Monitoring Virtual Team Collaboration: Methods, Applications, and Experiences in Engineering Design

Total Page:16

File Type:pdf, Size:1020Kb

Monitoring Virtual Team Collaboration: Methods, Applications, and Experiences in Engineering Design Monitoring Virtual Team Collaboration: Methods, Applications, and Experiences in Engineering Design Dissertation zur Erlangung des akademischen Grades eines Doktors der Ingenieurwissenschaften (Dr.-Ing.) eingereicht an der Mathematisch-Naturwissenschaftlichen Fakult¨at der Universit¨atPotsdam von Matthias Uflacker, M.Sc. Potsdam, November 2010 Abstract What distinguishes high-performance engineering teams from lower-per- forming ones in the design of complex software, products, and services? Answering this question traditionally involves extensive protocol studies and retrospective assessments of team effectiveness, e.g., in terms of adher- ence to budget and timelines, customer satisfaction, or innovation. Little attention has been paid to developing applicable techniques for observ- ing performance-relevant differentiators directly in the behavioral aspects of digitally-mediated creative teamwork. The expanding role of `virtual collaboration' in engineering projects requires new computational instru- ments to efficiently study if and how designing is reflected in the implicit processes, tactics, and strategies carried out over today's dense network of groupware, e-mail, and Web 2.0 services. This dissertation handles two important aspects in the realization of such an instrument. First, it de- velops an adaptable monitoring service platform called, d.store, to capture and analyze virtual collaboration activities live, i.e., while a project is still ongoing. Secondly, it applies the services in global, small-group engineer- ing teams to identify structural differences in collaboration behavior that correlate with independent team performance measures. With the services provided by the d.store platform it is possible to tap into heterogeneous online communication channels and to automatically generate a descriptive model of how teams virtually communicate, interact, and share information over the course of a project. The semantics and temporal attributes of the identified actors, resources, and relationships are represented in so-called Team Collaboration Networks. The platform is evaluated in the conceptual design phases of eleven distributed, multi- disciplinary engineering projects over a period of eight months each. The activities monitored in the e-mail archives, Wikis, and file sharing systems provide the basis for a detailed visual and quantitative examination of differences and similarities in the collaboration behavior of the observed teams. The analysis conducted on the generated Team Collaboration Networks indicates that high-performance design teams produce different collabora- tion patterns than lower-performing ones. Furthermore, the patterns that ii Abstract correlate with team performance suggest that an adherence to basic design principles has positive effects: teams who applied an `outside-in' perspec- tive by emphasizing interactions with team-external stakeholders, contacts to domain experts, or group-internal knowledge sharing were generally more satisfied with their work, explored more design alternatives, or re- ceived higher ratings from independent judges. This is relevant, because it demonstrates that automatically collected objective real-time collaboration metrics can provide valuable insights into performance-relevant aspects of teamwork. The contribution of this work is a tested, non-interfering monitoring instrument, which establishes a technological foundation for the scientific observation, comparison, and analysis of virtual collaboration activities as a service. A pilot application in engineering design gives first evidence that meaningful team performance indicators can be drawn from this approach. The results encourage a continued and intensified utilization of the instru- ment to assist in the evaluation of IT-mediated collaboration processes, ultimately promoting a new paradigm in the conduction of real-time team diagnostics and support in engineering design. Acknowledgements I am grateful for the many people who have accompanied me along this journey. First, I would like to thank Prof. Hasso Plattner for his inspiring, generous, and liberal guidance over the course of this dissertation. His passion and striking commitment for the topic encouraged me to pursue this line of research. The experiences that I was able to gain during this time were exceptional, invaluable, and are never forgotten. I also would like to thank the professors of the HPI research school, es- pecially Prof. Christoph Meinel and Prof. Andreas Polze, for their valuable feedback and guidance when it was needed. Many thanks also to Alexander Zeier, who has provided me with the environment and freedom to finish this dissertation and to pursue my research interests in various projects. I am deeply grateful to have met Prof. Larry Leifer and the people at the Center for Design Research, who were an invaluable source of inspiration and the second lighthouse as I progressed through this endeavor. Many of you have become good friends. Philipp Skogstad and Martin Steinert deserve special recognition. Thank you for the fruitful discussions, support, and motivation that I have received from you. I am thankful to have worked with my colleagues from the EPIC re- search group and the HPI research school, of which I can mention only few here: J¨urgenM¨ullerand Thomas Kowark for providing unbiased feedback on the drafts of this dissertation; Martin Faust and David Schwalb for their support during the implementation and data analysis. My special thanks go to Vishal Sikka and Sam Yen from SAP for their interest in my research and for providing professional feedback and industry perspectives. Finally, and most importantly, I would like to thank my parents, the rest of my family, and especially Meike. Thank you for your patience, un- derstanding, and support while I took my time to complete this chapter of my life. Potsdam, Matthias Uflacker November 2010 Table of Contents List of Tables ............................................... ix List of Figures .............................................. xi Listings ..................................................... xiv 1 Introduction ............................................ 1 1.1 Motivation . .1 1.2 Why Monitoring of Design Collaboration is Relevant . .2 1.3 Problem Definition . .4 1.4 Research Objective . .6 1.4.1 A Service Platform for Virtual Collaboration Monitoring . .7 1.4.2 Scope of the Dissertation . .8 1.4.3 Underlying Principles and Assumptions . .9 1.5 Research Approach & Guiding Questions . .9 1.5.1 Step 1: Development of a Descriptive Model . 10 1.5.2 Step 2: System Implementation & Customization . 10 1.5.3 Step 3: Application in Conceptual Engineering Design 11 1.6 Results and Contribution. 11 1.7 Outline of the Thesis . 12 Part I Background & Preliminaries 2 A Review of Engineering Design Literature . 17 2.1 Conceptual Engineering Design . 18 2.1.1 The Fuzzy Front End of Innovation . 20 2.1.2 User-Centered Design . 22 2.1.3 Design Thinking . 24 2.1.4 Conclusions Drawn From Review . 26 2.2 Teamwork, Information & Virtual Collaboration . 26 2.2.1 Design Teams: A Working Definition . 27 2.2.2 Models of Design Work . 28 vi Table of Contents 2.2.3 Virtual Collaboration in Design . 31 2.2.4 Conclusions Drawn From Review . 34 2.3 CSCW and Groupware in Conceptual Design . 34 2.3.1 Basics of CSCW in Design . 34 2.3.2 Synchronous & Asynchronous Groupware . 36 2.3.3 Hypermedia & Web-based Collaboration Platforms . 38 2.3.4 Application Lifecycle Management Platforms . 41 2.3.5 Conclusions Drawn From Review . 42 2.4 Instruments for Virtual Collaboration Monitoring . 42 2.4.1 Monitoring of Information Artifacts . 43 2.4.2 Monitoring of Process Participants . 44 2.4.3 Combined Monitoring of Information and Participants 45 2.4.4 Derivation of System Requirements . 46 2.4.5 Moving Beyond the Existing Literature . 48 2.5 Chapter Summary . 49 3 Technological Foundations .............................. 51 3.1 Definitions . 51 3.2 Representational State Transfer . 53 3.3 Of Resources and Semantics . 56 3.4 Semantic Web . 58 3.4.1 Ontologies . 59 3.4.2 The Resource Description Framework . 59 3.4.3 The OWL Web Ontology Language . 61 3.4.4 A Graphical Notation for RDF/OWL Ontologies . 62 3.5 Chapter Summary . 64 Part II Models for Team Collaboration Capture 4 Team Collaboration Networks ........................... 67 4.1 Foundations . 67 4.2 Temporal Network Properties . 69 4.3 Representing Team Collaboration Networks in OWL . 72 4.3.1 Motivation . 72 4.3.2 Terminological Components . 73 4.3.3 Assertion Components . 76 4.4 Chapter Summary . 78 5 An Ontology System for Team Collaboration Networks . 79 5.1 Foundations . 79 5.2 Named Graph Partitioning . 80 Table of Contents vii 5.2.1 Domain Ontologies & Rule Graphs. 82 5.2.2 The TCN-S Concept Graph . 84 5.2.3 The TCN-S Instance Graph . 84 5.2.4 TCN Concept Graphs . 85 5.2.5 TCN Instance Graphs . 85 5.3 Chapter Summary . 86 Part III System Implementation 6 d.store: A Resource-oriented Team Collaboration Network System ........................................ 89 6.1 Platform Architecture Overview . 89 6.1.1 Client Applications . 89 6.1.2 RDF/OWL Graph Component . 90 6.1.3 Service Interface . 91 6.2 The d.store Concept Graph . 92 6.3 Processing Temporal Network Properties . 94 6.3.1 Storing Temporal RDF Statements . 94 6.3.2 Modifying the RDF/OWL Subsystem . 96 6.3.3 Modifying the Relational Storage Interface . 97 6.3.4 Advantages and Disadvantages of the Approach . 100 6.4 Implementing the Service Interface . 101 6.4.1 Platform Resources . 101 6.4.2 Exploring Team Collaboration Network Resources . 102 6.4.3 Manipulating Team Collaboration Network Resources 106 6.5 Chapter Summary . 108 7 System Configuration ................................... 109 7.1 Domain Ontologies for Online Collaboration . 109 7.1.1 web: An Ontology for Hyperlinked Collaboration Resources . 110 7.1.2 wiki: An Ontology for Wiki-based Collaboration . 111 7.1.3 email: An Ontology for Email-based Messaging . 111 7.1.4 file: An Ontology for Shared Document Storages . 113 7.2 Inference Rules . 115 7.3 Preparing the Data Collection Process . 116 7.3.1 Initializing the Networks . 116 7.3.2 Setting up the Sensor Clients. 117 7.3.3 Specifying Participant Roles and Alias Names .
Recommended publications
  • Enabling Enterprise Collaboration
    Enabling enterprise collaboration Summer Hugo Sarrrazin Copyright © McKinsey & Company 2013 Kara Sprague Michael Huskins 2 Enabling enterprise collaboration The success of large organizations often depends on the ability of its employees to work collaboratively across time and distance. Greater collaboration increases productivity, enhances innovation, and reduces time-to-market. There are numerous IT tools that enable collaboration within the enterprise. These tools often overlap in functionality, have different standards, create security concerns, or put additional burdens on a company’s IT organization and infrastructure. Consequently, in many companies, IT infrastructure executives are working through how best to select, deploy, and support the right set of collaboration tools. Although the lines are not clearly drawn, collaboration tools broadly fall into one of several categories: Communication: Tools that enable synchronous and asynchronous communication, including videoconferencing, instant messaging, white-boarding tools, and e-mail. Team collaboration: Tools that help teams organize their work and work product, including file sharing, project planning/management, group calendaring, and event scheduling. Writing/editing: Tools that help teams work together on documents and/or publish documents, including wikis and online document processing tools (e.g., GoogleDocs). Engaging/networking: Sites and tools that enable social media, networking and blogging. We recently convened several Silicon Valley IT executives at the Chief Infrastructure Technology Executive Roundtable (CITER) to discuss how best to derive value from collaboration and collaboration tools. This overview synthesizes the findings from our discussions with the CITER members. 1. The benefits of collaboration tools are there, but it is often difficult to measure these benefits and calculate return on investment.
    [Show full text]
  • Promoting Research Through Improved Online Collaboration Software
    51-OVP-A154 Promoting Research through Improved Online Collaboration Software An Interactive Qualifying Project Report submitted to the faculty of Worcester Polytechnic Institute in partial fulfillment for the degree of Bachelor of Science Sponsoring Agency: International Financial Laboratory, Financial University under the Government of the Russian Federation Submitted to: On-Site Liaison: Alexander Didenko, Dean of “International Economic Relations” faculty at Financial University under the Government of the Russian Federation Project Advisor: Oleg Pavlov, WPI Professor Project Co-advisor: Creighton Peet, WPI Professor Submitted by: Elijah Gonzalez Qiaoyu Liao Nicholas Wong Date: 15 October 2015 This report represents the work of three WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its web site without editorial or peer review. i Abstract The purpose of this project was to create an online platform to facilitate and promote research collaboration among faculty and students at the Financial University in Moscow. We gathered data on this problem through holding interviews and focus groups. Using this data we decided which online research collaboration tool would work best for the university, and we developed a prototype SharePoint website that delivers the features we determined to be most essential for successful online research collaboration. ii Acknowledgements Our team would like to express our appreciation to the following individuals for their contribution to the success of this project. Financial University under the Government of the Russian Federation: Professor Alexander Didenko, Dean of “International Economics Relation” of Financial University and Project Liaison Inna Lukashenko, Head of International Financial Laboratory of Financial University Vladimir I.
    [Show full text]
  • "Collaboration" in the National Security Arena
    TOPICAL STRATEGIC MULTI-LAYER ASSESSMENT (SMA) MULTI-AGENCY/MULTI-DISCIPLINARY WHITE PAPERS IN SUPPORT OF COUNTER-TERRORISM AND COUNTER-WMD Collaboration in the National Security Arena: Myths and Reality - What Science and Experience Can Contribute to its Success June 2009 The views expressed in this document are those of the authors and do not reflect the official policy or position of the organizations with which they are associated. Editorial Board: Jennifer O’Connor (DHS), Chair Elisa Jayne Bienenstock (NSI), Robert O. Briggs (UNO), Carl "Pappy" Dodd (STRATCOM/GISC), Carl Hunt, (DTI), Kathleen Kiernan (RRTO), Joan McIntyre (ODNI), Randy Pherson (Pherson), Tom Rieger (Gallup) Contributing Authors: Sarah Miller Beebe (Pherson), Keith Bergeron (USAFA), Elisa Jayne Bienenstock (NSI), Deborah Boehm-Davis (GMU), Robert O. Briggs (UNO), Chris Bronk (Rice), Kerry Buckley (MITRE), Joseph Carls (ret), Nancy Chesser (DTI), Lee Cronk (Rutgers), Bert Davis (ERDC), M. Jude Egan (LSU), Justin Franks (ODNI), Nahum Gershon (MITRE), Tamra Hall (MITRE), Col Craig Harm (NASIC), Richards Heuer, Jr. (Consultant), LTC Brad Hilton (US Army), Carl Hunt (DTI), Kathleen Kiernan (RRTO), Larry Kuznar (NSI), John M. Linebarger (Sandia), Joseph Lyons (AFRL/RHXS), Jean MacMillan (Aptima), Joan McIntyre (ODNI), Brian Meadows (SPAWAR), Victoria Moreno-Jackson, (Nat'l Assoc for Community Mediation), Gale Muller (Gallup), S. K. Numrich (IDA), Jennifer O’Connor (DHS), Douglas Palmer (ODNI), Stacy Lovell Pfautz (NSI), Randy Pherson (Pherson), Terry Pierce (DHS & USAFA),
    [Show full text]
  • Connecting Business Collaboration with Social Networking
    Chapter 1 Connecting Business Collaboration with Social Networking In This Chapter ▶ Understanding what social collaboration means ▶ Moving beyond the “Facebook inside your company” slogan ▶ Accessing new resources in social collaboration systems ▶ Competing and coexisting with e-mail ▶ Finding practical applications for social collaboration e often talk about having a social life, separate from our work Wlives, recognizing that mingling the two can be hazardous. Social Collaboration For Dummies isn’t a book about being social at work, in the sense of flirting or sharing jokes. By social collaboration, I mean recognizing that business is inherently social, even when social interaction is constrained within the bounds of professionalism. In this chapter, I help you understand what social collaboration is (and what it isn’t), outline some of the benefits of implementing a social collaboration system in your business, and suggest some ways that you can help colleagues shift fromCOPYRIGHTED e-mail to social collaboration tools MATERIAL (and know when to use one over the other). I also give you some real-world examples of how social collabora- tion can help employees solve specific problems and complete tasks more efficiently. 005_9781118658543-ch01.indd5_9781118658543-ch01.indd 7 99/25/13/25/13 111:401:40 AAMM 8 Part I: Getting Started with Social Collaboration Defining Social Collaboration Social collaboration comprises social networking and social media for the purpose of getting work done in an enterprise setting. The collaboration part is just as important as the social part. In this context, collaboration is about getting work done with teams of people, working together toward a common goal — which is essential to any business.
    [Show full text]
  • Enterprise Collaboration & Social Software
    Enterprise Collaboration & Social Software June 2013 INDUSTRY REPORT INSIDE THIS ISSUE Enterprise Collaboration & Social Software 1. Introduction INTRODUCTION 2. Market Trends This report focuses on technologies for collaboration and socialization within the enterprise. A number of forces are currently playing out in the enterprise IT 3. Competitive Landscape environment that are creating an inflection in the adoption and deployment of social and collaboration technologies. This significant uptrend has provided strong 4. M&A Activity growth for the sector and is driving a substantial amount of M&A and investment activity. This report includes a review of the recent M&A and private investing 5. Private Financings activities in enterprise social and collaboration software, particularly within the areas of group collaboration & workspaces, private social platforms, project and 6. Valution Trends social task management, event scheduling, web collaboration, white boarding & diagramming, and other related technologies. We have also profiled about 50 emerging private players in these subcategories to provide an overview of the 7. Emerging Private Companies breadth and diversity of the players targeting this sector. OVERVIEW Socialization and collaboration technologies are currently reshaping the established enterprise collaboration market as well as creating whole new categories of offerings, especially around private social platforms. In addition, many other enterprise applications such as CRM and unified communications are heavily transformed through the incorporation of new technologies including group messaging & activity feeds, document collaboration, and analytics. Much of this change is being driven by the consumerization of IT and the incorporation of social technologies. As businesses look to leverage the benefits of improved “connecting” and “network building” that employees have experienced with Facebook and other social solutions, a convergence is occurring between the enterprise social software and collaboration markets.
    [Show full text]
  • Design Options of Store-Oriented Software Ecosystems: an Investigation of Business Decisions ∗
    Design Options of Store-Oriented Software Ecosystems: An Investigation of Business Decisions ∗ Bahar Jazayeri1, Olaf Zimmermann2, Gregor Engels1, Jochen K¨uster3, Dennis Kundisch1, Daniel Szopinski1 1 Paderborn University, Germany fbahar.jazayeri,gregor.engels,dennis.kundisch,[email protected] 2 University of Applied Sciences of Eastern Switzerland, Switzerland [email protected] 3 Bielefeld University of Applied Sciences, Germany [email protected] Abstract. Nowadays companies like Apple create ecosystems of third- party providers and users around their software platforms. Often online stores like Apple App Store are created to directly market third-party solutions. We call such ecosystems store-oriented software ecosystems. While the architecture of these ecosystems is mainly derived from busi- ness decisions of their owners, ecosystems with greatly different archi- tectural designs have been created. This diversity makes it challenging for future ecosystem providers to understand which architectural design is suitable to fulfill certain business decisions. In turn, opening a plat- form becomes risky while endangering intellectual property or scarifying quality of services. In this paper, we identify three main design options of store-oriented software ecosystems by classifying existing ecosystems based on similarities in their business decisions. We elaborate on the design options, discuss their main contributions, and provide exemplary ecosystems. Our work provides aspiring ecosystem providers with the reusable knowledge of existing ecosystems and helps them to take more informed architectural decisions and reduce risks in future. Keywords: Software ecosystems, Reusable designs, Variabilities 1 Introduction Software ecosystems have become an emerging architectural approach for many companies to grow. The term software ecosystem is inspired from ecological ecosystems that are the result of an interplay between organisms as well as interactions with a physical environment [1].
    [Show full text]
  • Cross-Platform Environment for Application Life Cycle Management
    International Journal “Information Theories and Applications”, Vol. 24, Number 2, © 2017 177 CROSS-PLATFORM ENVIRONMENT FOR APPLICATION LIFE CYCLE MANAGEMENT Elena Chebanyuk, Oleksii Hlukhov Abstract: “Application Lifecycle Management (ALM) integrates and governs the planning, definition, design, development, testing, deployment, and management phases throughout the application lifecycle” [OMG, 2006]. This paper is devoted to designing of ALM for supporting all software development processes. A review of papers, making strong contribution for improving software development life cycle processes is represented. This review touches three branches of investigation, namely papers, related to: (1) improving of communication processes between stakeholders; (2) increasing effectiveness of some operations in software development life cycle processes; (3) developing fundamental methods and tools for performing different operations related to several software development life cycle. Then comparative analysis of such ALM environments as Visual Studio, Team Foundation Server, FusionForge, TeamForge, IBM Rational Team Concert, IBM Rational Software Architect, and IBM Rational Functional Tester, is performed. Comparison of different ALM environments’ functionality lets to formulate requirements for designing cross-platform ALM environment. Then the conceptual schema of cross-platform ALM based on Eclipse environment is proposed. All plugins’ functionalities were properly tested. Collaboration of plugins for supporting several software development tasks
    [Show full text]
  • The Future of Collaboration Software – a Qualitative Study
    THE FUTURE OF COLLABORATION SOFTWARE – A QUALITATIVE STUDY 15 Thought Leaders Share their Predictions for Future Trends & Challenges The Future of Collaboration Software – A Qualitative Study - Introduction 0 TABLE OF CONTENTS INTRODUCTION ............................................................................................................................. 2 WRIKE.………………………ANDREW FILEV, FOUNDER & CEO ............................................................. 3 SMARTSHEET…………….BRENT FREI, FOUNDER & CMO ................................................................. 5 TRELLO …………………….STELLA GARBER, VP OF MARKETING ......................................................... 7 QUIP ………………………..MOLLY GRAHAM, CHIEF OPERATING OFFICER .......................................... 9 MIKOGO …………………..ERIK BOOS, CO-FOUNDER & DIRECTOR .................................................. 12 DOCUSIGN ……………….BRIANNA DINSMORE, SENIOR MANAGER DEMAND GENERATION ........ 14 MINDMEISTER ………….RAPHAELA BRANDNER, MARKETING MANAGER ..................................... 16 EXO PLATFORM ………..PATRICE LAMARQUE, CHIEF PRODUCT OFFICER .................................... 18 SAMEPAGE ………………..SCOTT SCHREIMAN, CEO ........................................................................ 20 NETDOCUMENTS ……..MARRIOTT MURDOCK MBA, PMP®, MARKETING DIRECTOR.................. 22 HIGHQ ……………………..AJAY PATEL, CO-FOUNDER & CEO ........................................................... 25 TIME DOCTOR ………….LIAM MARTIN, CO-FOUNDER..................................................................
    [Show full text]
  • The Adoption Process As an Important Collaboration Tool for Increase Employee Productivity
    #CiscoLiveLA The Adoption Process as an Important Collaboration Tool for increase employee Productivity Carlos Paris Delivery Consulting Engineer BRKCOL-1162 #CiscoLiveLA Agenda • Introduction • Technology history • Communications - Collaboration • Changing the way of work • User adoption process • Conclusion #CiscoLiveLA SBRKCOL-1162 © 2019 Cisco and/or its affiliates. All rights reserved. Cisco Public 3 Cisco Webex Teams Questions? Use Cisco Webex Teams to chat with the speaker after the session How 1 Find this session in the Cisco Live Mobile App 2 Click “Join the Discussion” 3 Install Webex Teams or go directly to the team space 4 Enter messages/questions in the team space Webex Teams will be moderated cs.co/ciscolivebot#BRKCOL-1162 by the speaker until November 1st , 2019. #CiscoLiveLA © 2019 Cisco and/or its affiliates. All rights reserved. Cisco Public 4 Introduction “We need to constantly make changes in order for Cisco to stay relevant over the next three, five, 10 years — especially in today’s rapidly changing environment.” Chuck Robbins Cisco CEO #CiscoLiveLA SBRKCOL-1162 © 2019 Cisco and/or its affiliates. All rights reserved. Cisco Public 6 The learning inside the companies • Your company understand the importance of the Learning and Development opportunities? • HHRR coordinate the learning with the different areas and technologies used by the employees? • There is a training plan for implement and develop new technologies? #CiscoLiveLA SBRKCOL-1162 © 2019 Cisco and/or its affiliates. All rights reserved. Cisco Public 7 Technology history The last 50 Years • Man on the Moon • Semiconductors, Intel Processors (4004 the first true microprocessor, 8080, 80x86), Basic Calculators • Video Games • TCP, Ethernet, Fiber Optics, First cell phone call, 19xx?? • Personal Computer • Internet • Smartphones • Siri, Alexa, Echo #CiscoLiveLA SBRKCOL-1162 © 2019 Cisco and/or its affiliates.
    [Show full text]
  • Computer Supported Cooperative Work
    Computer Supported Co-operative Work Edited by Michel Beaudouin-Lafon Université Paris-Sud, France JOHN WILEY AND SONS Chichester • New York • Weinheim • Brisbane • Singapore • Toronto Copyright © 1999 by John Wiley & Sons Ltd, Baffins Lane, Chihester West Sussex PO19 1UD, England National 01234 779777 International(+44) 1234 779777 e-mail (for orders and customer service enquiries): [email protected] Visit our Home Page on http://www.wiley.co.uk or http://www.wiley.com All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except under the terms of the Copyright, Designs and Patents Act 1988 or under the terms of a licence issued by the Copyright Licensing Agency, 90 Tottenham Court Road, London, W1P 9HE, UK, without the permission in writing of the publisher. Other Wiley editorial offices John Wiley & Sons, Inc., 605 Third Avenue, New York, NY 10158-0012, USA WILEY-VCH Gmbh, Pappelallee 3, D-69469 Weinheim, Germany Jacaranda Wiley Ltd, 33 Park Road, Milton, Queensland 4064, Australia John Wiley & Sons (Asia) Pte Ltd, 2 Clementi Loop #02-01, Jin Xing Distripark, Singapore 129809 John Wiley & Sons (Canada) Ltd, 22 Worcester Road, Rexdale, Ontario M9W 1L1, Canada Library of Congress Cataloging-in-Publication Data Beaudouin-Lafon, Michel. Computer supported co-operative work / Michel Beaudouin-Lafon p. c. — (Trends in software ; 7) Includes bibliographical references and index. ISBN 0-471-96736-X (alk. paper) 1. Teams in the workplace — Computer networks. I. Title II. Series.
    [Show full text]
  • Collabnet Subversion Edge User Guide 2 | Subversion Edge | TOC
    CollabNet Subversion Edge User Guide 2 | Subversion Edge | TOC Contents Welcome to CollabNet Subversion Edge.............................................................................7 Set up Subversion Edge .......................................................................................................8 Install Subversion Edge ...........................................................................................................................8 Install Subversion Edge on Windows...........................................................................................8 Install Subversion Edge on Linux................................................................................................9 Install Subversion Edge on Solaris.............................................................................................10 Configure the server...............................................................................................................................12 Configure general server settings...............................................................................................12 Configure advanced server settings............................................................................................13 Configure authentication settings...............................................................................................13 Configure a proxy server............................................................................................................14 Configure the mail server...........................................................................................................14
    [Show full text]
  • Development of an Online Collaboration Tool for Research and Innovation in the University Idongesit E
    Journal of Management Science and Business Intelligence, 2019, 4–1 July. 2019, pages 25-31 doi: 10.5281/zenodo.3269863 http://www.ibii-us.org/Journals/JMSBI/ ISBN 2472-9264 (Online), 2472-9256 (Print) Development of an Online Collaboration Tool for Research and Innovation in the University Idongesit E. Eteng1, *and Samuel O. Oladimeji1 1Department of Computer Science, University of Calabar, Calabar.. *Email: [email protected], [email protected],ng [email protected] Received on 05/11/2019; revised on 07/04/2019; published on 07/05/2019 Abstract For our Universities to match global demands for research and innovation, the absence of viable collaboration platforms that encourage continuous and relevant multi-disciplinary research would have to be addressed to enable collaborative research take place at the convenience of all team members. This research study aims at presenting the academia with a suitable online collaboration platform that promotes collaborative research among students with lecturers serving as online supervisors such that research activities can be shared among all team members anytime and anywhere. The Adaptive Software Development model was employed. A Joint Appli- cation Design Requirement Gathering (JAD-R) session was conducted to determine the required functionalities and tools for the user interface design of the web-based platform. Based on the findings of the JAD-R session a database was designed for the platform’s information system. The software was constructed using PHP and Javascript programming languages with the Model Viewer Control- ler (MVC) programming technique on the programming framework called CodeIgniter (CI) to support continuous development and subsequent maintenance of the software.
    [Show full text]