The Unreliable Narrator: Simplifying the Device and Exploring Its Role in Autobiography
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The Individual Inventor Motif in the Age of the Patent Troll
Cotropia: THE INDIVIDUAL INVENTOR MOTIF THE INDIVIDUAL INVENTOR MOTIF IN THE AGE OF THE PATENT TROLL Christopher A. Cotropia* 12 YALE J.L. & TECH. 52 (2009) ABSTRACT The individual inventor motif has been part of American patent law since its inception. The question is whether the recent patent troll hunt has damaged the individual inventor's image and, in turn, caused Congress, the United States Patent and Trademark Office (USPTO), and the courts to become less concerned with patent law's impact on the small inventor. This Article explores whether there has been a change in attitude by looking at various sources from legislative, administrative, and judicial actors in the patent system, such as congressional statements and testimony in discussions of the recent proposed patent reform legislation, the USPTO's two recently proposedsets ofpatent rules and responses to comments on those rules, and recent Supreme Court patent decisions. These sources indicate that the rhetoric of the motif has remained unchanged, but its substantive impact is essentially nil. The motif has done little to stave off the increasingly anti- individual-inventor changes in substantive patent law. This investigation also provides a broader insight into the various governmental institutions' roles in patent law by illustrating how different institutions have responded-or not responded-to the use of the individual inventor motif in legal andpolicy arguments. * Professor of Law, Intellectual Property Institute, University of Richmond Law School. Thanks to Kevin Collins, Jim Gibson, Jack Preis, Arti Rai, Josh Sarnoff, and the participants at the Patents and Entrepreneurship in Business and Information Technologies symposium hosted at George Washington University Law School for their comments and suggestions on an earlier draft. -
Postmodern Narration in Umberto Eco's the Name of The
Shanlax International Journal of English 1 Umberto Eco, Italy‟s most celebrated philosopher, semiotician, literary critic, linguist and novelist, is widely acclaimed for many of his influential scholarly works. His novels The Name of the Rose, Foucault’s Pendulum, Baudolino, An Island of the Day Before, Mysterious Flame of Queen Loana, The Prague Cemetery have gained much adulation from his readers. His recent novel Numero Zero has also earned greater Dr. B. Kathiresan popularity. An exceptional narrative style imposed in these Associate Professor of English novels identifies them predominantly with postmodern Thiruvalluvar University literature. The Name of the Rose is a postmodern novel where Eco recites a fictious tale of Adso of Melk who inturn narrates S.Pushpanjali his past to the readers. Adso‟s story deals with William along Research Scholar, Thiruvalluvar University with his novice Adso, solving the mystery of seven bizarre deaths that occurs in the Benadictine Monastery where they come o n a mission to partake in a theological disputation. The postmodern narration in the novel harnesses temporal distortion and unreliable narration. Temporal distortion refers to a technique that the postmodern authors implement in their novels to convey the story. It includes employing features like fragmentation and non- linear narration. Fragmentation is the disarray of events whereas non-linear narration is the usage of distorted timeline in the portrayal of events. A novel, in general, usually incorporates a structure that assembles the compendium of information belonging to the story in an organized fashion. When this fabrication breaks, there is an interruption in the disposal of the events of the story, affecting the totality of meaning. -
Complete Catalog of the Motivic Material In
Complete Catalog of the Motivic Material in Star Wars Leitmotif Criteria 1) Distinctiveness: Musical idea has a clear and unique melody, without being wholly derived from, subsidiary section within, or attached to, another motif. 2) Recurrence: Musical idea is intentionally repeated in more than three discrete cues (including cut or replaced cues). 3) Variation: Musical idea’s repetitions are not exact. 4) Intentionality: Musical idea’s repetitions are compositionally intentional, and do not require undue analytical detective work to notice. Principal Leitmotif Criteria (Indicated in boldface) 5) Abundance: Musical idea occurs in more than one film, and with more than ten iterations overall. 6) Meaningfulness: Musical idea attaches to an important subject or symbol, and accrues additional meaning through repetition in different contexts. 7) Development: Musical idea is not only varied, but subjected to compositionally significant development and transformation across its iterations. Incidental Motifs: Not all themes are created equal. Materials that are repeated across distinct cues but that do not meet criteria for proper leitmotifs are included within a category of Incidental Motifs. Most require additional explanation, which is provided in third column of table. Leit-harmonies, leit-timbres, and themes for self-contained/non-repeating set-pieces are not included in this category, no matter how memorable or iconic. Naming and Listing Conventions Motifs are listed in order of first clear statement in chronologically oldest film, according to latest release [Amazon.com streaming versions used]. For anthology films, abbreviations are used, R for Rogue One and S for Solo. Appearances in cut cues indicated by parentheses. Hyperlinks lead to recordings of clear or characteristic usages of a given theme. -
A Study of Margaret Atwood's Surfacing Leena Pundir
Lapis Lazuli -An International Literary Journal (LLILJ) Vol.2/ NO.2/Autumn 2012 From being an Unreliable Narrator to becoming a Reliable one: A Study of Margaret Atwood’s Surfacing Leena Pundir ______________________________________________________________________________ The focus of attention in modern critical theories has radically shifted from the author and the age to which he belonged, to the reader who is now taken to be the co-author. It is now difficult to deny that a work of art aims to produce an effect on the reader in some way. In the conventional novel there was not much of this interaction between the work and the reader. The reader was almost always at the receiving end, sitting in a cozy armchair with the omniscient author telling him everything. But the use of the device the point of view in the novels of writers like Henry James and Joseph Conrad, in which the all-knowing, all-seeing author withdrew, gave the comfortable armchair reader a jolt out of his customary passivity into an active and responsive participation in the action of the novel. A variation on the basic technique of point of view, which has been successfully exploited by many authors, is the use of the unreliable narrator. Lapis Lazuli -An International Literary Journal (LLILJ) ISSN 2249-4529, Vol.2/ NO.2/Autumn 2012 URL of the Issue: http://pintersociety.com/vol-2-issue-2autumn-2012/ URL of the article: http://pintersociety.com/wp-content/uploads/2012/11/leena-pundir-8.pdf © www.pintersociety.com 1 From being an Unreliable Narrator to becoming a Reliable one: A Study of Margaret Atwood’s Surfacing An unreliable narrator is one who cannot be relied upon to provide accurate information, so that the reader is obliged to try to deduce, from the possibly misleading account given by such a narrator, the true facts of the case. -
“Is This Really Happening?”: Game Mechanics As Unreliable Narrator
“Is This Really Happening?”: Game Mechanics as Unreliable Narrator Curie Roe and Alex Mitchell Department of Communications and New Media National University of Singapore [email protected], [email protected] ABSTRACT The unreliable narrator is a popular narrative technique employed by game designers, as seen in games such as Dear Esther and The Stanley Parable. However, much of the academic discussion of unreliable narration in video games has focused on games with an omniscient, personified narrator. Through close readings of Tales from the Borderlands Episode 1 and Doki Doki Literature Club, we examine how video games without an omniscient, personified narrator create unreliable narration. Our findings suggest that in these games the auditory, visual and interactive (gameplay) narrative modes work together to create unreliability by setting up players to doubt the meaning of their in-game actions. This draws attention to the presence of an implied player to whom the unreliable narration is directed, and heightens awareness of the “Game Narrator” through metalepsis. We propose this Game Narrator as the set of rules that govern how the three narrative modes (auditory, visual and interactive) are dependent on each other, and how they support meaning-making and the formation of the cognitive construct of the storyworld in the player’s mind. KeyworDs unreliable narration, game mechanics, close readings, metalepsis, game narrator INTRODUCTION Games are increasingly accepted as a medium for storytelling, with research no longer focusing on whether games can tell stories, but instead exploring how games tell stories, and how these techniques are similar to or different from traditional forms of narrative such as literature and film. -
Glossary of Literary Terms
Glossary of Critical Terms for Prose Adapted from “LitWeb,” The Norton Introduction to Literature Study Space http://www.wwnorton.com/college/english/litweb10/glossary/C.aspx Action Any event or series of events depicted in a literary work; an event may be verbal as well as physical, so that speaking or telling a story within the story may be an event. Allusion A brief, often implicit and indirect reference within a literary text to something outside the text, whether another text (e.g. the Bible, a myth, another literary work, a painting, or a piece of music) or any imaginary or historical person, place, or thing. Ambiguity When we are involved in interpretation—figuring out what different elements in a story “mean”—we are responding to a work’s ambiguity. This means that the work is open to several simultaneous interpretations. Language, especially when manipulated artistically, can communicate more than one meaning, encouraging our interpretations. Antagonist A character or a nonhuman force that opposes, or is in conflict with, the protagonist. Anticlimax An event or series of events usually at the end of a narrative that contrast with the tension building up before. Antihero A protagonist who is in one way or another the very opposite of a traditional hero. Instead of being courageous and determined, for instance, an antihero might be timid, hypersensitive, and indecisive to the point of paralysis. Antiheroes are especially common in modern literary works. Archetype A character, ritual, symbol, or plot pattern that recurs in the myth and literature of many cultures; examples include the scapegoat or trickster (character type), the rite of passage (ritual), and the quest or descent into the underworld (plot pattern). -
Critical Inquisitions in Salman Rushdie's the Moor's Last Sigh And
Vol. 3(3), pp. 68-70, March 2015 DOI: 10.14662/IJELC2015.011 International Journal of English Copy© right 2015 Literature and Culture Author(s) retain the copyright of this article ISSN: 2360-7831 http://www.academicresearchjournals.org/IJELC/Index.htm Review Postcolonial Kitsch and writing History: Critical Inquisitions in Salman Rushdie’s The Moor's Last Sigh and The Ground beneath Her Feet Sunil Kumar, PhD Scholar Department of Indian and World Literatures, The English and Foreign Languages University, Hyderabad–500 007, India Accepted 3 February 2015 The paper explores postmodern playfulness and blurring of boundaries vis-a-vis postcolonial re-writing history in Salman Rushdie’s The Moor's Last Sigh and The Ground beneath Her Feet. It shows the impossibility of locating the cultural network and social picture of “Mother India” for a stable nation and unified identity in colonial and postcolonial histories. It explores the residual effect of colonial domination and the transnational setting in the wide frame of Western and postcolonial culture, through abundant references to Greek mythology, European philosophy, contemporary texts, and at the same time mixes them with four decades’ history of the growth of rock music and the stars of rock ’n’ roll producing the effect of “kitsch”. The paper also emphasizes the juxtaposition of personal and national narratives in the novels to expose the traumas underlying postcolonial Indian identities, the lasting influence of British culture, and the inaccessibility of a purely "Indian" past. Finally, it focuses on the significance of the postmodern devices like unreliable narrator, metafiction, pastiche, etc. in construction of the national history of India which is repressed in colonial violence. -
Magical Realism and Experiences of Extremity
Current Narratives Volume 1 Issue 3 Losing the Plot - Tangling with Narrative Article 4 Complexity December 2011 Magical Realism and Experiences of Extremity Jo Langdon Deakin University Follow this and additional works at: https://ro.uow.edu.au/currentnarratives Recommended Citation Langdon, Jo, Magical Realism and Experiences of Extremity, Current Narratives, 3, 2011, 14-24. Available at:https://ro.uow.edu.au/currentnarratives/vol1/iss3/4 Research Online is the open access institutional repository for the University of Wollongong. For further information contact the UOW Library: [email protected] Magical Realism and Experiences of Extremity Abstract Examining magical realist texts including Tim O’Brien’s Going After Cacciato (1991), and Jonathan Safran Foer’s Everything is Illuminated (2002) and Extremely Loud and Incredibly Close (2006), this paper discusses how magical realism examines the extremities of trauma and fear, proposing that magical realist narratives afford a unique ability to represent trauma in a way that is not open to the stylistics of literary realism. Blending the real or believable with the fantastically outrageous, magical realist narratives typically destabilise and disorder privileged centres of ‘truth’ and ‘reality’, demonstrating the constructedness of knowledge and history. Accordingly, magical realist strategies are frequently used in interventionist or counter narratives that refuse to adhere to privileged versions of truth or history and insist upon a multiplicity of experience. The majority of magical realist scholarship explores how the genre undermines hegemonic perspectives of history to clear a space for marginal representations of the past. However, as this paper argues, magical realist narratives also provide a unique space for writing about experiences of extremity. -
A Thematic Approach to Emerging Narrative Structure Charlie Hargood David E
A Thematic Approach to Emerging Narrative Structure Charlie Hargood David E. Millard Mark J. Weal Learning Societies Lab Learning Societies Lab Learning Societies Lab School of Electronics and School of Electronics and School of Electronics and Computer Science Computer Science Computer Science University of Southampton University of Southampton University of Southampton +44 (0)23 8059 7208 +44 (0)23 8059 5567 +44 (0)23 8059 9400 [email protected] [email protected] [email protected] ABSTRACT information representation that are well established as an In this paper we look at the possibility of using a thematic model engaging way of representing an experience. Narrative generation of narrative to find emergent structure in tagged collections. We is a field that seeks to explore alternative representations of propose that a thematic underpinning could provide the narrative narrative, and investigate the possibility of automatically direction which can often be a problem with stories from existing generating custom stories from information collections. There are narrative generation methods, and present a thematic model of a wide variety of different techniques for narrative generation narrative built of narrative atoms and their features, motifs and ranging from structured narrative grammars to emergent themes. We explore the feasibility of our approach by examining narratives. However the narratives generated can seem flat, how collaborative tags in online collections match these lacking engagement and direction. properties, and find that while tags match across the model the In our work we are exploring a thematic approach to solving some majority are higher level (matching broader themes and motifs of the problems with narrative generation. -
The Virtual Worlds of Japanese Cyberpunk
arts Article New Spaces for Old Motifs? The Virtual Worlds of Japanese Cyberpunk Denis Taillandier College of International Relations, Ritsumeikan University, Kyoto 603-8577, Japan; aelfi[email protected] Received: 3 July 2018; Accepted: 2 October 2018; Published: 5 October 2018 Abstract: North-American cyberpunk’s recurrent use of high-tech Japan as “the default setting for the future,” has generated a Japonism reframed in technological terms. While the renewed representations of techno-Orientalism have received scholarly attention, little has been said about literary Japanese science fiction. This paper attempts to discuss the transnational construction of Japanese cyberpunk through Masaki Goro’s¯ Venus City (V¯ınasu Shiti, 1992) and Tobi Hirotaka’s Angels of the Forsaken Garden series (Haien no tenshi, 2002–). Elaborating on Tatsumi’s concept of synchronicity, it focuses on the intertextual dynamics that underlie the shaping of those texts to shed light on Japanese cyberpunk’s (dis)connections to techno-Orientalism as well as on the relationships between literary works, virtual worlds and reality. Keywords: Japanese science fiction; cyberpunk; techno-Orientalism; Masaki Goro;¯ Tobi Hirotaka; virtual worlds; intertextuality 1. Introduction: Cyberpunk and Techno-Orientalism While the inversion is not a very original one, looking into Japanese cyberpunk in a transnational context first calls for a brief dive into cyberpunk Japan. Anglo-American pioneers of the genre, quite evidently William Gibson, but also Pat Cadigan or Bruce Sterling, have extensively used high-tech, hyper-consumerist Japan as a motif or a setting for their works, so that Japan became in the mid 1980s the very exemplification of the future, or to borrow Gibson’s (2001, p. -
ELEMENTS of FICTION – NARRATOR / NARRATIVE VOICE Fundamental Literary Terms That Indentify Components of Narratives “Fiction
Dr. Hallett ELEMENTS OF FICTION – NARRATOR / NARRATIVE VOICE Fundamental Literary Terms that Indentify Components of Narratives “Fiction” is defined as any imaginative re-creation of life in prose narrative form. All fiction is a falsehood of sorts because it relates events that never actually happened to people (characters) who never existed, at least not in the manner portrayed in the stories. However, fiction writers aim at creating “legitimate untruths,” since they seek to demonstrate meaningful insights into the human condition. Therefore, fiction is “untrue” in the absolute sense, but true in the universal sense. Critical Thinking – analysis of any work of literature – requires a thorough investigation of the “who, where, when, what, why, etc.” of the work. Narrator / Narrative Voice Guiding Question: Who is telling the story? …What is the … Narrative Point of View is the perspective from which the events in the story are observed and recounted. To determine the point of view, identify who is telling the story, that is, the viewer through whose eyes the readers see the action (the narrator). Consider these aspects: A. Pronoun p-o-v: First (I, We)/Second (You)/Third Person narrator (He, She, It, They] B. Narrator’s degree of Omniscience [Full, Limited, Partial, None]* C. Narrator’s degree of Objectivity [Complete, None, Some (Editorial?), Ironic]* D. Narrator’s “Un/Reliability” * The Third Person (therefore, apparently Objective) Totally Omniscient (fly-on-the-wall) Narrator is the classic narrative point of view through which a disembodied narrative voice (not that of a participant in the events) knows everything (omniscient) recounts the events, introduces the characters, reports dialogue and thoughts, and all details. -
Literary Motif of Pain in the Framework of Cognitive Narratology
Science and Education a New Dimension. Philology, VII(60), Issue: 204, 2019 Sept. www.seanewdim.com Literary motif of pain in the framework of cognitive narratology I. O. Koliesnik Kyiv National Linguistic University Paper received 25.08.19; Revised 07.09.19; Accepted for publication 11.09.19. https://doi.org/10.31174/SEND-Ph2019-204VII60-11 Abstract. This article investigates the literary motif of pain with regards to current findings of cognitive narratology and the philosophy of mind, used to highlight the conceptual nature of this phenomenon. Recurrent identifiable patterns of the said motif are likely, as this research suggests, to reveal not only its complicated internal structure in the narrative realization, but also serve as another compelling proof of the human mind operating in a pattern-recognition mode. The article expounds the above idea by presenting a case-study of E. Hemingway’s “For Whom the Bell Tolls” in terms of the motif of pain. Keywords: literary motif, cognitive narratology, pattern, narrative, pattern-recognition mode, pain. Any perception of fictional or non-fictional textual arte- research focuses on the analysis of mental processes that facts is inevitably conditioned and, therefore, enabled by enable a person’s understanding of what the narrative is, the readers’ recognition and interpretation of themes, top- consequently, letting the readers navigate “storyworlds” ics, and structures recurrent in a literary text. [10, p. 103] to the extent that ensures the smooth run of the Recent studies in cognitive neuroscience define mind interpretation process. The way interpreters’ employ the and its primary activity as “pattern extractors/-ing” [3], author’s provided set of characters involved, the temporal with Gerald Edelman’s claiming ‘the “primary mode” of and spatial dimensions of the text and a functioning model thought to be a “pattern recognition’ [4, p.103].