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Algorithms & Computational Complexity
Computational Complexity O ΩΘ Russell Buehler January 5, 2015 2 Chapter 1 Preface What follows are my personal notes created during my undergraduate algorithms course and later an independent study under Professor Holliday as a graduate student. I am not a complexity theorist; I am a graduate student with some knowledge who is–alas–quite fallible. Accordingly, this text is made available as a convenient reference, set of notes, and summary, but without even the slightest hint of a guarantee that everything contained within is factual and correct. This said, if you find an error, I would much appreciate it if you let me know so that it can be corrected. 3 4 CHAPTER 1. PREFACE Contents 1 Preface 3 2 A Brief Review of Algorithms 1 2.1 Algorithm Analysis............................................1 2.1.1 O-notation............................................1 2.2 Common Structures............................................3 2.2.1 Graphs..............................................3 2.2.2 Trees...............................................4 2.2.3 Networks.............................................4 2.3 Algorithms................................................6 2.3.1 Greedy Algorithms........................................6 2.3.2 Dynamic Programming...................................... 10 2.3.3 Divide and Conquer....................................... 12 2.3.4 Network Flow.......................................... 15 2.4 Data Structures.............................................. 17 3 Deterministic Computation 19 3.1 O-Notation............................................... -
Complexity Theory in Computer Science Pdf
Complexity theory in computer science pdf Continue Complexity is often used to describe an algorithm. One could hear something like my sorting algorithm working in n2n'2n2 time in complexity, it's written as O (n2)O (n'2)O (n2) and polynomial work time. Complexity is used to describe the use of resources in algorithms. In general, the resources of concern are time and space. The complexity of the algorithm's time is the number of steps it must take to complete. The cosmic complexity of the algorithm represents the amount of memory the algorithm needs to work. The complexity of the algorithm's time describes how many steps the algorithm should take with regard to input. If, for example, each of the nnn elements entered only works once, this algorithm will take time O'n)O(n)O(n). If, for example, the algorithm has to work on one input element (regardless of input size), it is a constant time, or O(1)O(1)O(1), the algorithm, because regardless of the size of the input, only one is done. If the algorithm performs nnn-operations for each of the nnn elements injected into the algorithm, then this algorithm is performed in time O'n2)O (n2). In the design and analysis of algorithms, there are three types of complexities that computer scientists think: the best case, the worst case, and the complexity of the average case. The best, worst and medium complexity complexity can describe the time and space this wiki will talk about in terms of the complexity of time, but the same concepts can be applied to the complexity of space. -
LSPACE VS NP IS AS HARD AS P VS NP 1. Introduction in Complexity
LSPACE VS NP IS AS HARD AS P VS NP FRANK VEGA Abstract. The P versus NP problem is a major unsolved problem in com- puter science. This consists in knowing the answer of the following question: Is P equal to NP? Another major complexity classes are LSPACE, PSPACE, ESPACE, E and EXP. Whether LSPACE = P is a fundamental question that it is as important as it is unresolved. We show if P = NP, then LSPACE = NP. Consequently, if LSPACE is not equal to NP, then P is not equal to NP. According to Lance Fortnow, it seems that LSPACE versus NP is easier to be proven. However, with this proof we show this problem is as hard as P versus NP. Moreover, we prove the complexity class P is not equal to PSPACE as a direct consequence of this result. Furthermore, we demonstrate if PSPACE is not equal to EXP, then P is not equal to NP. In addition, if E = ESPACE, then P is not equal to NP. 1. Introduction In complexity theory, a function problem is a computational problem where a single output is expected for every input, but the output is more complex than that of a decision problem [6]. A functional problem F is defined as a binary relation (x; y) 2 R over strings of an arbitrary alphabet Σ: R ⊂ Σ∗ × Σ∗: A Turing machine M solves F if for every input x such that there exists a y satisfying (x; y) 2 R, M produces one such y, that is M(x) = y [6]. -
Counting Below #P: Classes, Problems and Descriptive Complexity
Msc Thesis Counting below #P : Classes, problems and descriptive complexity Angeliki Chalki µΠλ8 Graduate Program in Logic, Algorithms and Computation National and Kapodistrian University of Athens Supervised by Aris Pagourtzis Advisory Committee Dimitris Fotakis Aris Pagourtzis Stathis Zachos September 2016 Abstract In this thesis, we study counting classes that lie below #P . One approach, the most regular in Computational Complexity Theory, is the machine-based approach. Classes like #L, span-L [1], and T otP ,#PE [38] are defined establishing space and time restrictions on Turing machine's computational resources. A second approach is Descriptive Complexity's approach. It characterizes complexity classes by the type of logic needed to express the languages in them. Classes deriving from this viewpoint, like #FO [44], #RHΠ1 [16], #RΣ2 [44], are equivalent to #P , the class of AP - interriducible problems to #BIS, and some subclass of the problems owning an FPRAS respectively. A great objective of such an investigation is to gain an understanding of how “efficient counting" relates to these already defined classes. By “efficient counting" we mean counting solutions of a problem using a polynomial time algorithm or an FPRAS. Many other interesting properties of the classes considered and their problems have been examined. For example alternative definitions of counting classes using relation-based op- erators, and the computational difficulty of complete problems, since complete problems capture the difficulty of the corresponding class. Moreover, in Section 3.5 we define the log- space analog of the class T otP and explore how and to what extent results can be transferred from polynomial time to logarithmic space computation. -
The Complexity of Counting Poset and Permutation Patterns
AUSTRALASIAN JOURNAL OF COMBINATORICS Volume 64(1) (2016), Pages 154–165 The complexity of counting poset and permutation patterns Joshua Cooper Anna Kirkpatrick Mathematics Department University of South Carolina 1523 Greene St., Columbia, SC 29208 U.S.A. Abstract We introduce a notion of pattern occurrence that generalizes both clas- sical permutation patterns as well as poset containment. Many ques- tions about pattern statistics and avoidance generalize naturally to this setting, and we focus on functional complexity problems – particularly those that arise by constraining the order dimensions of the pattern and text posets. We show that counting the number of induced, injective occurrences among dimension-2 posets is #P-hard; enumerating the lin- ear extensions that occur in realizers of dimension-2 posets can be done in polynomial time, while for unconstrained dimension it is GI-complete; counting not necessarily induced, injective occurrences among dimension- 2posetsis#P-hard; counting injective or not necessarily injective occur- rences of an arbitrary pattern in a dimension-1 text is #P-hard, although it is in FP if the pattern poset is constrained to have bounded intrinsic width; and counting injective occurrences of a dimension-1 pattern in an arbitrary text is #P-hard, while it is in FP for bounded-dimension texts. This framework naturally leads to a number of open questions, chief among which are (1) is it #P-hard to count the number of oc- currences of a dimension-2 pattern in a dimension-1 text, and (2) is it #P-hard to count the number of permutations avoiding a given pattern? 1 Introduction A tremendous amount of study has been dedicated to understanding occurrence or non-occurrence of combinatorial substructures: which substructures are avoidable and counting objects that avoid them, what substructures random and random- like objects possess, enumerating substructures in general objects, describing the subclass of objects that have particular substructure counts, etc. -
On Some Fine-Grained Questions in Algorithms and Complexity
On some fine-grained questions in algorithms and complexity Virginia Vassilevska Williams Massachusetts Institute of Technology, EECS and CSAIL Abstract In recent years, a new “fine-grained” theory of computational hardness has been developed, based on “fine-grained reductions” that focus on exact running times for problems. Mimicking NP-hardness, the approach is to (1) select a key problem X that for some function t, is conjectured to not be solvable by any O(t(n)1−") time algorithm for " > 0, and (2) reduce X in a fine-grained way to many impor- tant problems, thus giving tight conditional time lower bounds for them. This approach has led to the discovery of many meaningful relationships between problems, and to equivalence classes. The main key problems used to base hardness on have been: the 3-SUM problem, the CNF-SAT problem (based on the Strong Exponential Time Hypothesis (SETH)) and the All Pairs Shortest Paths Problem. Research on SETH-based lower bounds has flourished in particular in recent years showing that the classical algorithms are optimal for problems such as Approximate Diameter, Edit Distance, Frechet Distance and Longest Common Subsequence. This paper surveys the current progress in this area, and highlights some exciting new developments. 1 Introduction Arguably the main goal of the theory of algorithms is to study the worst case time complexity of fundamental computational problems. When considering a problem P , we fix a computational model, such as a Random Access Machine (RAM) or a Turing machine (TM). Then we strive to develop an efficient algorithm that solves P and to prove that for a (hopefully slow growing) function t(n), the algorithm solves P on instances of size n in O(t(n)) time in that computational model. -
The Computational Complexity of Games and Markets: an Introduction for Economists
The Computational Complexity of Games and Markets: An Introduction for Economists Andrew McLennan∗ University of Queensland December 2011 Abstract This is an expository survey of recent results in computer science related to the computation of fixed points, with the central one beingthat the problemof finding an approximate Nash equilibrium of a bimatrix game is PPAD-complete. This means that this problem is, in a certain sense, as hard as any fixed point problem. Subsequently many other problems have been shown to be PPAD- complete, including finding Walrasian equilibria in certain simple exchange economies. We also comment on the scientific consequences of complexity as a barrier to equilibration, and other sorts of complexity, for our understanding of how markets operate. It is argued that trading in complex systems of markets should be analogized to games such as chess, go, bridge, and poker, in which the very best players are much better than all but a small number of competitors. These traders make positive rents, and their presence is a marker of complexity. Consequences for the efficient markets hypothesis are sketched. Running Title: Complexity of Games and Markets Journal of Economic Literature Classification Numbers G12 and G14. Keywords: Computational complexity, two person games, Nash equilibrium, Scarf algorithm, NP, TFNP, PPAD, FPTAS, Lemke-Howson algorithm, Walrasian equilibrium, arbitrage, asset trading, efficient market hypothesis. ∗School of Economics, Level 6 Colin Clark Building, University of Queensland, QLD 4072 Australia, [email protected]. McLennan’s work was funded in part by Australian Research Council grant DP0773324. I would like to gratefully acknowledge the comments received at Games Toulouse 2011, and at seminar pre- sentations at the Australian National University, the Institute for Social and Economic Research at Osaka University, and the Kyoto Institute for Economic Research. -
P Versus NP Frank Vega
P versus NP Frank Vega To cite this version: Frank Vega. P versus NP. 2020. hal-02199310v14 HAL Id: hal-02199310 https://hal.archives-ouvertes.fr/hal-02199310v14 Preprint submitted on 28 Dec 2020 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. P versus NP Frank Vega CopSonic, 1471 Route de Saint-Nauphary 82000 Montauban, France [email protected] Abstract P versus NP is considered as one of the most important open problems in computer science. This consists in knowing the answer of the following question: Is P equal to NP ? The precise statement of the P versus NP problem was introduced independently by Stephen Cook and Leonid Levin. Since that date, all efforts to find a proof for this problem have failed. Another major complexity class is P-Sel. P-Sel is the class of decision problems for which there is a polynomial time algorithm (called a selector) with the following property: Whenever it’s given two instances, a “yes” and a “no” instance, the algorithm can always decide which is the “yes” instance. It is known that if NP is contained in P-Sel, then P = NP . -
Computational Complexity: from Patience to Precision and Beyond
A Model-Independent Theory of Computational Complexity: From Patience to Precision and Beyond Ed Blakey The Queen's College, Oxford [email protected] Oxford University Computing Laboratory Wolfson Building, Parks Road, Oxford, OX1 3QD Submitted in Trinity Term, 2010 for the degree of Doctor of Philosophy in Computer Science Acknowledgements and Dedication We thank the author's supervisors, Dr Bob Coecke and Dr JoÄelOuaknine, for their continued support and suggestions during this DPhil project. We thank the author's Transfer/Con¯rmation of Status assessors, Prof. Samson Abramsky and Prof. Peter Jeavons, ¯rst for agreeing to act as assessors and secondly for their useful and for- mative comments about this project; we thank the author's Examiners, Prof. Peter Jeavons and Prof. John Tucker, for taking the time to act as such and for their valuable suggestions, of which some are incorporated here. We thank the organizers of Uncon- ventional Computing, the International Workshop on Natural Computing, Quantum Physics and Logic/Development of Computational Models, Science and Philosophy of Unconventional Computing and the International Conference on Systems Theory and Scienti¯c Computation for the opportunity (and, in the case of the last-mentioned con- ference, the kind invitation) to present work forming part of this project. We thank the participants of the above-mentioned conferences/workshops, as well as the British Colloquium for Theoretical Computer Science and Complexity Resources in Physical Computation, for their encouraging feedback and insightful discussion. We thank the reviewers of publications to which the author has contributed (including New Genera- tion Computing, the International Journal of Unconventional Computing and Natural Computing, as well as proceedings/publications associated with the conferences and workshops mentioned above) for their detailed comments and helpful suggestions; we thank also Prof. -
The Equivalence of Sampling and Searching
The Equivalence of Sampling and Searching Scott Aaronson∗ Abstract n In a sampling problem, we are given an input x ∈{0, 1} , and asked to sample approximately from a probability distribution Dx over poly (n)-bit strings. In a search problem, we are given n an input x ∈{0, 1} , and asked to find a member of a nonempty set Ax with high probability. (An example is finding a Nash equilibrium.) In this paper, we use tools from Kolmogorov complexity to show that sampling and search problems are “essentially equivalent.” More precisely, for any sampling problem S, there exists a search problem RS such that, if C is any “reasonable” complexity class, then RS is in the search version of C if and only if S is in the sampling version. What makes this nontrivial is that the same RS works for every C. As an application, we prove the surprising result that SampP = SampBQP if and only if FBPP = FBQP. In other words, classical computers can efficiently sample the output distribution of every quantum circuit, if and only if they can efficiently solve every search problem that quantum computers can solve. 1 Introduction The Extended Church-Turing Thesis (ECT) says that all computational problems that are feasibly solvable in the physical world are feasibly solvable by a probabilistic Turing machine. By now, there have been almost two decades of discussion about this thesis, and the challenge that quantum computing poses to it. This paper is about a related question that has attracted surprisingly little interest: namely, what exactly should we understand the ECT to state? When we say “all computational problems,” do we mean decision problems? promise problems? search problems? sampling problems? possibly other types of problems? Could the ECT hold for some of these types of problems but fail for others? Our main result is an equivalence between sampling and search problems: the ECT holds for one type of problem if and only if it holds for the other. -
Going Meta on the Minimum Circuit Size Problem: How Hard Is It to Show How Hard Showing Hardness Is?
Claremont Colleges Scholarship @ Claremont HMC Senior Theses HMC Student Scholarship 2021 Going Meta on the Minimum Circuit Size Problem: How Hard Is It to Show How Hard Showing Hardness Is? Zoë Bell Follow this and additional works at: https://scholarship.claremont.edu/hmc_theses Part of the Theory and Algorithms Commons Recommended Citation Bell, Zoë, "Going Meta on the Minimum Circuit Size Problem: How Hard Is It to Show How Hard Showing Hardness Is?" (2021). HMC Senior Theses. 250. https://scholarship.claremont.edu/hmc_theses/250 This Open Access Senior Thesis is brought to you for free and open access by the HMC Student Scholarship at Scholarship @ Claremont. It has been accepted for inclusion in HMC Senior Theses by an authorized administrator of Scholarship @ Claremont. For more information, please contact [email protected]. Going Meta on the Minimum Circuit Size Problem: How Hard Is It to Show How Hard Showing Hardness Is? Zoë Ruha Bell Nicholas Pippenger, Advisor Ran Libeskind-Hadas, Reader Department of Mathematics December, 2020 Copyright © 2020 Zoë Ruha Bell. The author grants Harvey Mudd College and the Claremont Colleges Library the nonexclusive right to make this work available for noncommercial, educational purposes, provided that this copyright statement appears on the reproduced materials and notice is given that the copying is by permission of the author. To disseminate otherwise or to republish requires written permission from the author. Abstract The Minimum Circuit Size Problem (MCSP) is a problem with a long history in computational complexity theory which has recently experienced a resurgence in attention. MCSP takes as input the description of a Boolean function 5 as a truth table as well as a size parameter B, and outputs whether there is a circuit that computes 5 of size B.