WEEK 3 SKILL OF THE WEEK

TACKLING Tackling is an important skill in AFL. If you DROP make an effective tackle you can win the Huge momentum changer of a tackle ball for you team and change momentum. -- Approaching player from behind, wrap Tackling can also slow opposition teams -- arms around their arms to stop their down and create more stoppages for your ability to dispose of the ball midfielders to win. Pull down with your body weight to There are 3 types of tackles commonly used -- bring player down in AFL -- Twist opposition player as you bring -- Front on tackle them to ground Side on tackle IMPORTANT – do not put hands in -- -- the back, or drive through the players Tackle from behind (drop tackle) -- back (that is a Free Kick against you) FRONT ON TACKLE With all tackles no contact below the knees Used a lot around contests to wrap or above the shoulders (that is even just a -- ball up and create stoppages hand on the shoulder). Focus on the waist and hips of -- opposition player PAIRS In Pairs one person has the ball and the Wrap arms around oppositions arms other performs the tackle. Start at 50% -- to pin the ball intensity to work on technique. When player is over the ball be careful -- with this tackle so as not to make If you have matting or a soft surface to fall contact with the head or shoulders on, practice on that. Extension SIDE ON TACKLE -- Wrap oppositions players arms up Have the other player attempt to evade you Twist player as you make contact with as you perform the tackle so you learn to -- them focus on hips/waist and not be fooled by tricks. -- Hold player up or drive to the ground WATCH THIS VIDEO AS IT COVERS ALL THE TACKLES MENTIONED ABOVE youtube.com/watch?v=focosdxJ3QU © AFL New Zealand 2015 aflnz.co.nz WEEK 3 SKILL OF THE WEEK

SHEPHERDING Shepherding is a great way to support your SMALL GROUPS teammate and create opportunities to break In 3s have a 5x5m square set up with the 3 a game open. players playing one of these roles Key points for the Shepherd -- Ball carrier -- Not a “bump” -- Tackler Know where your teammate and -- Shepherder -- the opposition player are at all times The “tackler” is trying to tag the “ball carrier” (don’t just focus on one or the other) while the “shepherder” is keeping the tackler Use arms to lock player in behind you away from the ball carrier. Time how long -- you can hold the tackler off for in the 5x5m Preferably make contact with the square. -- player so you know where they are and stop their run If you can’t make contact just getting -- between the opposition player and your teammate can be effective, as the opposition player has to use valuable time to get around you -- It’s all about EFFORT! Note in the video below a shepherd is not a “bump.” You are trying to get between your teammate and the tackler to give your teammate time to execute skills/make correct decisions.

WATCH THIS VIDEO FOR A FEW TIPS ON THE SHEPHERD youtube.com/watch?v=zBAHO6jizYA © AFL New Zealand 2015 aflnz.co.nz WEEK 3 FITNESS AND CONDITIONING

Continuing on from the last two weeks we are going to extend out the length of the runs. For the middle run (shorter than the other two) try and increase your pace you are running at – If you are doing fitness testing on this coming Sunday try not to do any running the day before (Saturday). -- Session 1 50 minute long continuous run -- Session 2 45 minute long continuous run -- Session 3 55 minute long continuous run NUTRITION

PRE-GAME NUTRITION Anxiety and nerves can cause disruptions The food you eat pre-game should be: in the digestion process and can lead to stomach upsets. If you are someone -- High in carbohydrate that suffers from nerves or anxiety it is a -- Low in fat good idea to eat well before the game and Foods you enjoy and are comfortable consume lighter snacks or fluid choices -- with closer to the game. Include a fluid choice with the meal -- PRE-GAME MEAL EXAMPLES: The timing of the pre-game meal is Breakfast cereal or porridge and -- also an important consideration as -- reduced fat milk eating too close to the game can cause an upset stomach, while having -- Toast or muffins with jam/honey/ something too far in advance can peanut butter mean you are hungry during the game -- Baked beans or tinned spaghetti on It is recommended that you eat your pre- toast game meal about two-to-four hours prior to Pasta with a low fat tomato based the game. -- sauce This allows enough time for the food pass -- Sandwiched or rolls through the stomach and into the intestines -- Creamed rice and tinned fruit where it can be absorbed for use. The exact Rice or noodles and low fat stir fry timing of the meal will depend on how your -- Low fat smoothies or liquid sports body handles the pre-game build up. -- nutrition supplement © AFL New Zealand 2015 aflnz.co.nz WEEK 3 RULE OF THE WEEK

MARKING A Mark is taken if a Player catches or takes control of the football: (a) within the Playing Surface; and (b) after it has been Kicked by another Player a distance of at least 15 metres; and (c) which has not touched the ground or been touched by another Player during the period when the football was Kicked until it was caught or controlled by the Player. (d) For the avoidance of doubt, a Mark shall be awarded if: (i) a Player catches or takes control of the football before it has passed completely over the Boundary Line, Goal Line or Behind Line; (ii) before the football was caught or controlled by the Player, it was touched by an Umpire or any other Official. When a Player has taken a Mark, the field Umpire shall award the Mark to the Player at the location on the Playing Surface where the Mark was taken. If a field Umpire incorrectly blows the whistle to award a mark that was not subsequently completed, they may cancel the decision and call “Play On”. If the Player retains possession of the football, and the Player is correctly tackled by an opponent, the field Umpire shall call a ball up provided the field Umpire is satisfied that the Player could not reasonably have disposed of the football.

STANDING THE MARK When a Player is awarded a Mark or Free Kick or is Kicking into play after a Behind has been scored, one Player from the opposing Team may stand at the position on the Playing Surface where the Mark or Free Kick was awarded or where the field Umpire otherwise directs the Player to stand. The position on the Playing Surface where the opposing Player stands is known as “the mark”. Protected Area The Protected Area is a corridor which extends from 5 metres either side of the mark to 5 metres either side of, and a 5-metre radius behind, the Player with the football. No Player shall enter and remain in the Protected Area unless the field Umpire calls “Play On” or the

© AFL New Zealand 2015 aflnz.co.nz WEEK 3 RULE OF THE WEEK CONT...

Player is accompanying or following within 5 metres of their opponent. A Player who has been awarded a Mark or Free Kick shall dispose of the football from directly behind the mark. If a Player disposes or attempts to dispose of the football other than in a direct line over the mark, the field Umpire shall call “Play On” and the football shall immediately be in play.

KICKING FOR GOAL FROM A MARK (a) Where a Player is Kicking for a Goal after being awarded a Mark or a Free Kick, the Kick shall be taken along a direct line from the mark to the centre of the Goal Line. (b) If your mark is taken in the “goal square” the Kick shall be taken from directly in front of the Goals from a spot horizontally across from where the Mark or Free Kick was awarded.

ENCROACHING ON THE MARK If the Player standing the mark encroaches the mark whilst a Player is in the act of Kicking for Goal, the following shall apply: (a) if a Goal is Kicked, the field Umpire shall signal “All Clear” and a Goal shall be recorded; and (b) if a Goal is not Kicked, the Player may elect to take another Kick, in which case the Player shall also be awarded a Fifty-Metre Penalty.

© AFL New Zealand 2015 aflnz.co.nz WEEK 3 THE POSITIONS OF AFL

hands, accurate handballing, accurate RUCKMAN kicking, good decision-making and having a A ruckman is typically (though not always) high aerobic capacity. Onballers will rotate the tallest player on an AFL team. Their on and off the ground regularly in order to primary role is to provide a physical, maintain their intensity when on. Defensively aggressive contest at every stoppage – they must be able to read the play and centre bounces, boundary throw-ins and compete with their opposition player at ball-ups. The ruckman plays a vital role in a contests as well as stick with them. Tackling, team establishing an advantage at stoppages smothering and shepherding are important and clearances, giving the team first use physical skills they need. of the ball. Winning a “hit-out/Contest” is One of the elite midfielders in the AFL is not enough; it must be a “hit-out” to the Sam Mitchell. Watch the video below of him advantage of the team’s midfield. finding open teammates and the different Watch Aaron Sandilands of the Freemantle skills he uses (weighted kick/penetrating Dockers (one of the tallest players to ever kick/snap/tap on/handball) to get teammates play AFL) in this video below. Take note of open. Also Mitchell is one of the most even his work at contests to get superior body players in the AFL in that he kicks roughly position to his opponent, as well as his work 50% of his kicks with his right foot and 50% around the ground. with his left! ONBALLERS WINGERS One of the most demanding positions in Similar to an onballer, (see above) wingers AFL today there are typically 3 “onballers” are fast and fit. They provide an outlet for the on the field at a time. They are positioned ball coming out of defence both down the at contests around the ground looking to boundary line and as an option for a switch clean up the ball from the ruckman/marking from one side of the ground to another. forwards and back to clear it out to players Defensively they play an important role at running past, or move the ball into the contests locking the ball in and also tracking forward line. Important attributes are clean back into the half back line to provide extra cover.

AARON SANDILANDS SAM MITCHELL youtube.com/ youtube.com/ watch?v=AaN1eDTPqGM watch?v=AaN1eDTPqGM

© AFL New Zealand 2015 aflnz.co.nz WEEK 3 RESULTS FROM THE REGION

Best on ground for the day NORTHLAND Magpies – Alistair Maisey Bulldogs 17.11.113 defeated Tigers 5.9.39 Tigers – Lewi Barrow-Young Goal Scorers Lions – Zeon McNabb Bulldogs: Te Kopa Tipene-Thomas 5, Liam Caldwell 3, Israel Irving 3, Joe Wadman 2, WELLINGTON Harrison Johnson 2, Hamish Lucas 2 Tigers: Southern Smith 3, Jordan Skinner 1, Game 1: Magpies vs Lions Josh Woodham 1 Magpies 6.2.38 defeated Lions 4.5.29 Best on Ground for the day: Goalscorers: Bulldogs: Te Kopa Tipene-Thomas Magpies: Lenihan (3), Hanning, Ioane-Fidow, Tigers: Jordan Skinner Watkins Lions: U. ah Kuoi (2), Matheson (2) AUCKLAND Game 2: Lions vs Bulldogs Bulldogs 3.5.23 defeated Lions 3.3.21 Game 1: Tigers vs Magpies Goalscorers Tigers 3.3:21 defeated Magpies 3.2:20 Bulldogs: Vaughan (2), U. ah Kuoi (switched Goal Scorers teams to help them out) Tigers: James Little (2), Cullen Masters Lions: van der Wilt, Matheson, Taankink- Magpies: Declan Crann, Daniel Carston, Williams Alistair Maisey Game 3: Bulldogs vs Magpies Game 2: Magpies vs Lions Magpies 5.4.34 defeated Bulldogs 4.2.26 Lions 6.7:43 defeated Magpies 2.2:14 Goalscorers Goal Scorers Magpies: N. ah Kuoi (3), Lenihan, Watkins Magpies: Daniel Carston (2) Bulldogs: Shervey (2), Green, Awatere Lions: Rawiri Milne (2), Masiu Vainikolo, (helped Bulldogs with numbers - played his Carlos Donnell-Brown 3rd game of the day) Game 3: Tigers vs Lions Best on ground for the day Tigers 5.2:32 defeated Lions 2.4:16 Magpies: James Watkins Goal Scorers Lions: Alex Awatere Tigers: Lewi Barrow-Young, Jack Morris, Bulldogs: Dylan Absalom James Little Lions: Masiu Vainikolo, Jackson Rolleston, Siope Ngata

© AFL New Zealand 2015 aflnz.co.nz WEEK 3 SENIOR HAWKS CUP – INTERSCHOOL COMPETITION: COMING SOON

You are the ambassadors of AFL in your school, if you want to compete and are unsure if your school has entered here are some steps you can take: 1. When you get the chance wear your Academy top 2. Get a list of boys and mates that are keen to play for school 3. Take that list to your sports coordinator/director of sport or teacher in charge of AFL 4. Get them to contact: Wellington – Sam McKenzie: [email protected], or 027 547 9793 Auckland or Northland – Mick Coultard: [email protected] , or 027 205 0054 5. They can find out information here: http://aflnz.co.nz/secondary-schools/hawks-cup/ 6. Keep kicking the footy at Lunchtime and spreading the word

© AFL New Zealand 2015 aflnz.co.nz