How Does Match-Fixing Inform Computer Game Security?
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ON the TAKE T O N Y J O E L a N D M at H E W T U R N E R
Scandals in sport AN ACCOMPANIMENT TO ON THE TAKE TONY JOEL AND MATHEW TURNER Contemporary Histories Research Group, Deakin University February 2020 he events that enveloped the Victorian Football League (VFL) generally and the Carlton Football Club especially in September 1910 were not unprecedented. Gambling was entrenched in TMelbourne’s sporting landscape and rumours about footballers “playing dead” to fix the results of certain matches had swirled around the city’s ovals, pubs, and back streets for decades. On occasion, firmer allegations had even forced authorities into conducting formal inquiries. The Carlton bribery scandal, then, was not the first or only time when footballers were interrogated by officials from either their club or governing body over corruption charges. It was the most sensational case, however, and not only because of the guilty verdicts and harsh punishments handed down. As our new book On The Take reveals in intricate detail, it was a particularly controversial episode due to such a prominent figure as Carlton’s triple premiership hero Alex “Bongo” Lang being implicated as the scandal’s chief protagonist. Indeed, there is something captivating about scandals involving professional athletes and our fascination is only amplified when champions are embroiled, and long bans are sanctioned. As a by-product of modernity’s cult of celebrity, it is not uncommon for high-profile sportspeople to find themselves exposed by unlawful, immoral, or simply ill-advised behaviour whether it be directly related to their sporting performances or instead concerning their personal lives. Most cases can be categorised as somehow relating to either sex, illegal or criminal activity, violence, various forms of cheating (with drugs/doping so prevalent it can be considered a separate category), prohibited gambling and match-fixing. -
Performance Studies, Sport, and Affect in the Twenty-First Century
Performance Studies, Sport, and Affect in the Twenty-First Century by Kelsey Blair M.A., University of British Columbia, 2014 M.A., University of Toronto, 2010 B.A., University of British Columbia, 2007 Thesis Submitted in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy in the Department of English Faculty of Arts and Social Sciences © Kelsey Blair 2019 SIMON FRASER UNIVERSITY Spring 2019 Copyright in this work rests with the author. Please ensure that any reproduction or re-use is done in accordance with the relevant national copyright legislation. Approval Name: Kelsey Blair Degree: Doctor of Philosophy Title: Performance Studies, Sport, and Affect in the Twenty-First Century Examining Committee: Chair: Clint Burnham Professor Peter Dickinson Senior Supervisor Professor Dara Culhane Supervisor Professor Coleman Nye Supervisor Assistant Professor Ann Travers Internal Examiner Associate Professor Department of Sociology and Anthropology Susan Bennett External Examiner Professor Department of English University of Calgary Date Defended/Approved: April 16, 2019 ii Abstract Richard Schechner, one of the founders of performance studies, urges scholars to expand their conceptualization of performance to include a broad spectrum of framed and/or displayed human behaviours. While this call to action has strongly influenced the interdisciplinary impulse of performance studies and prompted important cross- disciplinary investigations between performance genres such as theatre, dance, performance art, political performance, ritual, and play, sport has remained under- theorized in the field. In this project, I begin to fill this gap by approaching the practices, activities, and events of twenty-first century sport through the lens of performance studies. -
FIFA Specific Recommendations to Combat Match Manipulation
FIFA Far the Came. Far the Warld. To the members of FIFA Circular no. 1424 Zurich, 30 May 2014 SG/mut Specific Recommendations to Combat Match Manipulation Dear Sir or Madam, Match-fixing is a known problem in international sport. Where football is concerned, legal proceedings around the world have provided evidence that it is agiobai concern that can no longer be ignored. The football community must be united in response. There must be a holistic approach, collectively employed with the will and commitment to fight against corruption and to safeguard the integrity of football. At the 63rd FIFA Congress in May 2013, FIFA member association delegates were presented with a thorough report on FIFA's ongoing fight against the scourge of match manipulation and were called upon to implement their own national integrity initiatives with FIFA's guidance and support. The Congress fully backed the FIFA President with overwhelming approval for renewed calls for member associations to take steps towards establishing anational integrity initiative, to seek more help from governments and law enforcement authorities, and to seek guidance and support to combat match manipulation through the five pillars of FIFA's integrity initiative: prevention, risk management, information gathering, investigations and sanctions. Match manipulation has no place in football. For prevention to be effective, the football community must collaborate in a concerted and cohesive manner by enhancing the exchange of information and best practices, overcoming loopholes in existing legislation, improving legal and judicial cooperation, ensuring that administrative systems with appropriate and effective legal means are established and creating preventive measures arid relevant training programmes. -
MASSIVE MATCH FIXING in INDIAN CRICKET Despite Being Illegal, Betting Is Big Business in India and Many Players Are Tempted to fi X Matches
MATCH-FIXING MASSIVE MATCH FIXING IN INDIAN CRICKET Despite being illegal, betting is big business in India and many players are tempted to fi x matches Indian journalist Murali Krishnan told delegates about the massive match fi xing in Indian cricket, where the amount of betting money shifting hands can reach 250 million US dollars in one day. by Michael Herborn Being in possession of such information is “the equivalent of knowing in advance when the roulette wheel is going to land on red or black,” says Although betting is illegal in India, Indian punters wagered an Krishnan. estimated 40 billion US dollars over the course of 2007. This Marlon Samuels of the West Indies is one player who the bookies are black market for betting supports a powerful and wealthy mafi a alleged to have got to. Samuels, a batsman and occasional bowler, was taped by underworld, says Indian journalist Murali Krishnan. And with such police from the Indian city of Nagpur, when the West Indies team toured India a lucrative market for the bookmakers, organised crime has a in 2007, just before the 2007 Cricket World Cup. The telephone conversation vested interest in the outcome of every ball delivered in a match. was with a well-known suspected bookmaker, Mukesh Kochchar and centred on the next day’s play, including who would be bowling at what stage of the Krishnan has been investigating the darker side of cricket since ‘Hansiegate’, day, and the likely starting line-up for the West Indies team. when South African captain Hanise Cronje admitted his involvement in the Despite the accusations against Samuels, the ICC has not banned him fi xing of international cricket matches. -
Security in Online Gaming Bachelor Thesis Information Science
RADBOUD UNIVERSITY NIJMEGEN Security in online gaming Bachelor Thesis Information Science Rens van Summeren January 26, 2011 Online gaming has gone through an explosive growth in popularity during the last decade, and continues to grow at a great speed. With this growth in popularity and thus in the amount of players, the need for security also becomes increasingly clear. This thesis aims to provide a definition of security in online gaming, as well as security analysis for the various threats with examples and countermeasures. The goal is to help players and game developers assess online gaming security, and inform security experts about existing issues. CONTENTS 1 Introduction ................................................................................................................................... 1 Definition ............................................................................................................................... 1 Preface .................................................................................................................................. 1 2 Online Gaming ............................................................................................................................... 2 2.1 Why Look at the Security of Online Games? ................................................................... 2 2.2 Types of Online Games and Business Models ................................................................. 2 2.3 Massive Multiplayer Online Games ................................................................................ -
Match-Fixing: the Role of Prevention
This content is drawn from Transparency International’s forthcoming Global Corruption Report: Sport. For more information on our Corruption in Sport Initiative, visit: www.transparency.org/sportintegrity 4.6 Match-fixing: the role of prevention Ulrike Spitz1 The need for prevention measures The causes of and influences on match-fixing are complex.2 Sporting events can be fixed to gain financial advantage or they can be fixed for sporting reasons – that is, to get the desired result. A pervasive culture of cash payments – from referees’ travel expenses to players’ goal bonuses to agents’ transfer fees – reduces misgivings about illegal activity and increases the risk of individuals becoming involved. High wages, abundant free time and exposure to gambling also heighten the vulnerability of professional athletes, while the huge rise of online gambling, in real time and across borders, has led to a sharp increase in activity by organised crime, which sees match-fixing as a low-risk venture with high returns. When sports organisations started to recognise the problem of match-fixing around 15 years ago, reactions varied. Some sports such as tennis or cricket put prevention programmes in place as early as 2000, but football did not start to tackle match-fixing seriously until 2009, when the big European football betting scandals were uncovered.3 Previously the initial reaction to any allegations had been to call in the police, as the problem was seen to belong exclusively to criminal elements from outside the game. However, no match-fixing can take place without the involvement of individual players, referees or officials, and therefore requires interrelated responses, from adequate legal frameworks and law enforcement procedures to public awareness and the engagement of sport supporters. -
The Impact of Match-Fixing Scandals on the Stock Returns of Parent Companies and Sponsors: Evidence from Chinese Professional Baseball League in Taiwan
Asian Economic and Financial Review, 2016, 6(4): 172-189 Asian Economic and Financial Review ISSN(e): 2222-6737/ISSN(p): 2305-2147 URL: www.aessweb.com THE IMPACT OF MATCH-FIXING SCANDALS ON THE STOCK RETURNS OF PARENT COMPANIES AND SPONSORS: EVIDENCE FROM CHINESE PROFESSIONAL BASEBALL LEAGUE IN TAIWAN † Huei-Fu Lu1 --- Tien-Tze Chen2 1, 2Department of Sport Management, Aletheia University, Taiwan ABSTRACT Although an increasing number of literature indicate the positive impact of sponsoring major sports events or themed competitions, few studies have examined how a match-fixing scandal occurring in the most popular and national professional sports impacts the stock abnormal returns of the parent company and sponsor. Using event study method with content analysis, this study focused on the spillover effect of incidents involving sports ethics violations. Specifically, the impact of five match-fixing scandals of Chinese Professional Baseball League (CPBL) on the stock abnormal returns of parent company and sponsor was examined. Secondary data collected from the data base of CTMONEY was compared results of match-fixing scandals in the CPBL to determine whether the match-fixing scandals could be regarded as a symbolic message leading to diminish the average abnormal returns of the parent companies and sponsors. The results showed that not all occurrences of CPBL match-fixing scandals negatively impacted the abnormal returns of the parent companies and sponsors. The findings can help professional sports operators and sponsors understand the implications and spillover effects of negative professional baseball incidents on stock returns. © 2016 AESS Publications. All Rights Reserved. Keywords: Match-fixing scandals, Stock returns, Parent company, Sponsors, Abnormal returns, Chinese professional baseball league (CPBL), Event study. -
Comparative Study of Anti-Cheat Methods in Video Games
Comparative Study of Anti-cheat Methods in Video Games Samuli Lehtonen Master’s thesis UNIVERSITY OF HELSINKI Department of Computer Science Helsinki, March 7, 2020 HELSINGIN YLIOPISTO — HELSINGFORS UNIVERSITET — UNIVERSITY OF HELSINKI Tiedekunta — Fakultet — Faculty Laitos — Institution — Department Faculty of Science Department of Computer Science Tekijä — Författare — Author Samuli Lehtonen Työn nimi — Arbetets titel — Title Comparative Study of Anti-cheat Methods in Video Games Oppiaine — Läroämne — Subject Computer Science Työn laji — Arbetets art — Level Aika — Datum — Month and year Sivumäärä — Sidoantal — Number of pages Master’s thesis March 7, 2020 71 + 48 as appendices Tiivistelmä — Referat — Abstract Online gaming is more popular than ever and many video game companies are reliant on the cash flow generated by online games. If a video game company wants its game to be successful, the game has to be resilient against cheating, the presence of which can ruin an otherwise successful game. Cheating in a video game can bankrupt an entire company as the non-cheating players leave the game because of unscrupulous individuals using cheats to gain an unfair advantage. Cheating can also involve criminal activity where maliciously acquired in-game items are traded against real money online. Commercial cheat programs are sold on online black markets and are available even to players who have no deep technical knowledge. The widespread availability and easy accessibility of cheats compounds the issue. This thesis will categorize different anti-cheat techniques and give a brief history of anti-cheat starting from the early 1980s. The history section describes how the fight against online cheating began and how it has evolved over the years. -
4650 Klubi Sportiv Skenderbeu V
Tribunal Arbitral du Sport Court of Arbitration for Sport Arbitration CAS 2016/A/4650 Klubi Sportiv Skenderbeu v. Union Européenne de Football Association (UEFA), award of 21 November 2016 (operative part of 6 July 2016) Panel: Mr Manfred Nan (The Netherlands), President; Prof. Massimo Coccia (Italy); Mr José Juan Pintó (Spain) Football Eligibility of a club involved in match-fixing activities to participate in a UEFA competition Legal nature of the first-stage process conducted by UEFA in respect of match-fixing Standard of proof Reliability of UEFA Betting Fraud Detection System as a means of evidence Involvement of the club in match-fixing activities Latitude of the decision-making bodies 1. UEFA conducts a two-stage process in respect of match-fixing, i.e. first a possible exclusion from participation in European competitions for one season and, subsequently, a possible disciplinary sanction which may involve a suspension from participating in European competitions for multiple seasons. The first stage is of an administrative nature, as it is aimed not to sanction the club but to protect the values and objectives of UEFA’s competition, its reputation and integrity, not only to prevent a club which has violated such values from taking part in the competitions organized by UEFA (i.e. to protect the integrity of the competition), but to also dispel any shadow of doubt in the public about the integrity, the values and the fair play of its competitions (i.e. to protect the reputation of the competition). One of the pertinent differences between the two stages of the process is that for the first stage it is already sufficient for UEFA to declare a club ineligible to participate in its competitions if it comes to the conclusion that the club has been directly and/or indirectly involved in any activity aimed at arranging or influencing the outcome of a match at national or international level, whereas for the second stage a concrete and specific breach of the regulations is required. -
KARELIA University of Applied Sciences Degree Programme in Business Information Technology
KARELIA University of Applied Sciences Degree Programme In Business Information Technology Elmeri Telimaa Hacking Detection in Unreal Engine 4 Thesis May 2021 THESIS February 2021 Business Information Technology Tikkarinne 9 80200 JOENSUU FINLAND + 358 13 260 600 (switchboard) Author (s) Elmeri Telimaa Title Hacking Detection in Unreal Engine 4 Commissioned by - Abstract The goal of the thesis is to find an integrated tool within Unreal Engine 4 for detecting and combating cheating, that is quick to implement in a project. To achieve this goal, a prototype game was created and speedhacked. A counter for this hack was then implemented. Cheating in online games results in worse experience for the other players playing against the cheater, who then take their business elsewhere. This has a negative impact on both the game developer’s reputation and revenue. The speedhack used manipulates time on a client, making the user move more than intended. The detection method included within Unreal Engine 4 compares the time sent by the client to the time of the server to determine if there is discrepancy in the values. Using these values, we can determine if the client is speedhacking. The used detection method detected the hack and kicked the offending client out of the server. The method is easy to implement in a new project. Language Pages 32 English Appendices 1 Pages of Appendices 1 Keywords Unreal Engine, cheating, online games, speedhack, anti-cheat OPINNÄYTETYÖ Helmikuu 2021 Tietojenkäsittelyn koulutusohjelma Tikkarinne 9 80200 JOENSUU +358 13 260 600 (vaihde) Tekijä(t) Elmeri Telimaa Nimeke Hacking Detection in Unreal Engine 4 Toimeksiantaja - Tiivistelmä Tämän opinnäytetön tavoitteena on löytää Unreal Engine 4-pelimoottoriin integroitu työkalu, jonka avulla voidaan havaita ja estää huijaamista. -
Criminalizing Match-Fixing As America Legalizes Sports Gambling
Marquette Sports Law Review Volume 31 Issue 1 Fall Article 2 2020 Criminalizing Match-Fixing as America Legalizes Sports Gambling Jodi S. Balsam Follow this and additional works at: https://scholarship.law.marquette.edu/sportslaw Part of the Entertainment, Arts, and Sports Law Commons Repository Citation Jodi S. Balsam, Criminalizing Match-Fixing as America Legalizes Sports Gambling, 31 Marq. Sports L. Rev. 1 () Available at: https://scholarship.law.marquette.edu/sportslaw/vol31/iss1/2 This Article is brought to you for free and open access by the Journals at Marquette Law Scholarly Commons. For more information, please contact [email protected]. BALSAM – ARTICLE 31.1 12/17/2020 8:47 PM ARTICLES CRIMINALIZING MATCH-FIXING AS AMERICA LEGALIZES SPORTS GAMBLING JODI S. BALSAM INTRODUCTION1 In May 2018, the Supreme Court decided Murphy v. NCAA,2 striking down the Professional and Amateur Sports Protection Act (PASPA) that prohibited states from allowing sports betting.3 At this writing, more than two years after PASPA’s judicial repeal, eighteen states have enacted legal sports betting, five states plus Washington, D.C. have passed legislation that is pending launch, and twenty-four more have introduced sports gambling bills.4 Somewhat myopically, these legislative efforts fail to address the game integrity concerns flagged by the sports leagues and other entities that create the contests on which Associate Professor of Clinical Law, Director of Externship Programs, Brooklyn Law School. I received excellent research assistance from Nick Rybarczyk, Matthew Schechter, Madison Smiley, and Katherine Wilcox. Thank you to Daniel Wallach and to participants in the Brooklyn Law School Faculty Workshop for their time and helpful comments and suggestions. -
Cheating by Video Game Participants
Cheating by Video Game Participants J.R. Parker University of Calgary [email protected] Abstract In this paper, I explore the concept of cheating in the medium of the video game. Why do people do it? How does online cheating differ from offline? The existence of cheat codes seems to imply that cheating is rampant and even encouraged - or perhaps it’s just that the codes are poorly named. I also look at criminal activity in games, and at some ways to reduce cheating activities in online games. Introduction The word ‘cheat’ carries with it ancient societal passions. There is deception associated with the word, a lie, but more than that. There is a deliberation about cheating that makes it a worse lie than most, and there is an implication of doing someone harm in order to benefit oneself. Biblical cheats have died for their sin, and card cheats in the old West suffered a similar fate. Technology has changed the manner in which people can cheat, and has created many new ways to do it. So-called computer crime, identity theft, phishing, and other modern ways of cheating are enabled by the prevalent use of digital technology in many areas of society. Of course, the activities listed above are actually crimes; yet non-criminal cheating takes place too. Plagiarism is now very easy because of search engines and the Internet (easier to detect, too!). People misrepresent their identity on the Web with greater frequency, sometimes in self-defense. Cheating at games has traditionally been held in low regard because people that you play with are often friends.