Magic: the Gathering in Common Lisp
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
The Machine That Builds Itself: How the Strengths of Lisp Family
Khomtchouk et al. OPINION NOTE The Machine that Builds Itself: How the Strengths of Lisp Family Languages Facilitate Building Complex and Flexible Bioinformatic Models Bohdan B. Khomtchouk1*, Edmund Weitz2 and Claes Wahlestedt1 *Correspondence: [email protected] Abstract 1Center for Therapeutic Innovation and Department of We address the need for expanding the presence of the Lisp family of Psychiatry and Behavioral programming languages in bioinformatics and computational biology research. Sciences, University of Miami Languages of this family, like Common Lisp, Scheme, or Clojure, facilitate the Miller School of Medicine, 1120 NW 14th ST, Miami, FL, USA creation of powerful and flexible software models that are required for complex 33136 and rapidly evolving domains like biology. We will point out several important key Full list of author information is features that distinguish languages of the Lisp family from other programming available at the end of the article languages and we will explain how these features can aid researchers in becoming more productive and creating better code. We will also show how these features make these languages ideal tools for artificial intelligence and machine learning applications. We will specifically stress the advantages of domain-specific languages (DSL): languages which are specialized to a particular area and thus not only facilitate easier research problem formulation, but also aid in the establishment of standards and best programming practices as applied to the specific research field at hand. DSLs are particularly easy to build in Common Lisp, the most comprehensive Lisp dialect, which is commonly referred to as the “programmable programming language.” We are convinced that Lisp grants programmers unprecedented power to build increasingly sophisticated artificial intelligence systems that may ultimately transform machine learning and AI research in bioinformatics and computational biology. -
Paul Graham's Revenge of the Nerds
Paul Graham’s Revenge of the Nerds What made Lisp different Symbols and S-Expression Trees 6. Programs composed of expressions. Lisp programs are trees of expressions, each of which returns a value. … 7. A symbol type. Symbols are effecBvely pointers to strings stored in a hash table. So you can test equality by comparing a pointer, instead of comparing each character. 8. A notation for code using trees of symbols and constants. CS251 Programming [Lyn adds: these trees are called symbolic expressions = s-expressions] Languages 9. The whole language there all the time. There is no real distinction Spring 2018, Lyn Turbak between read-time, compile-time, and runtime. … reading at runtime enables programs to communicate using s-expressions, an idea recently reinvented Department of Computer Science as XML. [Lyn adds: and JSON!] Wellesley College Symbols & S-expressions 2 Symbols TesBng Symbols for Equality: eq? Lisp was invented to do symbolic processing. (This was thought to be the core of ArBficial Intelligence, and disBnguished Lisp from Fortran (the other The key thing we do with symbols is test them for equality main language at the Bme), whose strength with numerical processing.) with eq? (pronounced “eek”). A symbol is eq? to itself and A key Racket value is the symbol. nothing else. The symbol cat is wriNen (quote cat) or 'cat. > (eq? 'cat 'cat) Symbols are values and so evaluate to themselves. #t > 'cat > (map (λ (s) (eq? s 'to)) 'cat (list 'to 'be 'or 'not 'to 'be)) '(#t #f #f #f #t #f) ; 'thing is just an abbreviation for (quote thing) > (quote cat) 'cat Symbols are similar to strings, except they’re atomic; we don’t do character manipulaBons on them. -
Teach Yourself Scheme in Fixnum Days"
http://xkcd.com/224/ CS 152: Programming Language Paradigms Prof. Tom Austin San José State University What are some programming languages? Taken from http://pypl.github.io/PYPL.html January 2016 Why are there so many? Different domains Different design choices • Flexibility • Type safety • Performance • Build time • Concurrency Which language is better? Good language features • Simplicity • Readability • Learn-ability • Safety • Machine independence • Efficiency These goals almost always conflict Conflict: Type Systems Stop "bad" programs … but ... restrict the programmer Why do we make you take a programming languages course? • You might use one of these languages. • Perhaps one of these languages is the language of the future (whatever that means). • You might see similar languages in your job. • Somebody made us take one, so now we want to make you suffer too. • But most of all… We want to warp your minds. Course goal: change the way that you think about programming. That will make you a better Java programmer. The "Blub" paradox Why do I need higher order functions? My language doesn't have them, and it works just fine!!! "As long as our hypothetical Blub programmer is looking down the power continuum, he knows he's looking down… [Blub programmers are] satisfied with whatever language they happen to use, because it dictates the way they think about programs." --Paul Graham http://www.paulgraham.com/avg.html Languages we will cover (subject to change) Administrative Details • Green sheet: http://www.cs.sjsu.edu/~austin/cs152- spring19/Greensheet.html. • Homework submitted through Canvas: https://sjsu.instructure.com/ • Academic integrity policy: http://info.sjsu.edu/static/catalog/integrity.html Schedule • The class schedule is available through Canvas. -
Praise for Practical Common Lisp
Praise for Practical Common Lisp “Finally, a Lisp book for the rest of us. If you want to learn how to write a factorial function, this is not your book. Seibel writes for the practical programmer, emphasizing the engineer/artist over the scientist and subtly and gracefully implying the power of the language while solving understandable real-world problems. “In most chapters, the reading of the chapter feels just like the experience of writing a program, starting with a little understanding and then having that understanding grow, like building the shoulders upon which you can then stand. When Seibel introduced macros as an aside while building a test frame- work, I was shocked at how such a simple example made me really ‘get’ them. Narrative context is extremely powerful, and the technical books that use it are a cut above. Congrats!” —Keith Irwin, Lisp programmer “While learning Lisp, one is often referred to the CL HyperSpec if they do not know what a particular function does; however, I found that I often did not ‘get it’ just by reading the HyperSpec. When I had a problem of this manner, I turned to Practical Common Lisp every single time—it is by far the most readable source on the subject that shows you how to program, not just tells you.” —Philip Haddad, Lisp programmer “With the IT world evolving at an ever-increasing pace, professionals need the most powerful tools available. This is why Common Lisp—the most powerful, flexible, and stable programming language ever—is seeing such a rise in popu- larity. -
Common Lisp - Viel Mehr Als Nur D¨Amliche Klammern
Einf¨uhrung Geschichtliches Die Programmiersprache Abschluß Common Lisp - viel mehr als nur d¨amliche Klammern Alexander Schreiber <[email protected]> http://www.thangorodrim.de Chemnitzer Linux-Tage 2005 Greenspun’s Tenth Rule of Programming: “Any sufficiently-complicated C or Fortran program contains an ad-hoc, informally-specified bug-ridden slow implementation of half of Common Lisp.” Alexander Schreiber <[email protected]> Common Lisp - viel mehr als nur d¨amliche Klammern 1 / 30 Einf¨uhrung Geschichtliches Die Programmiersprache Abschluß Ubersicht¨ 1 Einf¨uhrung 2 Geschichtliches 3 Die Programmiersprache 4 Abschluß Alexander Schreiber <[email protected]> Common Lisp - viel mehr als nur d¨amliche Klammern 2 / 30 Einf¨uhrung Geschichtliches Die Programmiersprache Abschluß Lisp? Wof¨ur? NASA: Remote Agent (Deep Space 1), Planner (Mars Pathfinder), Viaweb, gekauft von Yahoo f¨ur50 Millionen $, ITA Software: Orbitz engine (Flugticket Planung), Square USA: Production tracking f¨ur“Final Fantasy”, Naughty Dog Software: Crash Bandicoot auf Sony Playstation, AMD & AMI: Chip-Design & Verifizierung, typischerweise komplexe Probleme: Wissensverarbeitung, Expertensysteme, Planungssysteme Alexander Schreiber <[email protected]> Common Lisp - viel mehr als nur d¨amliche Klammern 3 / 30 Einf¨uhrung Geschichtliches Die Programmiersprache Abschluß Lisp? Wof¨ur? NASA: Remote Agent (Deep Space 1), Planner (Mars Pathfinder), Viaweb, gekauft von Yahoo f¨ur50 Millionen $, ITA Software: Orbitz engine (Flugticket Planung), Square USA: Production tracking -
Knowledge Based Engineering: Between AI and CAD
Advanced Engineering Informatics 26 (2012) 159–179 Contents lists available at SciVerse ScienceDirect Advanced Engineering Informatics journal homepage: www.elsevier.com/locate/aei Knowledge based engineering: Between AI and CAD. Review of a language based technology to support engineering design ⇑ Gianfranco La Rocca Faculty of Aerospace Engineering, Delft University of Technology, Chair of Flight Performance and Propulsion, Kluyverweg 1, 2629HS Delft, The Netherlands article info abstract Article history: Knowledge based engineering (KBE) is a relatively young technology with an enormous potential for Available online 16 March 2012 engineering design applications. Unfortunately the amount of dedicated literature available to date is quite low and dispersed. This has not promoted the diffusion of KBE in the world of industry and acade- Keywords: mia, neither has it contributed to enhancing the level of understanding of its technological fundamentals. Knowledge based engineering The scope of this paper is to offer a broad technological review of KBE in the attempt to fill the current Knowledge engineering information gap. The artificial intelligence roots of KBE are briefly discussed and the main differences and Engineering design similarities with respect to classical knowledge based systems and modern general purpose CAD systems Generative design highlighted. The programming approach, which is a distinctive aspect of state-of-the-art KBE systems, is Knowledge based design Rule based design discussed in detail, to illustrate its effectiveness in capturing and re-using engineering knowledge to automate large portions of the design process. The evolution and trends of KBE systems are investigated and, to conclude, a list of recommendations and expectations for the KBE systems of the future is provided. -
Reading List
EECS 101 Introduction to Computer Science Dinda, Spring, 2009 An Introduction to Computer Science For Everyone Reading List Note: You do not need to read or buy all of these. The syllabus and/or class web page describes the required readings and what books to buy. For readings that are not in the required books, I will either provide pointers to web documents or hand out copies in class. Books David Harel, Computers Ltd: What They Really Can’t Do, Oxford University Press, 2003. Fred Brooks, The Mythical Man-month: Essays on Software Engineering, 20th Anniversary Edition, Addison-Wesley, 1995. Joel Spolsky, Joel on Software: And on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and Managers, and to Those Who, Whether by Good Fortune or Ill Luck, Work with Them in Some Capacity, APress, 2004. Most content is available for free from Spolsky’s Blog (see http://www.joelonsoftware.com) Paul Graham, Hackers and Painters, O’Reilly, 2004. See also Graham’s site: http://www.paulgraham.com/ Martin Davis, The Universal Computer: The Road from Leibniz to Turing, W.W. Norton and Company, 2000. Ted Nelson, Computer Lib/Dream Machines, 1974. This book is now very rare and very expensive, which is sad given how visionary it was. Simon Singh, The Code Book: The Science of Secrecy from Ancient Egypt to Quantum Cryptography, Anchor, 2000. Douglas Hofstadter, Goedel, Escher, Bach: The Eternal Golden Braid, 20th Anniversary Edition, Basic Books, 1999. Stuart Russell and Peter Norvig, Artificial Intelligence: A Modern Approach, 2nd Edition, Prentice Hall, 2003. -
Lisp: Final Thoughts
20 Lisp: Final Thoughts Both Lisp and Prolog are based on formal mathematical models of computation: Prolog on logic and theorem proving, Lisp on the theory of recursive functions. This sets these languages apart from more traditional languages whose architecture is just an abstraction across the architecture of the underlying computing (von Neumann) hardware. By deriving their syntax and semantics from mathematical notations, Lisp and Prolog inherit both expressive power and clarity. Although Prolog, the newer of the two languages, has remained close to its theoretical roots, Lisp has been extended until it is no longer a purely functional programming language. The primary culprit for this diaspora was the Lisp community itself. The pure lisp core of the language is primarily an assembly language for building more complex data structures and search algorithms. Thus it was natural that each group of researchers or developers would “assemble” the Lisp environment that best suited their needs. After several decades of this the various dialects of Lisp were basically incompatible. The 1980s saw the desire to replace these multiple dialects with a core Common Lisp, which also included an object system, CLOS. Common Lisp is the Lisp language used in Part III. But the primary power of Lisp is the fact, as pointed out many times in Part III, that the data and commands of this language have a uniform structure. This supports the building of what we call meta-interpreters, or similarly, the use of meta-linguistic abstraction. This, simply put, is the ability of the program designer to build interpreters within Lisp (or Prolog) to interpret other suitably designed structures in the language. -
Paul Graham Is an Essayist, Programmer, and Programming Language Designer
Paul Graham is an essayist, programmer, and programming language designer. The article below is one that he wrote about getting ideas for startups. http://www.paulgraham.com/ideas.html Ideas for Startups October 2005 (This essay is derived from a talk at the 2005 Startup School.) How do you get good ideas for startups? That's probably the number one question people ask me. I'd like to reply with another question: why do people think it's hard to come up with ideas for startups? That might seem a stupid thing to ask. Why do they think it's hard? If people can't do it, then it is hard, at least for them. Right? Well, maybe not. What people usually say is not that they can't think of ideas, but that they don't have any. That's not quite the same thing. It could be the reason they don't have any is that they haven't tried to generate them. I think this is often the case. I think people believe that coming up with ideas for startups is very hard-- that it must be very hard-- and so they don't try do to it. They assume ideas are like miracles: they either pop into your head or they don't. I also have a theory about why people think this. They overvalue ideas. They think creating a startup is just a matter of implementing some fabulous initial idea. And since a successful startup is worth millions of dollars, a good idea is therefore a million dollar idea. -
1. with Examples of Different Programming Languages Show How Programming Languages Are Organized Along the Given Rubrics: I
AGBOOLA ABIOLA CSC302 17/SCI01/007 COMPUTER SCIENCE ASSIGNMENT 1. With examples of different programming languages show how programming languages are organized along the given rubrics: i. Unstructured, structured, modular, object oriented, aspect oriented, activity oriented and event oriented programming requirement. ii. Based on domain requirements. iii. Based on requirements i and ii above. 2. Give brief preview of the evolution of programming languages in a chronological order. 3. Vividly distinguish between modular programming paradigm and object oriented programming paradigm. Answer 1i). UNSTRUCTURED LANGUAGE DEVELOPER DATE Assembly Language 1949 FORTRAN John Backus 1957 COBOL CODASYL, ANSI, ISO 1959 JOSS Cliff Shaw, RAND 1963 BASIC John G. Kemeny, Thomas E. Kurtz 1964 TELCOMP BBN 1965 MUMPS Neil Pappalardo 1966 FOCAL Richard Merrill, DEC 1968 STRUCTURED LANGUAGE DEVELOPER DATE ALGOL 58 Friedrich L. Bauer, and co. 1958 ALGOL 60 Backus, Bauer and co. 1960 ABC CWI 1980 Ada United States Department of Defence 1980 Accent R NIS 1980 Action! Optimized Systems Software 1983 Alef Phil Winterbottom 1992 DASL Sun Micro-systems Laboratories 1999-2003 MODULAR LANGUAGE DEVELOPER DATE ALGOL W Niklaus Wirth, Tony Hoare 1966 APL Larry Breed, Dick Lathwell and co. 1966 ALGOL 68 A. Van Wijngaarden and co. 1968 AMOS BASIC FranÇois Lionet anConstantin Stiropoulos 1990 Alice ML Saarland University 2000 Agda Ulf Norell;Catarina coquand(1.0) 2007 Arc Paul Graham, Robert Morris and co. 2008 Bosque Mark Marron 2019 OBJECT-ORIENTED LANGUAGE DEVELOPER DATE C* Thinking Machine 1987 Actor Charles Duff 1988 Aldor Thomas J. Watson Research Center 1990 Amiga E Wouter van Oortmerssen 1993 Action Script Macromedia 1998 BeanShell JCP 1999 AngelScript Andreas Jönsson 2003 Boo Rodrigo B. -
A History of Clojure
A History of Clojure RICH HICKEY, Cognitect, Inc., USA Shepherd: Mira Mezini, Technische Universität Darmstadt, Germany Clojure was designed to be a general-purpose, practical functional language, suitable for use by professionals wherever its host language, e.g., Java, would be. Initially designed in 2005 and released in 2007, Clojure is a dialect of Lisp, but is not a direct descendant of any prior Lisp. It complements programming with pure functions of immutable data with concurrency-safe state management constructs that support writing correct multithreaded programs without the complexity of mutex locks. Clojure is intentionally hosted, in that it compiles to and runs on the runtime of another language, such as the JVM. This is more than an implementation strategy; numerous features ensure that programs written in Clojure can leverage and interoperate with the libraries of the host language directly and efficiently. In spite of combining two (at the time) rather unpopular ideas, functional programming and Lisp, Clojure has since seen adoption in industries as diverse as finance, climate science, retail, databases, analytics, publishing, healthcare, advertising and genomics, and by consultancies and startups worldwide, much to the career-altering surprise of its author. Most of the ideas in Clojure were not novel, but their combination puts Clojure in a unique spot in language design (functional, hosted, Lisp). This paper recounts the motivation behind the initial development of Clojure and the rationale for various design decisions and language constructs. It then covers its evolution subsequent to release and adoption. CCS Concepts: • Software and its engineering ! General programming languages; • Social and pro- fessional topics ! History of programming languages. -
New Sparse Matrix Ordering Techniques for Computer Simulation of Electronics Circuits
Recent Advances in Communications, Circuits and Technological Innovation New Sparse Matrix Ordering Techniques for Computer Simulation Of Electronics Circuits DAVID CERNY JOSEF DOBES Czech Technical University in Prague Czech Technical University in Prague Department of Radio Engineering Department of Radio Engineering Technicka 2, 166 27 Praha 6 Technicka 2, 166 27 Praha 6 Czech Republic Czech Republic [email protected] [email protected] Abstract: Engineers and technicians rely on many computer tools, which help them in the development of new devices. Especially in the electronic circuit design, there is required advantageous and complex equipment. This paper makes a brief introduction to the basic problematic of electronic circuit’s simulation. It proposes the key principles for developing modern simulators and possible further steps in computer simulation and circuit design. Main part of the article presents a novel sparse matrix ordering techniques specially developed for solving LU factorization. LU factorization is critical part of any electronic circuit simulation. This paper also presents complete description of backward and forward conversion of the new sparse matrix ordering techniques. The comparison of performance of standard matrix storages and novel sparse matrix ordering techniques is summarized at the end of this article. Key–Words: Computer simulation, SPICE, Sparse Matrix Ordering Techniques, LU factorization 1 Introduction nally come? To better understanding the problematic we must a little investigate SPICE core algorithms. Simulation program SPICE (Simulation Program with The entire program and especially its simulation core Integrated Circuit Emphasis) [1, 2] has dominated in algorithms were written in Fortran, program core al- the field of electronics simulation for several decades.