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LEGO® Sonic Mania™: from Idea to Retail Set
LEGO® Sonic Mania™: From Idea to Retail Set Sam Johnson’s first reaction when he saw that the LEGO Group may be designing a new set based on SEGA’s® beloved Sonic the Hedgehog™ was elation, that was followed quickly by a sense of dread. “The first game I had was Sonic the Hedgehog,” said Johnson, who is the design manager on the LEGO Ideas® line. “So immediately that kind of childhood connection kicks in and you have all these nostalgic feelings of, 'I really hope this goes through and I really want to be a part of it if it does.’ And then I had this dread of, ‘Well, how are we going to make Sonic?" Earlier this month, the LEGO Group announced it was in the process of creating a Sonic the Hedgehog set based on a concept designed by 24-year-old UK LEGO® superfan Viv Grannell. Her creation was submitted through the LEGO Ideas platform where it received 10,000 votes of support from LEGO fans. The next step was the LEGO Group reviewing her project among the many others that make it past that initial hurdle to see if it should be put into production. Johnson said he found Grannell’s build charming. “It’s so much in the vein of the actual video game itself which has this kind of colorful charm to it,” he said. “And it's not over complicated, which I really loved. Sonic has this real geometric design to it where the landscape is very stripey and you have these like square patterns on it. -
How Lego Constructs a Cross-Promotional Franchise with Video Games David Robert Wooten University of Wisconsin-Milwaukee
University of Wisconsin Milwaukee UWM Digital Commons Theses and Dissertations August 2013 How Lego Constructs a Cross-promotional Franchise with Video Games David Robert Wooten University of Wisconsin-Milwaukee Follow this and additional works at: https://dc.uwm.edu/etd Part of the Mass Communication Commons Recommended Citation Wooten, David Robert, "How Lego Constructs a Cross-promotional Franchise with Video Games" (2013). Theses and Dissertations. 273. https://dc.uwm.edu/etd/273 This Thesis is brought to you for free and open access by UWM Digital Commons. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of UWM Digital Commons. For more information, please contact [email protected]. HOW LEGO CONSTRUCTS A CROSS-PROMOTIONAL FRANCHISE WITH VIDEO GAMES by David Wooten A Thesis Submitted in Partial Fulfillment of the Requirements for the Degree of Master of Arts in Media Studies at The University of Wisconsin-Milwaukee August 2013 ABSTRACT HOW LEGO CONSTRUCTS A CROSS-PROMOTIONAL FRANCHISE WITH VIDEO GAMES by David Wooten The University of Wisconsin-Milwaukee, 2013 Under the Supervision of Professor Michael Newman The purpose of this project is to examine how the cross-promotional Lego video game series functions as the site of a complex relationship between a major toy manufacturer and several media conglomerates simultaneously to create this series of licensed texts. The Lego video game series is financially successful outselling traditionally produced licensed video games. The Lego series also receives critical acclaim from both gaming magazine reviews and user reviews. By conducting both an industrial and audience address study, this project displays how texts that begin as promotional products for Hollywood movies and a toy line can grow into their own franchise of releases that stills bolster the original work. -
Lego Sets I Own with Picture Retail Set # Set Name Theme Sub Theme MY THEME Year Pieces Figs Qty Price I Paid
My Lego Sets I Own with Picture Retail Set # Set Name Theme Sub Theme MY THEME Year Pieces Figs Qty Price I Paid 6012 Siege Cart Castle Lion Knights Castle 1986 54 2 1 $3.50 6040 Blacksmith Shop Castle Lion Knights Castle 1984 92 2 1 $9.25 6061 Siege Tower Castle Lion Knights Castle 1984 216 4 1 $17.50 6073 Knights Castle Castle Black Falcons Castle 1984 410 6 1 $27.00 Knights Procession 677 / 6077 Castle Classic Castle 1979 48 6 1 $5.00 (Set # 6077 is year 1981) $0 Promo- 5004419 Exclusive Classic Knights Set Castle Classic Castle 2016 47 1 1 $21.39 Giveaway Castle Totals 867 21 6 $62.25 $21.39 6842 Shuttle Craft Space Classic Space 1981 46 1 1 6861 X-1 Patrol Craft Space Classic Space 1980 55 1 1 $4.00 Last Updated on 10/29/2017 at 11:42 AM Page 1 of 29 My Lego Sets I Own with Picture Retail Set # Set Name Theme Sub Theme MY THEME Year Pieces Figs Qty Price I Paid 6880 Surface Explorer Space Classic Space 1982 82 1 1 $7.50 6927 All Terrain Vehicle Space Classic Space 1981 170 2 1 $14.50 452 Mobile Tracking Station Space Classic Space 1979 76 1 1 462 Rocket Launcher Space Classic Space 1978 76 2 1 483 Alpha 1 Rocket Base Space Classic Space 1978 187 3 1 Space Totals 692 11 7 $26.00 $0.00 Lego 425 Fork Lift None Construction 1976 21 1 1 Model 510 Basic Building Set Town None Miscellaneous 1985 98 0 1 540 Police Units Town Classic Police 1979 49 1 1 Last Updated on 10/29/2017 at 11:42 AM Page 2 of 29 My Lego Sets I Own with Picture Retail Set # Set Name Theme Sub Theme MY THEME Year Pieces Figs Qty Price I Paid 542 Street Crew Town Classic -
The Double-Sided Message of the Lego Movie: the Effects
Cedarville University DigitalCommons@Cedarville Department of English, Literature, and Modern English Seminar Capstone Research Papers Languages 4-30-2015 The ouble-SD ided Message of The Lego oM vie: The ffecE ts of Popular Entertainment on Children in Consumer Culture Jordan Treece Cedarville University, [email protected] Follow this and additional works at: http://digitalcommons.cedarville.edu/ english_seminar_capstone Part of the Art Education Commons, Child Psychology Commons, Children's and Young Adult Literature Commons, and the Literature in English, North America Commons Recommended Citation Treece, Jordan, "The oubD le-Sided Message of The Lego Movie: The Effects of Popular Entertainment on Children in Consumer Culture" (2015). English Seminar Capstone Research Papers. 28. http://digitalcommons.cedarville.edu/english_seminar_capstone/28 This Capstone Project is brought to you for free and open access by DigitalCommons@Cedarville, a service of the Centennial Library. It has been accepted for inclusion in English Seminar Capstone Research Papers by an authorized administrator of DigitalCommons@Cedarville. For more information, please contact [email protected]. Treece 1 Jordan Treece 8 April 2015 The Double-Sided Message of The Lego Movie : The Effects of Popular Entertainment on Children in Consumer Culture One of the most popular and highest-rated films of 2014, The Lego Movie , directed by film powerhouse duo Phil Lord and Chris Miller, has entertained billions of viewers in the past year. With nonstop humor, impressive use of computer animation technology, a clever story-line, a cast of famous actors, anticipated sequels, and the nostalgia of a familiar toy brand, The Lego Movie is bound to be one of the most influential children’s films of the decade. -
Annual Report 2003 LEGO Company CONTENTS
Annual Report 2003 LEGO Company CONTENTS Report 2003 . page 3 Play materials – page 3 LEGOLAND® parks – page 4 LEGO Brand Stores – page 6 The future – page 6 Organisation and leadership – page 7 Expectations for 2004 – page 9 The LEGO® brand. page 11 The LEGO universe and consumers – page 12 People and Culture . page 17 The Company’s responsibility . page 21 Accounts 2003. page 24 Risk factors – page 24 Income statement – page 25 Notes – page 29 LEGO A/S Board of Directors: Leadership Team: * Mads Øvlisen, Chairman Dominic Galvin (Brand Retail) Kjeld Kirk Kristiansen, Vice Chairman Tommy G. Jespersen (Supply Chain) Gunnar Brock Jørgen Vig Knudstorp (Corporate Affairs) Mogens Johansen Søren Torp Laursen (Americas) Lars Kann-Rasmussen Mads Nipper (Innovation and Marketing) Anders Moberg Jesper Ovesen (Corporate Finance) Henrik Poulsen (European Markets & LEGO Trading) President and CEO: Arthur Yoshinami (Asia/Pacific) Kjeld Kirk Kristiansen Mads Ryder (LEGOLAND parks) * Leadership Team after changes in early 2004 LEGO, LEGO logo, the Brick Configuration, Minifigure, DUPLO, CLIKITS logo, BIONICLE, MINDSTORMS, LEGOLAND and PLAY ON are trademarks of the LEGO Group. © 2004 The LEGO Group 2 | ANNUAL REPORT 2003 Annual Report 2003 2003 was a very disappointing year for LEGO tional toy market stagnated in 2003, whereas Company. the trendier part of the market saw progress. Net sales fell by 26 percent from DKK 11.4 bil- The intensified competition in the traditional lion in 2002 to DKK 8.4 billion. Play material toy market resulted in a loss of market share sales declined by 29 percent to DKK 7.2 bil- in most markets – partly to competitors who lion. -
Legoland® California Resort Announces Reopening April 1!
Media Contacts: Jake Gonzales /760-429-3288 [email protected] AWESOME IS BACK! LEGOLAND® CALIFORNIA RESORT ANNOUNCES REOPENING APRIL 1! Park Preview Days April 1-12 Includes access to select rides and attractions Resort officially reopens April 15 to include SEA LIFE® aquarium and LEGO® CHIMA™ Water Park Priority access to hotel guests, pass holders and existing ticket holders to be first Park guests in April With limited capacities, guests are required to book online in advance Resort is implementing safety guidelines LINK TO IMAGES: https://spaces.hightail.com/space/nMvjw0kEAr LINK TO BROLL: https://spaces.hightail.com/space/cNda6CmOIX CARLSBAD, Calif. (March 19, 2021) – LEGOLAND® California Resort is excited to offer Park Preview Days with access to select rides and attractions beginning April 1, 2021, under California’s reopening health and safety guidelines with official reopening on April 15, 2021. After closing its gates one year ago, the theme park built for kids is offering priority access to Hotel guests, pass holders and existing ticket holders impacted by COVID- 19 Park closure, for the month of April. Park Preview Days offers access to select rides including Driving School, LEGO® TECHNIC™ Coaster, Fairy Tale Brook and Coastersaurus. Kids and families can also enjoy socially distant character meet and greets, live entertainment, a wide variety of food options and Miniland U.S.A. The Resort officially reopens April 15, offering access to SEA LIFE® aquarium and LEGO® CHIMA™ Water Park. Guests will once again be immersed into the creative world of LEGO® and some of the Park’s more than 60 rides, shows and attractions. -
Light My Bricks : Ghostbusters Ecto-1 LED Lighting Kit
Light My Bricks : Ghostbusters Ecto-1 LED Lighting Kit The following page is instructions for the Light My Bricks LEGO Ghostbusters Ecto-1 (21108) LED light kit. To ensure a trouble-free installation of your light kit, please read and follow each step carefully. If you run into any issues, please refer to the online troubleshooting guide. Package contents: Package contents: 9x White 30cm Bit Light 9x Flashing White 30cm Bit Lights 2x 12-port Expansion boards 1x Flat Battery Pack (2x CR2032 Batteries included) 1x 5cm Connecting Cable Extra Lego pieces: 6x Lego 1×1 plates with clip (grey) 4x Lego 1×6 plates (white) 4x Lego 1×2 plates (grey) 4x Lego 1×2 plates (transparent blue) 1x Lego 1×1 round plate (transparent blue) Important things to note: Laying cables in between and underneath bricks Cables can fit in between and underneath LEGO® bricks, plates, and tiles providing they are laid correctly between the LEGO® studs. Do NOT forcefully join LEGO® together around cables; instead ensure they are laying comfortably in between each stud. CAUTION: Forcing LEGO® to connect over a cable can result in damaging the cable and light. Connecting cable connectors to Expansion Boards Take extra care when inserting connectors to ports of Expansion Boards. Connectors can be inserted only one way. With the expansion board facing up, look for the soldered “=” symbol on the left side of the port. The connector side with the wires exposed should be facing toward the soldered “=” symbol as you insert into the port. If a plug won’t fit easily into a port connector, do not force it. -
Unit Price Total Price 2,32 2,32 9,29 18,58 5,81 5,81 5,81 5
CatNo Description Qty Unit price Total price 1095526 SOFIA THE FIRST MAGIC AMULET 1 2,32 2,32 1280984 SMART TRIKE BREEZE - PINK/GREY 2 9,29 18,58 1281251 BABY ANNABELL GREAT VALUE PACK 1 5,81 5,81 1294475 DM2 FART BLASTER WITH 2 MINNION SURPRISE 1 5,81 5,81 1339457 FROZEN TODDLER DOLL ELSA CORONATION DRES 1 5,81 5,81 1386596 RAZOR E100 ELECTRIC SCOOTER 1 41,83 41,83 1573471 HENRY AND SUMMER PLUSH ASSORTMENT 1 3,72 3,72 1596331 PLANES TRI SCOOTER 1 4,65 4,65 1617674 FROZEN MAGICAL SNOW WAND 1 3,02 3,02 1871795 Y FLIKER C1 SCOOTER MATTE BLK RED 1 20,91 20,91 2039158 SMART TRIKE SAFARI PREMIUM FLAMINGO 1 18,59 18,59 2265269 ZINC 360 STUNT SCOOTER 1 11,62 11,62 2329985 ZINC VOLT 150 AIR ELECTRIC SCOOTER 1 46,48 46,48 2388407 ZINC VOLT 80 ELECTRIC SCOOTER 1 30,21 30,21 2417110 LITTLE TIKES 4 IN 1 TRIKE - BLUE 1 16,27 16,27 2474524 RC AIRHOGS ROLLERCOPTER 1 10,46 10,46 2556758 VTECH TOOT-TOOT DRIVERS FIRE STATION 1 6,97 6,97 2558299 DISNEY PRINCESS BABY ASSORTMENT 1 2,31 2,31 2575124 SILVER CROSS SX X4 1 11,62 11,62 2763448 FURBY CRYSTAL RAINBOW EDITION 2ND WAVE 1 7,55 7,55 3049154 STUNTED SHOCKWAVE STUNT SCOOTER 1 16,27 16,27 3071036 FROZEN SMARTPHONE 4 2,79 11,16 3144420 BABY EINSTEIN SEA & DISCOVER DOOR BOUNCE 1 6,97 6,97 3313086 RAZOR E90 PINK 1 34,86 34,86 3390810 FISHER PRICE SOOTHE & GLOW OWL 1 3,25 3,25 3490992 SKYLANDERSWAPFORCE SWAPPABLE RUBLEROUSER 1 1,39 1,39 3557725 RAZOR E90 BLUE 2 34,86 69,72 3577121 PS3 GLOWING CONTROLLER 1 4,65 4,65 3676912 MY FIRST SCOOTER BLUE 1 4,65 4,65 3858194 LEGO TECHNIC MERCEDED BENZ AROCS 3245 1 39,51 -
Download Press Release
For Immediate Release Media Contacts: Jake Gonzales/760-918-5379 LEGOLAND® CALIFORNIA RESORT ANNOUNCES BIGGEST PARK ADDITION: THE LEGO® MOVIE™ WORLD! Family Theme Park and Warner Bros. Consumer Products Unveil New Rides, Attractions and Iconic LEGO Characters for 2020! LINK TO ART: https://spaces.hightail.com/space/UsoTZWbIm4 LINK TO IMAGES: https://spaces.hightail.com/space/uCKBaVi2g8 LINK TO BROLL: https://spaces.hightail.com/space/2w5rcshZ6S CARLSBAD, Calif. (August 15, 2019) –The audience erupted in cheer and confetti filled the theater as LEGOLAND® California Resort unveiled its biggest gift for its 20th birthday by announcing the largest addition in the Park’s history: The LEGO® MOVIE™ WORLD. General Manager Peter Ronchetti is excited to take guests from theater to theme park in 2020. “The LEGO MOVIE WORLD is LEGOLAND California Resort’s largest Park addition ever and we are thrilled to create an interactive experience that fully immerses guests into a world that was so brilliantly created by LEGO and celebrated by the hugely popular LEGO film franchise from our friends at Warner Bros.,” said Ronchetti. “We can’t wait to see the faces on all the children as they interact within the creative world of Bricksburg and experience the incredible Masters of Flight ride which is taking the traditional soaring-type of ride to new heights.” On the flagship ride Masters of Flight, guests hop aboard Emmet’s triple decker flying couch for a thrill- seeking adventure. The flying theater attraction whisks guests away on a suspended ride with a full- dome virtual screen, giving the sensational feeling of flying above memorable lands such as Middle Zealand, Cloud Cuckoo Land, Pirates Cove and Outer Space. -
Awesome New Additions to the Legoland® Windsor Resort in 2019
AWESOME NEW ADDITIONS TO THE LEGOLAND® WINDSOR RESORT IN 2019 • Everything is Awesome as LEGOLAND Opens “The LEGO® MOVIE™ 2 Experience • Brand New The Haunted House Monster Party Ride Launching in April 2019 • LEGO® City comes to life in a new 4D movie - LEGO® City 4D – Officer in Pursuit 2019 will see exciting new additions to the LEGOLAND® Windsor Resort when it reopens for the new season. From March 2019, LEGO® fans can discover The LEGO® MOVIE™ 2 Experience, April will see the opening of a spooktacular new ride; The Haunted House Monster Party and in May, a families will see LEGO City come to life in a new 4D movie; LEGO® City 4D - Officer in Pursuit! The LEGO® MOVIE™ 2 Experience In The LEGO® MOVIE™ 2 Experience, guests can experience movie magic and explore an actual LEGO® set as seen in “The LEGO® MOVIE™ 2”. Returning heroes Emmet, Wyldstyle, and their LEGO co-stars can be spotted in their hometown of Apocalypseburg recreated in miniature LEGO scale. Families will be amazed by the details that go into making this 3D animated blockbuster movie. The LEGO® MOVIE™ 2 Experience is created out of 62,254 LEGO bricks, featuring 628 types of LEGO elements, utilizing 31 different colours. The new attraction offers guests a up-close look at Apocalypseburg and movie fans can stand in the same place as characters from the film and imagine being in the action. LEGOLAND Model Makers have been reconstructing a piece of the set from the new movie for five months, working with Warner Bros. -
A Celebration of Superheroes Virtual Conference 2021 May 01-May 08 #Depaulheroes
1 A Celebration of Superheroes Virtual Conference 2021 May 01-May 08 #DePaulHeroes Conference organizer: Paul Booth ([email protected]) with Elise Fong and Rebecca Woods 2 ACKNOWLEDGMENTS This has been a strange year, to be sure. My appreciation to everyone who has stuck with us throughout the trials and tribulations of the pandemic. The 2020 Celebration of Superheroes was postponed until 2021, and then went virtual – but throughout it all, over 90% of our speakers, both our keynotes, our featured speakers, and most of our vendors stuck with us. Thank you all so much! This conference couldn’t have happened without help from: • The College of Communication at DePaul University (especially Gina Christodoulou, Michael DeAngelis, Aaron Krupp, Lexa Murphy, and Lea Palmeno) • The University Research Council at DePaul University • The School of Cinematic Arts, The Latin American/Latino Studies Program, and the Center for Latino Research at DePaul University • My research assistants, Elise Fong and Rebecca Woods • Our Keynotes, Dr. Frederick Aldama and Sarah Kuhn (thank you!) • All our speakers… • And all of you! Conference book and swag We are selling our conference book and conference swag again this year! It’s all virtual, so check out our website popcultureconference.com to see how you can order. All proceeds from book sales benefit Global Girl Media, and all proceeds from swag benefit this year’s charity, Vigilant Love. DISCORD and Popcultureconference.com As a virtual conference, A Celebration of Superheroes is using Discord as our conference ‘hub’ and our website PopCultureConference.com as our presentation space. While live keynotes, featured speakers, and special events will take place on Zoom on May 01, Discord is where you will be able to continue the conversation spurred by a given event and our website is where you can find the panels. -
GCSE MEDIA STUDIES Factsheet
GCSE MEDIA STUDIES Factsheet The Lego Movie Video Game: Industry and Audience DISCLAIMER This resource was designed using the most up to date information from the specification at the time it was published. Specifications are updated over time, which means there may be contradictions between the resource and the specification, therefore please use the information on the latest specification at all times. If you do notice a discrepancy please contact us on the following email address: [email protected] www.ocr.org.uk/mediastudies Media industries The following subject content needs to be studied in relation to The Lego Movie Video Game: Key idea Learners must demonstrate and apply their knowledge and understanding of: Media producers • the nature of media production, including by large organisations, who own the products they produce, and by individuals and groups. • the impact of production processes, personnel and technologies on the final product, including similarities anddifferences between media products in terms of when and where they are produced. Ownership and control • the effect of ownership and control of media organisations, including conglomerate ownership, diversification and vertical integration. Convergence • the impact of the increasingly convergent nature of media industries across different platforms and different national settings. Funding • the importance of different funding models, including government funded, not-for- profit and commercial models. Industries and audiences • how the media operate as commercial industries on a global scale and reach both large and specialised audiences. Media regulation • the functions and types of regulation of the media. • the challenges for media regulation presented by ‘new’ digital technologies.