These Printouts Are Intended to Be Used As a Reference for the Errata During Gameplay and Are Not Tournament Legal Without the Original Card
Total Page:16
File Type:pdf, Size:1020Kb
These printouts are intended to be used as a reference for the errata during gameplay and are not tournament legal without the original card. 1.4 FD Laser Cannon Team •Chewbacca 1 WALKING CARPET 1 70 Full Pivot (When you pivot, you can pivot 110 Enrage 4 (While you have 4 or more wound up to 360°.) tokens, treat your courage as “–” and gain charge.) Sentinel (Your standby range is 1–3.) EMPLACEMENT TROOPER Guardian 3 WOOKIEE TROOPER Scale Stationary (You cannot perform moves, except 6 (You ignore the effects of difficult terrain and 9 pivots.) do not suffer wounds while clambering. Either before or after you perform a move action, you may perform 2 a free clamber action.) 2 : Teamwork: Han Solo (While you are at range 1–2 of : � : Han Solo, when you or Han Solo gains an aim or dodge token, the other unit gains a token of the same type.) UNARMED DH-17 BLASTER PISTOLS 1.4 FD LASER CANNON OVERWHELM CHEWBACCA’S BOWCASTER IMPACT 2, FIXED: FRONT LETHAL 1 IMPACT 1, PIERCE 1 E-Web Heavy Blaster Team Mark II Medium Blaster Trooper 1 1 55 Full Pivot (When you pivot, you can pivot 38 Detachment: Rebel Veterans up to 360°.) Fire Support (When another friendly unit Reposition (Either before or after you perform a EMPLACEMENT TROOPER performs a ranged attack, if you have a faceup order EMPLACEMENT TROOPER standard move, you may perform a pivot.) token, each mini in your unit may add an eligible 4 weapon to the attack pool. If you do, flip your order 4 Sentinel (Your standby range is 1–3.) 2 token facedown. Limit 1 fire support per attack pool.) 2 Full Pivot (When you pivot, you can pivot up to 360°.) : : Reposition � : Sentinel (Your standby range is 1–3.) UNARMED E-11 BLASTER RIFLES E-WEB HEAVY BLASTER UNARMED A-280 BLASTER RIFLE MARK II MEDIUM BLASTER CRITICAL 2, CUMBERSOME, CUMBERSOME, FIXED: FRONT FIXED: FRONT T-47 Airspeeder Wookiee Warriors 1 3 175 Armor (While defending, cancel all results.) 75 Charge (After you perform a move action, you may perform a free melee attack action.) Arsenal 2 (While attacking, each mini in this unit can use up to 2 of its weapons.) REPULSOR VEHICLE Duelist (While performing a melee attack, if you WOOKIEE TROOPER pierce 1 Cover 1 spend an aim token, gain . While defending (While defending, improve your cover by 1.) 7 against a melee attack, if you spend a dodge token, 3 Immune: Blast, Melee, Range 1 Weapons 5 gain immune: pierce.) 2 Speeder 2 (While moving, ignore terrain height 2 Indomitable (During your Rally step, roll red defense or lower. Either at the start or end of your activation, : dice instead of white.) : � perform a compulsory move.) : Scale AP/11 DOUBLE LASER CANNON RYYK BLADE KASHYYYK PISTOL IMPACT 3, FIXED: FRONT VERSION 2.0 [11/20/2020] Permission granted to print or photocopy for personal use. ©LFL ©FFG These printouts are intended to be used as a reference for the errata during gameplay and are not tournament legal without the original card. Aggressive Tactics Battle Meditation •Bistan Commanding Presence © LFL © FFG © LFL 2 © LFL © FFG © LFL © FFG © LFL © FFG © LFL Rebel Pathfinders only. Add 1 Bistan mini. Impact 1 (While attacking a unit During the Command Phase, if While you are issuing orders that has armor, change up to 1 When issuing orders, you can you were nominated, after issuing using a command card, you may result to a result.) issue orders at range 1–4. orders choose up to 4 friendly issue 1 of those orders to any Ion 1 (A vehicle or droid trooper units with faceup order tokens. friendly unit on the battlefield, wounded by this attack gains 1 ion Each chosen unit gains instead of a unit indicated token.) 1 surge token. 10 on the command card. 10 32 10 CM-O/93 Trooper Comms Relay DH-447 Sniper DLT-19x Sniper © LFL © FFG © LFL © FFG © LFL © LFL © FFG © LFL © LFL © FFG © LFL Rebel Commandos only. Scout Troopers only. Non-Emplacement Trooper only. Add 1 DH-447 sniper mini. Add 1 DLT-19x sniper mini. High Velocity (While attacking, if High Velocity (While attacking, if Rebel Veterans only. When you would be issued an order, you may choose a friendly each weapon in the attack pool has each weapon in the attack pool has Add 1 CM-O/93 trooper mini. unit at range 1–2. Issue an order high velocity, enemy units cannot high velocity, enemy units cannot Critical 2 (While converting to the chosen unit instead. If you spend dodge tokens.) spend dodge tokens.) attack surges, change up to 2 do, you cannot be issued another Pierce 1 (While attacking, cancel Pierce 1 (While attacking, cancel results to results.) order during this round. up to 1 result.) up to 1 result.) 31 5 28 28 •DT-F16 Force Choke Jedi Mind Trick Long-Range Comlink © LFL © FFG © LFL 2 © LFL © FFG © LFL © FFG © LFL © FFG © LFL Imperial Death Troopers only. Add 1 DT-F16 mini. You gain compel (After another friendly unit at range 1–2 rallies, Dark Side only. Light Side only. During the Command Phase, if it is suppressed but not panicked, Choose a non-�, non- Choose a non-�, non- you can be issued orders by it may gain 1 suppression token to friendly � or units regardless perform a free move action.) enemy trooper mini at range 1. It enemy trooper unit at range 1–2. suffers 1 wound. It gains 2 suppression tokens. of range. Leader (This mini is your unit leader.) 22 5 5 10 VERSION 2.0 [11/20/2020] Permission granted to print or photocopy for personal use. ©LFL ©FFG These printouts are intended to be used as a reference for the errata during gameplay and are not tournament legal without the original card. •Pao T-7 Ion Snowtrooper •Wedge Antilles © LFL © FFG © LFL © LFL © FFG © LFL © LFL © FFG © LFL 2 Rebel Pathfinders only. Snowtroopers only. Add 1 Pao mini. Add 1 T-7 ion snowtrooper mini. You gain inspire 1 (After your Impact 1 (While attacking a Rally step, remove up to unit that has armor, change up Rebel only. 1 suppression token from another to 1 result to a result.) Repulsor Vehicle only. friendly unit at range 1–2.) Ion 1 (A vehicle or droid trooper Perform a pivot. Leader (This mini is your unit wounded by this attack gains leader.) 1 ion token.) 22 34 5 Limited Visibility Rapid Reinforcements During the first round, units cannot perform ranged attacks Setup: Starting with the blue player, each player sets aside 1 to 2 beyond range 2. friendly non-�, non- trooper units, marking each unit with a During the second round, units cannot perform ranged attacks condition token. When a player draws an order token with a rank that beyond range 3. matches a friendly set-aside unit, if they cannot choose a unit on the battlefield with a matching rank, they must place that set-aside unit A vicious storm has kicked up a cloud of debris, forcing a brief onto the battlefield, beyond range 2 of all enemy units if able. That hiatus. When the winds die down, the armies will advance once more. © LFL © FFG © LFL unit is treated as activated and its order token is placed facedown. © FFG © LFL Key Positions Setup: Place an objective token on the piece of terrain closest to the center of the battlefield (if multiple pieces are equally close to the center, the blue player chooses). Then, starting with the blue player, each player places 1 objective token on a piece of terrain. Each token must be placed on a piece of terrain that is completely outside all deployment zones and beyond range 1 of any other piece of terrain with an objective token. If a player is Setup: Place an objective token on the piece of terrain closest unable to place a token according to these rules, they can place to the center of the battlefield (if more than 1 piece of terrain is that token on any piece of terrain that does not have an objective equally close to the center, the blue player chooses). Then, the token and that is outside all deployment zones. If that token still blue player places an objective token on a piece of terrain that cannot be placed, then it is not placed. is completely outside all deployment zones and beyond range 1 © FFG © LFL Victory: of any other piece of terrain with an objective token. Finally, the At the end of the game, for each terrain piece with an red player places an objective token, following the same rules. If objective token, the player who has the most unit leaders in a player is unable to place an objective token, then that objective base contact with that terrain piece gains 1 victory token. token is not placed. Victory: At the end of the game, for each terrain piece with an objective token, the player who has the most unit leaders in base contact withVERSION that terrain 2.0 piece[11/20/2020] gains 1 victory token. Permission granted to print or photocopy for personal use. ©LFL ©FFG These printouts are intended to be used as a reference for the errata during gameplay and are not tournament legal without the original card. Coordinated Fire Covert Observation Sabotaged Communications © LFL © FFG © LFL © FFG © LFL © FFG © LFL 3 UNITS 1 OR UNIT 1 OR UNIT Imperial only. Imperial only. Rebel only. After a friendly unit performs a ranged attack, While an opponent is issuing orders using a While an opponent is issuing orders using a if it spent 1 or more aim tokens, another friendly command card, each unit that is issued an order command card, they can issue only 1 order unit at range 1–2 may gain 1 aim token.