Enabling the Automation of Handler Bindings in Event-Driven Programming
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Tutorial Introduction
Tutorial Introduction PURPOSE: - To explain MCU processing of reset and and interrupt events OBJECTIVES: - Describe the differences between resets and interrupts. - Identify different sources of resets and interrupts. - Describe the MCU reset recovery process. - Identify the steps to configure and service an interrupt event. - Describe MCU exception processing. CONTENT: - 20 pages - 3 questions LEARNING TIME: - 25 minutes PREREQUESITE: - The 68HC08 CPU training module and a basic understanding of reset and interrupt events Welcome to this tutorial on resets and interrupts. The tutorial describes the different sources of reset and interrupt events and provides detailed training on 68HC08 MCU exception processing. Please note that on subsequent pages, you will find reference buttons in the upper right of the content window that access additional content. Upon completion of this tutorial, you’ll be able to describe the differences between resets and interrupts, identify different sources of reset and interrupt events, and describe MCU exception processing. The recommended prerequisite for this tutorial is the 68HC08 CPU training module. It is also assumed that you have a basic knowledge of reset and interrupt events. Click the Forward arrow when you’re ready to begin the tutorial. 1 Resets and Interrupts Overview • Reset sources: - External - power on, reset pin driven low - Internal - COP, LVI, illegal opcode, illegal address • Resets initialize the MCU to startup condition. • Interrupt sources: - Hardware - Software • Interrupts vector the program counter to a service routine. Resets and interrupts are responses to exceptional events during program execution. Resets can be caused by a signal on the external reset pin or by an internal reset signal. -
Introduction to Exception Handling
Introduction to Exception Handling Chapter 9 • Sometimes the best outcome can be when Exception nothing unusual happens HdliHandling • However, the case where exceptional things happen must also be ppprepared for – Java exception handling facilities are used when the invocation of a method may cause something exceptional to occur – Often the exception is some type of error condition Copyright © 2012 Pearson Addison‐Wesley. All rights reserved. 9‐2 Introduction to Exception Handling try-throw-catch Mechanism • Java library software (or programmer‐defined code) • The basic way of handling exceptions in Java consists of provides a mechanism that signals when something the try-throw-catch trio • The try block contains the code for the basic algorithm unusual happens – It tells what to do when everything goes smoothly – This is called throwing an exception • It is called a try block because it "tries" to execute the case where all goes as planned • In another place in the program, the programmer – It can also contain code that throws an exception if something must provide code that deals with the exceptional unusual happens try case { – This is called handling the exception CodeThatMayThrowAnException } Copyright © 2012 Pearson Addison‐Wesley. All rights reserved. 9‐3 Copyright © 2012 Pearson Addison‐Wesley. All rights reserved. 9‐4 try-throw-catch Mechanism try-throw-catch Mechanism throw new • A throw statement is siilimilar to a methdhod call: ExceptionClassName(PossiblySomeArguments); throw new ExceptionClassName(SomeString); • When an -
The Implementation of Metagraph Agents Based on Functional Reactive Programming
______________________________________________________PROCEEDING OF THE 26TH CONFERENCE OF FRUCT ASSOCIATION The Implementation of Metagraph Agents Based on Functional Reactive Programming Valeriy Chernenkiy, Yuriy Gapanyuk, Anatoly Nardid, Nikita Todosiev Bauman Moscow State Technical University, Moscow, Russia [email protected], [email protected], [email protected], [email protected] Abstract—The main ideas of the metagraph data model and there is no doubt that it is the functional approach in the metagraph agent model are discussed. The metagraph programming that makes it possible to make such approach for semantic complex event processing is presented. implementation effectively. Therefore, the work is devoted to The metagraph agent implementation based on Functional the implementation of a multi-agent paradigm using functional Reactive Programming is proposed. reactive programming. The advantage of this implementation is that agents can work in parallel, supporting a functional I. INTRODUCTION reactive paradigm. Currently, models based on complex networks are The article is organized as follows. The section II discusses increasingly used in various fields of science, from the main ideas of the metagraph model. The section III mathematics and computer science to biology and sociology. discusses the metagraph agent model. The section IV discusses According to [1]: “a complex network is a graph (network) the Semantic Complex Event Processing approach and its’ with non-trivial topological features – features that do not occur correspondence to the metagraph model. The section V (which in simple networks such as lattices or random graphs but often is the novel result presented in the article) discusses the occur in graphs modeling of real systems.” The terms “complex metagraph agent implementation based on Functional Reactive network” and “complex graph” are often used synonymously. -
Functional Reactive Programming, Refactored
Functional Reactive Programming, Refactored Ivan Perez Manuel Barenz¨ Henrik Nilsson University of Nottingham University of Bamberg University of Nottingham [email protected] [email protected] [email protected] Abstract 18] and Reactive Values [21]. Through composition of standard Functional Reactive Programming (FRP) has come to mean many monads like reader, exception, and state, any desirable combination things. Yet, scratch the surface of the multitude of realisations, and of time domain, dynamic system structure,flexible handling of I/O there is great commonality between them. This paper investigates and more can be obtained in an open-ended manner. this commonality, turning it into a mathematically coherent and Specifically, the contributions of this paper are: practical FRP realisation that allows us to express the functionality We define a minimal Domain-Specific Language of causal • of many existing FRP systems and beyond by providing a minimal Monadic Stream Functions (MSFs), give them precise mean- FRP core parametrised on a monad. We give proofs for our theoreti- ing and analyse the properties they fulfill. cal claims and we have verified the practical side by benchmarking We explore the use of different monads in MSFs, how they nat- a set of existing, non-trivial Yampa applications running on top of • our new system with very good results. urally give rise to known reactive constructs, like termination, switching, higher-order, parallelism and sinks, and how to com- Categories and Subject Descriptors D.3.3 [Programming Lan- pose effects at a stream level using monad transformers [15]. guages]: Language Constructs and Features – Control Structures We implement three different FRP variants on top of our frame- • Keywords functional reactive programming, reactive program- work: 1) Arrowized FRP, 2) Classic FRP and 3) Signal/Sink- ming, stream programming, monadic streams, Haskell based reactivity. -
Introduction to Object-Oriented Programming in MATLAB
Object Oriented & Event-Driven Programming with MATLAB Ameya Deoras © 2014 The MathWorks, Inc.1 Agenda . Object-oriented programming in MATLAB – Classes in MATLAB – Advantages of object oriented design – Example: Designing a portfolio tracker . Events in MATLAB – Event-driven programming fundamentals – Writing event handlers – Example: Building a real-time portfolio tracker 2 Case Study: Portfolio Tracker 45.8 61.88 DD.N JNJ.N 45.7 61.86 45.6 61.84 45.5 61.82 61.8 06:05 06:06 06:07 06:06 06:07 49 -660 WMT.N Portfolio 48.9 48.8 -665 48.7 06:06 06:07 78.8 MMM.N -670 78.6 78.4 78.2 -675 06:04 06:05 06:06 06:07 06:02 06:03 06:04 06:05 06:06 06:07 . Subscribe to real-time quotes for 4 equities from Reuters service . Track real-time combined portfolio valueVisualize instrument & portfolio history graphically in real-time 3 What is a program? Data x = 12 while (x < 100) x = x+1 if (x == 23) x = 12 disp('Hello') while (x < 100) end x = x+1 end if (x == 23) disp('Hello') end Assignment end Looping Test Increment Test to Act Code Take Action End End Actions 4 Progression of Programming Techniques value Data variable structure Level of Abstraction / Sophistication function script command line Algorithm 5 Progression of Programming Techniques value Data variable structure (properties) Level of Abstraction / Sophistication class (methods) function script command line Algorithm 6 Object-Oriented Terminology . Class – Outline of an idea AKAM – Properties (data) GOOG YHOO MSFT – Methods (algorithms) ORCL An element of the set – object . -
Lesson-2: Interrupt and Interrupt Service Routine Concept
DEVICE DRIVERS AND INTERRUPTS SERVICE MECHANISM Lesson-2: Interrupt and Interrupt Service Routine Concept Chapter 6 L2: "Embedded Systems- Architecture, Programming and Design", 2015 1 Raj Kamal, Publs.: McGraw-Hill Education Interrupt Concept • Interrupt means event, which invites attention of the processor on occurrence of some action at hardware or software interrupt instruction event. Chapter 6 L2: "Embedded Systems- Architecture, Programming and Design", 2015 2 Raj Kamal, Publs.: McGraw-Hill Education Action on Interrupt In response to the interrupt, a routine or program (called foreground program), which is running presently interrupts and an interrupt service routine (ISR) executes. Chapter 6 L2: "Embedded Systems- Architecture, Programming and Design", 2015 3 Raj Kamal, Publs.: McGraw-Hill Education Interrupt Service Routine ISR is also called device driver in case of the devices and called exception or signal or trap handler in case of software interrupts Chapter 6 L2: "Embedded Systems- Architecture, Programming and Design", 2015 4 Raj Kamal, Publs.: McGraw-Hill Education Interrupt approach for the port or device functions Processor executes the program, called interrupt service routine or signal handler or trap handler or exception handler or device driver, related to input or output from the port or device or related to a device function on an interrupt and does not wait and look for the input ready or output completion or device-status ready or set Chapter 6 L2: "Embedded Systems- Architecture, Programming and Design", -
Flapjax: Functional Reactive Web Programming
Flapjax: Functional Reactive Web Programming Leo Meyerovich Department of Computer Science Brown University [email protected] 1 People whose names should be before mine. Thank you to Shriram Krishnamurthi and Gregory Cooper for ensuring this project’s success. I’m not sure what would have happened if not for the late nights with Michael Greenberg, Aleks Bromfield, and Arjun Guha. Peter Hopkins, Jay McCarthy, Josh Gan, An- drey Skylar, Jacob Baskin, Kimberly Burchett, Noel Welsh, and Lee Butterman provided invaluable input. While not directly involved with this particular project, Kathi Fisler and Michael Tschantz have pushed me along. 1 Contents 4.6. Objects and Collections . 32 4.6.1 Delta Propagation . 32 1. Introduction 3 4.6.2 Shallow vs Deep Binding . 33 1.1 Document Approach . 3 4.6.3 DOM Binding . 33 2. Background 4 4.6.4 Server Binding . 33 2.1. Web Programming . 4 4.6.5 Disconnected Nodes and 2.2. Functional Reactive Programming . 5 Garbage Collection . 33 2.2.1 Events . 6 2.2.2 Behaviours . 7 4.7. Evaluations . 34 2.2.3 Automatic Lifting: Transparent 4.7.1 Demos . 34 Reactivity . 8 4.7.2 Applications . 34 2.2.4 Records and Transparent Reac- 4.8 Errors . 34 tivity . 10 2.2.5 Behaviours and Events: Conver- 4.9 Library vs Language . 34 sions and Event-Based Derivation 10 4.9.1 Dynamic Typing . 34 4.9.2 Optimization . 35 3. Implementation 11 3.1. Topological Evaluation and Glitches . 13 4.9.3 Components . 35 3.1.1 Time Steps . 15 4.9.4 Compilation . -
Lecture Notes on Programming Languages Elvis C
101 Lecture Notes on Programming Languages Elvis C. Foster Lecture 11: Exception and Event Handling This lecture discusses how programming languages support exceptions. Topics to be covered include: . Introduction . Exception Handling in C++ . Exception Handling in Java . Exception Handling in Ada and Other Pascal-like Languages . Event Handling Copyright © 2000 – 2016 by Elvis C. Foster All rights reserved. No part of this document may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, or otherwise, without prior written permission of the author. 102 Lecture 11: Exception and Event Handling Elvis C. Foster 11.1 Introduction Inexperienced programmers usually think their program will always work as expected. On the other hand, experienced programmers know that things do not always work as expected. Smart programming is about taking care of the expected as well as the unexpected. Programmers refer to the unexpected situations as exceptions. The following are some examples of scenarios that will cause program errors (exceptions): . The user enters a character where an integer is expected; . The program uses an array subscript that is outside of the range of valid subscript values for a given array; . An attempt is made at dividing by zero; . An attempt is made to write to a file that does not exist. There are three broad categories of programming errors: . Syntax errors . Logic errors . Runtime errors We have already shown how programming languages take care of syntax errors through the translation process (review lecture 3). Logic errors are the responsibility of the programmer, but programming languages help by providing debugging features that the programmer can use. -
Programmable Logic Controllers Interrupt Basics
Programmable Logic Controllers Interrupts Electrical & Computer Engineering Dr. D. J. Jackson Lecture 13-1 Interrupt Basics In terms of a PLC What is an interrupt? When can the controller operation be interrupted? Priority of User Interrupts Interrupt Latency Interrupt Instructions Electrical & Computer Engineering Dr. D. J. Jackson Lecture 13-2 13-1 What is an Interrupt? • An interrupt is an event that causes the controller to suspend the task it is currently performing, perform a different task, and then return to the suspended task at the point where it suspended. • The Micrologix PLCs support the following User Interrupts: – User Fault Routine – Event Interrupts (4) – High-Speed Counter Interrupts(1) – Selectable Timed Interrupt Electrical & Computer Engineering Dr. D. J. Jackson Lecture 13-3 Interrupt Operation • An interrupt must be configured and enabled to execute. When any one of the interrupts is configured (and enabled) and subsequently occurs, the user program: 1. suspends its execution 2. performs a defined task based upon which interrupt occurred 3. returns to the suspended operation. Electrical & Computer Engineering Dr. D. J. Jackson Lecture 13-4 13-2 Interrupt Operation (continued) • Specifically, if the controller program is executing normally and an interrupt event occurs: 1. the controller stops its normal execution 2. determines which interrupt occurred 3. goes immediately to rung 0 of the subroutine specified for that User Interrupt 4. begins executing the User Interrupt subroutine (or set of subroutines if the specified subroutine calls a subsequent subroutine) 5. completes the subroutine(s) 6. resumes normal execution from the point where the controller program was interrupted Electrical & Computer Engineering Dr. -
Modular Reasoning in the Presence of Event Subtyping Mehdi Bagherzadeh Iowa State University, [email protected]
Computer Science Technical Reports Computer Science 8-4-2014 Modular Reasoning in the Presence of Event Subtyping Mehdi Bagherzadeh Iowa State University, [email protected] Robert Dyer Bowling Green State University, [email protected] Rex D. Fernando University of Wisconsin - Madison, [email protected] Hridesh Rajan Iowa State University, [email protected] Jose Sanchez University of Central Florida, [email protected] Follow this and additional works at: http://lib.dr.iastate.edu/cs_techreports Part of the Programming Languages and Compilers Commons Recommended Citation Bagherzadeh, Mehdi; Dyer, Robert; Fernando, Rex D.; Rajan, Hridesh; and Sanchez, Jose, "Modular Reasoning in the Presence of Event Subtyping" (2014). Computer Science Technical Reports. 363. http://lib.dr.iastate.edu/cs_techreports/363 This Article is brought to you for free and open access by the Computer Science at Iowa State University Digital Repository. It has been accepted for inclusion in Computer Science Technical Reports by an authorized administrator of Iowa State University Digital Repository. For more information, please contact [email protected]. Modular Reasoning in the Presence of Event Subtyping Abstract Separating crosscutting concerns while preserving modular reasoning is challenging. Type-based interfaces (event types) separate modularized crosscutting concerns (observers) and traditional object-oriented concerns (subjects). Event types paired with event specifications have been shown to be effective in enabling modular reasoning about subjects and observers. Similar to class subtyping there are benefits ot organizing event types into subtyping hierarchies. However, unrelated behaviors of observers and their arbitrary execution orders could cause unique, somewhat counterintuitive, reasoning challenges in the presence of event subtyping. These challenges threaten both tractability of reasoning and reuse of event types. -
How to Get Started with Actionscript Actionscript 3.0 Is the Scripting Language of Adobe Flash Professional
Adobe Flash Professional Guide How to get started with ActionScript ActionScript 3.0 is the scripting language of Adobe Flash Professional. You can use ActionScript to add complex interactivity, playback control, and data display to your application. For example, you might want to animate a picture of a boy walking. By adding ActionScript, you could have the animated boy follow the pointer around the screen, stopping whenever he collides with a piece of animated furniture. ActionScript is an object-oriented programming language. Object-oriented programming is a way to organize the code in a program, using code to define objects and then sending messages back and forth between those objects. You don’t have to be a programmer to take advantage of ActionScript (see “Using Script Assist mode” later in this guide). But the following concepts will help: • Class: The code that defines an object. This code consists of properties, methods, and events. Think of the blueprint of a house: you can’t live in the blueprint, but you need it so you can build the house. You use classes to create objects. • Object: An instance of a class. When you instantiate an object (create an instance of it), you declare what class it is created from and set its properties. You can create as many objects as you want from a single class—if you have a bicycle class, you can create many bicycle objects, each with its own properties (one bicycle might be red while another might be green). • Property: One of the pieces of data bundled together in an object. -
On Thin Air Reads: Towards an Event Structures Model of Relaxed Memory
ON THIN AIR READS: TOWARDS AN EVENT STRUCTURES MODEL OF RELAXED MEMORY ALAN JEFFREY AND JAMES RIELY Mozilla Research DePaul University Abstract. To model relaxed memory, we propose confusion-free event structures over an alphabet with a justification relation. Executions are modeled by justified configurations, where every read event has a justifying write event. Justification alone is too weak a criterion, since it allows cycles of the kind that result in so-called thin-air reads. Acyclic justification forbids such cycles, but also invalidates event reorderings that result from compiler optimizations and dynamic instruction scheduling. We propose the notion of well-justification, based on a game-like model, which strikes a middle ground. We show that well-justified configurations satisfy the DRF theorem: in any data-race free program, all well-justified configurations are sequentially consistent. We also show that rely-guarantee reasoning is sound for well-justified configurations, but not for justified configurations. For example, well-justified configurations are type-safe. Well-justification allows many, but not all reorderings performed by relaxed memory. In particular, it fails to validate the commutation of independent reads. We discuss variations that may address these shortcomings. 1. Introduction The last few decades have seen several attempts to define a suitable semantics for shared- memory concurrency under relaxed assumptions; see Batty et al. [2015] for a recent summary. Event structures [Winskel 1986] provide a way to visualize all of the conflicting executions of a program as a single semantic object. In this paper, we exploit the visual nature of event structures to provide a fresh approach to relaxed memory models.