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https://glitchwave.com/games/genre/

Action Driving The action category refers to the broadly Games where the player controls an applied term for games with major emphasis automobile, but is not necessarily racing in testing and challenging the player's against opponents or completing laps of a abilities, such as reflexes, dexterity, timing, course. These games may focus on reaction time and eye-hand coordination. exploration, completion of missions, finding collectibles or other objectives. While some of these games feature an open-world, Action-adventure others involve a specific set of levels that the Is a term used for games, which include player must complete. elements of both, as its name suggests, the action and adventure genres and is thus considered by many to be possibly the Edutainment broadest genre in video gaming. In Brain game. Logic . Scholastic (Games traditional adventure games the player is in which the is designed tasked with solving and difficult specifically around learning, such as math situations with little to no action, whereas problems, spelling, or color identification. action games focus on combat and reflex Edutainment games that teach through testing, so action-adventure ideally includes traditional mechanics (such as both of these aspects in one. action or platforming) do not fall under scholastic.) Typing.

Adventure Adventure games tend to heavily focus on Fitness narrative (which can be either a formal or Games, which involve players doing forms of abstract narrative) and often feature some exercise via technology such as motion, kind of exploration or puzzle solving - though control or dance pads which tracks body this can vary from subgenre to subgenre movement and reaction.

Arcade Most of the notable early examples of Also known as idle games, clicker games, arcades were released in the form of coin- or clicking games. Video games whose operated machines in amusement arcades. gameplay consists of the player performing Titles such as Pac-Man, Donkey Kong, Space simple actions such as clicking on the screen Invaders, , Metal Slug, Mario repeatedly ("") to earn currency. Bros., and Sonic the Hedgehog helped define https://en.wikipedia.org/wiki/Incremental_game and popularize the genre early on.

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Maze Racing Games in which the player must navigate a Arcade racers are racing games that are maze or maze-like environment. Maze games considered more fun and easy as opposed to can fall under many other genres, such as racing simulations. They use physics that maze puzzle games where the objective is to make the cars easier to handle, and overall find the correct path to reach a maze's end, the games are decidedly easier than racing or action maze, such as Pac-Man and simulations. This means the physics used on , where the objective isn't to the cars does not reflect their real world solve a puzzle but rather to avoid/defeat models. enemies and/or gather items in an area structured similarly to a maze. Rhythm Games that require the player to follow MMO either a pre-set or randomly generated A game in which a substantially large musical rhythm to progress, either by number of players can interact pressing a sequence of keys at the correct simultaneously over the internet in a world times on a traditional control pad (such as or universe that is persistent in some form. PaRappa the Rapper), or by using a bespoke controller to emulate dancing (dance), singing and rapping (singing), or the playing of a musical instrument. A game in which a player is given a large open world to explore, often choosing when to approach objectives or even a lack of Roguelite objectives, as opposed to be given a set Roguelite games are inspired by , order of goals (though one may still have to usually featuring elements like permanent complete some objectives to unlock others). death and randomly-generated levels. Unlike true , however, they often eschew traditional RPG and turn-based combat Party elements in favor of other things like Video games that feature a collection of platforming or strategy. Additionally, that are generally meant to be roguelite games often have unlockables that played with multiple people at once. persist across play sessions. Minigames are often competitive and occasionally team-based. RPG Role-playing games, or RPGs, are essentially Platformer but not exclusively defined by games which Games that involve maneuvering a character the player takes the role of a character (or a from platform to platform, typically via team of characters) in a certain fictional jumping, and often avoiding obstacles and setting, what explains the applied term. pits along the way.

Simulation Puzzle A simulation game attempts to copy various Games which require players to manipulate activities from real life in the form of objects in real-time to solve environmental a game for various purposes such puzzles OR in which the player must locate as training, analysis, or prediction. Usually specified hidden objects within an image or there are no strictly defined goals in the visual field in order to advance OR in which game, with players instead allowed to freely there is a specific solution (or in certain control a character. Well-known examples cases, a few possible specific solutions) that are war games, business games, and role the player must solve in order to progress. play simulation. https://en.wikipedia.org/wiki/Simulation_video_game

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Social Network Game Themes Mostly casual online games that feature Adult, , , multiplayer mechanics and are played Augmented reality, Character, Comedy, through social networks such as Facebook. Crime, Cute ‘em up, Dinosaur, Dystopian, Espionage, , Filmmaking, Gothic, Horror, LGBT, Martial Arts, Monster Collector, Sports Monster Truck, Motorcycle, Music, Mystery, A sports game is a video game that Noir, Off-road, Post-apocalyptic, simulates the practice of sports. Most sports Postmodernism, Religious, Romance, Satire, have been recreated with a game, , Space, Surrealism, Time including team sports, track and Period, Tragedy, Virtual Reality, War field, extreme sports and combat sports. https://en.wikipedia.org/wiki/Sports_game Trivia Games that test either the player's general Stealth knowledge, or their knowledge of a particular Stealth games are a form of game with focus topic such as sports or music. While these on avoiding detection by enemies rather than games may include visual representations of fighting them directly. While some games do progression through 'rounds' or levels, allow for more direct combat, the emphasis sometimes imitating game shows and board in stealth games is to achieve objectives by games, the interactivity of the player sneaking past enemies or eliminating them revolves largely or entirely around answering without being detected, often making use of questions. Typically the questions are in equipment, abilities and the game multiple choice format, and the player is environment to achieve this. Early examples given a time limit in which to answer them, of the genre include 005, Castle Wolfenstein but there are examples of trivia games that and Metal Gear, and well-known series' do not employ these features. include Thief, Splinter Cell, Hitman and Metal Gear Solid. User Generated Content User-generated content describes games Strategy which revolve almost entirely around the is a video game that creation of content by the player themselves. focuses on skillful thinking and planning to They share similarities with computer achieve victory. It emphasizes strategic, software creation tools, in that they can be tactical, and sometimes logistical challenges. used to create content from scratch or from Many games also offer economic challenges a selection of pre-defined materials. and exploration. They are generally categorized into four sub-types, depending on whether the game is turn-based or real- time, and whether the game focuses on strategy or tactics. https://en.wikipedia.org/wiki/Strategy_video_game

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