Cinema 4D Release 11

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Cinema 4D Release 11 CINEMA 4D RELEASE 11 3D FOR THE REAL WORLD Quickstart Manual CINEMA 4D R11 Quickstart I CINEMA 4D Release 11 Quickstart Manual Programming Christian Losch, Philip Losch, Richard Kurz, Tilo Kühn, Thomas Kunert, David O’Reilly, Cathleen Bastian, Per-Anders Edwards, Paul Everett, Aleksander Stompel,Sven Behne, Wilfried Behne, Plugin programming Michael Breitzke, Kiril Dinev, Reinhard Hintzenstern, Eduardo Olivares, Nina Ivanova, Markus Jakubietz, Hendrik Steffen, Jens Uhlig, Michael Welter, Thomas Zeier Product management Marco Tillmann, Bernd Lutz Quickstart writers Glenn Frey, Sven Hauth, Dirk Beichert, Fabian Rosenkranz Layout Oliver Becker, Oliver Krawczyk Translation Scot Wardlaw, Luke Stacy Copyright © 1989 - 2008 by MAXON Computer GmbH All rights reserved. This manual and the accompanying software are copyright protected. No part of this document may be translated, reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic or mechanical, for any purpose, without the express written permission of MAXON Computer. Although every precaution has been taken in the preparation of the program and this manual, MAXON Computer assumes no responsibility for errors or omissions. Neither is any liability assumed for damages resulting from the use of the program or from the information contained in this manual. This manual, as well as the software described in it, is furnished under license and may be used or copied only in accordance with the terms of such license. The content of this manual is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by MAXON Computer. MAXON Computer assumes no responsibility or liability for any errors or inaccuracies that may appear in this book. MAXON Computer, the MAXON logo, Sketch and Toon, CINEMA 4D, Hyper NURBS, C.O.F.F.E.E. are trademarks of MAXON Computer GmbH or MAXON Computer Inc. Acrobat, the Acrobat logo, PostScript, Acrobat Reader, Photoshop and Illustrator are trademarks of Adobe Systems Incorporated registered in the U.S. and other countries. Apple, AppleScript, AppleTalk, ColorSync, Mac OS, QuickTime, Macintosh and TrueType are trademarks of Apple Computer, Inc. registered in the U.S. and other countries. QuickTime and the QuickTime logo are trademarks used under license. Microsoft, Windows, and Windows NT are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries. LightWave 3D is a registered trademark of NewTek. 3D studio max and 3ds max are registered trademarks of Autodesk/Discreet Inc. UNIX is a registered trademark only licensed to X/Open Company Ltd. All other brand and product names mentioned in this manual are trademarks or registered trademarks of their respective companies, and are hereby acknowledged. II CINEMA 4D R11 Quickstart Contents Welcome to CINEMA 4D ..................................................................... 2 1. Introduction ..................................................................................................................... 2 2. What’s new in CINEMA 4D R11 ........................................................................................ 3 3. General Information / Interface ........................................................................................ 9 4. Sample Images ............................................................................................................... 19 5. Quick Tutorial – Arranging Objects ................................................................................. 21 6. Quick Tutorial – Modeling ............................................................................................... 29 7. Quick Tutorial – Materials ............................................................................................... 36 8. Quick Tutorial – Lighting ................................................................................................. 46 9. Quick Tutorial – Animation ............................................................................................. 52 10. Quick Tutorial – Rendering ............................................................................................ 61 11. Quick Tutorial – Multi-Pass Rendering ........................................................................... 68 12. Quick Tutorial – XPresso .............................................................................................. 75 Welcome to BodyPaint 3D ................................................................ 82 1. Introduction ................................................................................................................... 82 2. General Information / Interface ...................................................................................... 83 3. Sample Images .............................................................................................................. 85 4. Quick Tutorial – The Paint Wizard ................................................................................... 86 5. Quick Tutorial – First Painting Lesson .............................................................................. 88 6. Tips & Tricks .................................................................................................................... 92 Welcome to Advanced Render (Optional module) ......................................................... 94 1. Introduction ................................................................................................................... 95 2. General Information / Interface ...................................................................................... 95 3. Sample Images ............................................................................................................... 98 4. Quick Tutorial – Global Illumination .............................................................................. 100 5. Quick Tutorial – Caustics ............................................................................................... 104 6. Quick Tutorial – Depth of Field ..................................................................................... 106 7. Tips & Tricks .................................................................................................................. 108 Welcome to PyroCluster ................................................................. 110 1. Introduction ................................................................................................................. 110 2. General Information / Interface .................................................................................... 111 3. Sample Image ............................................................................................................... 112 4. Quick Tutorial – 10 Steps To Glory ................................................................................ 113 5. Quick Tutorial – Optimize and Animate ........................................................................ 116 6. Tips & Tricks .................................................................................................................. 119 7. In Closing ..................................................................................................................... 119 Welcome to Sketch and Toon (Optional module) .......................................................... 121 1. Introduction ................................................................................................................. 121 2. General Information / Interface .................................................................................... 121 3. Sample Images ............................................................................................................. 124 CINEMA 4D R11 Quickstart III 4. Quick Tutorial – Outlines ............................................................................................... 126 5. Quick Tutorial – Shaders and Tags ................................................................................. 130 6. Tips & Tricks .................................................................................................................. 134 Welcome To NET Render (Optional module) ...................................................................... 135 1. Introduction ................................................................................................................. 136 2. General Information / Interface .................................................................................... 136 3. Sample Images ............................................................................................................. 136 4. Quick Tutorial – Installation / Interface ......................................................................... 137 5. Quick Tutorial – Jobs and Administration ..................................................................... 139 Welcome to Dynamics (Optional module) .......................................................................... 142 1. Introduction ................................................................................................................. 142 2. General Information / Interface .................................................................................... 142 3. Sample Images ............................................................................................................. 143 4. Quick Tutorial – Rigid Bodies .......................................................................................
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