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Cambridge University Press 978-1-107-07913-7 - The Psychology of the Internet: Second Edition Patricia Wallace Index More information INDEX Accountability, anonymity and, in online context, 116–17 349–51 permanence, effect of, 117 Achievement in gaming, 199 proximity, effect of, 116 Action-adventure games, 194–5 reputation systems as strategy to Action games, 194–5, 214–16 reduce, 119–21 Activism online, 80–2 retaliation as, 107–11 (See also Adobe, 27 Retaliation) Adolescent development. See Child retweeting and, 117 development strategies to reduce, 117–21 Adventure games, 194–5 trolls and, 96–7 Ages of Empires (game), 194–5 unfollowing as strategy to reduce, Aggression 118–19 overview, 3, 96–7 unfriending as strategy to reduce, ambiguity, effect of, 100–3(See also 118–19 Ambiguity, effect on aggression) unliking as strategy to reduce, amplification, effect of, 117 118–19 anonymity, effect of, 103–7(See also violence in gaming, effect of, Anonymity) 210–12 as catharsis, 112–13 Agha-Soltan, Neda, 80–1 causes of, 97 Agreeableness CMC and, 97 dating sites and, 152 context collapse and, 119 gaming and, 200–2 cyberstalking as, 113–16 (See also impression formation and, 35–6, 41 Cyberstalking) prosocial behavior and, 167–8 frustration, effect of, 97–100 (See also Ahern, Pam, 158 Frustration, effect on aggression) “Alex and Joan” case, 185 as harassment, 117 Algorithms used by dating sites, 151–3 as “letting off steam,” 112–13 Alone Together (Turkle), 344 multimedia, effect of, 117 al-Qahtani, Mohammad, 81 367 © in this web service Cambridge University Press www.cambridge.org Cambridge University Press 978-1-107-07913-7 - The Psychology of the Internet: Second Edition Patricia Wallace Index More information Altruism.
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