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OS/2 Warp Catalogue
The OS/2 Software Source: www.xeu.com/blueware/ The OS/2 Warp Catalogue The Hottest Java The Strongest Platform The OS/2 Warp Catalogue In This Catalogue Anti-virus .......................................... 4 Backup .............................................. 4 It’s Java Time CD-ROMs ........................................ 4 Communications ........................ 6 Just when you thought that OS/2 was on its way back, it is receiving a strong Database Management .......... 9 infusion from Java and the internet. Development Tools ................ 10 As Dr. Michael Cowpland, president and CEO of Corel Disk Compression .................. 14 Corporation put it: “This platform is indeed one of the Games & Entertainment ..... 19 OS/2 Warp: best operating system solutions in which to run The Hottest Corel Office for Java (http://officeforjava.corel.com/), Graphics & Multimedia ........ 20 a suite of applications that is setting the standard for The Operating System ......... 21 Java Around! Java-based office suites, and marks another milestone OS/2 Warp is developing in the evolution of Java as a whole.” Productivity ................................. 21 into a strong and speedy Programmer’s Editors .......... 23 foundation for Java. The OS/2 Warp 4.0 Java implementation was recently This perfect fit is nicely updated with a better Virtual Machine (VM) and a REXX Programming ................ 23 symbolized by “Carmen” speedy Just In Time (JIT) compiler. Also, even older OS/2 the two-sided coffee cup versions, including Warp 3.0, Warp Connect Utilities & Tools ........................ 24 by dutch ceramist Erik-Jan |and Warp Server are now fully able to suppport Java. Books ............................................. 28 Kwakkel on the cover page. But the great work does not end with that: you can Registration Service ............. -
Galactic Civilizations Tutorial
USER MANUAL Developed by Written by Brad Wardell & Steve Rose Table of Contents Table of Contents............................................................................................................................ 2 About the Demo Version .................................................................... Error! Bookmark not defined. Installation and Requirements ....................................................................................................... 3 Introduction .................................................................................................................................... 3 Victory Conditions.......................................................................................................................... 3 Our story so far…........................................................................................................................... 5 Starting a new game ....................................................................................................................... 5 Creating your own human faction ................................................................................................. 7 Choosing your galaxy size ............................................................................................................ 11 Choosing your opponents ............................................................................................................. 12 Getting around the Galactic Civilizations Interface................................................................... -
Offworld Trading Company V1.21 Brings Updated Language Support
Offworld Trading Company v1.21 brings updated language support for both base game and DLCs The best selling economic real-time strategy game now have updated translations in Simplified Chinese, Russian, German, and more. Plymouth, MI. – November 1, 2018 - Today, Stardock announced the release of v1.21 for Offworld Trading Company, a game in which players take on the role of entrepreneur and travel to Mars for an economic showdown against rival companies. The version update improves localization for several languages and adds some balance updates that enhance the gameplay experience. In Offworld Trading Company, players buy out the competition and take control of the Martian market in a strategy game where money, not military force, is their greatest weapon. The real-time, player-driven market is the foundation of the game, allowing players to buy and sell resources and materials - even the food and water that the colonists need to survive. Players will also have to deal with some underhanded black market methods of sabotage, like pirate raiders, hackers trying to disrupt production, covert electromagnetic pulses, and more. The game supports online match play with up to 8 players, as well as single player campaigns, skirmishes, or daily challenges. For more serious players, ranked ladder games will give them the opportunity to earn ranks and prove their worth. The v1.21 update adds improved localization in both the base game and all of Offworld Trading Company’s DLC for the following languages: ● Simplified Chinese ● German ● French ● Spanish ● Korean ● Polish ● Russian ● Brazilian Portuguese Offworld Trading Company is $19.99 through Steam or Stardock. -
Sahara Slate PC I500 Tablet PC User's Guide
User’s Guide Sahara Slate PC® i500 12.1” Tablet PC Preface Preface This manual will help you get the most out of your new Sahara Slate PC® i500 Tablet PC. If you are a new computer user, or just new to Tablet PCs, read through this manual carefully be- fore first using your Sahara Slate PC. If after reading this manual you still have questions, visit us online at www.tabletkiosk.com for additional resources and information on using your Sahara Slate PC i500 Tablet PC. Copyright ©2011 Sand Dune Ventures, Inc. d/b/a TabletKiosk. All Rights Reserved. All product information is subject to change without notice. Sahara Slate PC, TabletKiosk and the TabletKiosk logo are registered trademarks or trademarks of TabletKiosk. in the United States and/or other countries. Microsoft Windows and the Windows logo are either registered trademarks or trademarks of Microsoft Corporation in the United States and/ or other countries. Intel, the Intel logo, Intel Core, and Intel Core Inside are trademarks of Intel Corporation in the U.S. and other countries. The Bluetooth word mark and logos are owned by the Bluetooth SIG, Inc. and any use of such marks by TabletKiosk is under license. openSUSE and SUSE are trademarks of Novell, Inc. in the United States and other countries. Linux is a registered trademark of Linus Torvalds. Preface i Disclaimer The specifications and information in this manual are subject to change without prior notice in order to improve reliability, design and/or function. In no way does this represent a commitment on the part of the manufacturer. -
Reality Is Broken a Why Games Make Us Better and How They Can Change the World E JANE Mcgonigal
Reality Is Broken a Why Games Make Us Better and How They Can Change the World E JANE McGONIGAL THE PENGUIN PRESS New York 2011 ADVANCE PRAISE FOR Reality Is Broken “Forget everything you know, or think you know, about online gaming. Like a blast of fresh air, Reality Is Broken blows away the tired stereotypes and reminds us that the human instinct to play can be harnessed for the greater good. With a stirring blend of energy, wisdom, and idealism, Jane McGonigal shows us how to start saving the world one game at a time.” —Carl Honoré, author of In Praise of Slowness and Under Pressure “Reality Is Broken is the most eye-opening book I read this year. With awe-inspiring ex pertise, clarity of thought, and engrossing writing style, Jane McGonigal cleanly exploded every misconception I’ve ever had about games and gaming. If you thought that games are for kids, that games are squandered time, or that games are dangerously isolating, addictive, unproductive, and escapist, you are in for a giant surprise!” —Sonja Lyubomirsky, Ph.D., professor of psychology at the University of California, Riverside, and author of The How of Happiness: A Scientific Approach to Getting the Life You Want “Reality Is Broken will both stimulate your brain and stir your soul. Once you read this remarkable book, you’ll never look at games—or yourself—quite the same way.” —Daniel H. Pink, author of Drive and A Whole New Mind “The path to becoming happier, improving your business, and saving the world might be one and the same: understanding how the world’s best games work. -
Mycolors Guide
MyColors Guide SkinStudio 6 Tutorial August 14, 2008 Continue to Table of Contents file:///C|/Users/Spencer/Documents/My%20Web%20Sites/Stardock/SKS6%20Tutorials/default.htm[8/14/2008 8:10:34 AM] EULA Important: Read this before using your copy of Stardock SkinStudio. End User License Agreement This user license agreement (the AGREEMENT) is an agreement between you (individual or single entity) and Stardock Corporation for the MyColors program (the SOFTWARE) that is accompanying this AGREEMENT. The SOFTWARE is the property of Stardock Corporation and is protected by copyright laws and international copyright treaties. The SOFTWARE is not sold, it is licensed. ACTIVATION FOR ENHANCED BUILDS Registered Versions of the SOFTWARE require Internet access to activate the installed software. Alternatively, users may send an email with a special code to be sent back the file needed to activate the Registered Version on a machine without direct Internet access. Please see http://www.stardock.com/StardockActivationInfo.asp for more information. LICENSED VERSION The LICENSED VERSION means a Registered Version (using your personal serial/registration number) or an original fully working version of the SOFTWARE. If you accept the terms and conditions of this AGREEMENT, you have certain rights and obligations as follow: YOU MAY: 1. Install and use one copy of the SOFTWARE on a single computer. 2. Install a second copy of the SOFTWARE on a second computer only if you are the main user of this computer (home computer or laptop for example). 3. Install the SOFTWARE on another computer only if you change your main workstation. In such a case you must uninstall the software from the old computer. -
DLCC Software Catalog
Daniel's Legacy Computer Collections Software Catalog Category Platform Software Category Title Author Year Media Commercial Apple II Integrated Suite Claris AppleWorks 2.0 Claris Corporation and Apple Computer, Inc. 1987 800K Commercial Apple II Operating System Apple IIGS System 1.0.2 --> 1.1.1 Update Apple Computer, Inc. 1984 400K Commercial Apple II Operating System Apple IIGS System 1.1 Apple Computer, Inc. 1986 800K Commercial Apple II Operating System Apple IIGS System 2.0 Apple Computer, Inc. 1987 800K Commercial Apple II Operating System Apple IIGS System 3.1 Apple Computer, Inc. 1987 800K Commercial Apple II Operating System Apple IIGS System 3.2 Apple Computer, Inc. 1988 800K Commercial Apple II Operating System Apple IIGS System 4.0 Apple Computer, Inc. 1988 800K Commercial Apple II Operating System Apple IIGS System 5.0 Apple Computer, Inc. 1989 800K Commercial Apple II Operating System Apple IIGS System 5.0.2 Apple Computer, Inc. 1989 800K Commercial Apple II Reference: Programming ProDOS Basic Programming Examples Apple Computer, Inc. 1983 800K Commercial Apple II Utility: Printer ImageWriter Toolkit 1.5 Apple Computer, Inc. 1984 400K Commercial Apple II Utility: User ProDOS User's Disk Apple Computer, Inc. 1983 800K Total Apple II Titles: 12 Commercial Apple Lisa Emulator MacWorks 1.00 Apple Computer, Inc. 1984 400K Commercial Apple Lisa Office Suite Lisa 7/7 3.0 Apple Computer, Inc. 1984 400K Total Apple Lisa Titles: 2 Commercial Apple Mac OS 0-9 Audio Audioshop 1.03 Opcode Systems, Inc. 1992 800K Commercial Apple Mac OS 0-9 Audio Audioshop 2.0 Opcode Systems, Inc. -
About Stardock® a Quick Guide to GDC 2015
About Stardock® A Quick Guide to GDC 2015 History Stardock was founded in 1993 by college student Brad Wardell to help pay for school. Since then, it has grown into a leader in Windows consumer software development and publishing with millions of users worldwide. Headquartered in Michigan, Stardock employees over 100 people worldwide and continues to specialize in consumer software development and publishing. Notable products Stardock today is best known for both its desktop enhancements such as Start8, Fences, ObjectDock and WindowBlinds as well as its PC games such as Sins of a Solar Empire, Galactic Civilizations and Fallen Enchantress. What’s next Stardock pioneered digital distribution technology which led to the creation of its Impulse® digital distribution platform that it sold to GameStop in 2011. Stardock used that capital to invest in a series of promising start-ups. In 2015, the results of Stardock’s investment initiative have begun to become public such as Soren Johnson’s Offworld Trading Company, Bruce Shelley’s Servo and now Oxide’s Ashes of the Singularity game projects. 2015 also sees Stardock release two new games from its own studio, the fantasy strategy game Sorcerer King and the latest installment to its critically acclaimed Galactic Civilizations series. These initiatives are the leading edge of a series of new companies and titles that are currently in development. Road Map: Major releases 2Q2015 Sorcerer King release 2Q2015 Galactic Civilizations III release 3Q2015 Servo scheduled release 1Q2016 Offworld Trading Company release 1Q2016 Ashes of the Singularity release 2Q2016 [unannounced game release] 2Q2016 [unannounced game release] 3Q2016 [unannounced game release] 3Q2016 [unannounced game release] GDC 2015 notables 1. -
Windowblinds 6 Guide
WindowBlinds 6 Guide WindowBlinds Guide 1 Important: Read this before using your copy of Stardock Corporation's WindowBlinds. End User License Agreement This user license agreement (the AGREEMENT) is an agreement between you (individual or single entity) and Stardock Corporation for the WindowBlinds program (the SOFTWARE) that is accompanying this AGREEMENT. The SOFTWARE is the property of Stardock Corporation and is protected by copyright laws and international copyright treaties. The SOFTWARE is not sold, it is licensed. LICENSED VERSION The LICENSED VERSION means a Registered Version (using your personal serial/registration number) or an original fully working version of the SOFTWARE. If you accept the terms and conditions of this AGREEMENT, you have certain rights and obligations as follow: YOU MAY: 1. Install and use one copy of the SOFTWARE on a single computer. 2. Install a second copy of the SOFTWARE on a second computer only if you are the main user of this computer (home computer or laptop for example). 3. Install the SOFTWARE on another computer only if you change your main workstation. In such a case you must uninstall the software from the old computer. 4. Use the SOFTWARE via a network, only if you have purchased an adequate number of licenses. The number of users must not exceed the number of licenses you have purchased. 5. Make a copy of the SOFTWARE for archival purposes only. (continued…) WindowBlinds Guide 2 YOU MAY NOT: 1. Copy and distribute the SOFTWARE or any portion of it except as expressly provided in this Agreement. 2. Sublicense, rent, lease or transfer your personal registering number. -
An Analysis of 155 Postmortems from Game Development
“What Went Right and What Went Wrong”: An Analysis of 155 Postmortems from Game Development Michael Washburn Jr.1, Pavithra Sathiyanarayanan1, Meiyappan Nagappan1, Thomas Zimmermann2, Christian Bird2 1Rochester Institute of Technology, Rochester, NY, USA 2Microsoft Research, Redmond, WA, USA {mdw7326, ps2908}@rit.edu, [email protected], {tzimmer, cbird}@microsoft.com ABSTRACT created from scratch, and deadlines are incredibly tight [12]. In game development, software teams often conduct post- Therefore it is important to understand both the chal- mortems to reflect on what went well and what went wrong lenges that game development efforts face as well as the in a project. The postmortems are shared publicly on gam- best practices that teams use to build games more effec- ing sites or at developer conferences. In this paper, we tively. The challenges are real problems faced by complex present an analysis of 155 postmortems published on the software efforts and represent avenues for research for our gaming site Gamasutra.com. We identify characteristics of community. Successes and best practices embody knowl- game development, link the characteristics to positive and edge that can aid future game development efforts and in negative experiences in the postmortems and distill a set of some cases may generalize to or can be adapted for software best practices and pitfalls for game development. development in non-game contexts. Because game devel- opment makes up a large slice of commercial software, a non-trivial proportion of students in computer science and Keywords software engineering programs will work on games during Games, Postmortems, Qualitative analysis. their careers. An understanding of game development can help educate and prepare such students. -
Stardock Deskscapes Guide (V3.2)
DeskScapes Guide Version 3.2 DeskScapes 3.2 1 End User License Agreement (EULA) Important: Read this before using your copy of Stardock Corporation's DeskScapes. End User License Agreement This user license agreement (the AGREEMENT) is an agreement between you (individual or single entity) and Stardock Corporation for the DeskScapes program (the SOFTWARE) that is accompanying this AGREEMENT. The SOFTWARE is the property of Stardock Corporation and is protected by copyright laws and international copyright treaties. The SOFTWARE is not sold, it is licensed. LICENSED VERSION The LICENSED VERSION means a Registered Version (using your personal serial/registration number) or an original fully working version of the SOFTWARE. If you accept the terms and conditions of this AGREEMENT, you have certain rights and obligations as follow: PERSONAL USE ONLY The SOFTWARE is for your personal, non-commercial use only. If you are interested in licensing the SOFTWARE for commercial use, please contact Stardock Corporate sales at [email protected]. ACTIVATION FOR ENHANCED BUILDS Registered Versions of the SOFTWARE require Internet access to activate the installed software. Alternatively, users may send an email with a special code to be sent back the file needed to activate the Registered Version on a machine without direct Internet access. Please see http://www.stardock.com/StardockActivationInfo.asp for more information. YOU MAY: 1. Install and use one copy of the SOFTWARE on a single computer. 2. Install a second copy of the SOFTWARE on a second computer only if you are the main user of this computer (home computer or laptop for example). -
Tiles Announced
New and Improved Version of Stardock’s Tiles Announced Beta Now Available for Object Desktop Users Plymouth, MI - February 02, 2021 - Stardock announced a new v2.0 update for the popular ® Windows productivity tool, Tiles™, today. Tiles is a program that lets users create multiple desktops of related programs, files, and links through the use of a customizable sidebar on the Windows desktop. By holding the shift key and dragging programs onto the sidebar, Tiles will create a thumbnail of the application, keeping the desktop organized and easy to navigate. The new version of Tiles adds full support for Windows light and dark modes, as well as Stardock’s Curtains program, which will allow for a fully cohesive desktop look. The program will also work perfectly with Groupy, allowing groups to show up together in Tiles in order to maintain the best possible organization. "It’s important that we keep our apps up to date with changes in technology," said Stardock CEO Brad Wardell. “One of the things the new Tiles focuses on is high DPI support for modern monitors and general performance increases across the board in order to use less PC resources.” To provide better organization, users can now customize whether certain Tiles categories show only maximized or minimized windows. This feature is especially helpful for multi-monitor setups, allowing users to view tiles on one monitor and click through to apps and tasks they can utilize on their main monitor. Although plenty has changed for Tiles in v2.0 to make it a better program for users, there are a few fan favorite features that remain.