PVM Parallel Virtual Machine
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												  A Case for High Performance Computing with Virtual MachinesA Case for High Performance Computing with Virtual Machines Wei Huangy Jiuxing Liuz Bulent Abaliz Dhabaleswar K. Panday y Computer Science and Engineering z IBM T. J. Watson Research Center The Ohio State University 19 Skyline Drive Columbus, OH 43210 Hawthorne, NY 10532 fhuanwei, [email protected] fjl, [email protected] ABSTRACT in the 1960s [9], but are experiencing a resurgence in both Virtual machine (VM) technologies are experiencing a resur- industry and research communities. A VM environment pro- gence in both industry and research communities. VMs of- vides virtualized hardware interfaces to VMs through a Vir- fer many desirable features such as security, ease of man- tual Machine Monitor (VMM) (also called hypervisor). VM agement, OS customization, performance isolation, check- technologies allow running different guest VMs in a phys- pointing, and migration, which can be very beneficial to ical box, with each guest VM possibly running a different the performance and the manageability of high performance guest operating system. They can also provide secure and computing (HPC) applications. However, very few HPC ap- portable environments to meet the demanding requirements plications are currently running in a virtualized environment of computing resources in modern computing systems. due to the performance overhead of virtualization. Further, Recently, network interconnects such as InfiniBand [16], using VMs for HPC also introduces additional challenges Myrinet [24] and Quadrics [31] are emerging, which provide such as management and distribution of OS images. very low latency (less than 5 µs) and very high bandwidth In this paper we present a case for HPC with virtual ma- (multiple Gbps).
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												  2.5 Classification of Parallel Computers52 // Architectures 2.5 Classification of Parallel Computers 2.5 Classification of Parallel Computers 2.5.1 Granularity In parallel computing, granularity means the amount of computation in relation to communication or synchronisation Periods of computation are typically separated from periods of communication by synchronization events. • fine level (same operations with different data) ◦ vector processors ◦ instruction level parallelism ◦ fine-grain parallelism: – Relatively small amounts of computational work are done between communication events – Low computation to communication ratio – Facilitates load balancing 53 // Architectures 2.5 Classification of Parallel Computers – Implies high communication overhead and less opportunity for per- formance enhancement – If granularity is too fine it is possible that the overhead required for communications and synchronization between tasks takes longer than the computation. • operation level (different operations simultaneously) • problem level (independent subtasks) ◦ coarse-grain parallelism: – Relatively large amounts of computational work are done between communication/synchronization events – High computation to communication ratio – Implies more opportunity for performance increase – Harder to load balance efficiently 54 // Architectures 2.5 Classification of Parallel Computers 2.5.2 Hardware: Pipelining (was used in supercomputers, e.g. Cray-1) In N elements in pipeline and for 8 element L clock cycles =) for calculation it would take L + N cycles; without pipeline L ∗ N cycles Example of good code for pipelineing: §doi =1 ,k ¤ z ( i ) =x ( i ) +y ( i ) end do ¦ 55 // Architectures 2.5 Classification of Parallel Computers Vector processors, fast vector operations (operations on arrays). Previous example good also for vector processor (vector addition) , but, e.g. recursion – hard to optimise for vector processors Example: IntelMMX – simple vector processor.
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												  Scalable and Distributed Deep Learning (DL): Co-Design MPI Runtimes and DL FrameworksScalable and Distributed Deep Learning (DL): Co-Design MPI Runtimes and DL Frameworks OSU Booth Talk (SC ’19) Ammar Ahmad Awan [email protected] Network Based Computing Laboratory Dept. of Computer Science and Engineering The Ohio State University Agenda • Introduction – Deep Learning Trends – CPUs and GPUs for Deep Learning – Message Passing Interface (MPI) • Research Challenges: Exploiting HPC for Deep Learning • Proposed Solutions • Conclusion Network Based Computing Laboratory OSU Booth - SC ‘18 High-Performance Deep Learning 2 Understanding the Deep Learning Resurgence • Deep Learning (DL) is a sub-set of Machine Learning (ML) – Perhaps, the most revolutionary subset! Deep Machine – Feature extraction vs. hand-crafted Learning Learning features AI Examples: • Deep Learning Examples: Logistic Regression – A renewed interest and a lot of hype! MLPs, DNNs, – Key success: Deep Neural Networks (DNNs) – Everything was there since the late 80s except the “computability of DNNs” Adopted from: http://www.deeplearningbook.org/contents/intro.html Network Based Computing Laboratory OSU Booth - SC ‘18 High-Performance Deep Learning 3 AlexNet Deep Learning in the Many-core Era 10000 8000 • Modern and efficient hardware enabled 6000 – Computability of DNNs – impossible in the 4000 ~500X in 5 years 2000 past! Minutesto Train – GPUs – at the core of DNN training 0 2 GTX 580 DGX-2 – CPUs – catching up fast • Availability of Datasets – MNIST, CIFAR10, ImageNet, and more… • Excellent Accuracy for many application areas – Vision, Machine Translation, and
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												  Parallel ProgrammingParallel Programming Parallel Programming Parallel Computing Hardware Shared memory: multiple cpus are attached to the BUS all processors share the same primary memory the same memory address on different CPU’s refer to the same memory location CPU-to-memory connection becomes a bottleneck: shared memory computers cannot scale very well Parallel Programming Parallel Computing Hardware Distributed memory: each processor has its own private memory computational tasks can only operate on local data infinite available memory through adding nodes requires more difficult programming Parallel Programming OpenMP versus MPI OpenMP (Open Multi-Processing): easy to use; loop-level parallelism non-loop-level parallelism is more difficult limited to shared memory computers cannot handle very large problems MPI(Message Passing Interface): require low-level programming; more difficult programming scalable cost/size can handle very large problems Parallel Programming MPI Distributed memory: Each processor can access only the instructions/data stored in its own memory. The machine has an interconnection network that supports passing messages between processors. A user specifies a number of concurrent processes when program begins. Every process executes the same program, though theflow of execution may depend on the processors unique ID number (e.g. “if (my id == 0) then ”). ··· Each process performs computations on its local variables, then communicates with other processes (repeat), to eventually achieve the computed result. In this model, processors pass messages both to send/receive information, and to synchronize with one another. Parallel Programming Introduction to MPI Communicators and Groups: MPI uses objects called communicators and groups to define which collection of processes may communicate with each other.
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												  CS650 Computer Architecture Lecture 10 Introduction to MultiprocessorsNJIT Computer Science Dept CS650 Computer Architecture CS650 Computer Architecture Lecture 10 Introduction to Multiprocessors and PC Clustering Andrew Sohn Computer Science Department New Jersey Institute of Technology Lecture 10: Intro to Multiprocessors/Clustering 1/15 12/7/2003 A. Sohn NJIT Computer Science Dept CS650 Computer Architecture Key Issues Run PhotoShop on 1 PC or N PCs Programmability • How to program a bunch of PCs viewed as a single logical machine. Performance Scalability - Speedup • Run PhotoShop on 1 PC (forget the specs of this PC) • Run PhotoShop on N PCs • Will it run faster on N PCs? Speedup = ? Lecture 10: Intro to Multiprocessors/Clustering 2/15 12/7/2003 A. Sohn NJIT Computer Science Dept CS650 Computer Architecture Types of Multiprocessors Key: Data and Instruction Single Instruction Single Data (SISD) • Intel processors, AMD processors Single Instruction Multiple Data (SIMD) • Array processor • Pentium MMX feature Multiple Instruction Single Data (MISD) • Systolic array • Special purpose machines Multiple Instruction Multiple Data (MIMD) • Typical multiprocessors (Sun, SGI, Cray,...) Single Program Multiple Data (SPMD) • Programming model Lecture 10: Intro to Multiprocessors/Clustering 3/15 12/7/2003 A. Sohn NJIT Computer Science Dept CS650 Computer Architecture Shared-Memory Multiprocessor Processor Prcessor Prcessor Interconnection network Main Memory Storage I/O Lecture 10: Intro to Multiprocessors/Clustering 4/15 12/7/2003 A. Sohn NJIT Computer Science Dept CS650 Computer Architecture Distributed-Memory Multiprocessor Processor Processor Processor IO/S MM IO/S MM IO/S MM Interconnection network IO/S MM IO/S MM IO/S MM Processor Processor Processor Lecture 10: Intro to Multiprocessors/Clustering 5/15 12/7/2003 A.
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												  Parallel Computer ArchitectureParallel Computer Architecture Introduction to Parallel Computing CIS 410/510 Department of Computer and Information Science Lecture 2 – Parallel Architecture Outline q Parallel architecture types q Instruction-level parallelism q Vector processing q SIMD q Shared memory ❍ Memory organization: UMA, NUMA ❍ Coherency: CC-UMA, CC-NUMA q Interconnection networks q Distributed memory q Clusters q Clusters of SMPs q Heterogeneous clusters of SMPs Introduction to Parallel Computing, University of Oregon, IPCC Lecture 2 – Parallel Architecture 2 Parallel Architecture Types • Uniprocessor • Shared Memory – Scalar processor Multiprocessor (SMP) processor – Shared memory address space – Bus-based memory system memory processor … processor – Vector processor bus processor vector memory memory – Interconnection network – Single Instruction Multiple processor … processor Data (SIMD) network processor … … memory memory Introduction to Parallel Computing, University of Oregon, IPCC Lecture 2 – Parallel Architecture 3 Parallel Architecture Types (2) • Distributed Memory • Cluster of SMPs Multiprocessor – Shared memory addressing – Message passing within SMP node between nodes – Message passing between SMP memory memory nodes … M M processor processor … … P … P P P interconnec2on network network interface interconnec2on network processor processor … P … P P … P memory memory … M M – Massively Parallel Processor (MPP) – Can also be regarded as MPP if • Many, many processors processor number is large Introduction to Parallel Computing, University of Oregon,
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												  What Is SPMD? Messages1 2 Outline Motivation for MPI Overview of PVM and MPI The pro cess that pro duced MPI What is di erent ab out MPI? { the \usual" send/receive Jack Dongarra { the MPI send/receive { simple collective op erations Computer Science Department New in MPI: Not in MPI UniversityofTennessee Some simple complete examples, in Fortran and C and Communication mo des, more on collective op erations Implementation status Mathematical Sciences Section Oak Ridge National Lab oratory MPICH - a free, p ortable implementation MPI resources on the Net MPI-2 http://www.netlib.org/utk/p eople/JackDongarra.html 3 4 Messages What is SPMD? 2 Messages are packets of data moving b etween sub-programs. 2 Single Program, Multiple Data 2 The message passing system has to b e told the 2 Same program runs everywhere. following information: 2 Restriction on the general message-passing mo del. { Sending pro cessor 2 Some vendors only supp ort SPMD parallel programs. { Source lo cation { Data typ e 2 General message-passing mo del can b e emulated. { Data length { Receiving pro cessors { Destination lo cation { Destination size 5 6 Access Point-to-Point Communication 2 A sub-program needs to b e connected to a message passing 2 Simplest form of message passing. system. 2 One pro cess sends a message to another 2 A message passing system is similar to: 2 Di erenttyp es of p oint-to p oint communication { Mail b ox { Phone line { fax machine { etc. 7 8 Synchronous Sends Asynchronous Sends Provide information about the completion of the Only know when the message has left.
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												  Exploiting Automatic Vectorization to Employ SPMD on SIMD RegistersExploiting automatic vectorization to employ SPMD on SIMD registers Stefan Sprenger Steffen Zeuch Ulf Leser Department of Computer Science Intelligent Analytics for Massive Data Department of Computer Science Humboldt-Universitat¨ zu Berlin German Research Center for Artificial Intelligence Humboldt-Universitat¨ zu Berlin Berlin, Germany Berlin, Germany Berlin, Germany [email protected] [email protected] [email protected] Abstract—Over the last years, vectorized instructions have multi-threading with SIMD instructions1. For these reasons, been successfully applied to accelerate database algorithms. How- vectorization is essential for the performance of database ever, these instructions are typically only available as intrinsics systems on modern CPU architectures. and specialized for a particular hardware architecture or CPU model. As a result, today’s database systems require a manual tai- Although modern compilers, like GCC [2], provide auto loring of database algorithms to the underlying CPU architecture vectorization [1], typically the generated code is not as to fully utilize all vectorization capabilities. In practice, this leads efficient as manually-written intrinsics code. Due to the strict to hard-to-maintain code, which cannot be deployed on arbitrary dependencies of SIMD instructions on the underlying hardware, hardware platforms. In this paper, we utilize ispc as a novel automatically transforming general scalar code into high- compiler that employs the Single Program Multiple Data (SPMD) execution model, which is usually found on GPUs, on the SIMD performing SIMD programs remains a (yet) unsolved challenge. lanes of modern CPUs. ispc enables database developers to exploit To this end, all techniques for auto vectorization have focused vectorization without requiring low-level details or hardware- on enhancing conventional C/C++ programs with SIMD instruc- specific knowledge.
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												  Polynomial-Time Algorithms for Enforcing Sequential Consistency in SPMD Programs with ArraysPolynomial-time Algorithms for Enforcing Sequential Consistency in SPMD Programs with Arrays ¡ Wei-Yu Chen , Arvind Krishnamurthy , and Katherine Yelick ¢ Computer Science Division, University of California, Berkeley £ wychen, yelick ¤ @cs.berkeley.edu ¥ Department of Computer Science, Yale University [email protected] Abstract. The simplest semantics for parallel shared memory programs is se- quential consistency in which memory operations appear to take place in the or- der specified by the program. But many compiler optimizations and hardware fea- tures explicitly reorder memory operations or make use of overlapping memory operations which may violate this constraint. To ensure sequential consistency while allowing for these optimizations, traditional data dependence analysis is augmented with a parallel analysis called cycle detection. In this paper, we present new algorithms to enforce sequential consistency for the special case of the Single Program Multiple Data (SPMD) model of parallelism. First, we present an algo- rithm for the basic cycle detection problem, which lowers the running time from ¥ ¦¨§ © ¦¨§ © to . Next, we present three polynomial-time methods that more ac- curately support programs with array accesses. These results are a step toward making sequentially consistent shared memory programming a practical model across a wide range of languages and hardware platforms. 1 Introduction In a uniprocessor environment, compiler and hardware transformations must adhere to a simple data dependency constraint: the orders of all pairs of conflicting accesses (accesses to the same memory location, with at least one a write) must be preserved. The execution model for parallel programs is considerably more complicated, since each thread executes its own portion of the program asynchronously, and there is no predetermined ordering among accesses issued by different threads to shared memory locations.
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												  Parallel Programming Using Openmp Feb 2014OpenMP tutorial by Brent Swartz February 18, 2014 Room 575 Walter 1-4 P.M. © 2013 Regents of the University of Minnesota. All rights reserved. Outline • OpenMP Definition • MSI hardware Overview • Hyper-threading • Programming Models • OpenMP tutorial • Affinity • OpenMP 4.0 Support / Features • OpenMP Optimization Tips © 2013 Regents of the University of Minnesota. All rights reserved. OpenMP Definition The OpenMP Application Program Interface (API) is a multi-platform shared-memory parallel programming model for the C, C++ and Fortran programming languages. Further information can be found at http://www.openmp.org/ © 2013 Regents of the University of Minnesota. All rights reserved. OpenMP Definition Jointly defined by a group of major computer hardware and software vendors and the user community, OpenMP is a portable, scalable model that gives shared-memory parallel programmers a simple and flexible interface for developing parallel applications for platforms ranging from multicore systems and SMPs, to embedded systems. © 2013 Regents of the University of Minnesota. All rights reserved. MSI Hardware • MSI hardware is described here: https://www.msi.umn.edu/hpc © 2013 Regents of the University of Minnesota. All rights reserved. MSI Hardware The number of cores per node varies with the type of Xeon on that node. We define: MAXCORES=number of cores/node, e.g. Nehalem=8, Westmere=12, SandyBridge=16, IvyBridge=20. © 2013 Regents of the University of Minnesota. All rights reserved. MSI Hardware Since MAXCORES will not vary within the PBS job (the itasca queues are split by Xeon type), you can determine this at the start of the job (in bash): MAXCORES=`grep "core id" /proc/cpuinfo | wc -l` © 2013 Regents of the University of Minnesota.
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												  Exploring Massive Parallel Computation with GPUNeed for parallelism Graphical Processor Units Gravitational Microlensing Modelling Exploring Massive Parallel Computation with GPU Ian Bond Massey University, Auckland, New Zealand 2011 Sagan Exoplanet Workshop Pasadena, July 25-29 2011 Ian Bond | Microlensing parallelism 1/40 Need for parallelism Graphical Processor Units Gravitational Microlensing Modelling Assumptions/Purpose You are all involved in microlensing modelling and you have (or are working on) your own code this lecture shows how to get started on getting code to run on a GPU then its over to you . Ian Bond | Microlensing parallelism 2/40 Need for parallelism Graphical Processor Units Gravitational Microlensing Modelling Outline 1 Need for parallelism 2 Graphical Processor Units 3 Gravitational Microlensing Modelling Ian Bond | Microlensing parallelism 3/40 Need for parallelism Graphical Processor Units Gravitational Microlensing Modelling Paralel Computing Parallel Computing is use of multiple computers, or computers with multiple internal processors, to solve a problem at a greater computational speed than using a single computer (Wilkinson 2002). How does one achieve parallelism? Ian Bond | Microlensing parallelism 4/40 Need for parallelism Graphical Processor Units Gravitational Microlensing Modelling Grand Challenge Problems A grand challenge problem is one that cannot be solved in a reasonable amount of time with todays computers’ Examples: – Modelling large DNA structures – Global weather forecasting – N body problem (N very large) – brain simulation Has microlensing
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												  Dcuda: Hardware Supported Overlap of Computation and CommunicationdCUDA: Hardware Supported Overlap of Computation and Communication Tobias Gysi Jeremia Bar¨ Torsten Hoefler Department of Computer Science Department of Computer Science Department of Computer Science ETH Zurich ETH Zurich ETH Zurich [email protected] [email protected] [email protected] Abstract—Over the last decade, CUDA and the underlying utilization of the costly compute and network hardware. To GPU hardware architecture have continuously gained popularity mitigate this problem, application developers can implement in various high-performance computing application domains manual overlap of computation and communication [23], [27]. such as climate modeling, computational chemistry, or machine learning. Despite this popularity, we lack a single coherent In particular, there exist various approaches [13], [22] to programming model for GPU clusters. We therefore introduce overlap the communication with the computation on an inner the dCUDA programming model, which implements device- domain that has no inter-node data dependencies. However, side remote memory access with target notification. To hide these code transformations significantly increase code com- instruction pipeline latencies, CUDA programs over-decompose plexity which results in reduced real-world applicability. the problem and over-subscribe the device by running many more threads than there are hardware execution units. Whenever a High-performance system design often involves trading thread stalls, the hardware scheduler immediately proceeds with off sequential performance against parallel throughput. The the execution of another thread ready for execution. This latency architectural difference between host and device processors hiding technique is key to make best use of the available hardware perfectly showcases the two extremes of this design space.