flexible, r increasing number of edits begs higher ability to access datasets from any device efficient, secure, and constant on-and off- compute power – accessible from anywhere. boarding of team members. and protecting asset security and integrity. 7 WE BUILT A SOLUTION FOR OURSELVES
Connect our Teams Streamline our Development Build Complex Virtual Worlds Bringing real-time Connecting industry tools, Enabling instant use of new collaborative performance removing the hassle of NVIDIA technologies like to our teams across the import and export, and PhysX, Flow, Blast, or new globe. preserving asset security AI SDKs across applications. and integrity. 8 A NEW ERA OF COLLABORATION AND SIMULATION
CONNECTORS PORTAL
Connectors for Blender, Adobe Substance, Autodesk Maya, Epic Games’ Unreal Engine, Trimble SketchUp with more to come. TECH
AI Pose AI Network Path-Tracing USD
Materials/MDL Audio2Face Physics/VFX https://www.nvidia.com/omniverse/ 9 A PLATFORM BUILT FOR THE FUTURE Multi-layer for multiple audiences
Cloud-native INDUSTRY USERS Multi-GPU Enabled
Open standards for cross- DEVELOPERS, team, tool and workflow ISV PARTNERS collaboration, built on Pixar’s USD
Scalable computing to address all workloads
Works on all NVIDIA RTX™ solutions, from laptops to data centers
10 DEPLOY ON ANY NVIDIA RTX GPU From laptop, to data center. On-prem, or in the cloud.
GeForce RTX NVIDIA Studio Professional Visualization EGX Platform GeForce RTX 2060 to Quadro RTX 4000 to Workstation or GeForce RTX 3090 Any RTX NVIDIA RTX A6000 NVIDIA Certified Laptop System with RTX
11 CUTTING EDGE APPLICATIONS Core Omniverse Apps
FOR GAME DEVELOPERS, ANIMATORS FOR DESIGNERS, CREATORS, ENGINEERS FOR 3D DEEP LEARNING RESEARCHERS
FOR GEFORCE RTX GAMERS FOR ARCHITECTS, DESIGNERS, ENGINEERS FOR ROBOTICISTS, SIMULATION SPECIALISTS
12 OMNIVERSE Modular Collaborative Platform Nucleus Core services RTX Renderer Realtime, accurate, MDL
Connection SDK Plugins, services
Micro-Service Kit Viewer, editor, framework 3rd party app
Real-time physics 13 TELLING A STORY ABOUT YOUR DATA Different tools for different audiences
Widening the audience
Fidelity, Visual frills, Flexibility, Supporting intuition “Beauty” Simplicity
printf()
Daily use Outreach use Target: Expert Target: General Public
14 IT’S NOT JUST PRETTY PICTURES! Better insight with advanced rendering
15 ADVANCED RENDERING FOR BETTER INSIGHT
16 INTERACTIVE CLOUD VOLUME VISUALIZATION
17 Atmospheric Simulation Data in Omniverse
IFS (INCITE), ICON 18 CONCRETE PROGRESS SINCE SEP'20 SUMMIT
19 2D DATA IN 3D WORLD
Data extracted via Map-X
20 OMNIVERSE/KIT IN DATA SCIENCE Enhanced, remote visualization (Thin) Client Render Server
Jupyter Server
OV Server 21 WHAT IF? Playing through Scenarios with Real Time Physics
22 SIMNET: AI DRIVEN SIMULATION
23 REAL-TIME PHYSICS SIMULATION Artist Scientist
Architectural Kitchen Scene Earthquake Simulation Data: Displacement Time Series
Physics Annotation: Rigid Bodies, Joints, Kinematic Bodies
Omniverse Kit …
24 Earthquake simulation data courtesy of SCEC (Southern California Earthquake Center) OMNIVERSE FOR DIGITAL TWINS
Big overlap of DestinE feature requirements with industry workflows/challenges
Omniverse:
- Platform for interactive collaboration and simulation
- User centric
- Service oriented, expandable
- Very active development (incl scientific vis)
Call to action: Let’s collaboratively explore Omniverse for Environmental Infrastructures
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