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Snakes in the Plane
Snakes in the Plane by Paul Church A thesis presented to the University of Waterloo in fulfillment of the thesis requirement for the degree of Master of Mathematics in Computer Science Waterloo, Ontario, Canada, 2008 c 2008 Paul Church I hereby declare that I am the sole author of this thesis. This is a true copy of the thesis, including any required final revisions, as accepted by my examiners. I understand that my thesis may be made electronically available to the public. ii Abstract Recent developments in tiling theory, primarily in the study of anisohedral shapes, have been the product of exhaustive computer searches through various classes of poly- gons. I present a brief background of tiling theory and past work, with particular empha- sis on isohedral numbers, aperiodicity, Heesch numbers, criteria to characterize isohedral tilings, and various details that have arisen in past computer searches. I then develop and implement a new “boundary-based” technique, characterizing shapes as a sequence of characters representing unit length steps taken from a finite lan- guage of directions, to replace the “area-based” approaches of past work, which treated the Euclidean plane as a regular lattice of cells manipulated like a bitmap. The new technique allows me to reproduce and verify past results on polyforms (edge-to-edge as- semblies of unit squares, regular hexagons, or equilateral triangles) and then generalize to a new class of shapes dubbed polysnakes, which past approaches could not describe. My implementation enumerates polyforms using Redelmeier’s recursive generation algo- rithm, and enumerates polysnakes using a novel approach. -
Tiling a Rectangle with Polyominoes Olivier Bodini
Tiling a Rectangle with Polyominoes Olivier Bodini To cite this version: Olivier Bodini. Tiling a Rectangle with Polyominoes. Discrete Models for Complex Systems, DMCS’03, 2003, Lyon, France. pp.81-88. hal-01183321 HAL Id: hal-01183321 https://hal.inria.fr/hal-01183321 Submitted on 12 Aug 2015 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Discrete Mathematics and Theoretical Computer Science AB(DMCS), 2003, 81–88 Tiling a Rectangle with Polyominoes Olivier Bodini1 1LIRMM, 161, rue ADA, 34392 Montpellier Cedex 5, France A polycube in dimension d is a finite union of unit d-cubes whose vertices are on knots of the lattice Zd. We show that, for each family of polycubes E, there exists a finite set F of bricks (parallelepiped rectangles) such that the bricks which can be tiled by E are exactly the bricks which can be tiled by F. Consequently, if we know the set F, then we have an algorithm to decide in polynomial time if a brick is tilable or not by the tiles of E. please also repeat in the submission form Keywords: Tiling, Polyomino 1 Introduction A polycube in dimension d (or more simply a polycube) is a finite -not necessarily connected- union of unit cubes whose vertices are on nodes of the lattice Zd . -
Polyominoes with Maximum Convex Hull Sascha Kurz
University of Bayreuth Faculty for Mathematics and Physics Polyominoes with maximum convex hull Sascha Kurz Bayreuth, March 2004 Diploma thesis in mathematics advised by Prof. Dr. A. Kerber University of Bayreuth and by Prof. Dr. H. Harborth Technical University of Braunschweig Contents Contents . i List of Figures . ii List of Tables . iv 0 Preface vii Acknowledgments . viii Declaration . ix 1 Introduction 1 2 Proof of Theorem 1 5 3 Proof of Theorem 2 15 4 Proof of Theorem 3 21 5 Prospect 29 i ii CONTENTS References 30 Appendix 42 A Exact numbers of polyominoes 43 A.1 Number of square polyominoes . 44 A.2 Number of polyiamonds . 46 A.3 Number of polyhexes . 47 A.4 Number of Benzenoids . 48 A.5 Number of 3-dimensional polyominoes . 49 A.6 Number of polyominoes on Archimedean tessellations . 50 B Deutsche Zusammenfassung 57 Index 60 List of Figures 1.1 Polyominoes with at most 5 squares . 2 2.1 Increasing l1 ............................. 6 2.2 Increasing v1 ............................ 7 2.3 2-dimensional polyomino with maximum convex hull . 7 2.4 Increasing l1 in the 3-dimensional case . 8 3.1 The 2 shapes of polyominoes with maximum convex hull . 15 3.2 Forbidden sub-polyomino . 16 1 4.1 Polyominoes with n squares and area n + 2 of the convex hull . 22 4.2 Construction 1 . 22 4.3 Construction 2 . 23 4.4 m = 2n − 7 for 5 ≤ n ≤ 8 ..................... 23 4.5 Construction 3 . 23 iii iv LIST OF FIGURES 4.6 Construction 4 . 24 4.7 Construction 5 . 25 4.8 Construction 6 . -
Open Problem Collection
Open problem collection Peter Kagey May 14, 2021 This is a catalog of open problems that I began in late 2017 to keep tabs on different problems and ideas I had been thinking about. Each problem consists of an introduction, a figure which illustrates an example, a question, and a list related questions. Some problems also have references which refer to other problems, to the OEIS, or to other web references. 1 Rating Each problem is rated both in terms of how difficult and how interesting I think the problem is. 1.1 Difficulty The difficulty score follows the convention of ski trail difficulty ratings. Easiest The problem should be solvable with a modest amount of effort. Moderate Significant progress should be possible with moderate effort. Difficult Significant progress will be difficult or take substantial insight. Most difficult The problem may be intractable, but special cases may be solvable. 1.2 Interest The interest rating follows a four-point scale. Each roughly describes what quartile I think it belongs in with respect to my interest in it. Least interesting Problems have an interesting idea, but may feel contrived. More interesting Either a somewhat complicated or superficial question. Very interesting Problems that are particularly natural or simple or cute. Most interesting These are the problems that I care the most about. Open problem collection Peter Kagey Problem 1. Suppose you are given an n × m grid, and I then think of a rectangle with its corners on grid points. I then ask you to \black out" as many of the gridpoints as possible, in such a way that you can still guess my rectangle after I tell you all of the non-blacked out vertices that its corners lie on. -
Stony Brook University
SSStttooonnnyyy BBBrrrooooookkk UUUnnniiivvveeerrrsssiiitttyyy The official electronic file of this thesis or dissertation is maintained by the University Libraries on behalf of The Graduate School at Stony Brook University. ©©© AAAllllll RRRiiiggghhhtttsss RRReeessseeerrrvvveeeddd bbbyyy AAAuuuttthhhooorrr... Combinatorics and Complexity in Geometric Visibility Problems A Dissertation Presented by Justin G. Iwerks to The Graduate School in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy in Applied Mathematics and Statistics (Operations Research) Stony Brook University August 2012 Stony Brook University The Graduate School Justin G. Iwerks We, the dissertation committee for the above candidate for the Doctor of Philosophy degree, hereby recommend acceptance of this dissertation. Joseph S. B. Mitchell - Dissertation Advisor Professor, Department of Applied Mathematics and Statistics Esther M. Arkin - Chairperson of Defense Professor, Department of Applied Mathematics and Statistics Steven Skiena Distinguished Teaching Professor, Department of Computer Science Jie Gao - Outside Member Associate Professor, Department of Computer Science Charles Taber Interim Dean of the Graduate School ii Abstract of the Dissertation Combinatorics and Complexity in Geometric Visibility Problems by Justin G. Iwerks Doctor of Philosophy in Applied Mathematics and Statistics (Operations Research) Stony Brook University 2012 Geometric visibility is fundamental to computational geometry and its ap- plications in areas such as robotics, sensor networks, CAD, and motion plan- ning. We explore combinatorial and computational complexity problems aris- ing in a collection of settings that depend on various notions of visibility. We first consider a generalized version of the classical art gallery problem in which the input specifies the number of reflex vertices r and convex vertices c of the simple polygon (n = r + c). -
Hexaflexagons, Probability Paradoxes, and the Tower of Hanoi
HEXAFLEXAGONS, PROBABILITY PARADOXES, AND THE TOWER OF HANOI For 25 of his 90 years, Martin Gard- ner wrote “Mathematical Games and Recreations,” a monthly column for Scientific American magazine. These columns have inspired hundreds of thousands of readers to delve more deeply into the large world of math- ematics. He has also made signifi- cant contributions to magic, philos- ophy, debunking pseudoscience, and children’s literature. He has produced more than 60 books, including many best sellers, most of which are still in print. His Annotated Alice has sold more than a million copies. He continues to write a regular column for the Skeptical Inquirer magazine. (The photograph is of the author at the time of the first edition.) THE NEW MARTIN GARDNER MATHEMATICAL LIBRARY Editorial Board Donald J. Albers, Menlo College Gerald L. Alexanderson, Santa Clara University John H. Conway, F.R. S., Princeton University Richard K. Guy, University of Calgary Harold R. Jacobs Donald E. Knuth, Stanford University Peter L. Renz From 1957 through 1986 Martin Gardner wrote the “Mathematical Games” columns for Scientific American that are the basis for these books. Scientific American editor Dennis Flanagan noted that this column contributed substantially to the success of the magazine. The exchanges between Martin Gardner and his readers gave life to these columns and books. These exchanges have continued and the impact of the columns and books has grown. These new editions give Martin Gardner the chance to bring readers up to date on newer twists on old puzzles and games, on new explanations and proofs, and on links to recent developments and discoveries. -
Gemblo and Polyhex Blokus
with John Gough < [email protected]> Gemblo and Polyhex Blokus Blokus joined together whole-edge to whole-edge. Gemblo is one of the possible polyhex Blokus is an abstract strategy board game games that might be invented. Why for 2 to 4 players. It uses polyominoes obvious? Because both Blokus and Blokus WHicH are plane geometric lgures formed Trigon used families of shapes made from by joining one or more equal squares edge regular polygons that tessellate. How many to edge refer &igure . 0olyominoes HaVe are there? been described as being “a polyform whose cells are squaresv and they are classiled Gemblo according to how many cells they have. ie. number of cells. Wikipedia, 2017 March In 2005, Gemblo was created by Justin Oh 19). Polyominoes and other mathematically in Korea. It is an abstract strategy board patterned families of shapes were invented game with translucent, coloured pieces, by Solomon Golomb, and popularised by each of which is made up of one to lve hex- Martin Gardner. agons. The six colours are clear, red, yellow, green, blue, and purple. Despite the obvious similarities to Blokus, Oh has stated that when he was inventing Gemblo he did not know about Blokus. The name is based on the word ‘gem’, alluding to the gem-like colours used for the play- ing pieces and ‘blocking’—a central feature of playing. The size of the playing board depends on the number of people playing. Figure 1: Examples of polyominoes With players using a hexagonal shaped board that has sides of 8 unit-hexagons. Blokus—using squares—has a sister- game called Blokus Trigon that uses poly- Playing Gemblo iamonds, those families of shapes made s Gemblo can be played as a one- from unit-sided equilateral triangles joined person puzzle or solitaire, or by whole-edge to whole-edge. -
A New Mathematical Model for Tiling Finite Regions of the Plane with Polyominoes
Volume 15, Number 2, Pages 95{131 ISSN 1715-0868 A NEW MATHEMATICAL MODEL FOR TILING FINITE REGIONS OF THE PLANE WITH POLYOMINOES MARCUS R. GARVIE AND JOHN BURKARDT Abstract. We present a new mathematical model for tiling finite sub- 2 sets of Z using an arbitrary, but finite, collection of polyominoes. Unlike previous approaches that employ backtracking and other refinements of `brute-force' techniques, our method is based on a systematic algebraic approach, leading in most cases to an underdetermined system of linear equations to solve. The resulting linear system is a binary linear pro- gramming problem, which can be solved via direct solution techniques, or using well-known optimization routines. We illustrate our model with some numerical examples computed in MATLAB. Users can download, edit, and run the codes from http://people.sc.fsu.edu/~jburkardt/ m_src/polyominoes/polyominoes.html. For larger problems we solve the resulting binary linear programming problem with an optimization package such as CPLEX, GUROBI, or SCIP, before plotting solutions in MATLAB. 1. Introduction and motivation 2 Consider a planar square lattice Z . We refer to each unit square in the lattice, namely [~j − 1; ~j] × [~i − 1;~i], as a cell.A polyomino is a union of 2 a finite number of edge-connected cells in the lattice Z . We assume that the polyominoes are simply-connected. The order (or area) of a polyomino is the number of cells forming it. The polyominoes of order n are called n-ominoes and the cases for n = 1; 2; 3; 4; 5; 6; 7; 8 are named monominoes, dominoes, triominoes, tetrominoes, pentominoes, hexominoes, heptominoes, and octominoes, respectively. -
A Quarter-Century of Recreational Mathematics
A Quarter-Century of Recreational Mathematics The author of Scientific American’s column “Mathematical Games” from 1956 to 1981 recounts 25 years of amusing puzzles and serious discoveries by Martin Gardner “Amusement is one of the kamp of the University of fields of applied math.” California at Berkeley. Arti- —William F. White, cles on recreational mathe- A Scrapbook of matics also appear with in- Elementary Mathematics creasing frequency in mathe- matical periodicals. The quarterly Journal of Recrea- tional Mathematics began y “Mathemati- publication in 1968. cal Games” col- The line between entertain- Mumn began in ing math and serious math is the December 1956 issue of a blurry one. Many profes- Scientific American with an sional mathematicians regard article on hexaflexagons. their work as a form of play, These curious structures, cre- in the same way professional ated by folding an ordinary golfers or basketball stars strip of paper into a hexagon might. In general, math is and then gluing the ends to- considered recreational if it gether, could be turned inside has a playful aspect that can out repeatedly, revealing one be understood and appreci- or more hidden faces. The Gamma Liaison ated by nonmathematicians. structures were invented in Recreational math includes 1939 by a group of Princeton elementary problems with University graduate students. DONNA BISE elegant, and at times surpris- Hexaflexagons are fun to MARTIN GARDNER continues to tackle mathematical puz- ing, solutions. It also encom- play with, but more impor- zles at his home in Hendersonville, N.C. The 83-year-old writ- passes mind-bending para- tant, they show the link be- er poses next to a Klein bottle, an object that has just one sur- doxes, ingenious games, be- face: the bottle’s inside and outside connect seamlessly. -
Edgy Puzzles Karl Schaffer Karl [email protected]
Edgy Puzzles Karl Schaffer [email protected] Countless puzzles involve decomposing areas or volumes of two or three-dimensional figures into smaller figures. “Polyform” puzzles include such well-known examples as pentominoes, tangrams, and soma cubes. This paper will examine puzzles in which the edge sets, or "skeletons," of various symmetric figures like polyhedra are decomposed into multiple copies of smaller graphs, and note their relationship to representations by props or body parts in dance performance. The edges of the tetrahedron in Figure 1 are composed of a folded 9-gon, while the cube and octahedron are each composed of six folded paths of length 2. These constructions have been used in dances created by the author and his collaborators. The photo from the author’s 1997 dance “Pipe Dreams” shows an octahedron in which each dancer wields three lengths of PVC pipe held together by cord at the two internal vertices labeled a in the diagram on the right. The shapes created by the dancers, which might include whimsical designs reminiscent of animals or other objects as well as mathematical forms, seem to appear and dissolve in fluid patterns, usually in time to a musical score. L R a R L a L R Figure 1. PVC pipe polyhedral skeletons used in dances The desire in the dance company co-directed by the author to incorporate polyhedra into dance works led to these constructions, and to similar designs with loops of rope, fingers and hands, and the bodies of dancers. Just as mathematical concepts often suggest artistic explorations for those involved in the interplay between these fields, performance problems may suggest mathematical questions, in this case involving finding efficient and symmetrical ways to construct the skeletons, or edge sets, of the Platonic solids. -
Treb All De Fide Gra U
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by UPCommons. Portal del coneixement obert de la UPC Grau en Matematiques` T´ıtol:Tilings and the Aztec Diamond Theorem Autor: David Pardo Simon´ Director: Anna de Mier Departament: Mathematics Any academic:` 2015-2016 TREBALL DE FI DE GRAU Facultat de Matemàtiques i Estadística David Pardo 2 Tilings and the Aztec Diamond Theorem A dissertation submitted to the Polytechnic University of Catalonia in accordance with the requirements of the Bachelor's degree in Mathematics in the School of Mathematics and Statistics. David Pardo Sim´on Supervised by Dr. Anna de Mier School of Mathematics and Statistics June 28, 2016 Abstract Tilings over the plane R2 are analysed in this work, making a special focus on the Aztec Diamond Theorem. A review of the most relevant results about monohedral tilings is made to continue later by introducing domino tilings over subsets of R2. Based on previous work made by other mathematicians, a proof of the Aztec Dia- mond Theorem is presented in full detail by completing the description of a bijection that was not made explicit in the original work. MSC2010: 05B45, 52C20, 05A19. iii Contents 1 Tilings and basic notions1 1.1 Monohedral tilings............................3 1.2 The case of the heptiamonds.......................8 1.2.1 Domino Tilings.......................... 13 2 The Aztec Diamond Theorem 15 2.1 Schr¨odernumbers and Hankel matrices................. 16 2.2 Bijection between tilings and paths................... 19 2.3 Hankel matrices and n-tuples of Schr¨oderpaths............ 27 v Chapter 1 Tilings and basic notions The history of tilings and patterns goes back thousands of years in time. -
Formulae and Growth Rates of Animals on Cubical and Triangular Lattices
Formulae and Growth Rates of Animals on Cubical and Triangular Lattices Mira Shalah Technion - Computer Science Department - Ph.D. Thesis PHD-2017-18 - 2017 Technion - Computer Science Department - Ph.D. Thesis PHD-2017-18 - 2017 Formulae and Growth Rates of Animals on Cubical and Triangular Lattices Research Thesis Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy Mira Shalah Submitted to the Senate of the Technion | Israel Institute of Technology Elul 5777 Haifa September 2017 Technion - Computer Science Department - Ph.D. Thesis PHD-2017-18 - 2017 Technion - Computer Science Department - Ph.D. Thesis PHD-2017-18 - 2017 This research was carried out under the supervision of Prof. Gill Barequet, at the Faculty of Computer Science. Some results in this thesis have been published as articles by the author and research collaborators in conferences and journals during the course of the author's doctoral research period, the most up-to-date versions of which being: • Gill Barequet and Mira Shalah. Polyominoes on Twisted Cylinders. Video Review at the 29th Symposium on Computational Geometry, 339{340, 2013. https://youtu.be/MZcd1Uy4iv8. • Gill Barequet and Mira Shalah. Automatic Proofs for Formulae Enu- merating Proper Polycubes. In Proceedings of the 8th European Conference on Combinatorics, Graph Theory and Applications, 145{151, 2015. Also in Video Review at the 31st Symposium on Computational Geometry, 19{22, 2015. https://youtu.be/ojNDm8qKr9A. Full version: Gill Barequet and Mira Shalah. Counting n-cell Polycubes Proper in n − k Dimensions. European Journal of Combinatorics, 63 (2017), 146{163. • Gill Barequet, Gunter¨ Rote and Mira Shalah.