On the Couch – Capturing Audience Experience
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Seinfeld, the Movie an Original Screenplay by Mark Gavagan Contact
Seinfeld, The Movie an original screenplay by Mark Gavagan based on the "Seinfeld" television series by Larry David and Jerry Seinfeld contact: Cole House Productions (201) 320-3208 BLACK SCREEN: TEXT: "One year later ..." TEXT FADES: DEPUTY (O.S.) Well folks. You've paid your debt to society. Good luck and say out of trouble. FADE IN: EXT. LOWELL MASSACHUSETTS JAIL -- MORNING ROLL CREDITS. JERRY, GEORGE and ELAINE look impatient as they stand empty- handed, waiting for something. The DEPUTY walks back towards the jail building behind them. CUT TO: INT. LOWELL MASSACHUSETTS JAIL KRAMER is surrounded by teary-eyed guards and inmates. They love him. He's carrying a metal cafeteria tray covered with signatures, as well as scores of cards, notes and letters. Several in the crowd hug KRAMER. CUT TO: EXT. LOWELL MASSACHUSETTS JAIL KRAMER stumbles as he walks up to GEORGE, ELAINE and JERRY. CUT TO: EXT. SOMEWHERE IN RURAL MASSACHUSETTS -- DAY We see an ugly old school bus at a dead stop with the flashers on. "LARRY'S NYC BUS SERVICE" is painted sloppily on the side. An extremely old man herds dozens of stubborn sheep across the road. He's moving at an impossibly slow pace. CUT TO: INT. OLD SCHOOL BUS JERRY, GEORGE and ELAINE are sitting in bus's original kid- sized bench seats. They look bored and uncomfortable. 2. Cheerful KRAMER is in the front row chatting with the DRIVER and pointing at the animals outside. CUT TO: INT. HALLWAY IN FRONT OF JERRY'S APARTMENT -- LATER KRAMER & JERRY walk wearily towards their doors. -
Public Morals Pilot 11-8.Fdx
PUBLIC MORALS Pilot Episode "A Fine Line" Written by Edward Burns November 8, 2013 INT. MULDOON’S CAR - DAY New York City 1967 TERRY MULDOON, 40’s, and CHARLIE BULLMAN, 30’s, ride in the front seat of a 1964 Plymouth on East 51st Street. These guys dress sharp, don’t look much like cops. MULDOON (V.O.) There are the laws and there are the rules. And while the laws of the land are always evolving and changing, the rules of the street remain the same. They pull up and park. EXT. 51ST STREET - DAY Period cars line the residential street. The two cops step from the car and cross the street. MULDOON (V.O.) And if you want to survive on the streets of New York, you better learn to play by those rules. Besides, they make a hell of a lot more sense anyhow. INT. PRE-WAR DOORMAN BUILDING - DAY Muldoon and Bullman enter the modest lobby and approach the DOORMAN, a heavy set guy, thinks he’s slick. DOORMAN Gentlemen. What can I do for you? Muldoon flashes his shield. MULDOON Anybody up in 4J right now? DOORMAN What? No. 4J? Why would anybody be there? Muldoon immediately grabs the doorman by the back of the neck and tosses him down the hallway out of sight from the street. Bullman turns and stands watch. 2. MULDOON You think we’re jerking around here, asshole? We’re not here to play some game! DOORMAN I’m not playing any game, I just mind my own business. I don’t want any trouble. -
About the Contributors
254 About the Contributors Dew Harrison is a Professor of Digital Media Art and works as the Associate Dean for Research and Postgraduate Study at the University of Wolverhampton, School of Art and Design, where she is also the Director of CADRE, Centre for Art, Design, Research, and Experimentation. She is a research- er and practitioner with a BA in Fine Art, an MA in Contemporary Art Theory, an MSc in Computer Science, and a PhD from the Planetary Collegium, CAiiA, in Interactive Art. Her practice undertakes a critical exploration of conceptual art, semantic media, and intuitive interfaces where she often works collaboratively and considers virtual curation a form of art practice. She continues to show her work internationally; most recently, two of her Digital Action Painting series were exhibited at the Centre for Contemporary Art in Poland, and has over 50 publications to date spanning digital art, consciousness studies, interactive games, art history, and museology. * * * Rina Arya is the Reader in Visual Communication at the University of Wolverhampton. Her research interests are interdisciplinary and include art theory and cultural studies. Her most recent monograph is Francis Bacon: Painting in a Godless World (Farnham, 2012). Forthcoming publications include Chila Kumari Burman: A Celebration of Shakti (KT Press) and Abjection and Representation (Palgrave Macmillan). Judith Aston was a pioneer in the emergent multimedia industry of the mid-1980s, working on projects with Apple Computing, the BBC Interactive Television Unit, and Virgin Publishing. Holding an MA in Social Science from the University of Cambridge, she went on to study for a PhD in Visual Anthropology and Computer-Related Design at the Royal College of Art, which she completed in 2003. -
Sagawkit Acceptancespeechtran
Screen Actors Guild Awards Acceptance Speech Transcripts TABLE OF CONTENTS INAUGURAL SCREEN ACTORS GUILD AWARDS ...........................................................................................2 2ND ANNUAL SCREEN ACTORS GUILD AWARDS .........................................................................................6 3RD ANNUAL SCREEN ACTORS GUILD AWARDS ...................................................................................... 11 4TH ANNUAL SCREEN ACTORS GUILD AWARDS ....................................................................................... 15 5TH ANNUAL SCREEN ACTORS GUILD AWARDS ....................................................................................... 20 6TH ANNUAL SCREEN ACTORS GUILD AWARDS ....................................................................................... 24 7TH ANNUAL SCREEN ACTORS GUILD AWARDS ....................................................................................... 28 8TH ANNUAL SCREEN ACTORS GUILD AWARDS ....................................................................................... 32 9TH ANNUAL SCREEN ACTORS GUILD AWARDS ....................................................................................... 36 10TH ANNUAL SCREEN ACTORS GUILD AWARDS ..................................................................................... 42 11TH ANNUAL SCREEN ACTORS GUILD AWARDS ..................................................................................... 48 12TH ANNUAL SCREEN ACTORS GUILD AWARDS .................................................................................... -
Open Interactivity: a Model for Audience Agency
IAFOR Journal of Cultural Studies Volume 3 – Issue 1 – Spring 2018 Open Interactivity: A Model for Audience Agency Charlotte Gould School of Art, University of Brighton, UK Abstract: Artists have increasingly acknowledged the role of the audience as collaborators both in the construction of meaning (Bathes, 1977), through subjective experience (Dewey, 1934) and in contributing to the creative act by externalising the work. (Duchamp) Lucy Lippard identifies 1966–72 as a period where artists turned increasingly towards the audience, representing a “dematerialization of the art object” (Lippard, 1997) through “Happenings” and “Fluxus” movements. Digital media has facilitated this trajectory, implicit in the interactive computer interface (Manovich, 2005), but interactivity per se may offer no more than a series of choices put forward by the artist (Daniels, 2011). Interactivity represents interplay between artist and audience (Dinka, 1996) and is potentially a process of audience empowerment to offer agency, defined as real and creative choice (Browning, 1964). Public screen installation “Peoples Screen” Guangzhou, linking China to Perth Australia (Sermon & Gould, 2015) offered a partnership between artist and audience to co-create content though playful narratives and active engagement in a drama that unfolds using improvisation and play. Initially visitors enjoy observing the self on the screen but audiences quickly start to interact with the environment and other participants. Immersed in play they lose a sense of the self (Callois, 2011) and enter a virtual third space where possibilities for creativity and direction of play are limitless. The self becomes an avatar where the audience can inhabit “the other” thereby exploring alternative realities through ludic play, promoting tolerance and empathy and developing collective memory. -
Sermon | the Neural String Network: an Interactive Collaborative Drawing ‘Machine’
425 Sermon | The Neural String Network: An interactive collaborative drawing ‘machine’ Biographical Data - - versity of Salford, School of Art & Design. Born in Oxford, Received an MFA from the Department of Fine Art at the University of Reading, England in 1991. Awarded the Prix - 1993 to 1999 employed as Dozent for Media Art at the HGB Academy of Visual Arts in Leipzig, Germany. From 1997 to 2001 employed as Guest Professor for Performance and Environment at the University of Art & Design Linz, Austria. Since June 2000 based at the University of Salford working telematic environments. 426 427 Abstract network, allowing participants to experience a shared creative process, using the principles of open-source and social networked communication through an to introduce participants to the idea of collaborative-shared drawing practice, as (Barthes 1967) whereby each participant plays an equal role as both viewer and piece of Haiku poetry, the drawing participants contribute marks, signs and signi- space measuring eight by eight metres square. Each node is linked to the other four via pulleys and washing lines, making it possible to peg a sheet of A4 paper to a a pentagon neural network design. Representing the interconnected synapses and neurons of the brain, the role of each participant is that of cause and effect. A single instruction initiates a series of consequences that unfold in drawings, marks and patterns that are created whilst being hoisted simultaneously across the room communicated as a drawing by a collective consciousness. -
The Foreign Service Journal, July-August 1998
I WAS A SEOUL SURVIVOR FIXING THE OIG PREGNANT IN KAZAKSTAN m. Suitable Boy VIKRAM uThe SETH Honorary Consul .OUT OB. AFRICA ESPRIT DE 1SAK CORPS Graham DIWESEN Greene LAWRENCE QURRELL FAR-AWAY PLACES The Summer Fiction Issue www.volvocars.com IT S ESPECIALLY ATTRACTIVE WITH DIPLOMATIC PLATES. SAVE UP TO $4,000 ON A CAR THAT EPITOMIZES TOP-LEVEL SECURITY, THROUGH VOLVO’S DIPLOMATIC SALES PROGRAM. QUALIFIED DIPLOMATS CAN ORDER A NEW U.S. OR FOREIGN MODEL VOLVO AND HAVE IT SHIPPED TO ANY ONE OF EIGHT U.S. PORTS OR 125 DESTINATIONS THROUGHOUT THE WORLD. AND SINCE THE GLOBAL SITUATION IS ALWAYS CHANGING YOU CAN EVEN TAKE DELIVERY OF A U.S. MODEL IN EUROPE AND HAVE YOUR CAR SHIPPED FREE, WITHIN 36 MONTHS, TO THE U.S.A. SO CALL FOR A PERSONAL DIPLOMATIC SALES REPRESENTATIVE TODAY. DRIVE SAFELY THE VOLVO OVERSEAS DELIVERY PROGRAM. 1 -800-631-1667 Restrictions apply. Copy of diplomatic credentials must be submitted with vehicle order for approval of eligibility. ©1998 Volvo Cars of North America, Inc. Drive Safely is a trademark of Volvo Cars of North America, Inc. Always remember to wear your seat belt. For car specifications, visit the Volvo Web site. Clements & Company was insuring automobiles overseas when this car was brand new! With over 50 years of experience, Clements Automobile Primary Liability & Company is the one to rely on for your We represent local insurance companies worldwide. automobile insurance needs. At last, a U.S. company Our policies provide a much higher limit of coverage which provides all three areas of automobile insurance than previously available, as well as very competitive overseas! pricing. -
Seinfeld - "The Twin Towers" an Original Spec Script
SEINFELD - "THE TWIN TOWERS" AN ORIGINAL SPEC SCRIPT BY: BILLY DOMINEAU 08/02/2016 [email protected] Twitter: @billydomineau Instagram: @moms4sodainpublicschools COLD OPEN INT. COMEDY CLUB - NIGHT JERRY You think they ever get backed up at the gates of Heaven? Too many people die at once, it just overwhelms the system? It’s gotta be like the DMV on a Friday. “Everyone take a number, you’ll be judged in the order you slipped the surly bonds of Earth.” God’s angry at St. Peter. “What’s going on? Keep the line moving!” “I’ve got three angels on vacation - what do you want?!” All these poor souls just standing around, reading old magazines. “This is taking an eternity. I could’ve been in Hell by now!” END OF COLD OPEN 2. ACT I INT. YANKEES CONFERENCE ROOM - DAY GEORGE AND OTHER EMPLOYEES STAND AMONG NYPD AND FDNY. MR. WILHELM STANDS BEFORE THE ROOM NEXT TO A FIRE CAPTAIN. A BANNER READS “UNITED WE STAND - THANK YOU, HEROES!”. MR. WILHELM We have all been shaken by last Tuesday’s horrific events. But through the darkness of September 11th, the light of our brave firefighters and police officers shines through. GEORGE IS IN THE CROWD NEXT TO A LARGE FIREFIGHTER. HE LOOKS UP AT THE MAN WITH A BEAMING SMILE. MR. WILHELM (CONT’D) These selfless men and women are heroes to us all. GEORGE NODS HIS HEAD TO THE FIREFIGHTER AND PATS HIM ON THE BACK. THE FIREFIGHTER IS SLIGHTLY UNCOMFORTABLE. MR. WILHELM (CONT’D) And I could not be prouder to thank them on behalf of the entire Yankees family! APPLAUSE FROM THE AUDIENCE. -
The Scowl! the Scowl Saying, “We Got Beat Hard, We Lost
Intramural Athletic Board Charges Flag Football Team with GlueGate Scandal notice anything different.” A Scowl flags. A more intense investigation by Roger Goodell '18 investigation team concluded that is being conducted by the College’s Scowl Staff flag football flags come loose with Department of Physics. a large range of force, dependent INTRAMURALS upon the newness of the belts and the amount of force applied to the SPORTS/ Page 10 Scandal rocked the Providence College intramural sports program this week when a player involved in last semester’s freshmen-league intramural flag football program came forward with shocking news. Welcome to The player, who wishes to remain anonymous, played in the championship game and wrote to The Scowl! The Scowl saying, “We got beat hard, we lost. But I have reason by Mad Gab '16 to believe that the other team’s A-joke-iet Editor-in-Sheep flags were glued into their belts. I couldn’t rip them off, no matter DISCLOSURE how hard I tried. They wouldn’t come loose, and I think that’s why Hello, Friars, and welcome to The they won.” The player’s team lost Cowl's 2016 Scowl issue. The Scowl is to their opponents, called “Brady’s our satirical April Fool's issue of the Bunch,” by a score of 45-7. year. As a full disclosure, all of the A freshman s pokesman for content in this issue is simply a joke. “Brady's Bunch” denied the Our goal is full, comical enjoyment; allegations of “GlueGate,” calling we do intend to offend anyone. -
Incredulities and Inconsistencies a Thesis Presented to the Faculty of The
Incredulities and Inconsistencies A thesis presented to the faculty of the College of Arts and Sciences of Ohio University In partial fulfillment of the requirements for the degree Master of Arts J. Zachary Kessler June 2009 © 2009 J. Zachary Kessler. All Rights Reserved. 2 This thesis titled Incredulites and Inconsistences by J. ZACHARY KESSLER has been approved for the Department of English and the College of Arts and Sciences by Joan C. Connor Professor of English Benjamin M. Ogles Dean, College of Arts and Sciences 3 ABSTRACT KESSLER, J. ZACHARY , M.A., June 2009, English Incredulities and Inconsistencies (95 pp.) Director of Thesis: Joan C. Connor Incredulities and Inconsistencies is a collection of short stories that all take place at parties, many of which offer cads as the main characters. The critical introduction deals with how the voice of certain fictions relates to the idea of clichés, specifically in works by Philip Roth, Martin Amis, and George Saunders. Approved: _____________________________________________________________ Joan C. Connor Professor of English 4 ACKNOWLEDGMENTS I would like to thank all the members of my committee for their help, particularly Joan Connor and Carey Snyder who put a great deal of thought and consideration into their feedback for this material as I wrote it. Special thanks to Davids Grover and Wanczyk, Stephen Morrow, John McKeown, and Samuel Kessler for reading my stories, providing feedback, and laughing at my jokes. Very special thanks to Odessa Madakacherry for the same as above and everything else. 5 TABLE OF CONTENTS Page Abstract ............................................................................................................................... 3 Acknowledgments............................................................................................................... 4 Voice and Cliché: A Critical Introuction .......................................................................... -
Hyperlocal Imaginaries (Mcandrew & Sermon 2017)
sIREN Conference 2017: Arts and Digital Practices ECA – Edinburgh College of Art, Scotland, 30 – 31 May 2017 Conference Theme: Digital arts and urbanism Presenters: Dr Claire McAndrew, Institute for Digital Innovation in the Built Environment, The Bartlett, UCL, E-mail: [email protected] Professor Paul Sermon, School of Art, University of Brighton, E-mail: [email protected] Hyperlocal Imaginaries From Peter Cook’s Plug-In City — of the radical 1960s Archigram group, to Ridley Scott’s Blade Runner, fictional narratives can contest urban realities and envision alternative futures. The Visual History of the Future (2014) commissioned under the UK Government’s Foresight Future of Cities Project, is a reminder of the relevance and power of the imagined entering mainstream architectural consciousness. The edited volume 4D HYPERLOCAL (Bullivant 2017) even considers city-making in today’s platform society — with hackable cities used to create alternative urban imaginaries, de Waal et al suggest: ‘The success of cities partially lies in the fact that they are open platforms’ offering a ‘redistribution of power in practices of city making’ (p.52). 3×4 contributes to such social imaginary by providing a platform to see informal settlements differently, disrupting common perceptions through artistic performance: 3x4m.org. 3×4 metres are the dimensions of some resettlement colonies in New Delhi. Cities such as London, are also seeing reductions in living space, with ‘affordability’ translated into ‘smaller’. Connecting public audiences at Khoj Studio (Delhi) and the Southbank Centre (London) via an immersive, telematic installation, opened opportunities to participate in the city and practice new ways of seeing. -
The 5Th International Symposium on Electronic Art Catalogue ISEA'94 the 5Th International Symposium on Electronic Art Catalogue
1 K.- The 5th International Symposium on Electronic Art Catalogue ISEA'94 The 5th International Symposium on Electronic Art Catalogue Publication series of the University of Art and Design Helsinki UIAH B 40 Edited by Minna Tarkka Graphic design Eija Hakala ISBN 951-9384-72-3 ISSN 0782-1832 Printed in Lahti Salpuri Oy ©the authors and UIAH 1994 ixontents INTRODUCTION welcome / Olli-Pekka Heinonen, Minister of Culture; Yrjo Sotamaa, Rector, the University of Art and Design Helsinki UIAH; Minna Tarkka, ISEA'94 Programme Director project / Troy Innocent, IDEA>ON! 9 THE NEXT GENERATION essays / Pierre Levy, Toward Superlanguage; Volker Grassmuck, into ttie Muddy Waters of the Turing Galaxy Death and Metaphoric Rebirth of the World in Media and of Media in the Universal Medium abstracts by / Mary-Anne Williams, Derrick de Kerckhove, Simon Penny John Manning, Ken Rinaldo, Henry See projects / Ken Feingold, where i can see my house from so here we are; Digital Therapy Institute, Virtual Haze; Toshio Iwai, Retrospective; Game Arcade, The Cute Game Museum 38 > interactivity abstracts by / Maria Stukoff, Nicholas Gebhardt, Ryszard W. Kluszczynski, Soke Dinkia, Wolfgang Ziemer, Heidi Tikka, Beryl Graham, Mika Tuomola projects / Kimmo Koskela, Rea Pihiasviita, Talking Picture; Paul Sermon, Telematic Vision; Jon Rose, V/oZ/n Music in the Age of Shopping/ Chaotic Violin; Mari Kimura, 20th Century Virtuosic Electronic and Computer Music for the Violin/ U / The Cormorant 46 > multimedia abstracts & projects / Brad Miller, A Digital Rhizome; Marita Liulia,