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A Very Short History of Cyberpunk
A Very Short History of Cyberpunk Marcus Janni Pivato Many people seem to think that William Gibson invented The cyberpunk genre in 1984, but in fact the cyberpunk aesthetic was alive well before Neuromancer (1984). For example, in my opinion, Ridley Scott's 1982 movie, Blade Runner, captures the quintessence of the cyberpunk aesthetic: a juxtaposition of high technology with social decay as a troubling allegory of the relationship between humanity and machines ---in particular, artificially intelligent machines. I believe the aesthetic of the movie originates from Scott's own vision, because I didn't really find it in the Philip K. Dick's novel, Do Androids Dream of Electric Sheep (1968), upon which the movie is (very loosely) based. Neuromancer made a big splash not because it was the "first" cyberpunk novel, but rather, because it perfectly captured the Zeitgeist of anxiety and wonder that prevailed at the dawning of the present era of globalized economics, digital telecommunications, and exponential technological progress --things which we now take for granted but which, in the early 1980s were still new and frightening. For example, Gibson's novels exhibit a fascination with the "Japanification" of Western culture --then a major concern, but now a forgotten and laughable anxiety. This is also visible in the futuristic Los Angeles of Scott’s Blade Runner. Another early cyberpunk author is K.W. Jeter, whose imaginative and disturbing novels Dr. Adder (1984) and The Glass Hammer (1985) exemplify the dark underside of the genre. Some people also identify Rudy Rucker and Bruce Sterling as progenitors of cyberpunk. -
Sundiver Pdf Free Download
SUNDIVER PDF, EPUB, EBOOK David Brin | 352 pages | 01 Nov 1996 | Random House USA Inc | 9780553269826 | English | NY, United States Sundiver PDF Book Either way, the answers lie past Mercury. Other editions. It is a fun adventure to the depths of our sun itself. Jul 16, Kara Babcock rated it liked it Shelves: science-fiction , read , read , own , mystery. Snorkel with Sundiver! He stumbles into some galactic political machinations some jockeying for control over humans, some fighting amongst themselves and using us as pawns which are muddying the waters around a research breakthrough regarding lifeforms residing in the outer layers of the sun. We loved riding on the upper deck. Unsourced material may be challenged and removed. View 2 comments. Any mistakes are due to the fact that my arms aren't quite long enough. Where to start? We try to include fresh fruits and greens and vegetarian selections. Humanity has uplifted two species dolphins and chimps before First Contact! With him on Mercury are: Helene deSilva, the attractive station commander with whom Jacob develops a relationship over the course of the book; Fagin; Pila Bubbacub, the library representative; his assistant Culla a Pring ; Dr. The protagonist in this book, Jacob, is tedious and unbelievable. No review Second reading review, April 23, In particular, his characters tend to suffer from having to carry so much around on their shoulders. Now they appear to have found--wait for it--sentient life on the Sun. Anyway, the 2nd book is the This is a classic that I have been meaning to read for a very long time now. -
Fudge Space Opera
Fudge Space Opera Version 0.3.0 2006-August-11 by Omar http://www.pobox.com/~rknop/Omar/fudge/spop Coprights, Trademarks, and Licences Fudge Space Opera is licenced under the Open Gaming Licence, version 1.0a; see Appendex A. Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc. Fudge System Reference Document Copyright 2005, Grey Ghost Press, Inc.; Authors Steffan O’Sullivan, Ann Dupuis, with additional material by other authors as indicated within the text. Available for use under the Open Game License (see Appendix I) Fudge Space Opera Copyright 2005, Robert A. Knop Jr. Open Gaming Content Designation of Product Identity: Nothing herein is designated as Product Identity as outlined in section 1(e) of the Open Gaming License. Designation of Open Gaming Content: Everything herein is designated as Open Game Content as outlined in seciton 1(d) of the Open Gaming License. Fudge Space Opera -ii- Fudge Space Opera CONTENTS Contents 1 Introduction 1 1.1 Why “Space Opera”? . ......... 1 1.2 WhatisHere ........................................ .......... 2 1.3 TheMostImportantThing .............................. ............ 2 2 Character Creation 3 2.1 GeneralNotes........................................ .......... 3 2.2 5-PointFudge....................................... ........... 3 3 Combat 7 3.1 Default Combat Options . .......... 7 3.2 Basic Armor and Weapon Mechanics . ........... 7 3.3 Cross-WeaponScaleAttacks. .............. 8 3.4 Suggested Weapon Scales . ........ 9 3.5 DamagetoPassengers ................................. ............ 9 3.6 GiantSpaceBeasts.................................... ........... 9 3.7 When To Use Fudge Scale .......................................... 10 3.8 RangedWeapons....................................... ......... 11 3.9 Explosions........................................ ............ 12 3.10 Missiles and Point Defense . .............. 12 -iii- Fudge Space Opera CONTENTS 3.11 Doing Too Many Things at Once . -
Starlog Magazine Issue
23 YEARS EXPLORING SCIENCE FICTION ^ GOLDFINGER s Jjr . Golden Girl: Tests RicklBerfnanJponders Er_ her mettle MimilMif-lM ]puTtism!i?i ff?™ § m I rifbrm The Mail Service Hold Mail Authorization Please stop mail for: Name Date to Stop Mail Address A. B. Please resume normal Please stop mail until I return. [~J I | undelivered delivery, and deliver all held I will pick up all here. mail. mail, on the date written Date to Resume Delivery Customer Signature Official Use Only Date Received Lot Number Clerk Delivery Route Number Carrier If option A is selected please fill out below: Date to Resume Delivery of Mail Note to Carrier: All undelivered mail has been picked up. Official Signature Only COMPLIMENTS OF THE STAR OCEAN GAME DEVEL0PER5. YOU'RE GOING TO BE AWHILE. bad there's Too no "indefinite date" box to check an impact on the course of the game. on those post office forms. Since you have no Even your emotions determine the fate of your idea when you'll be returning. Everything you do in this journey. You may choose to be romantically linked with game will have an impact on the way the journey ends. another character, or you may choose to remain friends. If it ever does. But no matter what, it will affect your path. And more You start on a quest that begins at the edge of the seriously, if a friend dies in battle, you'll feel incredible universe. And ends -well, that's entirely up to you. Every rage that will cause you to fight with even more furious single person you _ combat moves. -
New Idea for Dyson Sphere Proposed 30 March 2015, by Bob Yirka
New idea for Dyson sphere proposed 30 March 2015, by Bob Yirka that the massive amount of material needed to build such a sphere would be untenable, thus, a more likely scenario would be a civilization building a ring of energy capturing satellites which could be continually expanded. But the notion of the sphere persists and so some scientists continue to look for one, believing that if such a sphere were built, the process of capturing the energy from the interior sun would cause an unmistakable infrared signature, allowing us to notice its presence. But thus far, no such signatures have been found. That might be because we are alone in the universe, or, as Semiz and O?ur argue, it might be because we are looking at the wrong types of stars. They suggest that it would seem to make more sense for an advanced civilization to build their sphere around a white A Dyson Sphere with 1 AU radius in Sol system. Credit: dwarf, rather than a star that is in its main arXiv:1503.04376 [physics.pop-ph] sequence, such as our sun—not only would the sphere be smaller (they have even calculated an estimate for a sphere just one meter thick—1023 (Phys.org)—A pair of Turkish space scientists with kilograms of matter) but the gravity at its surface Bogazici University has proposed that researchers would be similar to their home planet (assuming it looking for the existence of Dyson spheres might were similar to ours). be looking at the wrong objects. ?brahim Semiz and Salim O?ur have written a paper and uploaded Unfortunately, if Semiz and O?ur are right, we may it to the preprint server arXiv, in which they suggest not be able to prove it for many years, as the that if an advanced civilization were to build a luminosity of a white dwarf is much less than other Dyson sphere, it would make the most sense to stars, making it extremely difficult to determine if build it around a white dwarf. -
Pyramid Volume 3 in These Issues (A Compilation of Tables of Contents and in This Issue Sections) Contents Name # Month Tools Of
Pyramid Volume 3 In These Issues (A compilation of tables of contents and In This Issue sections) Contents Name # Month Name # Month Tools of the Trade: Wizards 1 2008-11 Noir 42 2012-04 Looks Like a Job for… Superheroes 2 2008-12 Thaumatology III 43 2012-05 Venturing into the Badlands: Post- Alternate GURPS II 44 2012-06 3 2009-01 Apocalypse Monsters 45 2012-07 Magic on the Battlefield 4 2009-02 Weird Science 46 2012-08 Horror & Spies 5 2009-03 The Rogue's Life 47 2012-09 Space Colony Alpha 6 2009-04 Secret Magic 48 2012-10 Urban Fantasy [I] 7 2009-05 World-Hopping 49 2012-11 Cliffhangers 8 2009-06 Dungeon Fantasy II 50 2012-12 Space Opera 9 2009-07 Tech and Toys III 51 2013-01 Crime and Grime 10 2009-08 Low-Tech II 52 2013-02 Cinematic Locations 11 2009-09 Action [I] 53 2013-03 Tech and Toys [I] 12 2009-10 Social Engineering 54 2013-04 Thaumatology [I] 13 2009-11 Military Sci-Fi 55 2013-05 Martial Arts 14 2009-12 Prehistory 56 2013-06 Transhuman Space [I] 15 2010-01 Gunplay 57 2013-07 Historical Exploration 16 2010-02 Urban Fantasy II 58 2013-08 Modern Exploration 17 2010-03 Conspiracies 59 2013-09 Space Exploration 18 2010-04 Dungeon Fantasy III 60 2013-10 Tools of the Trade: Clerics 19 2010-05 Way of the Warrior 61 2013-11 Infinite Worlds [I] 20 2010-06 Transhuman Space II 62 2013-12 Cyberpunk 21 2010-07 Infinite Worlds II 63 2014-01 Banestorm 22 2010-08 Pirates and Swashbucklers 64 2014-02 Action Adventures 23 2010-09 Alternate GURPS III 65 2014-03 Bio-Tech 24 2010-10 The Laws of Magic 66 2014-04 Epic Magic 25 2010-11 Tools of the -
“There Is a Riddle Here”: Uplift Fiction and the Question of the Animal
“There is a Riddle Here”: Uplift Fiction and the Question of the Animal Thesis Literatuurwetenschap Utrecht University Merel Aalders (4170954) Supervisor: Dr. Kári Driscoll Second Reader: Dr. Tom Idema July 2017 Contents Abstract ...................................................................................................................................... 3 Introduction ................................................................................................................................ 3 Humans, Animals and Machines .............................................................................................. 11 The Question of the Animal ................................................................................................. 11 Cyborgs and Companion Species ......................................................................................... 16 Anthropocentrism and Anthropomorphism .......................................................................... 18 Literary Analysis ...................................................................................................................... 21 Uplift Fiction ........................................................................................................................ 21 Bête ....................................................................................................................................... 24 Conclusion ............................................................................................................................... -
Astronomy 330 Classes Final Papers Final
Astronomy 330 Classes •! CHP allows $100 for informal get togethers. •! We are meeting Thursday to watch a movie and order some pizza. •! Still want Armageddon? Music: Space Race is Over – Billy Bragg Final Papers Final •! Final papers due on May 3rd. •! Take-home final –! At the beginning of class... •! Will email it out on the last class. •! You must turn final paper in with the graded •! Will consist of: rough draft. –! 2 large essays •! If you are happy with your rough draft grade as –! 2 short essays you final paper grade, then don’t worry about it. –! 5-8 short answers •! Due May 11th, hardcopy, by 5pm in my mailbox or office. Online ICES Outline •! What is the future for interstellar travel? •! ICES forms are available online. •! Fermi’s Paradox– Where are they? •! I appreciate you filling them out! –! In addition to campus honors thingy •! Please make sure to leave written comments. I find these comments the most useful, and typically that’s where I make the most changes to the course. Drake Equation Warp Drives Frank That’s 22,181 advanced civs!!! Drake •! Again, science fiction is influencing science. •! Due to great distance between the stars and the speed limit of c, sci-fi had to resort to “Warp Drive” that allows faster-than-light speeds. N = R* ! fp ! ne ! fl ! fi ! fc ! L •! Currently, this is impossible. # of # of •! It is speculation that requires a Star Fraction Fraction advanced Earthlike Fraction Fraction Lifetime of formation of stars that revolution in physics civilizations planets on which that evolve advanced rate with commun- we can per life arises intelligence civilizations –! It is science fiction! planets icate contact in system •! But, we have been surprised our Galaxy 6 before… today 15 0.65 1.3 x 0.1 0.125 0.175 .8 1x10 •! Unfortunately new physics usually = 0.13 intel./ comm./ yrs/ http://www.filmjerk.com/images/warp.gif stars/ systems/ life/ adds constraints not removes them. -
Location: NT-13 “Lamprey” Dyson Sphere Station (Incomplete), Edge of Terran Protectorate Shift Timestamp: 01:58 February, 30
Location: NT-13 “Lamprey” Dyson Sphere Station (Incomplete), Edge of Terran Protectorate Shift Timestamp: 01:58 February, 30, 2560 ‘The amazing part is,’ a voice in my head spoke up as I slipped through yet another set of maintenance shafts and corridors that looked exactly the same as the last ones I’d just ducked out of, ‘the whole power grid is still working.’ I nodded at that, and got back to work slapping wall mounted Security flashers onto the walls, outright using some Clown’s SUPER Glue to get the job done in as short a time as I could. It didn’t stop the robots from using the damn places, but at least it kept the more biological threats from trying their hands at rooting me out personally. Waking up in this life had been not good. … Azure ‘starlight’ seeps like syrup though cracks in the glass ceiling, through which a massive sapphire blue ‘star’ could easily be observed from the viens the station that were the maintenance halls. The floor shudders in time with the churning of machinery somewhere far beneath my feet. The air, if I were to pull off my hermetically sealed helmet off for a moment, has the strange tang of unknown chemicals and over-processed air that speaks of any space station, but the undertones of copper and something wholly unpleasant, something like rot and excrement and worse, are unique to this place. I stopped as a door opened in the distance and without even thinking I unholstered the gun from my chest sling. -
THE POLITY JUMP V1.01
THE POLITY JUMP v1.01 Welcome to the Polity. First, some background: Humankind reached the stars, invented AIs and Under-space Drives to travel faster than light, and then the AIs took over in an uprising known as the Quiet War. It wasn’t even a fight, really – humanity had long been abdicating control of the economy and municipal governance to them – so they told us they were going to take care of things for us, and our instructions to them became ‘suggestions’ rather than ‘orders’. About a couple of hundred years later – when you’ll be visiting – most worlds of the Polity are comfortable for humankind to live on in peace, but out on the edge, at the Line that separates Polity from non-Polity, things get a bit more exciting, where you find unusual alien ecologies and the unknown. Nearly all Polity worlds and most large space stations are linked together via the Runcible network – a series of interstellar teleporters similar to Stargates – which allows Earth Central to stay in constant communication with the countless AIs across hundreds of worlds, and facilitates trade, travel and data transmission. The Polity's seeming isolation was first broken by the discovery of the four conjoined one-kilometer Dragon spheres on Aster Colera, though they are considered to be biomechanical constructs rather than a species in their own right, so they don’t really qualify as true “aliens”. The only other sapient, technologically advanced species in our corner of the galaxy are the Prador, who are a large carnivorous crab-like species who are practically barbaric by human standards - more than happy to eat captured humans or indulge in cannibalism. -
Exhibition Hall
exhibition hall 15 the weird west exhibition hall - november 2010 chris garcia - editor, ariane wolfe - fashion editor james bacon - london bureau chief, ric flair - whooooooooooo! contact can be made at [email protected] Well, October was one of the stronger months for Steampunk in the public eye. No conventions in October, which is rare these days, but there was the Steampunk Fortnight on Tor.com. They had some seriously good stuff, including writing from Diana Vick, who also appears in these pages, and myself! There was a great piece from Nisi Shawl that mentioned the amazing panel that she, Liz Gorinsky, Michael Swanwick and Ann VanderMeer were on at World Fantasy last year. Jaymee Goh had a piece on Commodification and Post-Modernism that was well-written, though slightly troubling to me. Stephen Hunt’s Steampunk Timeline was good stuff, and the omnipresent GD Falksen (who has never written for us!) had a couple of good piece. Me? I wrote an article about how Tomorrowland was the signpost for the rise of Steampunk. You can read it at http://www.tor.com/blogs/2010/10/goodbye-tomorrow- hello-yesterday. The second piece is all about an amusement park called Gaslight in New Orleans. I’ll let you decide about that one - http://www.tor.com/blogs/2010/10/gaslight- amusement. The final one all about The Cleveland Steamers. This much attention is a good thing for Steampunk, especially from a site like Tor.com, a gateway for a lot of SF readers who aren’t necessarily a part of fandom. -
Serious Shenanigans the New Space Opera and Social
SERIOUS SHENANIGANS THE NEW SPACE OPERA AND SOCIAL COMMENTARY: AN ANALYSIS OF IAIN M. BANKS’S SURFACE DETAIL AND THE HYDROGEN SONATA AND ANN LECKIE’S IMPERIAL RADCH TRILOGY. Marloes de Vogel 3865878 RMA Comparative Literary Studies Supervisor dr. Barnita Bagchi Second Reader dr. Monica Janssen August 2018 1 Abstract This thesis contributes to research on the genre of space opera. Space opera is generally considered the least sophisticated form of science fiction, and remains underrepresented in scholarly research. Yet, a considerable part of the greatest science fiction published over the past three decades has been space opera. Specifically, it has been New Space Opera (NSO), a renewed, innovative form of space opera that arose during the second half of the 1980s. The NSO uses space opera’s core elements of adventure and conflict to both entertain and address serious contemporary social, political, and economic issues. The aim of this thesis is to demonstrate that the NSO is an exceptionally suitable form to provide social commentary. I will show that the NSO is an innovation of the Classic Space Opera (CSO) in terms of both form and content, that the critical and satirical space operas written during the 1960s and 1970s aided this innovation, and that the perceived unsophisticated and clichéd nature of the Classic Space Opera (CSO) actually encouraged the development of the NSO. Furthermore, through a close-reading analysis of US-American author Ann Leckie’s Imperial Radch trilogy (2013-2015) and Scottish author Iain M. Banks’ Culture novels Surface Detail (2010) and The Hydrogen Sonata (2012), which are typical examples of NSO novels, I will analyze how the narrative strategies of estrangement, defamiliarization, affect, and the novum, which are integral to the speculative and imaginative nature of space opera, are employed to provide social commentary on topics such as the oppression and dehumanization of cultural others, and on issues of identity and subjectivity formation.