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WHY INDEPENDENT DEVELOPERS TURN TO UDK www.unrealengine.com There’s never been a better time to UDK provides access to the full UE3 check out the Unreal Development feature set, including the Unreal Editor Kit (UDK), the free edition of Unreal and its robust suite of tools, such as Engine 3 (UE3), available at www.udk. the Unreal visual scripting sys- UE3 access. Some studios, such as com. tem, Unreal Matinee cinematic toolset, Hawken developer Adhesive Games Unreal Cascade particle effects, and creator It’s always been free to use until Unreal Landscape terrain editor and Trendy Entertainment, start out using you’re ready to deploy a commercial Unreal Lightmass . UDK and then transition to a more product, and even after the one-time traditional UE3 deal. $99 studio fee, Epic doesn’t take a Also included are UE3’s navigation royalty until you pocket $50,000. We mesh AI system, the Unreal skeletal also regularly update UDK and never animation system and other tools that charge for upgrades. would normally cost money to license or require significant internal resourc- Here is one example of how the com- es to . mercial UDK back-end royalty struc- ture works. Say you sell 15,000 cop- UDK also ships with hundreds of ies of a $4.99 (USD) app, and your thousands of dollars’ worth of industry- digital distribution platform takes 30 leading technologies, percent of total retail sales to $74,580, including the full Autodesk Scaleform leaving you with $52,395. Epic takes GFx user interface software package, 25 percent of the net amount over PhysX and APEX support, “By using UDK we were able to not $50,000, or $598.75. That means you SpeedTree foliage editing, FaceFX fa- only quickly create a prototype for keep $51,796.25 or 69 percent of the cial animation, , RealD ste- Hawken, but also implement the ma- total retail sales. Epic’s total cut at this reo 3D features and more. All of this jority of our gameplay and other game point is $697.75 or 1 percent of gross is available in the base licensing fee. features,” said Jon Kreuzer, technical revenue. Epic absorbs technology integration director at Adhesive Games. “When costs to ensure developers only gain the time was right we were able to In a second example (see chart), from our work with great partners. sales double and 30,000 copies at easily transition to the full Unreal $4.99 generates $149,700. You have Epic doesn’t take a royalty Engine license. Epic has been very $104,790 after digital distribution fees. helpful to us in our quest to achieve At this point, 61 percent of retail sales until you pocket $50,000. We our creative for Hawken.” or $90,933.50 stays with you, the de- If your needs require full code veloper, and the total UDK investment also regularly update UDK and access, contact us at licensing@epic- comes to $13,796.50 or 9 percent of games.com. We’ll help you get started net revenue. never charge for upgrades. and find business terms that are right for your team. % Breakdown on Total Sales of $149,700 (USD) UDK scales from lightweight mobile experiences to high-end PC gaming. FOLLOW US! 9% After Epic demonstrated its next-gen 30% “Samaritan” demo last year, UDK be- UnrealEngine gan shipping with DirectX 11 support, 61% so anyone can use UE3 for high-end @UnrealEngine rendering, tessellation and beautiful UDK Developers & post-processing effects. Developers

Every day, developers release UDK www.unrealengine.com projects without needing full source