Sample file The Gazetteer

SampleBy Andrew Peregrine file Credits Author: Andrew Peregrine Editor: Tara M. Clapper Layout & Graphic Design: Richard Iorio Cover Artist: Daniel Hasenbos Interior Art: Justin Donaldson, Tadas Sidlauskas, Rastislav Le Project Lead:Ed Bryan

© Princess Bride Ltd. All Rights Reserved. The Guilder Gazetteer Copyright 2017, Toy Vault, Inc.; Author Andrew Peregrine Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Content: All trademarks Princess Bride and otherwise, proper names, dialogue, plots, storylines, locations, characters, artwork, film images, and film quotes. Elements that have previously been designated as Open Game Content or are in the public domain are not included in this declaration. Open Content: Except for material designated as Product Identity (see above), the Fudge game mechanics of Toy Vault’s Guilder Gazetteer is open game content as defined in the Open Gaming License version 1.0a Section 1(d). No portion of this work other than the material desig- nated as Open Game Content may be reproduced in any form without written permission. Fudge 10th Anniversary Edition Copyright 2005, Grey Ghost Press, Inc.; Authors Steffan O’Sullivan and Ann Dupuis, with additional materi- al Sampleby Jonathan Benn, Peter Bonney, Deird’Re Brooks, Reimer Behrends, Don Bisdorf, Carl Cravens, Shawn Garbett,file Steven Hammond, Ed Heil, Bernard Hsiung, J.M. “Thijs” Krijger, Sedge Lewis, Shawn Lockard, Gordon McCormick, Kent Matthewson, Peter Mikelsons, Robb Neumann, Anthony Roberson, Andy Skinner, William Stoddard, Stephan Szabo, John Ughrin, Alex Weldon, Duke York, Dmitri Zagidulin The Fudge logo is a trademark of Grey Ghost Press, Inc., and is used under license. Logo design by Daniel M. Davis,www.agyris.net The Guilder Gazetteer

cross the channel (or the Guil- der channel, depending who you ask), lies the island kingdom of Guilder. This nation has, in turn, been Florin’s greatest ally, greatest enemy, and al- most everything in between. Home to the impass- able Cliffs of Insanity and the deadly Fire Swamp, you might be forgiven for thinking it is an inhos- pitable place. But Guilder is a land rich in adven- ture. It is a place of pirate havens and spies, lost secrets, and ancient places. While a benevolent princess rules over the land, Guilder is still a place of assassins and politics. You never quite know who might be listening, even in the most welcoming tavern, and strangers always catch the most atten- tion. But there is always work for a quick blade or a charming wit—if you know where to look. There is even magic here, if you make the mistake of let- tingSample it find you… file

4 The Kingdom of Guilder

In this supplement, we detail the island kingdom follow the . This has led to local barons of Guilder, Florin’s arch rival. If you are a player having a lot more power and control than usual in The Princess Bride Roleplaying Game, you over their domains. It makes the job of the ruler should check with your Game Master before all the more difficult, when they can’t expect the reading too much further. There are many secrets nobility to always follow their lead. to the island they might not want you to know about, at least not just yet… Guilder is currently ruled by Princess Noreena from her castle in Guilder City, the capital. Under her rule, the kingdom has done well, but not as well as it might. The kingdom’s treasury isn’t quite The Kingdom of Guilder as full as Florin’s, but this may have something Guilder Island has been inhabited but ignored for to do with Princess Noreena putting a lot of the most of its history apart from the last few country’s taxes back into the land. As such, few hundred years. Remains like the “White Stones” of the people go hungry or lack at least some form show that an ancient culture once lived there, but of shelter, even if for some, it isn’t much. little else offers any clues as to who they were. While the island can be a little cut off, the farm- The land of Guilder is much like Florin, and almost land is good and, for centuries, a small farming equally divided between hills, forests, arable land community inhabited the place. Leaders came and the Fire Swamp. The hills are good for grazing and went from among the populace, but the livestock, the forests provide well for hunters, and people did quite well just getting on with life the farmland is fertile enough to produce excellent without much need of a government. crops. While the Fire Swamp is dangerous in the extreme, there are many rare plants and animals This was until three hundred years ago, when a to be found there. A few brave and foolhardy souls group of nobles came to Guilder from Florin. Why make a living harvesting such treasures, but fewer they came here depends on who you ask. Those still live long enough to make a fortune. from Guilder usually insist the nobles sought a new life free from Florinese oppression. Those from While the business of government and the court Florin tell tales of exile and disgrace. Either way, of Guilder is in the capital, the city is not the only these nobles were not content to live in the rather habitation beside the small farms that litter the rustic style the islanders were accustomed to and island. Two port towns, Haldenport (to the north) began growing and organizing the island as a and Skyhaven Harbor (to the south) bring in the kingdom (at the point of a sword if need be). They bulk of Guilder’s trade, but maintain a bitter diversified and unified the farm production, and rivalry between each other. This rivalry has led brought trade and civilization to the island by to both towns trying to undercut each other’s making greater connections to the mainlanders trade taxes, making them a more lucrative place and Florin. Under the rule of the new nobility, to trade than Guilder City. Guilder has grown beyond its origins, and most people prefer the improved lifestyle, variety of As well as the port towns, there are two villages goods, and potential that the new regime brought. in Guilder. Cove is a fishing village that plays host to a large seafood market, but is also However, there are still plenty of folk who insist used as a secret landing spot for several smugglers. things went on very well without them and want Hallow, near the central Forest of Wolves, is often to return to the old days of subsistence farming. left alone, as many believe its inhabitants are This ‘small government’ attitude has found root witches. There is no real evidence of this, but evenSample in the nobility. Just as some people think anyone who has visited thefile place usually leaves they don’t need to follow the government, so, too, more convinced than when they arrived that do a few nobles who think they don’t have to something dark is going on there.

5