Tackle Football Rules Football Program
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Football Program Table of Contents Rule 1 – Clock Management ............................................ 1 Tackle Football Rule 2 – Scoring & Winning ............................................ 7 Rules Rule 3 – Offense & Defense ............................................ 11 Not being familiar with the contents of this rulebook will Rule 4 – Special Teams ................................................... 17 provide no excuse or defense for violations. TYFA expects its participants to comply with the letter, spirit and intent of Rule 5 – Contact .............................................................. 21 each of its policies, procedures and rules regardless of technicalities, loopholes and ambiguous language. TYFA’s interpretation of any policy, procedure or rule is the official Rule 6 – Conduct ............................................................. 29 and final interpretation. Rule 7 – Football Player Equipment & Accessories .... 35 Index ................................................................................. 39 TFR-2017-M Tackle Football Rules Football Program List of Abbreviations & Terms All Abbreviations and Terms used throughout the policies, procedures and rules in this binder are listed here. Within the body of the text on the documents in the binder, the terms listed below will be tagged with a # letting you know the term in listed here. E.g. #RCC Abbreviations RCC Regulatory & Compliance Committee whose job it is to review and rule on waivers, requests and disciplinary action. Terms Black Shirt TYFA League Staff who run the league and enforce the policies, rules, and who typically wear black shirts. ON FIELD Minimum of Eligible Players This is the minimum number of players that must be on the field to avoid a forfeit. 9 Players for Tykes (7U), Rookie (9U) and Junior (11U) and 11 for Seniors (13U). References In the body of the text when a reference is made to another area the reference will be formatted as such: Within the same rule: (See: Section [section].Article [article] / [article description]) Within another rule: (See: Rule [rule].Section [section].Article [article] / [article description]) EXAMPLE (See: Section 1.Article 4 / Homecoming Delays) (See: Rule 1.Section 1.Article 4 / Homecoming Delays) Member Organization Operations Football Program Tackle Football Rules Rule 1 – Clock Management 1 Table of Contents Section 1 – Periods & Intermissions .........................................................................................................2 Article 1. Periods (Quarters) .................................................................................................................................................... 2 Article 2. Intermission ............................................................................................................................................................. 2 Article 3. Period Extensions .................................................................................................................................................... 2 Article 4. Homecoming Delays ............................................................................................................................................... 2 Section 2 – Clock Mechanics .....................................................................................................................2 Article 1. The Play Clock ........................................................................................................................................................ 2 Article 2. Timing Adjustments ................................................................................................................................................ 3 Article 3. Two-Minute Warning .............................................................................................................................................. 3 Article 4. Game Clock Stops/Starts on Referee’s Signal ......................................................................................................... 3 Article 5. Game Clock Stops/Starts on Snap of the Ball ......................................................................................................... 3 Article 6. Game Clock Starts/Stops on Kickoffs ..................................................................................................................... 3 Article 7. Game Clock Does Not Run ..................................................................................................................................... 3 Article 8. Game Clock Stops/Starts During Mercy Rule ......................................................................................................... 3 Article 9. Ten-Second Runoff ................................................................................................................................................. 4 Section 3 – Timeout Mechanics ................................................................................................................4 Article 1. Standard Timeouts ................................................................................................................................................... 4 Article 2. Injury Timeouts ....................................................................................................................................................... 4 Article 3. Equipment/Uniform Timeouts ................................................................................................................................. 5 Article 4. Mercy Rule Timeouts .............................................................................................................................................. 5 Article 5. Inadvertent Whistle ................................................................................................................................................. 5 Member Organization Operations Tackle Football Rules Football Program 2 Rule 1 – Clock Management Section 1 Periods & Intermissions ) Article 1. Periods (Quarters) Article 2. Intermissions Periods in a game 4 Between Halves 10 Minutes Period Tyke (7U)/Rookie (9U) 10 Minutes Between Periods (Quarters) 1 Minute Length Junior (11U)/Senior (13U) 12 Minutes After Safety, XP or FG 1 Minute A head referee or #Black Shirt has the authority to reduce halftime or the time between games to a minimum of 2-minutes in order to try to avoid cancelling or postponing a game due to oncoming darkness or bad weather. Article 3. Period Extension If during a play where time expires ending a half the defense accepts Situation & Result a Live-Ball foul to avoid an offensive score, there were offsetting The offense scores a touchdown to take a 12-7 lead. Live-Ball fouls or a referee sounds his whistle inadvertently or During the play the offense commits a live-ball foul otherwise incorrectly signals the ball dead, an untimed down will be and time expires ending the half. The defense played until a down is free of any of the circumstances listed. The accepts the penalty to avoid the touchdown. Result: period is not extended though if the statement of the penalty The penalty is marched off and the offense will be includes loss of down. given an un-timed down. Article 4. Homecoming Delays Homecoming events cannot delay the scheduled start of a game or half by more than 10 minutes (twenty minutes maximum [10-minute intermission + 10-minute extension]). If an organization needs more than a 10 minute extension, the start of the game or half may be extended to a maximum of 30 minutes (10 minute intermission and 20 minutes of extension), but they will be required to pay EACH referee an additional $10 per game. The head referee will attempt to start the game at the 20-minute mark (or 30 if paid) and if either team refuses to take the field, they will declare a forfeit. The #RCC will determine if a Class “A” (game not yet started) or Class “B” if it had. If a game cannot be finished due to light issues or bad weather because of homecoming events, the responsible organization will be charged with a Level II violation. Section 2 Clock Mechanics . Each game has a GAME CLOCK (keeps the time of the game) and a PLAY CLOCK (the amount of time the offense has to run a play after the ball has been set). Tip The referees will always keep the official game clock on the field unless there is a If a referee is not controlling the referee controlling the scoreboard. scoreboard, it should not even be running to help avoid confusion. Article 1. The Play Clock When a referee places the ball and signals “ready for play” the play clock will begin. 35 Seconds Tykes (7U) Play Clock 25 Seconds Rookies (9U), Juniors (11U), Seniors (13U) Member Organization Operations Football Program Tackle Football Rules Rule 1 – Clock Management 3 Article 2. Timing Adjustments The White Hat has the authority to correct obvious errors in timing if discovered prior to the official end of a period. Timing errors cannot be corrected in a different period from when they happened. Article 3. Two-Minute Warning The 2-minute warning is given when 2 minutes of game time remain on the game clock in each half. If the football is in play when the clock reaches 2:00, the 2-minute warning is called immediately after the play concludes, when the ball is declared dead. The 2-minute warning stops the game clock until the snap of the ball, but is NOT a timeout. Article 4. Game Clock Stops/Starts on Referee’s Signal . When a team is awarded a first down