Chocobo's Dungeon 2

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Chocobo's Dungeon 2 WARNING: READ BEFORE USING YOUR PLAYSTATION® GAME CONSOLE. A very small percentage of individuals may experience epileptic seizures when exposed to certain CONTENTS light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation game console, may Story • • • • • • • • • • • • • • • • • • • 1 induce an epileptic seizure in these individuals. Certain conditions may induce previously Getting Started • • • • • • • • • • • • 2 TM undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. Basic Controls • • • • • • • • • • • • • 3 1 If you, or anyone in your family, has an epileptic condition, consult your physician prior to Character Introductions • • • • • • • 4 playing. If you experience any of the following symptoms while playing a video game – dizziness, Saving & Ending • • • • • • • • • • • 6 altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary Dungeons & The Village • • • • • • 7 movement, or convulsions – IMMEDIATELY discontinue use and consult your physician before Playing The Game • • • • • • • • • • 9 resuming play. Preparing For Battle • • • • • • • • 12 Using Items • • • • • • • • • • • • • • 16 WARNING TO OWNERS OF PROJECTION TELEVISIONS: Mysterious Feathers • • • • • • • • • 18 Devices & Traps • • • • • • • • • • • 20 Do not connect your PlayStation game console to a projection TV without first consulting the user Status Abnormalities • • • • • • • • 23 manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage Combining Claws & Saddles • • • • 24 your TV screen. Items • • • • • • • • • • • • • • • • • • 26 Limited Warranty/Game Tips • • • 29 USE OF UNOFFICIAL PRODUCT: The use of unofficial products and peripherals may damage your PlayStation game console and invalidate your console warranty. STORY HANDLING YOUR PLAYSTATION DISC: Once again, Chocobo has decided to embark on a journey with Mog. • This compact disc is intended for use only with the PlayStation game console. Passing through the forests and moving up the coastline, they find an entrance to a • Do not bend it, crush it, or submerge it in liquids. dungeon on a cape with a spectacular view. On the bank across the cove, the companions • Do not leave it in direct sunlight or near a radiator or other source of heat. see a small, beautiful Village. • Be sure to take an occasional rest break during extended play. Although peaceful in appearance, it has been said that there are many impenetrable buildings, indecipherable ruins, and mysterious dungeons within the Village. • Keep this compact disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean the disc with a lint-free, soft, dry cloth, wiping in straight lines What adventure awaits? from center to outer edge. Never use solvents or abrasive cleaners. Think of this manual as a “Knowledge” Dungeon! I’ll guide you through each level, revealing a wealth of information on the game. GETTING STARTED BASIC CONTROLS Disc cover L2 button R2 button Reset button L1 button R1 button Power button ® 2 button 3 Power indicator directional button button button Controller port one button NOTE: left stick L R MEMORY CARD slot You may have a right stick controller that looks like SELECT START this, if so please follow Open button SELECT button START button the digital instructions outlined below. Analog Mode Switch/LED Set up your PlayStation game console according to the instructions in its Instruction Manual. Make sure the power is OFF before inserting or removing a compact disc. Insert the Chocobo’s Dungeon 2 disc and close the disc cover. Insert one or two Controllers into the Controller ports and turn ON the PlayStation game console. The opening movie can be skipped by pressing the START button. directional button: Control/Move Chocobo in all directions ≈ button: Attack/Speak with characters or examine area one step ahead STARTING THE GAME FROM THE BEGINNING Ω button: Dash (hold down and use with the directional button) When beginning a game for the first time, select <Start a New Game> from the Selection √ button: Switch direction (hold down and use with the directional button) Screen and press the ≈ button. A new game will begin. ASK MOG: ç button: Display Character and Command Screens SAVING A GAME You can rename START button: Display Status Screen (see page 10) Chocobo or any of us. Chocobo’s adventure will take some time to complete. In order to save, a MEMORY CARD SELECT button: Magnify Floor Map (hold down SELECT button) with at least one memory block available must be inserted into MEMORY CARD slot 1 of Chocobo and I already have cool L1 button: Kick stones and empty bottles (if an item is equipped) the game console. If there are no empty memory blocks available, or no MEMORY CARD is names, but you can change ’em L2 button: Speed through messages inserted, the game cannot be saved. if you like. When we appear, the R2 button: Speed up cursor (hold down and press the directional button UP/DOWN) Name Entry Screen will be CONTINUING A GAME displayed. Select letters with the Note: In locations other than a dungeon, attack-related functions are not usable. When continuing a game from a previous save, select <Load a Game> from the Selection directional button and enter the Screen and press the ≈ button. Once loaded, gameplay will resume from the previous selected letter by pressing the ≈ button. When completed, select Button functions on the Command Screen are shown below. Move the cursor with the directional button, save point. and execute <Done>. You’d then make a final selection by pressing the ≈ button, or cancel with the Ω button. better pick a cool name for me! COPYING/DELETING SAVE DATA directional button UP/DOWN: Move cursor UP/DOWN By selecting <Copy a Game> from the above Selection Screen, it is possible to copy Save directional button LEFT/RIGHT: Move Item Screen page Data from one memory block onto another empty memory block on the same MEMORY ≈ button: Execute CARD. Likewise, selecting <Delete a Game> will allow the player to delete Save Data from Ω button: Cancel a MEMORY CARD. I’m hungry! CHARACTER INTRODUCTIONS Small attacks no hurt me. Beginning with Mog, many characters will make an appearance somewhere along the journey. Some of those that CHUBBY CHOCOBO Nope, not at all. Chocobo meets will join and act alongside Chocobo during a portion of the adventure. A pudgy Chocobo who loves to eat. 4 5 If it’s about money, He’s been called Chubby Chocobo for just ask me, man! as long as he can remember. He loves to eat and hates any form of exercise. GOLEM CHOCOBO MOG A stone giant created by magic. The courageous main character. Chocobo’s closest (?) companion. Inquisitive by nature, Chocobo Mog joins Chocobo in order to A giant monster brought to life in order travel around the world. Although You’ll regret talking to protect his party. Since Golem’s body can be reckless. Though claiming back to ME! to be tough and unafraid of he may be selfish at times, Chocobo is made of stone, he is extremely strong. failure, Chocobo has been known can usually rely on him. to cry at times. You can count on me for white magic! SHIROMA BEHEMOTH A kindhearted White Mage. Stop by my A giant creature who boasts amazing powers. lab sometime. I don’t wanna hear This young girl is known to Behemoth has a body the size of a mountain none o’yer complaints use holy power for healing. about my machines! with mighty arms full of destructive power. Being human, she is generally distrusted by non-humans. BAHAMUT ‘Ere, I’m not like them The King of the Dragons. dungeon geezers! A mystical dragon with great powers and CID fortitude. He only provides aid to those A passionate engineer with dreams BLACK MAGICIAN GOBLIN who have his approval. His presence is of greatness. An expert in magic attacks who is proud of the Really a lonely monster? shrouded in mystery. quality spells he crafts. A talented, well-known creator, The Goblin loves to play tricks, but he and his vehicle inventions may A powerful sorcerer, the Black Magician can wipe when he returns to the Village, he assist Chocobo during the journey. out a large number of enemies with a single stroke. behaves himself – or so they say. This is only the beginning. I’ll start talkin’ about essentials on the next page. SAVING & ENDING DUNGEONS & THE VILLAGE When the player saves game data onto a MEMORY CARD, the adventure can be continued from the previous save Before embarking on the adventure, it is helpful to learn more about the dungeons and the Village that point. Saving will be possible in: Chocobo and friends will be exploring. 6 7 1. Designated areas such as buildings within the Village (ex: inside of Shiroma’s house). The game moves forward as Chocobo travels from dungeons to the Village, and vice versa. By repeating this process, the player will slowly be able to uncover secrets surrounding the story. It is important to remember 2. Within dungeons before moving to the next floor (but only if carrying a “Memory Tag”). The player should the characteristics of each place and the best way of doing things in order to advance through the game smoothly. remember to carry a “Memory Tag” when going into the dungeon in order to avoid mishaps by saving. DUNGEONS VILLAGE PREPARE FOR ADVENTURE & ASK MOG: SEARCH THE DUNGEONS GATHER INFORMATION When HP reaches zero, In the dungeons, Chocobo and In the Village, it is possible to buy and sell items, Chocobo and traveling friends must battle monsters and combine items in preparation for the journey, and companion characters will be The player will always be able to deal with numerous traps in order gather necessary information from the villagers.
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