QUAKE 2 (Amiga)
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Amigan Software
tali ► an Amiga Februar y 97 Issue No 3 Gaz te rip $3 Who said that there are no Amiga dealers left? Hardware Amiga A1200 HD, Amiga A4000 Cobra 33 68030 33, Mhz Cobra 33+ with 68882, Cobra 40 68EC030 40 Mhz, Cobra40+ with 68882, Ferret SCSI card for Cobra 1202 32 bit rami- clock, 1202+ with 16 or 33 Mhz 68882, Squirrel SCSI, Surf Squirrel SCSI plus RS@232, 2 Mb PCMCIA Ram A1200/A600, Spitfire SCSI A2000/3000/4000, Rapidfire SCSI + RAM A2000, Wildfire A2000 68060+ram+SCSI F/W+network, Megachip, 2Mb chip ram A500/A2000, Securekey Security card for A2000/3000/4000, Picasso Graphics cards, SCSI and IDE Hard drives. Accessories Green Mouse -320 DPI with pad, Hypermouse I1 400 DPI with pad, Pen mouse - super small, Joysticks, from Quickshot and Rocfire, GI 105 hand- scanner with touchup 4 and OCR Jr, Colourburst colour hand scanner with ADPRO loader & OCR Jr, Master 3A 880 K External Floppy drives, Rocgen Plus genlock, Electronic Design Genlocks and TBC, Neriki Genlocks Syquest EzDrives, External SCSI Cases with A500/A600/A1200 power lead included & CD, or hard drive option, A1200 3.5 IDE Kits, Monitor adaptors, ROM Switches, Air Freight Magazines with CD. Plus Much more Available. Software Over 70 titles in stock including games, productivity, CD rom titles, and Utilities, all at competative prices. Servicing We have a fully equiped workshop, and our techs have a total of over 50 Man years of experience as technicians in the computer industry. We do repairs and upgrades including specialist work. The Complete Amiga specialist. -
Amigaos 3.2 FAQ 47.1 (09.04.2021) English
$VER: AmigaOS 3.2 FAQ 47.1 (09.04.2021) English Please note: This file contains a list of frequently asked questions along with answers, sorted by topics. Before trying to contact support, please read through this FAQ to determine whether or not it answers your question(s). Whilst this FAQ is focused on AmigaOS 3.2, it contains information regarding previous AmigaOS versions. Index of topics covered in this FAQ: 1. Installation 1.1 * What are the minimum hardware requirements for AmigaOS 3.2? 1.2 * Why won't AmigaOS 3.2 boot with 512 KB of RAM? 1.3 * Ok, I get it; 512 KB is not enough anymore, but can I get my way with less than 2 MB of RAM? 1.4 * How can I verify whether I correctly installed AmigaOS 3.2? 1.5 * Do you have any tips that can help me with 3.2 using my current hardware and software combination? 1.6 * The Help subsystem fails, it seems it is not available anymore. What happened? 1.7 * What are GlowIcons? Should I choose to install them? 1.8 * How can I verify the integrity of my AmigaOS 3.2 CD-ROM? 1.9 * My Greek/Russian/Polish/Turkish fonts are not being properly displayed. How can I fix this? 1.10 * When I boot from my AmigaOS 3.2 CD-ROM, I am being welcomed to the "AmigaOS Preinstallation Environment". What does this mean? 1.11 * What is the optimal ADF images/floppy disk ordering for a full AmigaOS 3.2 installation? 1.12 * LoadModule fails for some unknown reason when trying to update my ROM modules. -
Metadefender Core V4.12.2
MetaDefender Core v4.12.2 © 2018 OPSWAT, Inc. All rights reserved. OPSWAT®, MetadefenderTM and the OPSWAT logo are trademarks of OPSWAT, Inc. All other trademarks, trade names, service marks, service names, and images mentioned and/or used herein belong to their respective owners. Table of Contents About This Guide 13 Key Features of Metadefender Core 14 1. Quick Start with Metadefender Core 15 1.1. Installation 15 Operating system invariant initial steps 15 Basic setup 16 1.1.1. Configuration wizard 16 1.2. License Activation 21 1.3. Scan Files with Metadefender Core 21 2. Installing or Upgrading Metadefender Core 22 2.1. Recommended System Requirements 22 System Requirements For Server 22 Browser Requirements for the Metadefender Core Management Console 24 2.2. Installing Metadefender 25 Installation 25 Installation notes 25 2.2.1. Installing Metadefender Core using command line 26 2.2.2. Installing Metadefender Core using the Install Wizard 27 2.3. Upgrading MetaDefender Core 27 Upgrading from MetaDefender Core 3.x 27 Upgrading from MetaDefender Core 4.x 28 2.4. Metadefender Core Licensing 28 2.4.1. Activating Metadefender Licenses 28 2.4.2. Checking Your Metadefender Core License 35 2.5. Performance and Load Estimation 36 What to know before reading the results: Some factors that affect performance 36 How test results are calculated 37 Test Reports 37 Performance Report - Multi-Scanning On Linux 37 Performance Report - Multi-Scanning On Windows 41 2.6. Special installation options 46 Use RAMDISK for the tempdirectory 46 3. Configuring Metadefender Core 50 3.1. Management Console 50 3.2. -
Converted from Amigaguide by Drbong/HOL Team
PHOENIX FIGHTERS Manual (1.5) What is Phoenix Fighters? System Requirements Installation Controls Game Modes Game Details Fighter Ships Weapons and Equipment Hints and Tips Credits Contact Bitwise Contact Alive Mediasoft (C)1999 Bitwise / Alive Mediasoft Ltd. WHAT IS PHOENIX FIGHTERS? Phoenix Fighters is a "gravity" game in the style of the classics like Gravity Force and Thrust. There have many games in this genre in the past and we have played them all - we feel that we have taken the best bits of them all and compiled them in one great game! You are one of the elite Phoenix Fighters pilots and are required to do all kinds of dangerous missions; Destroy enemies, make investigations, navigate narrow passes, prove your ship handling skills, carry reactors... You will receive rewards from completed missions which can used to buy new ships or update your old ones. SYSTEM REQUIREMENTS An Amiga computer with minimum of 1MB RAM and KS1.3. PAL display mode. Supports hard disk and takes advantage of extra RAM and faster processors. INSTALLATION The installation of Phoenix Fighters is done using the standard installer utility. Double click the install icon on the CD/disk1 and follow the instructions. If dos.library v36 or greater is present there is no need of any assigns. For earlier ROM's an assign will be needed if the game is started from workbench icon or if it's started in a shell from a directory other than the directory containing the files (like "pf/phoenixfighters"). As assigns, both "PhoenixFighters:" and "PF:" will be searched. -
Eindhoven University of Technology MASTER 3D-Graphics Rendering On
Eindhoven University of Technology MASTER 3D-graphics rendering on a multiprocessor architecture van Heesch, F.H. Award date: 2003 Link to publication Disclaimer This document contains a student thesis (bachelor's or master's), as authored by a student at Eindhoven University of Technology. Student theses are made available in the TU/e repository upon obtaining the required degree. The grade received is not published on the document as presented in the repository. The required complexity or quality of research of student theses may vary by program, and the required minimum study period may vary in duration. General rights Copyright and moral rights for the publications made accessible in the public portal are retained by the authors and/or other copyright owners and it is a condition of accessing publications that users recognise and abide by the legal requirements associated with these rights. • Users may download and print one copy of any publication from the public portal for the purpose of private study or research. • You may not further distribute the material or use it for any profit-making activity or commercial gain "77S0 TUIe technische universiteit eindhoven Faculty of Electrical Engineering Section Design Technology For Electronic Systems (ICS/ES) ICS-ES 817 Master's Thesis 3D-GRAPHICS RENDE RING ON A MULTI PROCESSOR ARCHITECTURE. F. van Heesch Coach: Ir. E. Jaspers (Philips Research Laboratories) Dr. E. van der Tol (Philips Research Laboratories) Supervisor: prof.dr.ir. G. de Haan Date: March 2003 The Faculty of Electrical Engineering of the Eindhoven Universily of Technology does not accept any responsibility regarding the contents of Masters Theses Abstract Real-time 3D-graphics rendering is a highly computationally intensive task, with a high memory bandwidth requirement. -
An Introduction to Morphos
An Introduction to MorphOS Updated to include features to version 1.4.5 May 14, 2005 MorphOS 1.4 This presentation gives an overview of MorphOS and the features that are present in the MorphOS 1.4 shipping product. For a fully comprehensive list please see the "Full Features list" which can be found at: www.PegasosPPC.com Why MorphOS? Modern Operating Systems are powerful, flexible and stable tools. For the most part, if you know how to look after them, they do their job reasonably well. But, they are just tools to do a job. They've lost their spark, they're boring. A long time ago computers were fun, it is this background that MorphOS came from and this is what MorphOS is for, making computers fun again. What is MorphOS? MorphOS is a fully featured desktop Operating System for PowerPC CPUs. It is small, highly responsive and has very low hardware requirements. The overall structure of MorphOS is based on a new modern kernel called Quark and a structure divided into a series of "boxes". This system allows different OS APIs to be used along side one another but isolates them so one cannot compromise the other. To make sure there is plenty of software to begin with the majority of development to date has been based on the A- BOX. In the future the more advanced Q-Box shall be added. Compatibility The A-Box is an entire PowerPC native OS layer which includes source and binary compatibility with software for the Commodore A500 / A1200 etc. -
Programmation Amigaos
Découverte de la Programmation AmigaOS Version 1.0 - 07/11/2003 http://www.guru-meditation.net Avant-propos Bonjour à tous, A l’occasion de l’Alchimie, nous sommes très heureux de faire voir le jour à ce document en français sur la programmation Amiga. Il devrait représenter une précieuse source d’informations et il sera complété et corrigé au fil du temps. Le but de ce livret est de vous offrir des clés, des pistes pour partir sur les chemins du développement en les balisant. Par exemple, vous ne trouverez pas ici de tutoriels sur l’utilisation des bibliothèques ou des devices du système. Nous donnons ici des principes et des conseils mais pas de code : pour des sources et des exemples, nous vous renvoyons à notre site (http://www.guru-meditation.net) et un chapitre est en plus réservé à la recherche d’informations. Nous essaierons de prendre en compte un maximum de configurations possible, de signaler par exemple les spécificités de MorphOS, ... Quelque soit le système, on peut d’ors et déjà déconseiller à tous de “coder comme à la belle époque” comme on entend parfois, c’est à dire en outrepassant le système. Nous souhaitons, par le développement, contribuer à un avenir plus serein de l’Amiga. C’est pourquoi, parfois avec un pincement, nous omettrons de parler d’outils ou de pratiques “révolus”. On conseillera avant tout ceux qui sont maintenus et modernes ... ou encore, à défaut, anciens mais indispensables. Objectif : futur. Ce livret est très porté vers le langage C mais donne malgré tout de nombreux éclairages sur la programmation en général. -
Workbench October 2002 Issue 185
Workbench October 2002 Issue 185 Mediator is a PCI Features Software implementation for Mediator PCI 1200 SX The following PCI cards are connecting PCI devices in features: currently supported in Amiga computers, · 6 PCI slots (PCI 2.1 Mediator PCI 1200 SX: compatible) Graphic cards, allowing expansion of For simultaneous use of up to Ethernet 10Mbps cards, Amiga with all kinds of six PCI cards fully assimilated Fast Ethernet 100Mbps cards, industry standard in the Amiga environment. TV tuner cards, hardware products like · Power Management Sound cards, graphic, sound, network, Interface USB cards. USB, TV tuner, ISDN and PMI allows waking up the MPEG-2 hardware computer with external events The following PCI card decoder PCI cards. (e.g. with USB or LAN support is now being signals) and programmable developed: Moreover, the Mediator PCI shutting down the computer. I/O cards, busboard is ready for lines. MPEG-2 hardware decoders. SharkPPC PCI cards based on · AT and ATX connectors the latest PowerPC G3 and G4 with control IC. The complete list of the processors. Allows to supported PCI card supply Amiga models: see the Hardware Requirements using PC AT Mediator The minimum hardware or PC ATX Driver configuration is: Amiga 1200 power supply. Guide. in tower case with a 4MB RAM expansion card. Installation is very easy. The recommended configuration is: Amiga 1200 Mediator PCI 1200 in the E/BOX tower case, any SX and PCI cards in its 68060 (or PPC with 68060) slots fit perfectly in the turbo card with 64MB RAM, a following tower systems: SharkPPC G3/G4 card with E/BOX 1200, Power Tower, 256MB SDRAM, a Voodoo3 Winner Tower, Infinitiv graphic card. -
A Directory Structure for TEX Files TUG Working Group on a TEX Directory Structure (TWG-TDS) Version 1.1 June 23, 2004
A Directory Structure for TEX Files TUG Working Group on a TEX Directory Structure (TWG-TDS) version 1.1 June 23, 2004 Copyright c 1994, 1995, 1996, 1997, 1998, 1999, 2003, 2004 TEX Users Group. Permission to use, copy, and distribute this document without modification for any purpose and without fee is hereby granted, provided that this notice appears in all copies. It is provided “as is” without expressed or implied warranty. Permission is granted to copy and distribute modified versions of this document under the condi- tions for verbatim copying, provided that the modifications are clearly marked and the document is not represented as the official one. This document is available on any CTAN host (see Appendix D). Please send questions or suggestions by email to [email protected]. We welcome all comments. This is version 1.1. Contents 1 Introduction 2 1.1 History . 2 1.2 The role of the TDS ................................... 2 1.3 Conventions . 3 2 General 3 2.1 Subdirectory searching . 3 2.2 Rooting the tree . 4 2.3 Local additions . 4 2.4 Duplicate filenames . 5 3 Top-level directories 5 3.1 Macros . 6 3.2 Fonts............................................ 8 3.3 Non-font METAFONT files................................ 10 3.4 METAPOST ........................................ 10 3.5 BIBTEX .......................................... 11 3.6 Scripts . 11 3.7 Documentation . 12 4 Summary 13 4.1 Documentation tree summary . 14 A Unspecified pieces 15 A.1 Portable filenames . 15 B Implementation issues 16 B.1 Adoption of the TDS ................................... 16 B.2 More on subdirectory searching . 17 B.3 Example implementation-specific trees . -
Computer Demos—What Makes Them Tick?
AALTO UNIVERSITY School of Science and Technology Faculty of Information and Natural Sciences Department of Media Technology Markku Reunanen Computer Demos—What Makes Them Tick? Licentiate Thesis Helsinki, April 23, 2010 Supervisor: Professor Tapio Takala AALTO UNIVERSITY ABSTRACT OF LICENTIATE THESIS School of Science and Technology Faculty of Information and Natural Sciences Department of Media Technology Author Date Markku Reunanen April 23, 2010 Pages 134 Title of thesis Computer Demos—What Makes Them Tick? Professorship Professorship code Contents Production T013Z Supervisor Professor Tapio Takala Instructor - This licentiate thesis deals with a worldwide community of hobbyists called the demoscene. The activities of the community in question revolve around real-time multimedia demonstrations known as demos. The historical frame of the study spans from the late 1970s, and the advent of affordable home computers, up to 2009. So far little academic research has been conducted on the topic and the number of other publications is almost equally low. The work done by other researchers is discussed and additional connections are made to other related fields of study such as computer history and media research. The material of the study consists principally of demos, contemporary disk magazines and online sources such as community websites and archives. A general overview of the demoscene and its practices is provided to the reader as a foundation for understanding the more in-depth topics. One chapter is dedicated to the analysis of the artifacts produced by the community and another to the discussion of the computer hardware in relation to the creative aspirations of the community members. -
Archive and Compressed [Edit]
Archive and compressed [edit] Main article: List of archive formats • .?Q? – files compressed by the SQ program • 7z – 7-Zip compressed file • AAC – Advanced Audio Coding • ace – ACE compressed file • ALZ – ALZip compressed file • APK – Applications installable on Android • AT3 – Sony's UMD Data compression • .bke – BackupEarth.com Data compression • ARC • ARJ – ARJ compressed file • BA – Scifer Archive (.ba), Scifer External Archive Type • big – Special file compression format used by Electronic Arts for compressing the data for many of EA's games • BIK (.bik) – Bink Video file. A video compression system developed by RAD Game Tools • BKF (.bkf) – Microsoft backup created by NTBACKUP.EXE • bzip2 – (.bz2) • bld - Skyscraper Simulator Building • c4 – JEDMICS image files, a DOD system • cab – Microsoft Cabinet • cals – JEDMICS image files, a DOD system • cpt/sea – Compact Pro (Macintosh) • DAA – Closed-format, Windows-only compressed disk image • deb – Debian Linux install package • DMG – an Apple compressed/encrypted format • DDZ – a file which can only be used by the "daydreamer engine" created by "fever-dreamer", a program similar to RAGS, it's mainly used to make somewhat short games. • DPE – Package of AVE documents made with Aquafadas digital publishing tools. • EEA – An encrypted CAB, ostensibly for protecting email attachments • .egg – Alzip Egg Edition compressed file • EGT (.egt) – EGT Universal Document also used to create compressed cabinet files replaces .ecab • ECAB (.ECAB, .ezip) – EGT Compressed Folder used in advanced systems to compress entire system folders, replaced by EGT Universal Document • ESS (.ess) – EGT SmartSense File, detects files compressed using the EGT compression system. • GHO (.gho, .ghs) – Norton Ghost • gzip (.gz) – Compressed file • IPG (.ipg) – Format in which Apple Inc. -
3D Computer Graphics Compiled By: H
animation Charge-coupled device Charts on SO(3) chemistry chirality chromatic aberration chrominance Cinema 4D cinematography CinePaint Circle circumference ClanLib Class of the Titans clean room design Clifford algebra Clip Mapping Clipping (computer graphics) Clipping_(computer_graphics) Cocoa (API) CODE V collinear collision detection color color buffer comic book Comm. ACM Command & Conquer: Tiberian series Commutative operation Compact disc Comparison of Direct3D and OpenGL compiler Compiz complement (set theory) complex analysis complex number complex polygon Component Object Model composite pattern compositing Compression artifacts computationReverse computational Catmull-Clark fluid dynamics computational geometry subdivision Computational_geometry computed surface axial tomography Cel-shaded Computed tomography computer animation Computer Aided Design computerCg andprogramming video games Computer animation computer cluster computer display computer file computer game computer games computer generated image computer graphics Computer hardware Computer History Museum Computer keyboard Computer mouse computer program Computer programming computer science computer software computer storage Computer-aided design Computer-aided design#Capabilities computer-aided manufacturing computer-generated imagery concave cone (solid)language Cone tracing Conjugacy_class#Conjugacy_as_group_action Clipmap COLLADA consortium constraints Comparison Constructive solid geometry of continuous Direct3D function contrast ratioand conversion OpenGL between