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Distinctive Difference Game Titles Between Japanese Context And
What is “Japanese video game” • Kohler, Chris. "Power-up: how Japanese video games gave the world an extra life." (2004). • Picard, Martin. "The foundation of geemu: A brief history of early Japanese video games." Game Studies 13.2 (2013). • Pelletier-Gagnon, Jérémie. Video Games and Japaneseness: An analysis of localization and circulation of Japanese video games in North America. Diss. McGill University, 2011. What is “Japanese video game” • Some famous “Made in Japan” games is not famous in Japan. Ex : “Zaxxon”(1982), “Jet Grind Radio” (2000), “Cooking Mama”(2006) (C)SEGA 1982 (C)SEGA 2000 (C)TAITO 2006 Some famous Japanese game is not famous in English context. Ex : “moon”(1997) (C) ASCII 1997 (C) ASCII 1997 Japanese gamer don’t know famous game titles. • For example, most of Japanese video game players don’t know “Tempest”(1981), “Canabalt”(2009) (C)ATARI 1981 (C)Semi-Secret Software 2009 Do you know the game ? https://goo.gl/forms/ZJr4iQqam95p9kcC2 1.Purpose of the study A) Today Japanese video game context and English video game context, each context have much local bias. We want to know local game history. B) Developing method to know characteristic history in each area. 2.Significance of the study A) Making basic resource for local game history research, and area studies. B) Extended use case trial of Media Art DB. # Now, This DB don’t include work – version relation.(at 2016/8) Media ART DB / Game Domain(Published by Agency for Cultural Affairs Japan) 3.Method 1. Picking up video game titles from a. video game books, awards, exhibitions about video games, and sales data. -
The Mobile Suit Gundam Franchise
The Mobile Suit Gundam Franchise: a Case Study of Transmedia Storytelling Practices and the Role of Digital Games in Japan Akinori (Aki) Nakamura College of Image Arts and Sciences, Ritsumeikan University 56-1 Toji-in Kitamachi, Kita-ku, Kyoto 603-8577 [email protected] Susana Tosca Department of Arts and Communication, Roskilde University Universitetsvej 1, P.O. Box 260 DK-4000 Roskildess line 1 [email protected] ABSTRACT The present study looks at the Mobile Suit Gundam franchise and the role of digital games from the conceptual frameworks of transmedia storytelling and the Japanese media mix. We offer a historical account of the development of “the Mobile Suit Gundam” series from a producer´s perspective and show how a combination of convergent and divergent strategies contributed to the success of the series, with a special focus on games. Our case can show some insight into underdeveloped aspects of the theory of transmedial storytelling and the Japanese media mix. Keywords Transmedia Storytelling, Media mix, Intellectual Property, Business Strategy INTRODUCTION The idea of transmediality is now more relevant than ever in the context of media production. Strong recognizable IPs take for example more and more space in the movie box office, and even the Producers Guild of America ratified a new title “transmedia producer” in 2010 1. This trend is by no means unique to the movie industry, as we also detect similar patterns in other media like television, documentaries, comics, games, publishing, music, journalism or sports, in diverse national and transnational contexts (Freeman & Gambarato, 2018). However, transmedia strategies do not always manage to successfully engage their intended audiences; as the problematic reception of a number of works can demonstrate. -
BANDAI NAMCO Group FACT BOOK 2019 BANDAI NAMCO Group FACT BOOK 2019
BANDAI NAMCO Group FACT BOOK 2019 BANDAI NAMCO Group FACT BOOK 2019 TABLE OF CONTENTS 1 BANDAI NAMCO Group Outline 3 Related Market Data Group Organization Toys and Hobby 01 Overview of Group Organization 20 Toy Market 21 Plastic Model Market Results of Operations Figure Market 02 Consolidated Business Performance Capsule Toy Market Management Indicators Card Product Market 03 Sales by Category 22 Candy Toy Market Children’s Lifestyle (Sundries) Market Products / Service Data Babies’ / Children’s Clothing Market 04 Sales of IPs Toys and Hobby Unit Network Entertainment 06 Network Entertainment Unit 22 Game App Market 07 Real Entertainment Unit Top Publishers in the Global App Market Visual and Music Production Unit 23 Home Video Game Market IP Creation Unit Real Entertainment 23 Amusement Machine Market 2 BANDAI NAMCO Group’s History Amusement Facility Market History 08 BANDAI’s History Visual and Music Production NAMCO’s History 24 Visual Software Market 16 BANDAI NAMCO Group’s History Music Content Market IP Creation 24 Animation Market Notes: 1. Figures in this report have been rounded down. 2. This English-language fact book is based on a translation of the Japanese-language fact book. 1 BANDAI NAMCO Group Outline GROUP ORGANIZATION OVERVIEW OF GROUP ORGANIZATION Units Core Company Toys and Hobby BANDAI CO., LTD. Network Entertainment BANDAI NAMCO Entertainment Inc. BANDAI NAMCO Holdings Inc. Real Entertainment BANDAI NAMCO Amusement Inc. Visual and Music Production BANDAI NAMCO Arts Inc. IP Creation SUNRISE INC. Affiliated Business -
Trigger Happy: Videogames and the Entertainment Revolution
Free your purchased eBook form adhesion DRM*! * DRM = Digtal Rights Management Trigger Happy VIDEOGAMES AND THE ENTERTAINMENT REVOLUTION by Steven Poole Contents ACKNOWLEDGMENTS............................................ 8 1 RESISTANCE IS FUTILE ......................................10 Our virtual history....................................................10 Pixel generation .......................................................13 Meme machines .......................................................18 The shock of the new ...............................................28 2 THE ORIGIN OF SPECIES ....................................35 Beginnings ...............................................................35 Art types...................................................................45 Happiness is a warm gun .........................................46 In my mind and in my car ........................................51 Might as well jump ..................................................56 Sometimes you kick.................................................61 Heaven in here .........................................................66 Two tribes ................................................................69 Running up that hill .................................................72 It’s a kind of magic ..................................................75 We can work it out...................................................79 Family fortunes ........................................................82 3 UNREAL CITIES ....................................................85 -
Mukokuseki and the Narrative Mechanics in Japanese Games
Mukokuseki and the Narrative Mechanics in Japanese Games Hiloko Kato and René Bauer “In fact the whole of Japan is a pure invention. There is no such country, there are no such peo- ple.”1 “I do realize there’s a cultural difference be- tween what Japanese people think and what the rest of the world thinks.”2 “I just want the same damn game Japan gets to play, translated into English!”3 Space Invaders, Frogger, Pac-Man, Super Mario Bros., Final Fantasy, Street Fighter, Sonic The Hedgehog, Pokémon, Harvest Moon, Resident Evil, Silent Hill, Metal Gear Solid, Zelda, Katamari, Okami, Hatoful Boyfriend, Dark Souls, The Last Guardian, Sekiro. As this very small collection shows, Japanese arcade and video games cover the whole range of possible design and gameplay styles and define a unique way of narrating stories. Many titles are very successful and renowned, but even though they are an integral part of Western gaming culture, they still retain a certain otherness. This article explores the uniqueness of video games made in Japan in terms of their narrative mechanics. For this purpose, we will draw on a strategy which defines Japanese culture: mukokuseki (borderless, without a nation) is a concept that can be interpreted either as Japanese commod- ities erasing all cultural characteristics (“Mario does not invoke the image of Ja- 1 Wilde (2007 [1891]: 493). 2 Takahashi Tetsuya (Monolith Soft CEO) in Schreier (2017). 3 Funtime Happysnacks in Brian (@NE_Brian) (2017), our emphasis. 114 | Hiloko Kato and René Bauer pan” [Iwabuchi 2002: 94])4, or as a special way of mixing together elements of cultural origins, creating something that is new, but also hybrid and even ambig- uous. -
Pandora Box 3D Arcade 4018 in 1 Wifi Version GAMELIST No
Pandora Box 3D Arcade 4018 in 1 Wifi Version GAMELIST No. Game Name 1 Tekken 6 2 Tekken 5 3 Mortal Kombat 4 Soul Eater 5 Weekly 6 WWE All Stars 7 Monster Hunter 3 8 Kidou Senshi Gundam 9 Naruto Shippuuden Naltimate Impact 10 METAL SLUG XX 11 BLAZBLUE 12 Pro Evolution Soccer 2012 13 Basketball NBA 06 14 Ridge Racer 2 15 INITIAL D 16 WipeOut 17 Hitman Reborn 18 Magical Girl 19 Shin Sangoku Musou 5 20 Guilty Gear XX Accent Core Plus 21 Fate/Unlimited Code 22 Soulcalibur Broken Destiny 23 Power Stone Collection 24 Fighting Evolution 25 Street Fighter Alpha 3 Max 26 Dragon Ball Z 27 Bleach 28 Pac Man World 3 29 Mega Man X Maverick Hunter 30 LocoRoco 31 Luxor: Pharaoh's Challenge 32 Numpla 10000-Mon 33 7 wonders 34 Numblast 35 Gran Turismo 36 Sengoku Blade 3 (Japanese version) 37 Ranch Story Boys and Girls (Japanese Version) 38 World Superbike Championship 07 (US Version) 39 GPX VS (Japanese version) 40 Super Bubble Dragon (European Version) 41 Strike 1945 PLUS (US version) 42 Element Monster TD (Chinese Version) 43 Ranch Story Honey Village (Chinese Version) 44 Tianxiang Tieqiao (Chinese version) 45 Energy gemstone (European version) 46 Turtledove (Chinese version) 47 Cartoon hero VS Capcom 2 (American version) 48 Death or Life 2 (American Version) 49 VR Soldier Group 3 (European version) 50 Street Fighter Alpha 3 51 Street Fighter EX 52 Bloody Roar 2 53 Tekken 3 54 Tekken 2 55 Tekken 56 Mortal Kombat 4 57 Mortal Kombat 3 58 Mortal Kombat 2 59 The overlord continent 60 Oda Nobunaga 61 Super kitten 62 The battle of steel benevolence 63 Mech -
Pac-Mania: How Pac-Man and Friends Became Pop Culture Icons
Pac-Mania: How Pac-Man and Friends Became Pop Culture Icons Sarah Risken SUID 4387361 Case History STS 145 They were the most fashionable couple of the early 1980’s, even though between the two of them the only article of clothing they had was a pink bow. Pac-Man and Ms. Pac-Man, first introduced to us in 1980 and 1981 respectively, transformed the video game industry. All it took was one look at that cute little eyeless face and Pac-Mania ensued. Yet, Pac-Man wasn’t all fun and games. Being the first character-based game, Pac-Man merged storytelling and videogames (Poole, 148). When the Ms. came out, girls were no longer afraid to go to the arcade. Soon the Pac-Family invaded all forms of media and Pac-based products ranged from cereal to key chains (Trueman). The success of Pac-Man and its sequels brought video games out of the arcades and into the center of pop culture where they have remained to this day. Pac-Man is a simple game about one of our basic needs in life: food. The goal of the game is to eat all 240 dots in a maze without running into one of Pac-Man’s four enemies, the colorful ghosts Blinky, Pinky, Inky, and Clyde. There is an edible item in the middle of the maze that gives you bonus points as well as telling you what stage maze you are on: Level 1: Cherries, Level 2: Strawberry, Levels 3-4: Peach, Levels 5-6: Apple, Levels 7-8: Grapes, Levels 9-10: Galaxian flagship, Levels 11-12: Custard pie, and Levels 13+: Key (Sellers, 57). -
Mini Player 10 Inch Collectible Retro Arcade Machine
MINI PLAYER 10 INCH COLLECTIBLE RETRO ARCADE MACHINE Mini Player™ da collezione con tutti i tuoi titoli classici BANDAI NAMCO® preferiti. QuestaCollectible console Mini arcade Player™ da packed 10" è un full must of all per your ogni favorite appassionato classic di BANDAI videogiochi NAMCO® retrò e titles.comprende This classici10” fully come playable PAC-MAN™, arcade cabinet GALAGA™ is a must e DIG for DUG™. any retro fan and includes classics like PAC-MAN™, GALAGA™, and DIG DUG™. CARATTERISTICHEFEATURES •- 4.25"Schermo full colora colori vertically da 4,25" oriented screen for authentic - arcadeDoppi altoparlanti, experience. controllo del volume e jack per cuffie da 3,5 mm •- DualCavo forwardUSB per facing alimentazione speakers INCLUSO for enhanced audio, volume control - andPulsante 3.5mm di accensioneheadphone luminoso jack. PAC-MAN™, DIG DUG™ • Glowing coin trap and game title marquee. GALAGA™, GALAXIAN™ - Joystick rimovibile ROLLING THUNDER™ • Removable joystick. BANDAIINCLUDE NAMCO®I SEGUENTI GAMES GIOCHI INCLUDED BATTLE CITY™ SKY KID™ DIG DUG™ SPLATTERHOUSE™ DIG DUG™II SPLATTERHOUSE™" DRAGON SPIRIT™ TOWER OF DRUAGA™ GALAGA™ XEVIOUS™ GALAXIAN™ MAPPY™ PAC!PANIC™ PAC!MAN™ PAC!MAN™": The New Adventures PAC!MANIA™ PHELIOS™ ROLLING THUNDER™ ROLLING THUNDER™" ROLLING THUNDER™# PRODUCTINFO PRODOTTO INFO INCLUDESINCLUDE ITEMARTICOLO NO. N.: DGUNL-3226 DGUNL-3226 Mini Player Player™ COLOR:COLORE: MULTICOLOREVarious RemovableJoystick rimovibile joystick UPC: 845620032260 845620032260 ACCavo adapter USB (adattatore di rete NON incluso) PACKAGELINGUE DISPONIBILI LANGUAGES: SUL PACK: English, Inglese, Francese,French, Spanish,Spagnolo, ItalianoItalian e and Tedesco German. UserManuale guide di Istruzioni USERLINGUE GUIDE DISPONIBILI LANGUAGES: NEL MANUALE English, D’USO: Inglese,French, Francese, Spanish, Spagnolo, Portuguese, Portoghese, Italian, Italiano, German, Tedesco, Dutch, Olandese, Japanese Giapponese and e Arabic Arabo. -
3390 in 1 Games List
3390 in 1 Games List www.arcademultigamesales.co.uk Game Name Tekken 3 Tekken 2 Tekken Street Fighter Alpha 3 Street Fighter EX Bloody Roar 2 Mortal Kombat 4 Mortal Kombat 3 Mortal Kombat 2 Gear Fighter Dendoh Shiritsu Justice gakuen Turtledove (Chinese version) Super Capability War 2012 (US Edition) Tigger's Honey Hunt(U) Batman Beyond - Return of the Joker Bio F.R.E.A.K.S. Dual Heroes Killer Instinct Gold Mace - The Dark Age War Gods WWF Attitude Tom and Jerry in Fists of Furry 1080 Snowboarding Big Mountain 2000 Air Boarder 64 Tony Hawk's Pro Skater Aero Gauge Carmageddon 64 Choro Q 64 Automobili Lamborghini Extreme-G Jeremy McGrath Supercross 2000 Mario Kart 64 San Francisco Rush - Extreme Racing V-Rally Edition 99 Wave Race 64 Wipeout 64 All Star Tennis '99 Centre Court Tennis Virtual Pool 64 NBA Live 99 Castlevania Castlevania: Legacy of 1 Darkness Army Men - Sarge's Heroes Blues Brothers 2000 Bomberman Hero Buck Bumble Bug's Life,A Bust A Move '99 Chameleon Twist Chameleon Twist 2 Doraemon 2 - Nobita to Hikari no Shinden Gex 3 - Deep Cover Gecko Ms. Pac-Man Maze Madness O.D.T (Or Die Trying) Paperboy Rampage 2 - Universal Tour Super Mario 64 Toy Story 2 Aidyn Chronicles Charlie Blast's Territory Perfect Dark Star Fox 64 Star Soldier - Vanishing Earth Tsumi to Batsu - Hoshi no Keishousha Asteroids Hyper 64 Donkey Kong 64 Banjo-Kazooie The Legend of Zelda: Majora's Mask The Legend of Zelda: Ocarina of Time The King of Fighters '97 Practice The King of Fighters '98 Practice The King of Fighters '98 Combo Practice The King of Fighters -
Galaxian Game for Android
Galaxian game for android Continue Similar offered software Galaxia Classic space shooter has that arcade one more go feeling from a time when reflexes are rule and 1 Credit was all you had! Classic arcade fun, alien invaders are attacking from another galaxy! Functions! ★ Stunning Sounds! Bench benches and ★ retro pixel graphics, bright colors and a fun game ★ the movement ★ more in the future! Bosses, etc!! ★ classic Galaxian evasion mode added ★ the Global High Score Slow and Fast Modes! The galaxy needs rescue and only you can defeat the alien invaders that swoop and fly down to attack your spaceship. Accurate shooting is necessary to hit enemies and reach the classic high score on the global score table. Galaxia Galagan HD version soon! Sounds of high definition and graphics for the tablet. Bonus Scoring: To get 800 points you need to hit two red ships and then the main alien charger! Put on your favorite 80s music and play it for the ultimate nostalgia blast in this fun game. Galaxian and Galaga-type space shooter free to download now! Please share with your friends The Nearest Very Soon MICRO KIDS: 80s Adventures with X Spectrum, Commodore 64 and more - in audiobook format Sign up here Breaker Bricks 76 - New Android Game If You're Like Me, one of your earliest Arcade experiences was to learn to code Sinclair BASIC games Our upcoming book has twenty games for type-In directly with the simple, easy-to-understand BASIC code Had a great chat with Dean Swain retro Asylum in their Xmas podcast special (starts in 1:22 or about). -
412 Game List
412 Game List Ms. Pac-Man Galaga 3 Ms. Pac-Man (speedup) Gyruss Ms. Pac-Man Plus Tank Battalion Galaga 942 Frogger Lady Bug Frog Burger Time Donkey Kong Mappy Crazy Kong Centipede Donkey Kong Junior Millipede Donkey Kong 3 Jr. Pac-Man Galaxian Pengo Galaxian Part X Son of Phoenix Galaxian Turbo Time Pilot Dig Dug Super Cobra Crush Roller Video Hustler Mr. Do! Space Panic Space Invaders Part II Space Panic (harder) Super Invaders (EMAG) Super Breakout Return of the Invaders Arkanoid Super Space Invaders '91 Super Qix Pac-Man Juno First PuckMan Xevious PuckMan (speedup) Mr. Do's Castle New Puck-X Moon Cresta Newpuc2 Scramble Copyright Suncoast Arcade, 2020 Super Pac-Man Battle Lane! Bomb Jack 054.Shao-Lin's The Battle-Road Road Beastie Feastie King & Balloon Bio Attack 1943 Black Hole Van-Van Car Block Gal Pac-Man Plus Blue Print Pac & Pal Bump 'n' Jump Dig Dug II Cavelon Amidar Cheeky Mouse Zaxxon Circus Charlie Super Zaxxon Commando Pooyan Darwin 4078 Pleiads Defend the Terra Attack - Gun Smoke UFO The End Devil Fish 1943 Kai Devil Zone Congo Bongo Dingo Jumping Jack Disco No.1 Big Kong Dock Man Bongo Dog Fight (Thunderbolt) Gaplus Dommy Ms. Pac Attack Dorodon Abscam Dr. Micro Ajax Dr. Toppel's Adventure Ali Baba and 40 Thieves Dream Shopper Finalizer - Super Eagle Transformation Eggor Arabian Eight Ball Action Armored Car Enigma 2 Astro Blaster Exciting Soccer Astro Fighter Exerion Astro Invader Eyes Copyright Suncoast Arcade, 2020 Fantazia Kangaroo Labyrinth Runner Kaos Fighting Roller Kicker Fire Battle Korosuke Roller Fire Trap Lasso Fly-Boy Lock'n'Chase Free Kick Loco-Motion Funky Bee Looping Funky Fish Lunar Rescue Funny Mouse Mad Alien Future Spy VS Gong Fight Galaxy Wars 800 Fathoms Gardia Mighty Guy Ghostmuncher Galaxian Mighty Monkey Go Go Mr. -
Two Canine Heads Are Better Than One in PHOGS!
ALL FORMATS LIFTING THE LID ON VIDEO GAMES Issue 36 £3 wfmag.cc HoundedHounded OutOut Two canine heads are better than one in PHOGS! CARDS AND DICE YOUR STORY LOSS AND FOUND The growing influence Code an FMV Making personal games on video game design adventure game that deal with grief get in the 4K Ultra HD UltraWideColor Adaptive Sync Overwatch and the return of the trolls e often talk about ways to punish stalwarts who remain have resorted to trolling out of “ players who are behaving poorly, sheer boredom. and it’s not very exciting to a lot of Blizzard has long emphasised the motto “play W us. I think, more often than not, nice, play fair” among its core values, and Overwatch’s players are behaving in awesome ways in Overwatch, endorsement system seemed to embrace this ethos. and we just don’t recognise them enough.” JESS Why has it failed to rein in a community increasingly Designer Jeff Kaplan offered this rosy take on the MORRISSETTE intent on acting out? I argue that Overwatch’s Overwatch community in 2018 as he introduced the Jess Morrissette is a endorsements created a form of performative game’s new endorsement system, intended to reward professor of Political sportsmanship. It’s the promise of extrinsic rewards players for sportsmanship, teamwork, and leadership Science at Marshall – rather than an intrinsic sense of fair play – that on the virtual battlefields of Blizzard’s popular shooter. University, where motivates players to mimic behaviours associated with he studies games After matches, players could now vote to endorse one and the politics of good sportsmanship.