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Ballpoint Basics 2017, Ballpoint Pen with Watercolor Wash, 3 X 10
Getting the most out of drawing media MATERIAL WORLD BY SHERRY CAMHY Israel Sketch From Bus by Angela Barbalance, Ballpoint Basics 2017, ballpoint pen with watercolor wash, 3 x 10. allpoint pens may have been in- vented for writing, but why not draw with them? These days, more and more artists are decid- Odyssey’s Cyclops by Charles Winthrop ing to do so. Norton, 2014, ballpoint BBallpoint is a fairly young medium, pen, 19½ x 16. dating back only to the 1880s, when John J. Loud, an American tanner, Ballpoint pens offer some serious patented a crude pen with a rotat- advantages to artists who work with ing ball at its tip that could only make them. To start, many artists and collec- marks on rough surfaces such as tors disagree entirely with Koschatzky’s leather. Some 50 years later László disparaging view of ballpoint’s line, Bíró, a Hungarian journalist, improved finding the consistent width and tone Loud’s invention using quick-drying of ballpoint lines to be aesthetically newspaper ink and a better ball at pleasing. Ballpoint drawings can be its tip. When held perpendicular to composed of dense dashes, slow con- its surface, Bíró’s pen could write tour lines, crosshatches or rambling smoothly on paper. In the 1950s the scribbles. Placing marks adjacent to one Frenchman Baron Marcel Bich pur- another can create carefully modu- chased Bíró’s patent and devised a lated areas of tone. And if you desire leak-proof capillary tube to hold the some variation in line width, you can ink, and the Bic Cristal pen was born. -
Press Release
gb agency 18 rue des 4 fils 75003 paris tel + 33 1 44 78 00 60 / email [email protected] / www.gbagency.fr — Parallel Forms January 11 - February 22, 2014 With works by Ji í Kovanda, Július Koller, Ana Jotta, Tamas St.Turba and Hassan Sharif. ř The idea of this exhibition started with a coincidence: the simultaneity of an exhibition of Hassan Sharif with a new project by Ji í Kovanda. Very soon, the parallel between the ř — performances realized by Hassan Sharif in the desert of Hatta and the actions of Ji í Kovanda in Prague became clear; this proximity between the two universes questioned howř art has simultaneously grown up at the fringes and at the center and so emphasized the way we look at and legitimate an artistic practice. If Hassan Sharif and Ji í Kovanda were aware of some influences, their geopolitical context has given to their work itsř peculiarity. We later discovered that the parallel has already been drawn by Paulina Kolczynska in a text entitled 'A Tale from the World of Parallel Thinking' highlighting the formal and conceptual interplays between the two artists. Be it in Prague or Dubai, they both turn their immediate environments into field experiments. The absence of audience in their performances (invisible gestures amongst the anonymous crowd by Ji í Kovanda and solitary walks in the desert by Hassan Sharif) does not have the same origin butř reveals a certain fragility. They both take the measure of their space, be it public or private, often urban, in order to redefine their world and position their work. -
Paths to the World, Paths Home (Print Version)
Universes in Universe / Nafas Art Magazine / Paths to the World, Paths Home Paths to the World, Paths Home Hassan Sharif: Semi-System Drawings and Performance Art, 1979-1985 By Paulina Kolczynska It began around 1981 when Hassan Sharif, a young fine arts student from Dubai, completed his foundation courses at the Warwick College and joined The Byam Shaw School of Art. From the beginning, Hassan expressed great interest in experimenting in art and showed heightened sensitivity and understanding of the avant-garde strategies and concepts that permutated the art community at that time. Once becoming acquainted with Kenneth Martin’s (1905-1984) Chance and Order theory, Sharif very quickly adopted it in his independent experimentations in drawings and Performance Art. The philosophical base for his art was, therefore, grounded in the British Constructivist movement, which focused strictly on inventing new means of generating forms. It is important to understand that Kenneth Martin, as the leading theorist of British Constructivism, devoted his life to defining the relationship between movement and construction as a means of generating a variety of sculptural structures. Martin’s most prominent student, Peter Lowe, also a sculptor, defined the scope of the research by focusing on the order of forms. These were also the times when Constructivism / Post-Constructivism was functioning rather as a component or an undercurrent of much larger and complex movement called Fluxus ("flow"). Fluxus, although having its origins in New York in the 1960’s, trickled down to Europe and Japan over the years and remained a vital framework for many artists for a period of at least two decades , in the 70’s and 80’s specifically. -
Motion and Context Sensing Techniques for Pen Computing
Motion and Context Sensing Techniques for Pen Computing Ken Hinckley1, Xiang ‘Anthony’ Chen1,2, and Hrvoje Benko1 * Microsoft Research, Redmond, WA, USA1 and Carnegie Mellon University Dept. of Computer Science2 ABSTRACT We explore techniques for a slender and untethered stylus prototype enhanced with a full suite of inertial sensors (three-axis accelerometer, gyroscope, and magnetometer). We present a taxonomy of enhanced stylus input techniques and consider a number of novel possibilities that combine motion sensors with pen stroke and touchscreen inputs on a pen + touch slate. These Fig. 1 Our wireless prototype has accelerometer, gyro, and inertial sensors enable motion-gesture inputs, as well sensing the magnetometer sensors in a ~19 cm Χ 11.5 mm diameter stylus. context of how the user is holding or using the stylus, even when Our system employs a custom pen augmented with inertial the pen is not in contact with the tablet screen. Our initial results sensors (accelerometer, gyro, and magnetometer, each a 3-axis suggest that sensor-enhanced stylus input offers a potentially rich sensor, for nine total sensing dimensions) as well as a low-power modality to augment interaction with slate computers. radio. Our stylus prototype also thus supports fully untethered Keywords: Stylus, motion sensing, sensors, pen+touch, pen input operation in a slender profile with no protrusions (Fig. 1). This allows us to explore numerous interactive possibilities that were Index Terms: H.5.2 Information Interfaces & Presentation: Input cumbersome in previous systems: our prototype supports direct input on tablet displays, allows pen tilting and other motions far 1 INTRODUCTION from the digitizer, and uses a thin, light, and wireless stylus. -
DUCTAC Dubai - UAE [email protected] 002 003 Mind Dubai Contemporary Contents
DUCTAC Dubai - UAE [email protected] www.ductac.org 002 003 MinD Dubai Contemporary Contents 010 Foreword Colette Mol / Joseph Fowler 014 Dubai Contemporary Mohammed Kazem 019 Visual Polyphony Cristiana de Marchi 035 Abdul Rahman Al Ma’aini 047 Corrina Celeste Mehiel 059 Cristiana de Marchi 071 Hassan Sharif 081 Jessica Mein 091 Joe Girandola 101 Layla Juma 117 Lujin Yoon 131 Mohammed Ahmed Ibrahim 143 Nelly Massera Foreword DUCTAC’s Gallery of Light collaborates with both local and international artists and curators to exhibit arts practice that is evolving and experimental. Now in its third year, the Gallery’s alternative art platform “MinD” (Made in Dubai) aims to function as a barometer, reflecting the state and mood of art in the UAE. The initiative serves to advance the cultural dialogue in the UAE, to provoke public interest, input and debate around new artistic developments, encouraging fresh thinking and new ways of viewing and appreciating contemporary art. “MinD” is part of our ongoing initiative to provide a platform for UAE-based artists, in order to build a dynamic and vital foundation for visual arts in the Emirates. On behalf of the team at DUCTAC we would like to express our sincere gratitude to Mohammed Kazem, a leading figure in the development of contemporary art in the UAE, for his vision, discernment and dedication in curating this exhibition. We would also like to offer special thanks to the co-editor of this catalogue Cristiana de Marchi, for her insightful observations and words, and to Corrina Mehiel and Lujin Yoon for their contributions to both the catalogue and to the exhibition as a whole. -
How Did the Bible Get Chapters and Verses?
How did the Bible get chapters and verses? 1. What were the writing materials available for ancient texts? Papyrus Because of its abundance in Egypt, papyrus was used as a writing surface as early as 3100 BC and for 4000 years following. It is believed that the original biblical autographs were written on papyrus although later Jewish scribes (Mishnah, Meg 2:2) prohibited its use for parchment when writing sacred texts. The method of making papyrus has not changed in the thousands of years it has been used. The process starts with the removal of the papyrus reed skin to expose the inner pith, which was beaten and dried. It is then laid lengthwise, with subsequent layers cross-laid for strength and durability, and glued with a plant derivative. The final process involved the stretching and smoothing of the papyrus in preparation for its use. The average papyrus “page” was 22 cm wide and 29-33 cm (up to 47cm) long. A papyrus scroll was usually made of 20 “pages” averaging a total length of 4.5 meters. The writing instrument was a kalamos , a pen fashioned from a reed with the tip chewed to form a brush. Often several kalamos were kept for varying brush widths and ink colors. Clay Clay tablets were used as far back as 3000 BC, and scholars have yet to decipher a vast quantity now in possession. Using clean, washed, smooth clay, scribes used a stylus to imprint wedge-shaped letters called cuneiform . The tablets, made in various shapes such as cone-shaped or flat, were sun dried or kiln fired. -
Pen Interfaces
Understanding the Pen Input Modality Presented at the Workshop on W3C MMI Architecture and Interfaces Nov 17, 2007 Sriganesh “Sri-G” Madhvanath Hewlett-Packard Labs, Bangalore, India [email protected] © 2006 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice Objective • Briefly describe different aspects of pen input • Provide some food for thought … Nov 17, 2007 Workshop on W3C MMI Architecture and Interfaces Unimodal input in the context of Multimodal Interfaces • Multimodal interfaces are frequently used unimodally − Based on • perceived suitability of modality to task • User experience, expertise and preference • It is important that a multimodal interface provide full support for individual modalities − “Multimodality” cannot be a substitute for incomplete/immature support for individual modalities Nov 17, 2007 Workshop on W3C MMI Architecture and Interfaces Pen Computing • Very long history … predates most other input modalities − Light pen was invented in 1957, mouse in 1963 ! • Several well-studied aspects: − Hardware − Interface − Handwriting recognition − Applications • Many famous failures (Go, Newton, CrossPad) • Enjoying resurgence since 90s because of PDAs and TabletPCs − New technologies such as Digital Paper (e.g. Anoto) and Touch allow more natural and “wow” experiences Nov 17, 2007 Workshop on W3C MMI Architecture and Interfaces Pen/Digitizer Hardware … • Objective: Detect pen position, maybe more • Various technologies with own limitations and characteristics (and new ones still being developed !) − Passive stylus • Touchscreens on PDAs, some tablets • Capacitive touchpads on laptops (Synaptics) • Vision techniques • IR sensors in bezel (NextWindow) − Active stylus • IR + ultrasonic (Pegasus, Mimeo) • Electromagnetic (Wacom) • Camera in pen tip & dots on paper (Anoto) • Wide variation in form − Scale: mobile phone to whiteboard (e.g. -
Can Tablet Apps Support the Learning of Handwriting? an Investigation of Learning Outcomes in Kindergarten Classroom
Can tablet apps support the learning of handwriting? An investigation of learning outcomes in kindergarten classroom Nathalie Bonneton-Botté, Sylvain Fleury, Nathalie Girard, Maëlys Le Magadou, Anthony Cherbonnier, Mickaël Renault, Eric Anquetil, Eric Jamet To cite this version: Nathalie Bonneton-Botté, Sylvain Fleury, Nathalie Girard, Maëlys Le Magadou, Anthony Cher- bonnier, et al.. Can tablet apps support the learning of handwriting? An investigation of learning outcomes in kindergarten classroom. Computers and Education, Elsevier, 2020, pp.38. 10.1016/j.compedu.2020.103831. hal-02480182 HAL Id: hal-02480182 https://hal.archives-ouvertes.fr/hal-02480182 Submitted on 5 Mar 2020 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. CRediT author statement Nathalie Bonneton-Botté: Conceptualization- Methodology -Writing-Reviewing and Editing; S. Fleury.: Data curation- Methodology- vizualisation; Nathalie Girard: Software; Vizualisation-Reviewing; Maëlys Le Magadou: Data Curation- Investigation. Anthony Cherbonnier: Data curation- investigation Mickaël Renault: Software, Eric Anquetil: Conceptualization- vizualisation- Reviewing; Eric Jamet: Conceptualization, Methodology, vizualisation, Reviewing. Can Tablet Apps Support the Learning of Handwriting? An Investigation of Learning Outcomes in Kindergarten Classroom Nathalie Bonneton-Bottéa*, Sylvain Fleuryb, Nathalie Girard c, Maëlys Le Magadou d, Anthony Cherbonniera, Mickaël Renault c, Eric Anquetil c, Eric Jameta a Psychology of Cognition, Behavior and Communication Laboratory (LP3C), University of Rennes, Rennes, France. -
Get a Grip: Analysis of Muscle Activity and Perceived Comfort in Using Stylus Grips
Copyright Warning & Restrictions The copyright law of the United States (Title 17, United States Code) governs the making of photocopies or other reproductions of copyrighted material. Under certain conditions specified in the law, libraries and archives are authorized to furnish a photocopy or other reproduction. One of these specified conditions is that the photocopy or reproduction is not to be “used for any purpose other than private study, scholarship, or research.” If a, user makes a request for, or later uses, a photocopy or reproduction for purposes in excess of “fair use” that user may be liable for copyright infringement, This institution reserves the right to refuse to accept a copying order if, in its judgment, fulfillment of the order would involve violation of copyright law. Please Note: The author retains the copyright while the New Jersey Institute of Technology reserves the right to distribute this thesis or dissertation Printing note: If you do not wish to print this page, then select “Pages from: first page # to: last page #” on the print dialog screen The Van Houten library has removed some of the personal information and all signatures from the approval page and biographical sketches of theses and dissertations in order to protect the identity of NJIT graduates and faculty. ABSTRACT GET A GRIP: ANALYSIS OF MUSCLE ACTIVITY AND PERCEIVED COMFORT IN USING STYLUS GRIPS by Evanda Vanease Henry The design of handwriting instruments has been based primarily on touch, feel, aesthetics, and muscle exertion. Previous studies make it clear that different pen characteristics have to be considered along with hand–instrument interaction in the design of writing instruments. -
Sketching and Drawing with the Pens Tutorial
Sketching and Drawing with the Pens Tutorial This tutorial is the second in a series of educational articles devoted to Corel Painter 8. ILLUSTRATION: CHER THREINEN-PENDARVIS 1 BY CHER THREINEN-PENDARVIS For Fantasy Butterfly Sketch, a pen-and-ink drawing created in Corel® Painter™, I used conventional sketching techniques applied to Corel Painter, using a Wacom® stylus and pressure-sensitive tablet. The sugges- tions in this tutorial will help you experience the expressive potential of the Pens in Corel Painter 8, while showing the developmental process of the il- lustration. This photo reference shows good 1 Choosing a photo for reference. contrast and detail. When choosing a photo to use for reference, it’s best to select one that had good contrast and detail. You may choose not to incorporate all of 2 the detail into your drawing, but being able to see details will allow you more choices and will add to the inspiration and to an interpretive ap- proach. When you’ve selected an image, choose File, Open and navigate to the image on your hard drive. 2 Adding a dynamic angle to the reference. The butterfly photograph had been shot straight on, and was quite sym- metrical. For more interest, I added a dynamic angle to the reference, by Dragging the lower right corner to rotating the image in Corel Painter as follows: Choose Select, All, then rotate the image choose Effects, Orientation, Free Transform. Position the cursor over a corner point and press the Ctrl/Cmnd key (you’ll see the cursor change to a circle), now drag the corner in the direction that you want to rotate the image. -
Second Lahore Biennale: Between the Sun and the Moon Curated by Hoor Al Qasimi Features 20+ New Commissions and Work by More Than 70 International Artists
For Immediate Release 6 January 2020 Second Lahore Biennale: between the sun and the moon Curated by Hoor Al Qasimi Features 20+ New Commissions and Work by More Than 70 International Artists Installed Across Cultural and Heritage Sites Throughout Lahore, Pakistan, from 26 January to 29 February 2020 Lahore, Pakistan—6 January 2020—The Lahore Biennale Foundation today revealed a list of over 70 participating artists for the second edition of the Lahore Biennale (LB02), running from 26 January through 29 February 2020. Curated by Hoor Al Qasimi, Director of the Sharjah Art Foundation in Sharjah, United Arab Emirates, LB02: between the sun and the moon brings a plethora of artistic projects to cultural and heritage sites throughout the city of Lahore including more than 20 new commissions by artists from across the region and around the world, including Alia Farid, Diana Al-Hadid, Hassan Hajjaj, Haroon Mirza, Hajra Waheed and Simone Fattal, among many others. Other participating artists include Anwar Saeed, Rasheed Araeen and the late Madiha Aijaz. With a focus on the Global South, where ongoing social disaffection is being aggravated by climate change, LB02 responds to the cultural and ecological history of Lahore and aims to awaken awareness of humanity’s daunting contemporary predicament. Works presented in LB02 will explore human entanglement with the environment while revisiting traditional understandings of the self and their cosmological underpinnings. Inspiration for this thematic focus is drawn from intellectual and cultural exchange between South and West Asia. “For centuries, inhabitants of these regions oriented themselves with reference to the sun, the moon, and the constellations. -
Off-The-Shelf Stylus: Using XR Devices for Handwriting and Sketching on Physically Aligned Virtual Surfaces
TECHNOLOGY AND CODE published: 04 June 2021 doi: 10.3389/frvir.2021.684498 Off-The-Shelf Stylus: Using XR Devices for Handwriting and Sketching on Physically Aligned Virtual Surfaces Florian Kern*, Peter Kullmann, Elisabeth Ganal, Kristof Korwisi, René Stingl, Florian Niebling and Marc Erich Latoschik Human-Computer Interaction (HCI) Group, Informatik, University of Würzburg, Würzburg, Germany This article introduces the Off-The-Shelf Stylus (OTSS), a framework for 2D interaction (in 3D) as well as for handwriting and sketching with digital pen, ink, and paper on physically aligned virtual surfaces in Virtual, Augmented, and Mixed Reality (VR, AR, MR: XR for short). OTSS supports self-made XR styluses based on consumer-grade six-degrees-of-freedom XR controllers and commercially available styluses. The framework provides separate modules for three basic but vital features: 1) The stylus module provides stylus construction and calibration features. 2) The surface module provides surface calibration and visual feedback features for virtual-physical 2D surface alignment using our so-called 3ViSuAl procedure, and Edited by: surface interaction features. 3) The evaluation suite provides a comprehensive test bed Daniel Zielasko, combining technical measurements for precision, accuracy, and latency with extensive University of Trier, Germany usability evaluations including handwriting and sketching tasks based on established Reviewed by: visuomotor, graphomotor, and handwriting research. The framework’s development is Wolfgang Stuerzlinger, Simon Fraser University, Canada accompanied by an extensive open source reference implementation targeting the Unity Thammathip Piumsomboon, game engine using an Oculus Rift S headset and Oculus Touch controllers. The University of Canterbury, New Zealand development compares three low-cost and low-tech options to equip controllers with a *Correspondence: tip and includes a web browser-based surface providing support for interacting, Florian Kern fl[email protected] handwriting, and sketching.