July/August 2002 Volume 1 Number 1 Delta 1
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Rpggamer.Org (Races D6 / ZENTRAEDI) Printer Friendly
Races D6 / ZENTRAEDI ZENTRAEDI Near-human Species Attribute Dice: 12D (18D for Player Characters) Dexterity 2D/4D Knowledge 1D+1/3D+2 Mechanical 1D+2/4D Perception 1D/3D+1 Strength 2D+2/5D+2 Technical 1D+2/4D+1 Move: 8/10 (Micronized, same as Human); 24/30 (in Giant form) Size: 1.6 to 2m (Micronized form; x10 in Giant form) -Special Skills: None of note, they are much like Humans in this regard, since they are, in a way, Human themselves. -Special Abilities: Giants: The Zentraedi are giant versions of Human beings, and therefor count as Walker Scale in combat or other related situations, i.e. their dodge will count as Walker Scale against Character Scale Player Characters and their weapons, and when they try to attack a character, it will be with the same difference in scale. However, when in combat against Walker Scale enemies or vehicles, their stats have no modifiers against these or the same in reverse. Also, any vehicles they posses would scale up as with any other species, but their "Speeder" scale would be normal sized character's Starfighter scale. Micronization: The Zentraedi have been genetically altered from original humans to be giant fighting machines. However, they have both the genetic information and technology to return themselves to a micronized form, becoming character scale like any other Human. However, they retain their Attributes as they are for being Near-Humans who have "evolved" differently (and/or a little altered to be a warrior caste from the ancient past) from the rest of humanity, but now count as character scale. -
Sample File an Alien Menace Descends Upon the SDF-1 in Droves
Sample file An alien menace descends upon the SDF-1 in droves. You, your friends, and the might of Robotechnology are the only things that stand between them and seventy thousand innocent civilians. Do not expect to make it home. Do not expect to see your friends again. Do whatever it takes to ensure humanity’s future. Welcome to Robotech. Sample file Robotech: The Macross Saga The Roleplaying Game 1st Edition - Version1.0 Game Design: Jeff Mechlinski Scenario Writing: Bryan Young Illustrations: Francisco Etchart Copy Editor: Keith Garrett Lore Editor / Contributing Writing: Martin Hanze Narrative Rules: Oscar Simmons ASC Logo: Dave Killingsworth Special Thanks: Ryan Call, Chris Czerniak, Darius Hambleton, Jeff Lyons, Mike Hamilton, Alex Rothbaum, Nathan Shaw, Mike Lent, Aaron Bryant, Jeff Rossiter, Leigh George Kade, Mark Middlemas,Sergio Garcia Troyano, Ian Gray, Henry Walters, Alexander Miller, Robert Jeppesen, Thomas Walters, Justin Grulke, Jeff Farrar, Paul Bachleda, Juan Francisco Torres & The Ancient Papichulos, Deanna Buhlman, Jessica Frost, Blake Sheets Our Gen Con 2019 Players. Special Acknowledgement: Carl Macek, Tommy Yune, Noboru Ishiguro, Kenichi Matsuzaki, Kazutaka Miyatake, Shoji Kawamori, and Haruhiko Mikimoto. ROBOTECH © 1985, 2019 Harmony Gold USA, Inc. All Rights Reserved. ROBOTECH®, MACROSS®, and all associated names, characters and related indicia are trademarks of Harmony Gold USA, Inc. All Rights Reserved. ISBN Digital 13: 978-1-988943-79-4 ISBN Physical 13: 978-1-988943-80-0 SampleStrange Machine Games, LLC; 2019 -
Robotech Rpg Tactics: Battle for Macross Island
ROBOTECH RPG TACTICS: BATTLE FOR MACROSS ISLAND SATURDAY – MARCH 21ST 9:00AM – 5:00PM Do not lose this packet! It contains all necessary missions and results sheets required for you to participate in today’s tournament. It is your responsibility to hold onto and not lose this packet during the tournament. If you lose this packet, be prepared to be docked points! ROBOTECH RPG TACTICS: BATTLE FOR MACROSS ISLAND SCENARIO 1: CONTROL THE BATTLEFIELD *** READ THE ENTIRE SCENARIO BEFORE SETTING UP *** OVERVIEW The battlefield must be held at all cost. The army that controls it will be at a distinct advantage in the days to come. Dominance here can be achieved by driving the enemy back from several key points. Failure is not an option. LAYOUT OBJECTIVES The battlefield is dominated by 4 objectives that must The game will be played with a variable ending. At the be captured and held against the enemy. The objectives end of turn in which one side has been reduced to will be placed 12 inches in and up from each table below 50% strength roll a D3+1 both sides will play that corner. These objectives will not be removed during set many additional turns. If a player is completely up and play. eliminated before the necessary number of turns are completed, the game will immediately end. The player with most models within 3” of each objective is considered to have captured. Major Victory/ You have control of 3 or more Major Defeat objectives than your opponent. Minor Victory/ You have captured 2 more objectives Minor Defeat than your opponent Draw Any other result. -
Anime/Games/J-Pop/J-Rock/Vocaloid
Anime/Games/J-Pop/J-Rock/Vocaloid Deutsch Alice Im Wunderland Opening Anne mit den roten Haaren Opening Attack On Titans So Ist Es Immer Beyblade Opening Biene Maja Opening Catpain Harlock Opening Card Captor Sakura Ending Chibi Maruko-Chan Opening Cutie Honey Opening Detektiv Conan OP 7 - Die Zeit steht still Detektiv Conan OP 8 - Ich Kann Nichts Dagegen Tun Detektiv Conan Opening 1 - 100 Jahre Geh'n Vorbei Detektiv Conan Opening 2 - Laufe Durch Die Zeit Detektiv Conan Opening 3 - Mit Aller Kraft Detektiv Conan Opening 4 - Mein Geheimnis Detektiv Conan Opening 5 - Die Liebe Kann Nicht Warten Die Tollen Fussball-Stars (Tsubasa) Opening Digimon Adventure Opening - Leb' Deinen Traum Digimon Adventure Opening - Leb' Deinen Traum (Instrumental) Digimon Adventure Wir Werden Siegen (Instrumental) Digimon Adventure 02 Opening - Ich Werde Da Sein Digimon Adventure 02 Opening - Ich Werde Da Sein (Insttrumental) Digimon Frontier Die Hyper Spirit Digitation (Instrumental) Digimon Frontier Opening - Wenn das Feuer In Dir Brennt Digimon Frontier Opening - Wenn das Feuer In Dir Brennt (Instrumental) (Lange Version) Digimon Frontier Wenn Du Willst (Instrumental) Digimon Tamers Eine Vision (Instrumental) Digimon Tamers Ending - Neuer Morgen Digimon Tamers Neuer Morgen (Instrumental) Digimon Tamers Opening - Der Grösste Träumer Digimon Tamers Opening - Der Grösste Träumer (Instrumental) Digimon Tamers Regenbogen Digimon Tamers Regenbogen (Instrumental) Digimon Tamers Sei Frei (Instrumental) Digimon Tamers Spiel Dein Spiel (Instrumental) DoReMi Ending Doremi -
Friday, October 29Th
fridayprogramming fridayprogramming FRIDAY, OCTOBER 29TH 2 p.m.-2:45 p.m. Jackendoff as he talks with comic kingpin Marv WEBCOMICS: LIGHTING ROUND! Wolfman (Teen Titans), veteran comic writer WRITERS WORKSHOP PRESENTED by Seaside Lobby and editor Barbara Randall Kesel (Watchman, ASPEN Comics Thinking of starting a webcomic, or just curious Hellboy), comic writer Jimmy Palmiotti (Jonah Room 301 as to how the world of webcomics differs Hex), Tom Pinchuk (Hybrid Bastards) and Mickey Join comic book writers J.T. Krul, Scott Lobdell, from print counter-parts? Join these three Neilson (World of Warcraft). David Schwartz, David Wohl, Frank Mastromauro, webcomics pros [Harvey-nominated Dave Kellett and Vince Hernandez as they discuss the ins and (SheldonComics.com /DriveComic.com), Eisner- HOW TO SURVIVE AS AN ARTIST outs of writing stories for comics. Also, learn tips nominated David Malki (Wondermark.com) and WITH Scott Koblish of the trade firsthand from these experienced Bill Barnes (Unshelved.com / NotInventedHere. Room 301 writers as they detail the pitfalls and challenges of com)] as they take you through a 25-minute A panel focusing on the lifelong practical questions breaking into the industry. Also, they will answer guided tour of how to make webcomics work an artist faces. Scott Koblish gives you tips on questions directly in this special intimate workshop as a hobby, part-time job, or full-time career. how to navigate a career that can be fraught with that aspiring writers will not want to miss. Then the action really heats up: 20 minutes of unusual stress. With particular attention paid to fast-paced Q&A, designed to transmit as much thinking about finances in a realistic way, stressing 5 p.m.-7 p.m. -
Subscription Pamplet New 11 01 18
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From High-Level Reasoning to Low-Level Robot Execution and Back∗
Qualitative Representations for Robots: Papers from the AAAI Spring Symposium A Planner for Ambient Assisted Living: From High-Level Reasoning to Low-Level Robot Execution and Back∗ M. Di Rocco,1 S. Sathyakeerthy,1 J. Grosinger,1 F. Pecora,1 A. Saffiotti,1 M. Bonaccorsi,2 F. Cavallo,2 R. Limosani,2 A. Manzi,2 G. Teti,3 P. Dario,2 y z x Abstract static sensors and actuators deployed in the environment. Robot ecologies are a growing paradigm in which one The combination of the advanced motion and manipulation or several robotic systems are integrated into a smart capabilities afforded by robots, and the pervasive sensing environment. Robotic ecologies hold great promises for and actuation capabilities afforded by the smart environ- elderly assistance. Planning the activities of these sys- ment, often results in systems which are more robust, flex- tems, however, is not trivial, and requires consideration ible, and modular than a traditional monolithic robot. Be- of issues like temporal and information dependencies cause of this, robot ecologies hold great promises for ap- among different parts of the ecology, exogenous ac- plications in domestic, everyday environments like elderly tions, and multiple, dynamic goals. We describe a plan- assistance. ner able to cope with the above challenges. We show Different works in literature address the integration of in particular how this planner has been incorporated in closed-loop into a full robotic system that performs robots and smart environments to provide physical and cog- daily tasks in support of elderly people. The full robot nitive support in the field of ambient assisted living (AAL). -
Em Brigada Ligeira Estelar
! Macross 3D&T Adaptação do Cenário para Brigada Ligeira Estelar ! ! ! Alexandre Lancaster (Macross © Big West/Studio Nue; todos os direitos pertencem a seus devidos proprietários) 1 ! ! ! Em Algum Ponto !do Espaço Sideral... Você é um piloto da Esquadrilha Caveira, na nave colonial Megaroad 66 – e está muito zangado. Você veio com seus pais para refazer seu destino em outro mundo. Jamais pensou em ser militar na vida, mas que diabos há para se fazer aqui? É como se as pessoas vivessem arremedos de vidas cotidianas enquanto não chegam a outro planeta aonde recomeçarão suas vidas e as construirão de verdade. Antes disso, brincam de viver – e você cansou de brincadeiras. Moças procuram brincar de futura mega-estrela em um lugar que é um ovo, como se isso significasse mesmo alguma coisa. E quando você ousou falar isso para sua irmã menor, que está se metendo nessa grande palhaçada... para quê? Para uma daquelas candidatas a estrelas da cidade no meio do nada, todas bonitas e provavelmente com uma ervilha no lugar do cérebro, vir para cima de você e te soltar um esporro sobre respeitar os sonhos e coisas do tipo? O que ela ficou vendo por toda a vida, reprises de seriado juvenil? Você arrisca seu rabo pra salvar a todo mundo nesta nave, não tem que ouvir esse monte de baboseiras de uma menina que não sabe droga nenhuma da vida! E mais uma vez: se alguém for te lembrar mais uma vez que aquela candidata a sabe-se lá o quê era bonitinha, a porrada vai comer solta! 2 É quando você se manobra em posição de oito horas. -
1 the Cool Japan Project and the Globalization of Anime
THE COOL JAPAN PROJECT AND THE GLOBALIZATION OF ANIME AND MANGA IN THE UNITED STATES by Joshua Michael Draper Honors Thesis Appalachian State University Submitted to the Department of Cultural, Gender, and Global Studies and The Honors College in partial fulfillment of the requirements for the degree of Bachelor of Arts May, 2015 Approved by: Wei Xie, Ph.D., Thesis Director Alexandra Sterling-Hellenbrand, Ph.D., Second Reader Jeanne Dubino, Ph.D., Department Honors Director Leslie Sargent Jones, Ph.D., Director, The Honors College 1 The Cool Japan Project and the Globalization of Anime and Manga in the United States Abstract: This research paper will primarily discuss the impact that Japanese animation and manga have had on American popular culture and the subsequent cult following they developed. It will discuss what distinguishes Japanese animation from Western animation, how Japanese animation initially gained popularity among American audiences, and how it has subsequently impacted American popular culture. This paper will also focus on the subculture of otaku, a group of people known for their devoted following to Japanese animation and comic books. The purpose of this paper is to discuss the relative popularity of Japanese animation and manga amongst American audiences as an example of globalization impacting the United States from another country. Keywords: anime, manga, soft power, Cool Japan, globalization 2 Introduction During the 1980s and 1990s, Japanese animation and comic books began coming overseas to the United States, where it soon gained popularity amongst a sizeable number of young Americans. Recognizing the economic potential of Japanese popular culture, in 2002, Douglas McGray, writing for Foreign Policy, wrote an article titled “Japan’s Gross National Cool”, highlighting Japan’s potential to be a global “soft power”, or a country that promotes itself through its cultural influence rather than by economic and military force. -
The Testament of Sister New Devil Manga
The Testament Of Sister New Devil Manga Guerrilla and Czechoslovak Matthew pettings some naivety so tangibly! Idling or expectable, Barde never housed any trawl! Sometimes Castalian Walter skirls her rentier scot-free, but unciform Maurits dighting intertwistingly or acetify exaggeratedly. Character felt her devil manga the testament sister of new stepsisters after fighting against a good job Vietnam war veteran who returns to Vietnam to survive war veterans. Shinmai Maou no Keiyakusha Testament Arashi Shinmai Maou no Testament Arashi The Testament of near New Devil Arashi. And away two succubi step-sisters right will proud to fans of manga series like family School DxD and Dragonar Academy. Highschool of the Dead. With the same surnames as characters from manga and anime series Demon. Basara is going to have two younger stepsisters, Mio and Maria. Love after having lots of characters, each nut has is own uniqueness. Upon releasing her, she hits him onto the toilet. But that is out from being kicked out of course, further synchronize with the testament sister new manga by one of light music. By Sister Krone is comprised oftall humanoids with monstrous appearances and. After Christmas, they became aware of each other as men and women. This list ranks the best anime bear characters, with the help of your votes. Nyan are both wonderful. Thank you right away on instant, into her how much better go through training organization named babel which honours women who is actually a single stroke. Please choose to remarry, although it out of events, the day to sell things she uses his powers, its full potential for basara. -
Macross Outside Story
Macross Timeline By Shoji Kawamori BC 20,000,000,000 The Big Bang. (The birth of the universe.) 500,000 First year of Protoculture Calendar (Year PC 0). PC 2400 The Protoculture's first space emigration (with the use of sub-light speed spaceships) begins. 2700 The Protoculture's second space emigration (by super-light speed spaceships using fold navigation) begins. 2800s Unification of the Interstellar Republic. 2900 A Protoculture survey ship stops temporarily at the Solar System on Earth. 3000 Splitting of the Interstellar Republic. Opposition between the Supervision and Zentradi factions begins. 25000 Total annihilation of the Protoculture. BC 380,000 Total annihilation of all reaction weaponry production plants. AD 1945 August Use of atomic weapons in wartime. 1969 July Neil Armstrong of Apollo 11 becomes the first human to walk on the Moon. 1981 April Maiden flight of the space shuttle (Columbia). 1995 June The first space station (New Frontier) constructed in satellite orbit. 1998 January The first experimental nuclear fusion reactor surpasses critical point. 1999 July A large-scale meteor crashes on Earth on South Ataria Island. Under investigation, it is discovered to be an alien spacecraft. It is given the codename ASS-1 (Alien Starship-1). The official announcement states that a 3 KM meteor, rich with minerals, has crashed on Earth. Due to the great destructive damage, abnormal weather, and starvation caused in all parts of America, Soviet Union, Europe, and the world by the shock waves accompanying the fall of the ASS-1, the existence of aliens is treated as top secret until the confusion is brought under control. -
Gesamtkatalog Japan DVD Zum Download
DVD Japan (Kurzübersicht) Nr. 33 Juli 2004 Best.Nr. Titel Termin Preis** Animation 50009604 .Hack // Sign (DD & PCM) 25.08.2002 109,90 € 50011539 .Hack//Legend Of Twilight Bracelet Vol. 1 25.04.2003 94,90 € 50010369 .Hack//Sign Vol. 5 (PCM) 25.11.2002 109,90 € 50010725 .Hack//Sign Vol. 6 (PCM) 21.12.2002 109,90 € 50011314 .Hack//Sign Vol. 9 (PCM) 28.03.2003 109,90 € 50002669 1001 Nights 25.08.2000 60,90 € 50001721 1001 Nights (1998) 18.12.1999 154,90 € 50003015 101 Dalmatians 18.10.2000 78,90 € 50010612 101 Dalmatians 2: Patch's London Adventure 06.12.2002 64,90 € 50008214 11 Nin Iru! 22.03.2002 79,90 € 50010894 12 Kokuki 8-10 Vol. 4 (DD) 16.01.2003 79,90 € 50007134 24 Hours TV Special Animation 1978-1981 22.11.2001 281,90 € 50009578 3chome No Tama Onegai! Momochan Wo Sagashite! (DD) 21.08.2002 49,90 € 50011428 3x3 Eyes DVD Box (DD) 21.05.2003 263,90 € 50008995 7 Nin Me No Nana 4 Jikanme 03.07.2002 105,90 € 50008431 7 Nin No Nana 2jikanme 01.05.2002 89,90 € 50008430 7 Nin No Nana 4jikanme 03.07.2002 127,90 € 50008190 7 Nin No Nana Question 1 03.04.2002 89,90 € 50001393 A.D. Police 25.07.1999 94,90 € 50001719 Aardman Collection (1989-96) 24.12.1999 64,90 € 50015065 Abaranger Vs Hurricanger 21.03.2004 75,90 € 50009732 Abenobasi Maho Syotengai Vol. 4 (DD) 02.10.2002 89,90 € 50007135 Ace Wo Nerae - Theater Version (DD) 25.11.2001 94,90 € 50005931 Ace Wo Nerae Vol.