Basketball Terms by the Numbers Now... It's Your Turn!
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Play by Play JPN 87 Vs 71 FRA FIRST QUARTER
Saitama Super Arena Basketball さいたまスーパーアリーナ バスケットボール / Basketball Super Arena de Saitama Women 女子 / Femmes FRI 6 AUG 2021 Semifinal Start Time: 20:00 準決勝 / Demi-finale Play by Play プレーバイプレー / Actions de jeux Game 48 JPN 87 vs 71 FRA (14-22, 27-12, 27-16, 19-21) Game Duration: 1:31 Q1 Q2 Q3 Q4 Scoring by 5 min intervals: JPN 9 14 28 41 56 68 78 87 FRA 11 22 27 34 44 50 57 71 Quarter Starters: FIRST QUARTER JPN 8 TAKADA M 13 MACHIDA R 27 HAYASHI S 52 MIYAZAWA Y 88 AKAHO H FRA 5 MIYEM E 7 GRUDA S 10 MICHEL S 15 WILLIAMS G 39 DUCHET A Game JPN - Japan Score Diff. FRA - France Time 10:00 8 TAKADA M Jump ball lost 7 GRUDA S Jump ball won 15 WILLIAMS G 2PtsFG inside paint, Driving Layup made (2 9:41 0-2 2 Pts) 8 TAKADA M 2PtsFG inside paint, Layup made (2 Pts), 13 9:19 2-2 0 MACHIDA R Assist (1) 9:00 52 MIYAZAWA Y Defensive rebound (1) 10 MICHEL S 2PtsFG inside paint, Driving Layup missed 52 MIYAZAWA Y 2PtsFG inside paint, Layup made (2 Pts), 13 8:40 4-2 2 MACHIDA R Assist (2) 8:40 10 MICHEL S Personal foul, 1 free throw awarded (P1,T1) 8:40 52 MIYAZAWA Y Foul drawn 8:40 52 MIYAZAWA Y Free Throw made 1 of 1 (3 Pts) 5-2 3 8:28 52 MIYAZAWA Y Defensive rebound (2) 10 MICHEL S 2PtsFG inside paint, Driving Layup missed 8:11 52 MIYAZAWA Y 3PtsFG missed 15 WILLIAMS G Defensive rebound (1) 8:03 5-4 1 15 WILLIAMS G 2PtsFG fast break, Driving Layup made (4 Pts) 88 AKAHO H 2PtsFG inside paint, Layup made (2 Pts), 13 7:53 7-4 3 MACHIDA R Assist (3) 7:36 39 DUCHET A 2PtsFG outside paint, Pullup Jump Shot missed 7:34 Defensive Team rebound (1) 7:14 13 MACHIDA -
Coaches Handbook
City of Buckeye COMMUNITY SERVICES DEPARTMENT -Recreation Division- COACHES HANDBOOK Important dates Opening day: Saturday, June 16th Picture day: Tuesday, June 19th and Thursday, June 21st Last day: Saturday, July 28th Peter Piper pizza party nights: TBD Community Services Department’s Vision and Mission Statement Our Vision “Buckeye Is An Active, Engaged and Vibrant Community.” Our Mission We are dedicated to enriching quality of life, managing natural resources and creating memorable experiences for all generations. .We do this by: Developing quality parks, diverse programs and sustainable practices. Promoting volunteerism and lifelong learning. Cultivating community events, tourism and economic development. Preserving cultural, natural and historic resources. Offering programs that inspire personal growth, healthy lifestyles and sense of community. Dear Coach: Thank you for volunteering to coach with the City of Buckeye Youth Sports Program. The role of a youth sports coach can be very rewarding, but can be challenging at times as well. We have included helpful information in this handbook to assist in making this an enjoyable season for you and your team. Our youth sports philosophy is to provide our youth with a positive athletic experience in a safe environment where fun, skill development, teamwork, and sportsmanship lay its foundation. In addition, our youth sports programs is designed to encourage maximum participation by all team members; their development is far more important than the outcome of the game. Please be sure to remember you are dealing with children, in a child’s game, where the best motivation of all is enthusiasm, positive reinforcement and team success. If the experience is fun for you, it will also be fun for the kids on your team as well as their parents. -
The Evolution of Basketball Statistics Is Finally Here
ows ind Sta W tis l t Ready for a ic n i S g i o r f t O w a e r h e TURBOSTATS SOFTWARE T The Evolution of Basketball Statistics is Finally Here All New Advanced Metrics, Efficiencies and Four Factors Outstanding Live Scoring BoxScore & Play-by-Play Easy to Learn Automatically Tags Video Fast Substitutions The Worlds Most Color-Coded Shot Advanced Live Game Charts Display... Scoring Software Uncontested Shots Shots off Turnovers View Career Shooting% Second Chance Shots After Each Shot Shots in Transition Includes the Advanced Zones vs Man to Man Statistics Used by Top Last Second Shots Pro & College Teams Blocked Shots New NET Rating System Score Live or by Video Highlights the Most Sort Video Clips Efficient Players Create Highlight Films Includes the eBook Theory of Evolution Creates CyberLink Explaining How the New PowerDirector video Formulas Help You Win project files for DVDs* The Only Software that PowerDirector 12/2010 Tracks Actual Rebound % Optional Player Photos Statistics for Individual Customizable Display Plays and Options Shows Four Factors, Event List, Player Team Stats by Point Guard Simulated image on the Statistics or Scouting Samsung ATIV SmartPC. Actual Screen Size is 11.5 Per Minute Statistics for Visit Samsung.com for tablet All Categories pricing and availability Imports Game Data from * PowerDirector sold separately NCAA BoxScores (Websites HTML or PDF) Runs Standalone on all Windows Laptops, Tablets and UltraBooks. Also tracks ... XP, Vista, 7 plus Windows 8 Pro Effective Field Goal%, True Shooting%, Turnover%, Offensive Rebound%, Individual Possessions, Broadcasts data to iPads and Offensive Efficiency, Time in Game Phones with a low cost app +/- Five Player Combos, Score on the Only Tablets Designed for Data Entry Defensive Points Given Up and more.. -
The Unseen Play the Game to Win 03/22/2017
The Unseen Play the Game to Win 03/22/2017 Play the Game to Win What Rick Barry and the Atlanta Falcons can teach us about risk management “Something about the crowd transforms the way you think” – Malcolm Gladwell - Revisionist History With 4:45 remaining in Super Bowl LI, Matt Ryan, the Atlanta Falcons quarterback, threw a pass to Julio Jones who made an amazing catch. The play did not stand out because of the way the ball was thrown or the agility that Jones employed to make the catch, but due to the fact that the catch eas- ily put the Falcons in field goal range very late in the game. That reception should have been the play of the game, but it was not. Instead, Tom Brady walked off the field with the MVP trophy and the Patriots celebrated yet another Super Bowl victory. NBA basketball hall of famer Rick Barry shot close to 90% from the free throw line. What made him memorable was not just his free throw percentage or his hard fought play, but the way he shot the ball underhanded, “granny-style”, when taking free throws. Every basketball player, coach and fan clearly understands that the goal of a basketball game is to score the most points and win. Rick Bar- ry, however, was one of the very few that understood it does not matter how you win but most im- portantly if you win. The Atlanta Falcons crucial mistake and Rick Barry’s “granny” shooting style offer stark illustrations about how human beings guard their egos and at times do imprudent things in order to be viewed favorably by their peers and the public. -
Australian Basketball Statistics Association
Basketball Statistics Calling Protocol Calling Protocol – April 2009 Edition. Australian Basketball Statistics Committee AUSTRALIAN BASKETBALL STATISTICS COMMITTEE CALLING PROTOCOL APRIL 2009 EDITION 2 Calling Protocol – April 2009 Edition. Australian Basketball Statistics Committee Written by The Australian Basketball Statistics Committee The contents of this manual may not be altered or copied after alteration TABLE OF CONTENTS Calling Protocol ........................................................................................................4 Reasons for a Protocol: ................................................................................................. 4 General Principles: ........................................................................................................ 4 Calling The Action: ....................................................................................................... 5 LiveStats - SPECIFIC CALLS .................................................................................. 7 Time Outs: .................................................................................................................... 7 Substitutions: ............................................................................................................... 7 Player Checks: .............................................................................................................. 7 CALLING IN SEQUENCE ......................................................................................... 8 3 Calling Protocol -
FIBA Official Interpretations 2019, JAN 2019
2020 OFFICIAL BASKETBALL RULES OBRI – OFFICIAL INTERPRETATIONS Valid as of 1st January 2021 1 January 2021 version 2.0 Official Basketball Rules 2020 Official Interpretations Valid as of 1st January 2021 The colours demonstrate the content that was updated. (Yellow version) Page 2 of 112 OFFICIAL BASKETBALL RULES INTERPRETATIONS 1 January 2021 version 2.0 In case you find any inconsistency or error, please report the problem to: [email protected] 1 January 2021 version 2.0 OFFICIAL BASKETBALL RULES INTERPRETATIONS Page 3 of 112 TABLE OF CONTENTS Introduction . .......................................................................................................................................................... 5 Article 4 Teams ............................................................................................................................................... 6 Article 5 Players: Injury and assistance .................................................................................................... 7 Article 7 Head coach and first assistant coach: Duties and Powers ................................................. 10 Article 8 Playing time, tied score and overtime ...................................................................................... 12 Article 9 Beginning and end of a quarter, overtime or the game ........................................................ 14 Article 10 Status of the ball ......................................................................................................................... -
Data-Driven Basketball Web Application for Support in Making Decisions
Data-driven Basketball Web Application for Support in Making Decisions Tomislav Horvat1a, Ladislav Havaš1b, Dunja Srpak1c and Vladimir Medved2d 1Department of Electrical Engineering, University North, 104 Brigade 3, Varaždin, Croatia 2Department of General and Applied Kinesiology, Faculty of Kinesiology, University of Zagreb, Zagreb, Croatia Keywords: Basketball, Information System, Making Decisions, Statistics Analysis, Web Application. Abstract: Statistical analysis combined with data mining and machine learning is increasingly used in sports. This paper presents an overview of existing commercial information systems used in game analysis and describes the new and improved version of originally developed data-driven Web application / information system called Basketball Coach Assistant (later BCA) for sports statistics and analysis. The aim of BCA is to provide the essential information for decision making in training process and coaching basketball teams. Special emphasis, along with statistical analysis, is given to the player’s progress indicators and statistical analysis based on data mining methods used to define played game point’s difference classes. The results obtained by using BCA information system, presented in tables, proved to be useful in programing training process and making strategic, tactical and operational decisions. Finally, guidelines for the further information system development are given primarily for the use of data mining and machine learning methods. 1 INTRODUCTION information for decision making in training process and coaching basketball teams. The first version of Nowadays, sports statistics and analysis, more the BCA information system, called AssistantCoach, particular the information and communication was presented at the International Congress on Sport technologies are omnipresent in sport and have Sciences Research and Technology Support in Lisbon become a very important factor in making decisions (Horvat et al., 2015). -
Official Basketball Statistics Rules Basic Interpretations
Official Basketball Statistics Rules With Approved Rulings and Interpretations (Throughout this manual, Team A players have last names starting with “A” the shooter tries to control and shoot the ball in the and Team B players have last names starting with “B.”) same motion with not enough time to get into a nor- mal shooting position (squared up to the basket). Article 2. A field goal made (FGM) is credited to a play- Basic Interpretations er any time a FGA by the player results in the goal being (Indicated as “B.I.” references throughout manual.) counted or results in an awarded score of two (or three) points except when the field goal is the result of a defen- sive player tipping the ball in the offensive basket. 1. APPROVED RULING—Approved rulings (indicated as A.R.s) are designed to interpret the spirit of the applica- Related rules in the NCAA Men’s and Women’s Basketball tion of the Official Basketball Rules. A thorough under- Rules and Interpretations: standing of the rules is essential to understanding and (1) 4-33: Definition of “Goal” applying the statistics rules in this manual. (2) 4-49.2: Definition of “Penalty for Violation” (3) 4-69: Definition of “Try for Field Goal” and definition of 2. STATISTICIAN’S JOB—The statistician’s responsibility is “Act of Shooting” to judge only what has happened, not to speculate as (4) 4-73: Definition of “Violation” to what would have happened. The statistician should (5) 5-1: “Scoring” not decide who would have gotten the rebound if it had (6) 9-16: “Basket Interference and Goaltending” not been for the foul. -
Ranking the Greatest NBA Players: an Analytics Analysis
1 Ranking the Greatest NBA Players: An Analytics Analysis An Honors Thesis by Jeremy Mertz Thesis Advisor Dr. Lawrence Judge Ball State University Muncie, Indiana July 2015 Expected Date of Graduation May 2015 1-' ,II L II/du, t,- i II/em' /.. 2 ?t; q ·7t./ 2 (11 S Ranking the Greatest NBA Players: An Analytics Analysis . Iv/If 7 Abstract The purpose of this investigation was to present a statistical model to help rank top National Basketball Association (NBA) players of all time. As the sport of basketball evolves, the debate on who is the greatest player of all-time in the NBA never seems to reach consensus. This ongoing debate can sometimes become emotional and personal, leading to arguments and in extreme cases resulting in violence and subsequent arrest. Creating a statistical model to rank players may also help coaches determine important variables for player development and aid in future approaches to the game via key data-driven performance indicators. However, computing this type of model is extremely difficult due to the many individual player statistics and achievements to consider, as well as the impact of changes to the game over time on individual player performance analysis. This study used linear regression to create an accurate model for the top 150 player rankings. The variables computed included: points per game, rebounds per game, assists per game, win shares per 48 minutes, and number ofNBA championships won. The results revealed that points per game, rebounds per game, assists per game, and NBA championships were all necessary for an accurate model and win shares per 48 minutes were not significant. -
YMCA Recreational Basketball Rules
YMCA Recreational Basketball Rules All players must play at least half a game or receive equal playing time. Allowances may be made if practices are missed or for behavioral problems. Team rules should be in place by coaches and team members. Grades 2-4 Both Head Coaches will meet at mid-court socially distance prior to game with official(s) to discuss game procedure, special rules and odd/even number behind back for possession of ball (no center jump). Grades 5-8 Both Head Coaches will meet at mid-court socially distance prior to game to meet with official(s) to discuss game procedures. Tip off at center court to begin game. PLAYING RULES In general, the league will be governed by the Nebraska High School Basketball rules. 1. Bench Area Only the Head Coach can stand during game play (if bench/chairs present). Maximum of 2 coaches on bench. NO PARENTS IN BENCH AREA. 2. Time Limits Two 20 minute Halves. 3 minute break between halves. Grade 2 & 3: Score is not kept; clock will only stop on time-outs/injuries. Grades 4-8: Clock will only stop on time-outs/injuries and on all whistles in the final minute of the game, only if game is within 5 points. 3. Game Time Game may be started and played with 4 players (5th player, upon arrival, can sub in at dead ball). 4. Time-outs Each team is allowed one(1) full time-out and one(1) 30 second time-out per half. Time-outs DO NOT carry over to second half. -
Floor Hockey Study Guide
Floor Hockey Study Guide History Tom Harter, director of Civic Recreation in Battle Creek, Michigan, introduced the new game of floor hockey modified from the original game of ice hockey. Ice hockey began in Canada in the mid 1800’s. By 1900, it became the national sport of Canada. Since then, it has become more popular in many other countries, especially Russia, Sweden, and the United States. It is a fast paced game, and the only game allowing player substitutions during play. Now, over 1000 amateur players take part at the community, high school and college levels. Typically, hockey games are divided into 3-20 minute periods with 2 intermissions between them. The object is to score points by hitting the puck into the goal or net. Floor hockey is a modification of ice hockey with differences in rules and modifications and of course, no use of ice or skates. Balls can be used in replacement for pucks. Use of a ball makes stick handling easier and increases the pace of the game. Terms Assist ––– a pass from a teammate that leads to a goal. Blade ––– the curved end of the stick, front and back, used to hit the puck. Body or Shaft – the main part of the stick, used to hold and stickhandle. Butt or End – the end knob used for better grip, to keep the hand from sliding off the stick. Centering the puck ––– to pass to a spot (the point) in front of the opponents goal. Goalie Crease – the area where no player’s feet or stick, except for the goalie, is allowed during play. -
Basketball - Wikipedia, the Free Encyclopedia
Basketball - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Basketball Basketball From Wikipedia, the free encyclopedia Basketball is a sport played by two teams of five players on a rectangular court. The objective is to shoot a ball through a Basketball hoop 18 inches (46 cm) in diameter and 10 feet (3.048 m) high mounted to a backboard at each end. Basketball is one of the world's most popular and widely viewed sports.[1] A team can score a field goal by shooting the ball through the basket during regular play. A field goal scores three points for the shooting team if the player shoots from behind the three-point line, and two points if shot from in front of the line. A team can also score via free throws, which are worth one point, after the other team was assessed with certain fouls. The team with the most points at the end of the game wins, but additional time (overtime) is issued when the score is tied at the end of regulation. The ball can be advanced on the court by bouncing it while walking or running or throwing it to a teammate. It is a violation to lift or drag one's pivot foot without dribbling the ball, to carry it, or to hold the ball with both hands then resume dribbling. Michael Jordan goes for a slam dunk at the old Boston Garden As well as many techniques for shooting, passing, dribbling Highest FIBA and rebounding, basketball teams generally have player governing body positions and offensive and defensive structures (player positioning).