A Global View of KAD
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Foxx Street Gossip Zip File Download Avtok V.1.0
foxx street gossip zip file download AvtoK v.1.0. AvtoK - multi autoclicker. Software for recording and playback of action with a keyboard and mouse, which can be repeated in autoclicker. Despite the apparent simplicity of the main window is quite powerful in its class. Scope: In games and sites that require routine activities. To automate tedious and repetitive actions on the computer. By setting the control points can analyze the image on the screen and organize complex actions. Features. Read more. Rate: License: Freeware Category: Automation Tools Developer: Ocean games Downloads: 319 Size: 1.63 Mb Price: Free. To free download a trial version of AvtoK, click here To visit developer homepage of AvtoK, click here. Screen Shot. Click on a thumbnail for the larger image. System Requirements. AvtoK requires Win2000, Win7 x32, Win7 x64, Win98, WinServer, WinVista, WinVista x64, WinXP. Buzzer v.1.1.0.0. A massive red button that plays a sound of your choice from the config menu allowing you to have a game show style buzzer. Cockerel sound Smelly bottom sound Joke drum roll sound French tart sound Door bell sound Horny horn sound Bloke who’s trapped his figure in the car boot sound Wolf whistle sound Some nifty piece of. Read more. Rate: Release Date: 09/13/2012 License: Freeware Category: Recreation Developer: FluxedDev.com Downloads: 26 Size: 6 Mb Price: Free. To free download a trial version of Buzzer, click here To visit developer homepage of Buzzer, click here. Screen Shot. Click on a thumbnail for the larger image. System Requirements. -
Looking up Data in P2p Systems
LOOKING UP DATA IN P2P SYSTEMS Hari Balakrishnan, M. Frans Kaashoek, David Karger, Robert Morris, Ion Stoica∗ MIT Laboratory for Computer Science 1. Introduction a good example of how the challenges of designing P2P systems The recent success of some widely deployed peer-to-peer (P2P) can be addressed. file sharing applications has sparked new research in this area. We The recent algorithms developed by several research groups for are interested in the P2P systems that have no centralized control the lookup problem present a simple and general interface, a dis- or hierarchical organization, where the software running at each tributed hash table (DHT). Data items are inserted in a DHT and node is equivalent in functionality. Because these completely de- found by specifying a unique key for that data. To implement a centralized systems have the potential to significantly change the DHT, the underlying algorithm must be able to determine which way large-scale distributed systems are built in the future, it seems node is responsible for storing the data associated with any given timely to review some of this recent research. key. To solve this problem, each node maintains information (e.g., The main challenge in P2P computing is to design and imple- the IP address) of a small number of other nodes (“neighbors”) in ment a robust distributed system composed of inexpensive com- the system, forming an overlay network and routing messages in puters in unrelated administrative domains. The participants in a the overlay to store and retrieve keys. typical P2P system might be home computers with cable modem One might believe from recent news items that P2P systems are or DSL links to the Internet, as well as computers in enterprises. -
The Wealth of Networks How Social Production Transforms Markets and Freedom
Name /yal05/27282_u00 01/27/06 10:25AM Plate # 0-Composite pg 3 # 3 The Wealth of Networks How Social Production Transforms Markets and Freedom Yochai Benkler Yale University Press Ϫ1 New Haven and London 0 ϩ1 Name /yal05/27282_u00 01/27/06 10:25AM Plate # 0-Composite pg 4 # 4 Copyright ᭧ 2006 by Yochai Benkler. All rights reserved. Subject to the exception immediately following, this book may not be repro- duced, in whole or in part, including illustrations, in any form (beyond that copy- ing permitted by Sections 107 and 108 of the U.S. Copyright Law and except by reviewers for the public press), without written permission from the publishers. The author has made an online version of the book available under a Creative Commons Noncommercial Sharealike license; it can be accessed through the author’s website at http://www.benkler.org. Printed in the United States of America. Library of Congress Cataloging-in-Publication Data Benkler, Yochai. The wealth of networks : how social production transforms markets and freedom / Yochai Benkler. p. cm. Includes bibliographical references and index. ISBN-13: 978-0-300-11056-2 (alk. paper) ISBN-10: 0-300-11056-1 (alk. paper) 1. Information society. 2. Information networks. 3. Computer networks—Social aspects. 4. Computer networks—Economic aspects. I. Title. HM851.B457 2006 303.48'33—dc22 2005028316 A catalogue record for this book is available from the British Library. The paper in this book meets the guidelines for permanence and durability of the Committee on Production Guidelines for Book Longevity of the Council on Library Resources. -
OPEN SOURCE Software Enter the World Of
OPEN SOURCE Software http://www.bacula.org http://eraser.heidi.ie Eraser is a secure data Bacula is a set removal tool for Win- of computer programs that permit manag- dows. It completely removes sensitive data ing backup, recovery, and verification of from your hard drive by overwriting it several computer data across a network of com- times with carefully selected patterns. Eraser puters of different kinds. Based on Source is currently supported under Windows XP Forge downloads, Bacula is the most popu- lar Open Source backup program. (with Service Pack 3), Windows Server 2003 (with Service Pack 2), Windows Vista, Win- dows Server 2008, Windows 7 and Windows Server 2008 R2. http://www.emule-project.net e M u l e is a filesharing client which is based on http://shareaza.sourceforge.net/ the eDonkey2000 network but offers more features than the standard client. Shareaza is a very powerful multi-network eMule is one of the biggest and most peer-to-peer ( P2P ) file-sharing client sup- reliable peer-to-peer file sharing clients porting Gnutella² ( G2 ), Gnutella ( G1 ), around the world. eDonkey2000 ( eMule ), DC++, HTTP, FTP and BitTorrent protocols for Windows (or Wine). It allows you to download any file-type For more OSS, visit sourceforge found on several popular P2P networks. Shareaza is FREE & contains NO Spyware or third-party products. http://www.scintilla.org Scintilla is a free source code editing compo- nent which includes useful features such as syntax styling, error indicators, folding, code completion and call tips. The project includes SciTE (SCIntilla based Text Editor). -
The Edonkey File-Sharing Network
The eDonkey File-Sharing Network Oliver Heckmann, Axel Bock, Andreas Mauthe, Ralf Steinmetz Multimedia Kommunikation (KOM) Technische Universitat¨ Darmstadt Merckstr. 25, 64293 Darmstadt (heckmann, bock, mauthe, steinmetz)@kom.tu-darmstadt.de Abstract: The eDonkey 2000 file-sharing network is one of the most successful peer- to-peer file-sharing applications, especially in Germany. The network itself is a hybrid peer-to-peer network with client applications running on the end-system that are con- nected to a distributed network of dedicated servers. In this paper we describe the eDonkey protocol and measurement results on network/transport layer and application layer that were made with the client software and with an open-source eDonkey server we extended for these measurements. 1 Motivation and Introduction Most of the traffic in the network of access and backbone Internet service providers (ISPs) is generated by peer-to-peer (P2P) file-sharing applications [San03]. These applications are typically bandwidth greedy and generate more long-lived TCP flows than the WWW traffic that was dominating the Internet traffic before the P2P applications. To understand the influence of these applications and the characteristics of the traffic they produce and their impact on network design, capacity expansion, traffic engineering and shaping, it is important to empirically analyse the dominant file-sharing applications. The eDonkey file-sharing protocol is one of these file-sharing protocols. It is imple- mented by the original eDonkey2000 client [eDonkey] and additionally by some open- source clients like mldonkey [mlDonkey] and eMule [eMule]. According to [San03] it is with 52% of the generated file-sharing traffic the most successful P2P file-sharing net- work in Germany, even more successful than the FastTrack protocol used by the P2P client KaZaa [KaZaa] that comes to 44% of the traffic. -
Conducting and Optimizing Eclipse Attacks in the Kad Peer-To-Peer Network
Conducting and Optimizing Eclipse Attacks in the Kad Peer-to-Peer Network Michael Kohnen, Mike Leske, and Erwin P. Rathgeb University of Duisburg-Essen, Institute for Experimental Mathematics, Ellernstr. 29, 45326 Essen [email protected], [email protected], [email protected] Abstract. The Kad network is a structured P2P network used for file sharing. Research has proved that Sybil and Eclipse attacks have been possible in it until recently. However, the past attacks are prohibited by newly implemented secu- rity measures in the client applications. We present a new attack concept which overcomes the countermeasures and prove its practicability. Furthermore, we analyze the efficiency of our concept and identify the minimally required re- sources. Keywords: P2P security, Sybil attack, Eclipse attack, Kad. 1 Introduction and Related Work P2P networks form an overlay on top of the internet infrastructure. Nodes in a P2P network interact directly with each other, i.e., no central entity is required (at least in case of structured P2P networks). P2P networks have become increasingly popular mainly because file sharing networks use P2P technology. Several studies have shown that P2P traffic is responsible for a large share of the total internet traffic [1, 2]. While file sharing probably accounts for the largest part of the P2P traffic share, also other P2P applications exist which are widely used, e.g., Skype [3] for VoIP or Joost [4] for IPTV. The P2P paradigm is becoming more and more accepted also for professional and commercial applications (e.g., Microsoft Groove [5]), and therefore, P2P technology is one of the key components of the next generation internet. -
Hartkad: a Hard Real-Time Kademlia Approach
HaRTKad: A Hard Real-Time Kademlia Approach Jan Skodzik, Peter Danielis, Vlado Altmann, Dirk Timmermann University of Rostock Institute of Applied Microelectronics and Computer Engineering 18051 Rostock, Germany, Tel./Fax: +49 381 498-7284 / -1187251 Email: [email protected] Abstract—The Internet of Things is becoming more and time behavior. Additionally, many solutions leak flexibility and more relevant in industrial environments. As the industry itself need a dedicated instance for administrative tasks. These issues has different requirements like (hard) real-time behavior for will becomes more relevant in the future. As mentioned in many scenarios, different solutions are needed to fulfill future challenges. Common Industrial Ethernet solution often leak [3], the future for the industry will be more intelligent devices, scalability, flexibility, and robustness. Most realizations also which can act more dynamically. Facilities as one main area require special hardware to guarantee a hard real-time behavior. of application will consist of more devices still requiring real- Therefore, an approach is presented to realize a hard real- time or even hard real-time behavior. So we think, the existing time network for automation scenarios using Peer-to-Peer (P2P) solutions will not fulfill the future challenges in terms of technology. Kad as implementation variant of the structured decentralized P2P protocol Kademlia has been chosen as base scalability, flexibility, and robustness. for the realization. As Kad is not suitable for hard real-time Peer-to-Peer (P2P) networks instead offer an innovative applications per se, changes of the protocol are necessary. Thus, alternative to the typical Client-Server or Master-Slave concepts Kad is extended by a TDMA-based mechanism. -
Research Article a P2P Framework for Developing Bioinformatics Applications in Dynamic Cloud Environments
Hindawi Publishing Corporation International Journal of Genomics Volume 2013, Article ID 361327, 9 pages http://dx.doi.org/10.1155/2013/361327 Research Article A P2P Framework for Developing Bioinformatics Applications in Dynamic Cloud Environments Chun-Hung Richard Lin,1 Chun-Hao Wen,1,2 Ying-Chih Lin,3 Kuang-Yuan Tung,1 Rung-Wei Lin,1 and Chun-Yuan Lin4 1 Department of Computer Science and Engineering, National Sun Yat-sen University, No. 70 Lien-hai Road, Kaohsiung City 80424, Taiwan 2 Department of Information Technology, Meiho University, No. 23 Pingkuang Road, Neipu, Pingtung 91202, Taiwan 3 Department of Applied Mathematics, Feng Chia University, No. 100 Wenhwa Road, Seatwen, Taichung City 40724, Taiwan 4 Department of Computer Science and Information Engineering, Chang Gung University, No. 259 Sanmin Road, Guishan Township, Taoyuan 33302, Taiwan Correspondence should be addressed to Ying-Chih Lin; [email protected] Received 22 January 2013; Revised 5 April 2013; Accepted 20 April 2013 Academic Editor: Che-Lun Hung Copyright © 2013 Chun-Hung Richard Lin et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. Bioinformatics is advanced from in-house computing infrastructure to cloud computing for tackling the vast quantity of biological data. This advance enables large number of collaborative researches to share their works around the world. In view of that, retrieving biological data over the internet becomes more and more difficult because of the explosive growth and frequent changes. Various efforts have been made to address the problems of data discovery and delivery in the cloud framework, but most of them suffer the hindrance by a MapReduce master server to track all available data. -
I2P, the Invisible Internet Projekt
I2P, The Invisible Internet Projekt jem September 20, 2016 at Chaostreff Bern Content 1 Introduction About Me About I2P Technical Overview I2P Terminology Tunnels NetDB Addressbook Encryption Garlic Routing Network Stack Using I2P Services Using I2P with any Application Tips and Tricks (and Links) Conclusion jem | I2P, The Invisible Internet Projekt | September 20, 2016 at Chaostreff Bern Introduction About Me 2 I Just finished BSc Informatik at BFH I Bachelor Thesis: "Analysis of the I2P Network" I Focused on information gathering inside and evaluation of possible attacks against I2P I Presumes basic knowledge about I2P I Contact: [email protected] (XMPP) or [email protected] (GPG 0x28562678) jem | I2P, The Invisible Internet Projekt | September 20, 2016 at Chaostreff Bern Introduction About I2P: I2P = TOR? 3 Similar to TOR... I Goal: provide anonymous communication over the Internet I Traffic routed across multiple peers I Layered Encryption I Provides Proxies and APIs ...but also different I Designed as overlay network (strictly separated network on top of the Internet) I No central authority I Every peer participates in routing traffic I Provides integrated services: Webserver, E-Mail, IRC, BitTorrent I Much smaller and less researched jem | I2P, The Invisible Internet Projekt | September 20, 2016 at Chaostreff Bern Introduction About I2P: Basic Facts 4 I I2P build in Java (C++ implementation I2Pd available) I Available for all major OS (Linux, Windows, MacOS, Android) I Small project –> slow progress, chaotic documentation, -
Darmstadt University of Technology the Edonkey 2000
Darmstadt University of Technology The eDonkey 2000 Protocol Oliver Heckmann, Axel Bock KOM Technical Report 08/2002 Version 0.8 December 2002 Last major update 22.05.03 Last minor update 27.06.03 E-Mail: {heckmann, bock}@kom.tu-darmstadt.de Multimedia Communications (KOM) Department of Electrical Engineering & Information Technology & Department of Computer Science Merckstraße 25 • D-64283 Darmstadt • Germany Phone: +49 6151 166150 Fax: +49 6151 166152 Email: [email protected] URL: http://www.kom.e-technik.tu-darmstadt.de/ 1. Introduction The Edonkey2000 Protocol is one of the most successful file sharing protocols and used by the original Edonkey2000 client and the open source clients mldonkey and EMule. The Edonkey2000 Protocol can be classified as decentral file sharing protocol with distributed servers. Contrary to the original Gnutella Protocol it is not completely decentral as it uses servers; contrary to the original Napster protocol it does not use a single server (farm) which is a single point of failure, instead it uses servers that are run by power users and offers mechanisms for inter-server communication. Unlinke Peer-to-Peer (P2P) proto- cols like KaZaa, Morpheus, or Gnutella the eDonkey network has a client/server based structure. The servers are slightly similar to the KaZaa supernodes, but they do not share any files, only manage the information distribution and work as several central dictionaries which hold the information about the shared files and their respective client locations. In the Edonkey network the clients are the nodes sharing data. Their files are indexed by the servers. If they want to have a piece of data (a file), they have to connect using TCP to a server or send a short search request via UDP to one or more servers to get the necessary information about other clients sharing that file. -
Copyright Infringement (DMCA)
Copyright Infringement (DMCA) Why it is important to understand the DMCA: Kent State University (KSU) is receiving more and more copyright infringement notices every semester, risking the loss of ‘safe harbor’ status. Resident students, KSU faculty, staff, and student employees, and the University itself could be at risk of costly litigation, expensive fines, damage to reputation, and possible jail time. What you need to know about KSU’s role: ● KSU is not a policing organization. ● KSU does not actively monitor computing behavior. ● KSU reacts to infringement notices generated by agents of the copyright holders ● KSU expends a significant amount of time/money protecting the identity of students by maintaining ‘safe harbor’ status KSU is ‘the good guy’ – we’re focused on educating our community What you need to know if your student receives a copyright infringement notice: They were identified as using P2P software and illegally sharing copyrighted material (whether downloading to their computer or allowing others to download from their computer). They will be informed of the notice via email, and their network connection to external resources (sites outside of KSU) will be disabled to maintain ‘safe harbor’ status until such time as they have complied with the University’s requirements under the DMCA. They can face sanctions ranging from blocked connectivity to dismissal from the University. Definition of terms: DMCA: The Digital Millennium Copyright Act of 1998 was signed into law in the United States to protect the intellectual property rights of copyright holders of electronic media (music, movies, software, games, etc.). The DMCA allows KSU to operate as an OSP. -
The People Who Invented the Internet Source: Wikipedia's History of the Internet
The People Who Invented the Internet Source: Wikipedia's History of the Internet PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Sat, 22 Sep 2012 02:49:54 UTC Contents Articles History of the Internet 1 Barry Appelman 26 Paul Baran 28 Vint Cerf 33 Danny Cohen (engineer) 41 David D. Clark 44 Steve Crocker 45 Donald Davies 47 Douglas Engelbart 49 Charles M. Herzfeld 56 Internet Engineering Task Force 58 Bob Kahn 61 Peter T. Kirstein 65 Leonard Kleinrock 66 John Klensin 70 J. C. R. Licklider 71 Jon Postel 77 Louis Pouzin 80 Lawrence Roberts (scientist) 81 John Romkey 84 Ivan Sutherland 85 Robert Taylor (computer scientist) 89 Ray Tomlinson 92 Oleg Vishnepolsky 94 Phil Zimmermann 96 References Article Sources and Contributors 99 Image Sources, Licenses and Contributors 102 Article Licenses License 103 History of the Internet 1 History of the Internet The history of the Internet began with the development of electronic computers in the 1950s. This began with point-to-point communication between mainframe computers and terminals, expanded to point-to-point connections between computers and then early research into packet switching. Packet switched networks such as ARPANET, Mark I at NPL in the UK, CYCLADES, Merit Network, Tymnet, and Telenet, were developed in the late 1960s and early 1970s using a variety of protocols. The ARPANET in particular led to the development of protocols for internetworking, where multiple separate networks could be joined together into a network of networks. In 1982 the Internet Protocol Suite (TCP/IP) was standardized and the concept of a world-wide network of fully interconnected TCP/IP networks called the Internet was introduced.