Virtual Worlds As Comparative Law
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University of Florida Thesis Or Dissertation Formatting
THE EFFECTS OF SELF CONTROL AND SOCIAL LEARNING VARIABLES ON DEVIANCE AND SOCIAL CONTROL IN A VIRTUAL WORLD By AMANDA M. ADAMS A DISSERTATION PRESENTED TO THE GRADUATE SCHOOL OF THE UNIVERSITY OF FLORIDA IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF DOCTOR OF PHILOSOPHY UNIVERSITY OF FLORIDA 2014 © 2014 Amanda M. Adams To my Mom and Dad, who knew I could do it even when I doubted ACKNOWLEDGMENTS I would like to thank my Chair, Dr. Richard Hollinger, for his wonderful guidance throughout this project. His time, energy and support were a tremendous help. I thank Dr. Lonn Lanza-Kaduce for his time spent proofing my paper and discussing analysis techniques and directions. I would like to thank Dr. Ken Wald for his assistance with creating my survey. I thank Dr. Kendal Broad for her help with proofing and clarifying concepts. I thank my parents for their support and understanding while I worked toward my goal and for never letting me forget why I was here. 4 TABLE OF CONTENTS page ACKNOWLEDGMENTS .................................................................................................. 4 LIST OF TABLES ............................................................................................................ 7 LIST OF ABBREVIATIONS AND TERMS ....................................................................... 9 ABSTRACT ................................................................................................................... 10 CHAPTER 1 INTRODUCTION ................................................................................................... -
Asheron's Call
Asheron’s Call: Redefining The Role Of Player Killing Vasiliy Zhulin STS 145: History of Computer Game Design Professor Henry Lowood March 18, 2003 In the past few years, a new genre of gaming matured for the mass market – the genre of Massively-Multiplayer-Online-Games (MMOGs). Games like Ultima Online, Everquest, Asheron’s Call, and the others that followed blurred the line between gaming and reality. No longer could the player save his progress at any stage, shut down the game, and return to it later to find it in the same state. The virtual worlds of these MMOGs were persistent – life moved on even if some players were offline. Virtual societies developed, complete with their own politics and history. The designers simply provided some basic rules and framework, and the players themselves did the rest by “living” their virtual lives. One of the pieces of framework provided in MMOGs is the ability to fight other human characters, as opposed to just non-player monsters. Player vs. Player combat (hereafter referred to as PvP combat), or more commonly known as player killing, allows players to battle the toughest opponents in any game – humans themselves. Unfortunately, in the first two MMOGs, Ultima Online and Everquest, the idea of PvP combat was not balanced to satisfy the majority of the players. In Ultima Online, player killers (hereafter referred to as PKs) actually ravaged peaceful players and, after killing them, looted the players’ items from their corpses. Many customers were furious! As Al Giovetti describes, “Ultima was never about player killing, it was about good role playing. -
Laws of Pennsylvania
278 LAWS OF PENNSYLVANIA, appraisal given, in writing, by three (3) or more persons competent to give appraisal by reason of being a manufac- turer, dealer or user of such furniture or equipment. In no instance shall the school district pay more than the average of such appraised values. Necessary costs of securing such appraised values may be paid by the school district. Provided when appraised value is deter- mined to be more than one thousand dollars ($1,000), purchase may be made only after public notice has been given by advertisement once a week for three (3) weeks in not less than two (2) newspapers of general circula- tion. In any district where no newspaper is published, said notice may, in lieu of such publication, be posted in at least five (5) public places. Such advertisement shall specify the items to be purchased, name the vendor, state the proposed purchase price, and state the time and place of the public meeting at which such proposed purchase shall be considered by the board of school directors. APPROVED—The 8th day of June, A. D. 1961. DAVID L. LAWRENCE No. 163 AN ACT Amending the act of June 3, 1937 (P. L. 1225), entitled “An act concerning game and other wild birds and wild animals; and amending, revising, consolidating, and changing the law relating thereto,” removing provisions relating to archery preserves. The Game Law. The General Assembly of the Commonwealth of Penn- sylvania hereby enacts as follows: Section 317, act of June 3, 1937, Section 1. Section 317, act of June 3, 1937 (P. -
Department of Fish and Game Celebrates 130 Years of Serving
DepartmentDepartment ofof FishFish andand GameGame celebratescelebrates 130130 yyearearss ofof servingserving CalifCaliforniaornia .. .. .. n 1970, the Department of Fish and Game state hatching house is established at the turned 100 years old. At that time, a history University of California in Berkeley. ofI significant events over that 100 years was published. A frequently requested item, the 1871. First importation of fish-1,500 young history was updated in 1980, and now we have shad. Two full-time deputies (wardens) are another 20 years to add. We look forward to appointed, one to patrol San Francisco Bay seeing where fish and wildlife activities lead us and the other the Lake Tahoe area. in the next millennium. Editor 1872. The Legislature passes an act enabling 1849. California Territorial Legislature the commission to require fishways or in- adopts common law of England as the rule lieu hatcheries where dams or other in all state courts. Before this, Spanish and obstacles impede or prevent fish passage. then Mexican laws applied. Most significant legal incident was the Mexican 1878. The authority of the Fish government decree in 1830 that California Commission is expanded to include game mountain men were illegally hunting and as well as fish. fishing. Captain John Sutter, among others, had been responsible for enforcing 1879. Striped bass are introduced from New Mexican fish and game laws. Jersey and planted at Carquinez Strait. 1851. State of California enacts first law 1883. Commissioners establish a Bureau of specifically dealing with fish and game Patrol and Law Enforcement. Jack London matters. This concerned the right to take switches sides from oyster pirate to oysters and the protection of property Commission deputy. -
381 Karlsen 17X24.Pdf (9.567Mb)
Emergent Perspectives on Multiplayer Online Games: A Study of Discworld and World of Warcraft Faltin Karlsen Doctoral thesis submitted for the degree of Ph.D. Faculty of Humanities, University of Oslo, June 2008. © Faltin Karlsen, 2009 Series of dissertations submitted to the Faculty of Humanities,University of Oslo No. 381 ISSN 0806-3222 All rights reserved. No part of this publication may be reproduced or transmitted, in any form or by any means, without permission. Cover: Inger Sandved Anfinsen. Printed in Norway: AiT e-dit AS, Oslo, 2009. Produced in co-operation with Unipub AS. The thesis is produced by Unipub AS merely in connection with the thesis defence. Kindly direct all inquiries regarding the thesis to the copyright holder or the unit which grants the doctorate. Unipub AS is owned by The University Foundation for Student Life (SiO) Acknowledgements Thanks to my supervisor Gunnar Liestøl for constructive and enthusiastic support of my work, from our first discussions about computer games long before this project was initiated, to the final reassuring comments by phone from someplace between Las Vegas and Death Valley. Thanks to my second supervisor Jonas Linderoth for generously accepting my request and for thorough, precise and not least expeditious comments on various drafts during the last phase of my work. I would also like to thank Espen Ytreberg, Ragnhild Tronstad and Terje Rasmussen for reading and commenting on different parts of my thesis. A special thanks to Astrid Lied for introducing me to Discworld back in 1998, and for commenting on and proofreading parts of this thesis. -
Natural Resource Science
Pathway: Natural Resource Science Get the Facts: Natural Resource Science is: College and Career: Fish and Game Officers patrol assigned areas to • High skill There are a number of options for education prevent fish and game law violations. • Medium to High wage and training beyond high school, depending on Investigate reports of damage to crops or Occupation Outlook: your career goals. property by wildlife. Compile biological data. • BYU – BS Wildlife & Wildlands Conservation Park Rangers protect and supervise designated outdoor areas. Park rangers patrol the grounds • BYUI – BS Plant & Wildlife Ecology— Fisheries, Range, and Wildlife emphases and make sure that campers, hikers and other The Utah statewide annual median wage: visitors are following the rules-- including fire • USU – BS Wildlife Ecology & Management; safety regulations-- and do not disrupt the Fish and Game Officer $49,760 BS Forest Ecology & Management; natural environment or fellow guests. BS Rangeland Ecology & Management Park Ranger $44,600 Mining Engineers conduct sub-surface surveys • WSU – BS Applied Environmenta Geosciences to identify the characteristics of potential land Mining Engineer or mining development sites. They may inspect $78,860 • U of U – BS Mining Engineering areas for unsafe geological conditions, equipment, and working conditions. • UVU – BS Environmental Science & Management; AAS Wildland Fire Management Sample Career Occupations: • SUU – BS Outdoor Recreation in Parks & Workforce Trends: • Fish and Game Officer Tourism—Public Lands Leadership & • Forest Worker Management, Outdoor Education, Job openings for all types of Conservation • Mining Engineer Outdoor Recreation Tourism emphases Officers, Forest Workers and Park Rangers is • Park Ranger • DSU – BS Biology—Natural Sciences emphasis expected to INCREASE at an average rate of • Conservation Officer with a state or 7% from 2014-2024. -
Supporting Communities in Massively Multiplayer Online Role-Playing Games by Game Design Elina M.I
Supporting Communities in Massively Multiplayer Online Role-Playing Games by Game Design Elina M.I. Koivisto Nokia Research Center Visionkatu 1 33720 Tampere Finland +358 05 482 1630 [email protected] ABSTRACT Communities get formed almost automatically in multiplayer games, but in some games they seem to be stronger and more active than in others. In order to find out why it is so, We study in this paper what kind of game design makes game community formation and maintenance easier in Massively Multiplayer Online Role-Playing Games (MMORPG). Three MMORPGs are used as examples: Ultima Online, Anarchy Online and Toontown Online. The communication methods, game mechanics and environments of the three MMORPGs are compared and their effects on the game community are analyzed. Communities do not exist without communication. Game mechanics affects how important it is for the players to co-operate and compete with others and how useful it is to form different kinds of sub-communities, such as guilds. If the game supports player created content it typically strengthens the game community. The game environment provides settings for player-to-player interaction and can encourage collaboration and inspire the players to create their own stories around the sub-communities. KEYWORDS Game, Community, Massively Multiplayer Online Role-Playing Game (MMORPG), Ultima Online, Anarchy Online, Toontown INTRODUCTION There are many definitions for online communities. According to Preece [14] an online community consists of people who interact socially as they strive to satisfy their own needs to perform special roles. They also have a shared purpose, an interest or need, information exchange, or service that provides a reason for community. -
Virtual Worlds Proof 5
Position Paper November 08 Virtual Worlds, Real Money Security and Privacy in Massively-Multiplayer Online Games and Social and Corporate Virtual Worlds www.enisa.europa.eu About ENISA The European Network and Information Security Agency (ENISA) is an EU agency created to advance the functioning of the internal market. ENISA is a centre of expertise for the European Member States and European institutions in network and information security, giving advice and recommendations and acting as a switchboard of information for good practices. Moreover, the agency facilitates contacts between the European institutions, the Member States and private business and industry actors. © ENISA – European Network and Information Security Agency Virtual Worlds, Real Money 1 Position Paper November 08 Security and Privacy in Massively-Multiplayer Online Games and Social and Corporate Virtual Worlds List of Contributors: Experts participated as individuals. This paper should therefore not be taken as representing the views of any company or other organisation, and does not in any way bind group members when dealing with the issues it covers in other contexts. • David Barroso, S21sec, Spain • Richard Bartle, University of Essex, UK • Patrice Chazerand, PEGI Online, France • Melissa de Zwart, Law Faculty, Monash University, Australia • Jeroen Doumen, University of Twente, Netherlands • Slawomir Gorniak, ENISA, Greece • Eyjólfur Guðmundsson, CCP Games • Mateusz Kaźmierczak, UPC, Poland • Markku Kaskenmaa, Sulake Corporation, Finland • Daniel Benavente López, ISDEFE, Spain • Adam Martin, NCSoft, UK • Ingo Naumann, ENISA, Greece • Ren Reynolds, Virtual Policy Network, UK • Janice Richardson, Schoolnet, Belgium • Christian Rossow, Institute for Internet-Security, Germany • Anna Rywczyńska, CERT Polska, Poland • Michael Thumann, ERNWIT Security, Germany Editor: Giles Hogben, ENISA (European Network and Information Security Agency) Examples are given from a number of providers throughout the paper. -
Historical Highlights Related to the Illinois Department of Natural Resources and Conservation in Illinois
Historical Highlights Related to the Illinois Department of Natural Resources and Conservation in Illinois 1492 - The first Europeans come to North America. 1600 - The land that is to become Illinois encompasses 21 million acres of prairie and 14 million acres of forest. 1680 - Fort Crevecoeur is constructed by René-Robert-Cavelier, Sieur de La Salle and his men on the bluffs above the Illinois River near Peoria. A few months later, the fort is destroyed. You can read more about the fort at http://www.ftcrevecoeur.org/history.html. 1682 - René-Robert-Cavelier, Sieur de La Salle, and Henri de Tonti reach the mouth of the Mississippi River. Later, they build Fort St. Louis atop Starved Rock along the Illinois River. http://www.museum.state.il.us/muslink/nat_amer/post/htmls/arch_starv.html http://more.pjstar.com/peoria-history/ 1699 - A Catholic mission is established at Cahokia. 1703 - Kaskaskia is established by the French in southwestern Illinois. The site was originally host to many Native American villages. Kaskaskia became an important regional center. The Illinois Country, including Kaskaskia, came under British control in 1765, after the French and Indian War. Kaskaskia was taken from the British by the Virginia militia in the Revolutionary War. In 1818, Kaskaskia was named the first capital of the new state of Illinois. http://www.museum.state.il.us/muslink/nat_amer/post/htmls/arch_starv.html http://www.illinoisinfocus.com/kaskaskia.html 1717 - The original French settlements in Illinois are placed under the government of Louisiana. 1723 - Prairie du Rocher is settled. http://www.illinoisinfocus.com/prairie-du-rocher.html 1723 - Fort de Chartres is constructed. -
The Sopranos Meets Everquest: Social Networking in Massively
The Sopranos Meets EverQuest : Social Networking in Massively Multiplayer Online Games Mikael Jakobsson School of Arts & Communication Malmö University [email protected] T.L. Taylor Department of Digital Aesthetics and Communication IT University of Copenhagen [email protected] Faydark or Newark? Being virtual world aficionados, although not of the game world kind, we both tried out EverQuest when it was originally released but while Mikael quickly gave away his account information to some students, T.L. stayed. When Mikael started playing again several years later on a new account, she was already a seasoned veteran. As with other players completely new to this type of game, his main reference for how to understand EverQuest was the manual that came with the software. According to this information source, the most important tasks for a beginner were to gain experience and make money through killing small animals and to do quests to get gear that slightly improves ones character statistics. Mikael thought he would spend most of the time alone, fighting low level creatures for a long time before becoming a character of interest to the other players of the game. Secretly he nursed a vision of finally revealing himself to the community once he had become truly powerful, similar to the way Gandalf returns in The Lord of The Rings (Tolkien 2002). These expectations, however, soon proved to be based on several misconceptions. Despite first impressions of the game and, indeed, despite what one might gather from the written material, there is a much more important layer of activity to consider for successful living in the world of EQ . -
Wildlife Conservation and Management in Mexico
Peer Reviewed Wildlife Conservation and Management in Mexico RAUL VALDEZ,1 New Mexico State University,Department of Fishery and WildlifeSciences, MSC 4901, Las Cruces, NM 88003, USA JUAN C. GUZMAN-ARANDA,2 Colegio de Postgraduados, Campus San Luis Potos4 Iturbide 73, Salinas de Hidalgo, San Luis Potosl 78600, Mexico FRANCISCO J. ABARCA, Arizona Game and Fish, Phoenix, AZ 85023, USA LUIS A. TARANGO-ARAMBULA, Colegio de Postgraduados, Campus San Luis Potosl, Iturbide73, Salinas de Hidalgo, San Luis Potosl'78600, Mexico FERNANDO CLEMENTE SANCHEZ, Colegio de Postgraduados, Campus San Luis Potos,' Iturbide 73, Salinas de Hidalgo, San Luis Potosl' 78600, Mexico Abstract Mexico's wildlifehas been impacted by human land use changes and socioeconomic and political factors since before the Spanish conquest in 1521. Presently, it has been estimated that more than 60% of the land area has been severely degraded. Mexico ranksin the top 3 countries in biodiversity,is a plant and faunal dispersal corridor,and is a crucial element in the conservation and management of North American wildlife. Wildlifemanagement prerogatives and regulatory powers reside in the federal government with states relegated a minimum role. The continuous shifting of federal agencies responsible for wildlifemanagement with the concomitant lack of adequate federal funding has not permitted the establishment of a robust wildlifeprogram. In addition, wildlifeconservation has been furtherimpacted by a failureto establish landowner incentives, power struggles over user rights, resistance to change, and lack of trust and experience in protecting and managing Mexico's wildlife. We believe future strategies for wildlifeprograms must take into account Mexico's highly diversifiedmosaic of ecosystems, cultures, socioeconomic levels, and land tenure and political systems. -
Association of Midwest Fish & Game Law
ASSOCIATION OF MIDWEST FISH & GAME LAW ENFORCEMENT OFFICERS EST. 1944 ANNUAL AGENCY REPORTS 2019 ASSOCIATION OF MIDWEST FISH & GAME LAW ENFORCEMENT OFFICERS ALBERTA COLORADO INDIANA IOWA MICHIGAN MINNESOTA MISSOURI NORTH DAKOTA OHIO OKLAHOMA SASKATCHEWAN SOUTH DAKOTA TEXAS WISCONSIN Association of Midwest Fish and Game Law Enforcement Officers 2020 Agency Report State/Province: Alberta Fish and Wildlife Enforcement Branch Submitted by: Supt. Miles Grove Date: May 15, 2020 based on a ‘closest car’ policy. Once the Training Issues emergency is handled and the police are able to Describe any new or innovative training programs or assume total control, fish and wildlife officers will techniques which have been recently developed, revert to core mandated conservation enforcement implemented or are now required. duties. Unique Cross Boundary or Cooperative, The branch has postponed mandatory re- Enforcement Efforts certifications and in-service training due to COVID-19 restrictions. In Alberta, we now have the go ahead to Describe any Interagency, interstate, international, resume some training with strict protocols in state/tribal, or other cross jurisdictional enforcement accordance to Alberta Health Services. The Western efforts (e.g. major Lacey Act investigations, progress Conservation Law Enforcement Academy is with Wildlife Violator Compacts, improvements in postponed until September 2020 and may be interagency communication (WCIS), etc.) differed to May 2021 based on the lack of recruitment in western Canada. The Government of Special Investigations Section – Major Investigations Alberta has announced that fish and wildlife officers and Intelligence Unit (MIIU) will be assisting the RCMP (Provincial Police) with response to priority one and two emergencies in rural The Special Investigations Section is the designated areas.