Manual for Using the Netbeans IDE
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Chapter 1 Introduction to Computers, Programs, and Java
Chapter 1 Introduction to Computers, Programs, and Java 1.1 Introduction • The central theme of this book is to learn how to solve problems by writing a program . • This book teaches you how to create programs by using the Java programming languages . • Java is the Internet program language • Why Java? The answer is that Java enables user to deploy applications on the Internet for servers , desktop computers , and small hand-held devices . 1.2 What is a Computer? • A computer is an electronic device that stores and processes data. • A computer includes both hardware and software. o Hardware is the physical aspect of the computer that can be seen. o Software is the invisible instructions that control the hardware and make it work. • Computer programming consists of writing instructions for computers to perform. • A computer consists of the following hardware components o CPU (Central Processing Unit) o Memory (Main memory) o Storage Devices (hard disk, floppy disk, CDs) o Input/Output devices (monitor, printer, keyboard, mouse) o Communication devices (Modem, NIC (Network Interface Card)). Bus Storage Communication Input Output Memory CPU Devices Devices Devices Devices e.g., Disk, CD, e.g., Modem, e.g., Keyboard, e.g., Monitor, and Tape and NIC Mouse Printer FIGURE 1.1 A computer consists of a CPU, memory, Hard disk, floppy disk, monitor, printer, and communication devices. CMPS161 Class Notes (Chap 01) Page 1 / 15 Kuo-pao Yang 1.2.1 Central Processing Unit (CPU) • The central processing unit (CPU) is the brain of a computer. • It retrieves instructions from memory and executes them. -
Programming Languages and Methodologies
Personnel Information: Şekip Kaan EKİN Game Developer at Alictus Mobile: +90 (532) 624 44 55 E-mail: [email protected] Website: www.kaanekin.com GitHub: https://github.com/sekin72 LinkedIn: www.linkedin.com/in/%C5%9Fekip-kaan-ekin-326646134/ Education: 2014 – 2019 B.Sc. Computer Engineering Bilkent University, Ankara, Turkey (Language of Education: English) 2011 – 2014 Macide – Ramiz Taşkınlar Science High School, Akhisar/Manisa, Turkey 2010 – 2011 Manisa Science High School, Manisa, Turkey 2002 – 2010 Misak-ı Milli Ali Şefik Primary School, Akhisar/Manisa, Turkey Languages: Turkish: Native Speaker English: Proficient Programming Languages and Methodologies: I am proficient and experienced in C#, Java, NoSQL and SQL, wrote most of my projects using these languages. I am also experienced with Scrum development methodology. I have some experience in C++, Python and HTML, rest of my projects are written with them. I have less experience in MATLAB, System Verilog, MIPS Assembly and MARS. Courses Taken: Algorithms and Programming I-II CS 101-102 Fundamental Structures of Computer Science I-II CS 201-202 Algorithms I CS 473 Object-Oriented Software Engineering CS319 Introduction to Machine Learning CS 464 Artificial Intelligence CS 461 Database Systems CS 353 Game Design and Research COMD 354 Software Engineering Project Management CS 413 Software Product Line Engineering CS 415 Application Lifecycle Management CS 453 Software Verification and Validation CS 458 Animation and Film/Television Graphics I-II GRA 215-216 Automata Theory and Formal -
Programming Java for OS X
Programming Java for OS X hat’s so different about Java on a Mac? Pure Java applica- tions run on any operating system that supports Java. W Popular Java tools run on OS X. From the developer’s point of view, Java is Java, no matter where it runs. Users do not agree. To an OS X user, pure Java applications that ignore the feel and features of OS X are less desirable, meaning the customers will take their money elsewhere. Fewer sales translates into unhappy managers and all the awkwardness that follows. In this book, I show how to build GUIs that feel and behave like OS X users expect them to behave. I explain development tools and libraries found on the Mac. I explore bundling of Java applications for deployment on OS X. I also discuss interfacing Java with other languages commonly used on the Mac. This chapter is about the background and basics of Java develop- ment on OS X. I explain the history of Java development. I show you around Apple’s developer Web site. Finally, I go over the IDEs commonly used for Java development on the Mac. In This Chapter Reviewing Apple Java History Exploring the history of Apple embraced Java technologies long before the first version of Java on Apple computers OS X graced a blue and white Mac tower. Refugees from the old Installing developer tan Macs of the 1990s may vaguely remember using what was tools on OS X called the MRJ when their PC counterparts were busy using JVMs. Looking at the MRJ stands for Mac OS Runtime for Java. -
The Java Compiler • the Java Interpreter • the Java Debugger On
Tools : • The Java Compiler javac [ options ] filename.java . -depend: Causes recompilation of class files on which the source files given as command line arguments recursively depend. -O: Optimizes code, slows down compilation, dis- ables -depend. • The Java Interpreter java [ options ] classname hargsi • The Java Debugger jdb [ options ] Type help or ? to get started. On windows we have Jcreator and netbeans on our BSD systems. (We also have netbeans on windows available, but it is not nearly as quick as jcreator.) 1 The simplest program: public class Hello { public static void main(String[] args) { System.out.println("Hello."); } } Hello.java Executing this program would print to the console the sentence “Hello.”. A bit more complex: public class Second { public static void main(String[] input) { for (int i = input.length - 1; i >= 0; i--) System.out.print(input[i] + " "); System.out.print("\n"); } } Second.java Executing this program would print to the console the arguments in reverse order, each separated by one blank space. Primitive data types : • byte : 8 bit integer, [-128 , 127] • char : 16 bit unsigned integer, [0 , 65536]. This character set offers 65536 distincts Unicode char- acters. • short : 16 bit signed integer, [-32768 , 32767] • int : 32-bit integer, [-2147483648 , 2147483647] • long : 64 bit signed integer, [-9223372036854775807 , 9223372036854775806] • float : 32-bit float, 1.4023984e–45 to 3.40282347e+38 • double : 64-bit float, 4.94065645841246544e–324 to 1.79769313486231570e+308 • boolean : such a variable can take on -
Metadefender Core V4.12.2
MetaDefender Core v4.12.2 © 2018 OPSWAT, Inc. All rights reserved. OPSWAT®, MetadefenderTM and the OPSWAT logo are trademarks of OPSWAT, Inc. All other trademarks, trade names, service marks, service names, and images mentioned and/or used herein belong to their respective owners. Table of Contents About This Guide 13 Key Features of Metadefender Core 14 1. Quick Start with Metadefender Core 15 1.1. Installation 15 Operating system invariant initial steps 15 Basic setup 16 1.1.1. Configuration wizard 16 1.2. License Activation 21 1.3. Scan Files with Metadefender Core 21 2. Installing or Upgrading Metadefender Core 22 2.1. Recommended System Requirements 22 System Requirements For Server 22 Browser Requirements for the Metadefender Core Management Console 24 2.2. Installing Metadefender 25 Installation 25 Installation notes 25 2.2.1. Installing Metadefender Core using command line 26 2.2.2. Installing Metadefender Core using the Install Wizard 27 2.3. Upgrading MetaDefender Core 27 Upgrading from MetaDefender Core 3.x 27 Upgrading from MetaDefender Core 4.x 28 2.4. Metadefender Core Licensing 28 2.4.1. Activating Metadefender Licenses 28 2.4.2. Checking Your Metadefender Core License 35 2.5. Performance and Load Estimation 36 What to know before reading the results: Some factors that affect performance 36 How test results are calculated 37 Test Reports 37 Performance Report - Multi-Scanning On Linux 37 Performance Report - Multi-Scanning On Windows 41 2.6. Special installation options 46 Use RAMDISK for the tempdirectory 46 3. Configuring Metadefender Core 50 3.1. Management Console 50 3.2. -
Jformdesigner 7 Documentation
JFormDesigner 7 Documentation Copyright © 2004-2019 FormDev Software GmbH. All rights reserved. Contents 1 Introduction ................................................................................................................................................................................................ 2 2 User Interface ............................................................................................................................................................................................. 3 2.1 Menus ................................................................................................................................................................................................... 4 2.2 Toolbars ............................................................................................................................................................................................... 6 2.3 Design View ......................................................................................................................................................................................... 7 2.3.1 Headers ......................................................................................................................................................................................... 9 2.3.2 In-place-editing .......................................................................................................................................................................... 11 2.3.3 Keyboard Navigation -
Eclipse Project Briefing Materials
[________________________] Eclipse project briefing materials. Copyright (c) 2002, 2003 IBM Corporation and others. All rights reserved. This content is made available to you by Eclipse.org under the terms and conditions of the Common Public License Version 1.0 ("CPL"), a copy of which is available at http://www.eclipse.org/legal/cpl-v10.html The most up-to-date briefing materials on the Eclipse project are found on the eclipse.org website at http://eclipse.org/eclipse/ 200303331 1 EclipseEclipse ProjectProject 200303331 3 Eclipse Project Aims ■ Provide open platform for application development tools – Run on a wide range of operating systems – GUI and non-GUI ■ Language-neutral – Permit unrestricted content types – HTML, Java, C, JSP, EJB, XML, GIF, … ■ Facilitate seamless tool integration – At UI and deeper – Add new tools to existing installed products ■ Attract community of tool developers – Including independent software vendors (ISVs) – Capitalize on popularity of Java for writing tools 200303331 4 Eclipse Overview Another Eclipse Platform Tool Java Workbench Help Development Tools JFace (JDT) SWT Team Your Tool Plug-in Workspace Development Debug Environment (PDE) Their Platform Runtime Tool Eclipse Project 200303331 5 Eclipse Origins ■ Eclipse created by OTI and IBM teams responsible for IDE products – IBM VisualAge/Smalltalk (Smalltalk IDE) – IBM VisualAge/Java (Java IDE) – IBM VisualAge/Micro Edition (Java IDE) ■ Initially staffed with 40 full-time developers ■ Geographically dispersed development teams – OTI Ottawa, OTI Minneapolis, -
Language Interoperability in Control Network Programming
International Journal of Science and Engineering Investigations vol. 7, issue 78, July 2018 ISSN: 2251-8843 Language Interoperability in Control Network Programming Kostadin Kratchanov1, Efe Ergün2 1,2Yaşar University, Izmir, Turkey ([email protected], [email protected]) Abstract - Control Network Programming (CNP) is a There is a number of reasons why language interoperability programming paradigm which is being described with the is highly desirable. For example, if a programmer has to maxim “Primitives + Control Network = Control Network implement a specific feature that has been already implemented program”. It is a type of graphic programming. The Control in another language the corresponding program component can Network is a recursive system of graphs; it can be a purely simply be reused. Some languages are especially fit and descriptive specification of the problem being solved. Clearly, effective in implementing specific features and often have ‘drawing’ the control network does not include any emerged to target particular problem domains. Rich third-party programming. The Primitives are elementary, easily packages for certain languages are available. Also, every understandable and clearly specified actions. Ultimately, they programmer usually has a preferred language in which their have to be programmed. Historically, they are usually coded in expertise and efficiency is better. There are hundreds of Free Pascal. The actual code of the primitives has never been programming languages used and constantly being developed considered important. The essence of an “algorithm” is thus making language interoperability a necessity. represented by its control network. CNP was always meant to Programmers with experience and preferences in different be an easy and fast approach for software application programming languages can easier team up for solving development that actually involves very little real complex tasks. -
Gaurav Purandare
Gaurav Purandare 1444, W Lexington Street, Apt 2F, Chicago, IL 60607 [email protected] j [email protected] j 773-844-6354 http://www.cs.uic.edu/∼gpuranda/ EDUCATION Master of Science, Computer Science August 2011 ∼ Present University of Illinois, Chicago Bachelor of Engineering, Information Technology August 2005 { May 2009 University of Pune, India COMPUTER Languages Java (Advanced), C, Shell Scripting, Processing, LaTeX, C++, SKILLS Smalltalk(Basic) Operating Systems Windows 7/XP/2K/9x/NT/3x, Unix, Linux, Macintosh. Web Development JSP/Servlets, PHP, HTML, XML, JavaScript/Ajax, Flash, iTunes Podcasts Databases Oracle, MS Access, MySQL, PostgreSQL, SQLite General Git, Subversion, Google Analytics Frameworks J2EE, Apache Axis, Apache Ant, JNLP, Smarty PHP template engine, JFreeChart PHP Quick forms, Struts, Memcached, Android(basic) IDE's Eclipse, Visual Studio 2005/08, NetBeans EXPERIENCE Assistant Network Analyst May 2012 { Present Department of Disability and Human Development, University of Illinois at Chicago, Illinois • Developer and designer for web applications at Great Lakes ADA Center. • Provided technical assistance for users participating in webinars conducted by Great Lakes ADA Center. (100 ∼ 500 participants). Received high acclaim from participants for the excellent assistance. • Designed database schema for MySQL database. • Wrote Ant script to take backup of MySql Databases periodically. • Technologies: Java, JNLP, JSP/Servlets/ J2EE, Struts, Apache Tomcat, Apache Ant, PHP, ASP, MS Access, Apache web server, MySQL, iTunes -
Getting Started with Apache Struts 2 , with Netbeans 6.1
Getting started with Apache Struts 2 , with Netbeans 6.1 There are plenty of guides that tell you how to start with struts 2, but most of them are incomplete or don’t work. This guide even makes sure you have IDE JavaDoc support for struts 2 libraries. (Press Ctrl- Space to get details about methods and classes in struts 2 libraries) Download Struts 2 here : http://struts.apache.org/download.cgi Download the Full Distro, so that we get all libraries and docs. (docs are important if u want to have IDE support help and tooltips and syntax) • Full Distribution: o struts-2.0.11.2-all.zip (91mb) [ PGP ] [ MD5 ] As of this writing , this is the latest version of Struts. Download Netbeans 6.1 here : http://www.netbeans.org/downloads/ or here : http://dlc.sun.com.edgesuite.net/netbeans/6.1/final/ Download the full bundle (under the All column) size about 220 MB Choose a folder for all your JAVA material that has NO SPACES in its path. Like C:\Java “C:\Program Files” has a space, so it has some issues with the Sun Application Platform, which you might need after development. Other downloads : [These are not necessary now, but just download them while working on this guide] Eclipse for JavaEE Dev : http://www.eclipse.org/downloads/ Eclipse IDE for Java EE Developers (163 MB) Java Application Platform : http://java.sun.com/javaee/downloads/index.jsp App Platform + JDK† Java Standard Edition [SE] : http://java.sun.com/javase/downloads/index.jsp JDK 6 Update 7 Install as follows : This is how a pro I knew advised to set a comp up for Java EE Dev. -
Using the Java Bridge
Using the Java Bridge In the worlds of Mac OS X, Yellow Box for Windows, and WebObjects programming, there are two languages in common use: Java and Objective-C. This document describes the Java bridge, a technology from Apple that makes communication between these two languages possible. The first section, ÒIntroduction,Ó gives a brief overview of the bridgeÕs capabilities. For a technical overview of the bridge, see ÒHow the Bridge WorksÓ (page 2). To learn how to expose your Objective-C code to Java, see ÒWrapping Objective-C FrameworksÓ (page 9). If you want to write Java code that references Objective-C classes, see ÒUsing Java-Wrapped Objective-C ClassesÓ (page 6). If you are writing Objective-C code that references Java classes, read ÒUsing Java from Objective-CÓ (page 5). Introduction The original OpenStep system developed by NeXT Software contained a number of object-oriented frameworks written in the Objective-C language. Most developers who used these frameworks wrote their code in Objective-C. In recent years, the number of developers writing Java code has increased dramatically. For the benefit of these programmers, Apple Computer has provided Java APIs for these frameworks: Foundation Kit, AppKit, WebObjects, and Enterprise Objects. They were made possible by using techniques described later in Introduction 1 Using the Java Bridge this document. You can use these same techniques to expose your own Objective-C frameworks to Java code. Java and Objective-C are both object-oriented languages, and they have enough similarities that communication between the two is possible. However, there are some differences between the two languages that you need to be aware of in order to use the bridge effectively. -
Netbeans Platform
NETBEANS PLATFORM Satyajit Tripathi Member Technical Staff ISV-Engineering, Sun Microsystems 1 NetBeans Platform Build new desktop applications without re-inventing the wheel • NetBeans Platform is a broad SWING-based framework to create rich desktop applications • Platform provides out-of-the-box APIs to simplify application common requirements such as window management, menus, actions, settings and storage, an update manager, and files access • Core of NetBeans-IDE is Platform ie. NetBeans-IDE 'minus' IDE specific modules 2 NetBeans Platform Manager NetBeans IDE 6.1 (build 200805300101) 3 NetBeans Module (Plugin) Add the missing functionalities to IDE • Module can be built to extend the functionality of NetBeans IDE and to add specific features • NetBeans (Plug-in) Module is a group of Java classes that interacts with NetBeans APIs and provides an application with specific features • Java classes use the MANIFEST.MF file to declare the module and XML Layer file (layer.xml) to register their functionality • Modules with non-installer distributions are packaged as NBM files (.nbm extension) 4 Module (Plugin) Development Development Life cycle • Setting up the project • NetBeans IDE generates Project organization and code • Coding the module or application • Building and Running • Testing, Debugging, and Profiling • Branding and Distributing 5 NetBeans Module Projects NetBeans IDE 6.1 6 Module Project Organization NetBeans IDE 6.1 7 NetBeans APIs Complete API set is quite extensive! • Action APIs • Palette APIs • File Systems APIs • Refactoring APIs • Loaders APIs • MultiView APIs • Nodes APIs • JavaHelp Integration APIs • Windows APIs 8 Action APIs Package : org.openide.actions • Standard SWING Actions For installation of global, always-enabled actions, register javax.swing.Action in appropriate folder of System Filesystem.