Criticalmass-Manual
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You've Seen the Movie, Now Play The
“YOU’VE SEEN THE MOVIE, NOW PLAY THE VIDEO GAME”: RECODING THE CINEMATIC IN DIGITAL MEDIA AND VIRTUAL CULTURE Stefan Hall A Dissertation Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of DOCTOR OF PHILOSOPHY May 2011 Committee: Ronald Shields, Advisor Margaret M. Yacobucci Graduate Faculty Representative Donald Callen Lisa Alexander © 2011 Stefan Hall All Rights Reserved iii ABSTRACT Ronald Shields, Advisor Although seen as an emergent area of study, the history of video games shows that the medium has had a longevity that speaks to its status as a major cultural force, not only within American society but also globally. Much of video game production has been influenced by cinema, and perhaps nowhere is this seen more directly than in the topic of games based on movies. Functioning as franchise expansion, spaces for play, and story development, film-to-game translations have been a significant component of video game titles since the early days of the medium. As the technological possibilities of hardware development continued in both the film and video game industries, issues of media convergence and divergence between film and video games have grown in importance. This dissertation looks at the ways that this connection was established and has changed by looking at the relationship between film and video games in terms of economics, aesthetics, and narrative. Beginning in the 1970s, or roughly at the time of the second generation of home gaming consoles, and continuing to the release of the most recent consoles in 2005, it traces major areas of intersection between films and video games by identifying key titles and companies to consider both how and why the prevalence of video games has happened and continues to grow in power. -
Commodore VIC-20
Commodore VIC-20 Last Updated on September 24, 2021 Title Publisher Qty Box Man Comments 16K RAM Cartridge Commodore 3K RAM Cartridge Commodore 8K RAM Cartridge Commodore A.E. Broderbund Adventure Land Commodore Aggressor Human Engineered Software Alien Commodore Alien Blitz UMI Alien Sidestep Mr. Computer Products Alphabet Zoo Human Engineered Software Amazing Maze Machine Language Amoeba K-TEK Video Software Amok! UMI Ape Escape Spectravision Apple Panic Creative Software Arachnoid UMI Artillery Duel Xonox Artillery Duel / Chuck Norris Superkicks Xonox Astroblitz Creative Software Atlantis Imagic Attack of the Mutant Camels Human Engineered Software Avenger Commodore Avenger: White Label Commodore Aztec Challenge Cosmi B-1 Nuclear Bomber Avalon Hill Game Company Baldor's Castle Daedalus Digital Bandits Sirius Software Battlezone Atarisoft Black Hole Creative Software Blue Meanies from Outer Space Commodore Bomber Attack Avalon Hill Game Company Buck Rogers: Planet of Zoom Sega Bug Crusher Mr. Computer Products Cannonball Blitz Sierra On-Line Capture the Flag Sirius Software Car Chase Commodore Cave-In Spectravision Centipede Atarisoft Choplifter Creative Software Chuck Norris Superkicks Xonox Cloud Burst UMI Clowns Commodore Commodore Artist Commodore Computer War Thorn EMI Congo Bongo Sega Cosmic Cruncher Commodore Cosmic Jailbreak Commodore Count Adventure, The Commodore Crater Raider Boone Creepy Corridors Sierra On-Line Crossfire Sierra On-Line Crush, Crumble and Chomp! Epyx Cyclon Boone Dancing Bear Koala Tech This checklist is -
Commodore 64
Commodore 64 Last Updated on September 25, 2021 Title Publisher Qty Box Man Comments $100,000 Pyramid, The Box Office 10th Frame: Pro Bowling Simulator Access Software 1942 Capcom 1943: The Battle of Midway Capcom 2 for 1: Combat Lynx / White Viper Gameware (Tri-Micro) 2 on One: Bump, Set, Spike / Olympic Skier Mastertronic 2 on One: L.A. SWAT / Panther Mastertronic 221B Baker St. Datasoft 3 Hit Games: Brian Bloodaxe / Revelation / Quovadis Mindscape 3D-64 Man Softsmith Software 4th & Inches Accolade 4x4 Off-Road Racing Epyx 50 Mission Crush Strategic Simulations Inc (... 720° Mindscape A Bee C's Commodore A.L.C.O.N. Taito ABC Caterpillar Avalon Hill Game Company ABC Monday Night Football Data East Ace of Aces: Box Accolade Ace of Aces: Gatefold Accolade ACE: Air Combat Emulator Spinnaker Software AcroJet: The Advanced Flight Simulator MicroProse Software Action Fighter Mindscape / Sega Adult Poker Keypunch Software Advance to Boardwalk GameTek Advanced Dungeons & Dragons: Champions of Krynn Strategic Simulations Inc (... Advanced Dungeons & Dragons: Curse of the Azure Bonds Strategic Simulations Inc (... Advanced Dungeons & Dragons: Death Knights of Krynn Strategic Simulations Inc (... Advanced Dungeons & Dragons: Dragons of Flame Strategic Simulations Inc (... Advanced Dungeons & Dragons: Gateway to the Savage Frontier Strategic Simulations Inc (... Advanced Dungeons & Dragons: Heroes of the Lance Strategic Simulations Inc (... Advanced Dungeons & Dragons: Hillsfar Strategic Simulations Inc (... Advanced Dungeons & Dragons: Pool of -
Atari: La Historia Continúa
Atari: la historia continúa Interactivo Atari: la historia continúa INTERACTIVO Juan Guillermo Rivera Berrío Institución Universitaria Pascual Bravo Fondo Editorial Pascual Bravo Medellín 2021 iii Título de la obra: Atari: la historia continúa Interactivo Autor: Juan Guillermo Rivera Berrío Diseño del libro: Juan Guillermo Rivera Berrío Código JavaScript para el libro: Joel Espinosa Longi, IMATE, UNAM. Recursos interactivos: DescartesJS Fuentes: Lato y UbuntuMono LICENCIA Creative Commons Attribution License 4.0. Tabla de contenido Institución Universitaria Pascual Bravo ........................................................ iii Tabla de contenido ................................................................................................... v Prefacio ....................................................................................................................... 8 Mi historia con el Atari .......................................................................................... 9 1.1 Pioneros de los videojuegos .................................................................. 14 1.1.1 Tres en Raya (1952) ......................................................................... 14 1.1.2 Tennis for two (1958) ...................................................................... 17 1.1.3 Spacewar! (1962) .............................................................................. 18 1.1.4 Surge la idea de las consolas (1966) ........................................... 19 1.1.5 El primer videojuego arcade (1971) ..........................................