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INTRODUCTION THE FOUR ROLES XCOM: The Board Game is a real-time cooperative Each player takes on a specific role with unique experience where players take control of the XCOM defense responsibilities. force and fight back against an alien invasion. Each player assumes a unique role within XCOM. The invasion The Commander is responsible for keeping is controlled by a free software application usable online track of the XCOM budget and deploying and on most mobile devices. Players must work together, Interceptors to repel alien UFOs. assigning Interceptors, deploying soldiers to missions, and researching advanced technology in order to overcome the The Chief Scientist is responsible for invasion. researching technology and upgrading the XCOM forces. Each round begins with a real-time phase. In the real- time phase, players start the app and information is The Central Officer is responsible for relayed about the alien invasion. UFOs appear over various controlling the app and relaying important continents, crisis cards are drawn from a crisis deck, and information to other players. aliens assault the XCOM base. Players deploy soldiers to defend the base and go on missions, Interceptors to shoot The Squad Leader is responsible for leading down the UFOs, scientists to research technology, and the XCOM forces on missions and defending satellites to collect intel and jam communications. the base. After resources are assigned, the real-time phase ends and each deployment is resolved with a push-your-luck dice LEARN TO PLAY mechanic. If UFOs are not removed from the board, they This insert lists the components and takes you through the cause worldwide panic. As Interceptors and soldiers are setup steps necessary before loading up the app. It is not a defeated, players will have to build and recruit more of full rules document. To learn how to play the game, go to each in order to save humanity. the app and select the “Tutorial” difficulty in the menu.

Download the App To download the free XCOM: The Board Game App, connect to the Apple iOS AppStore™ or Google Play™ store on your digital device and search for XCOM: The Board Game. You can also access the app from most internet browsers by going to xcomtheboardgame.com.

[PB] GETTING STARTED GETTING STARTED [1] COMPONENTS

Asset Recovery Place J3 on the Emergency Funding Misidrection Win the game. asset card. Spawn 2 UFOs in orbit. Spawn 2 UFOs in orbit. Misdirection CENTRAL OFFICER Reduce panic in Africa by 2. As the Central Officer, you are responsible for the following: » Communication – relay information from the app » Intel – spawn UFOs on the board » Orbit – assign satellites to orbital defense » Threat Before each roll against this task, return – track the threat level E 1 soldier assigned to this mission to its This task requires 3 reserve. to complete.

12 MISSION CARDS 5 INVASION PLAN 4 ROLE REFERENCE CARDS CARDS

Assau lt Research Center Alien Construction Reserve - Squad Leader 2 Place 2 assault soldiers here at the start of the game.

Satellites Reserve - Central Officer

Place 8 K here at the start of the game.

Tech - Chief Scientist Asset - Chief Scientist

TIMED PHASE RESOLUTION PHASE Exhaust this Exhaust this  Discard  Place 1 E 7 RESERVE CARDS 2 tech cards from your on a tech card that has at hand. Then draw 2 tech least 1 I assigned to it. 1 (2 SIZES) cards.

Increase panic in Australia by 1.

“They have landed 28 TECH CARDS at the opera!” 15 ASSET CARDS FLOATER Evade – You cannot roll against this enemy more than once each round.

32 CRISIS 63 ENEMY 4 XCOM DICE 1 ALIEN DIE CARDS CARDS

29 CREDIT 8 SCIENTIST 8 SATELLITE 6 PANIC TOKENS TOKENS TOKENS TOKENS

1 BASE DAMAGE 1 THREAT 18 SUCCESS 1 XCOM HQ TOKEN TOKEN TOKENS TOKEN 1 GAME BOARD

8 INTERCEPTORS 24 UFOS

3 HEAVY 3 ASSAULT 3 SNIPER 3 SUPPORT 4 ELITE SOLDIERS SOLDIERS SOLDIERS SOLDIERS TOKENS

[2] GETTING STARTED GETTING STARTED [3] INITIAL SETUP SCORING To setup a game of XCOM: The Board Game follow these At the end of the game, players can calculate their score steps in order. There is a diagram on the back of this page. based on these criteria. A higher score is better.

1. Place the board in the center of the play area. »» +100 points if the players won 2. Assign roles and distribute asset cards to each player. »» -1 point for each UFO on the board Asset cards are color-coordinated and have the name of »» -1 point for each soldier in the recruitment pool the player role on the front. »» -1 point for each Interceptor in the recruitment pool FEWER THAN FOUR PLAYERS »» -2 points for each continent in the red level of the panic track When playing with four players, each player takes on a single role. When playing with two players each »» -2 points for each damage on the base player takes on two roles. It is recommended to have -5 points for each continent that fell into panic one player be both the Commander and the Chief »» Scientist and the other player be the Central Officer and the Squad Leader. In a three-player game, it is recommended that one player is both the Central FONT SYMBOLS & SHORTHAND Officer and the Commander. If a player is playing solo, Below is a list of symbols and shorthand that appear then he or she must be all four roles. on cards. Any bold text is the cost to use the card.

3. Distribute reserve cards to each player. Reserve cards “Exhaust this ” In order to use the card ability, a have the name of the player role on the front. player must exhaust the card by turning it 90°. A card must be refreshed before it can use its exhaust ability 4. Place the listed units (soldiers, satellites, Interceptors, again. and scientists) on their corresponding reserve cards. “Place X here ” In order to use the card ability, a 5. Place one of each soldier and two Interceptors in the player must place the number of units specified on the recruitment pool. card onto it. The units must be placed onto the card 6. Create a supply of credit and success tokens. Place the from their reserve. They cannot come from another threat token on space “1” of the threat track and the base card or the board. damage token on the blue space of the damage track. “Discard X salvage ” In order to use the card ability, a 7. The Chief Scientist shuffles all tech cards to form a player must discard the amount of salvage specified on tech deck and places it near the board. the card.

8. The Commander shuffles all crisis cards to form the E: Success token I: Scientist crisis deck and places it near the board. J: Credit G: Interceptor 9. The Squad Leader shuffles all mission cards to form the mission deck and places it near the board. A: Timed phase K: Satellite

10. The Central Officer opens the app and selects “Play.” H: Resolution phase Choose the desired options and then follow the rest of the setup steps. You are now ready to play! © 1994-2014 Take-Two Interactive Software, Inc. and its subsidiaries. © 2014 Fantasy Flight Publishing, Inc. XCOM, XCOM: Enemy Unknown, , the Firaxis Games logo, , the 2K Games logo and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. in the U.S. and other countries. Apple and the Apple logo are trademarks of Apple Inc., FANTASY registered in the United States and/or foreign countries. App Store is a service mark of Apple Inc. Google Play is a trademark of Google Inc. Fantasy Flight Supply is a trademark of Fantasy Flight Publishing, Inc. FLIGHT Fantasy Flight Games and the FFG logo are registered trademarks of Fantasy Flight Publishing, Inc. All rights reserved to their respective owners. Fantasy Flight Games is located at 1995 West County Road GAMES B2, Roseville, MN, 55113, USA and can be reached by telephone at 651-639-1905. Actual components may vary from those shown. Made in China. THIS PRODUCT IS NOT A TOY. NOT INTENDED FOR USE BY PERSONS 13 YEARS OF AGE OR YOUNGER.

[2] GETTING STARTED GETTING STARTED [3]

SETUP DIAGRAM & BOARD ANATOMY

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TIMED PHASE B Asset - Squad Leader Place 2 soldiers here the crisis pool. Limit once J A Discard a crisis card from – assign soldiers – spawn enemies and – spawn – choose the mission SQUAD LEADER SQUAD

Missions Deployment Defense

to the current mission As the Squad Leader, you are As the Squad Leader, you are responsible for the following: » » » assign soldiers to defend the base card

AirAir andAir and andSpace Space Space Officer Training Emergency Funding

COMMANDER As the Commander, you are responsible for the following: » Funding – track the budget AssetAsset Asset- Commander - Commander - Commander Asset - Commander Asset - Commander and take emergency funds » Crises – resolve crisis cards TIMEDTIMEDTIMED PHASE PHASE PHASE TIMED PHASE » Global Defense – assign interceptors to the board ExhaustExhaustExhaust this this this   Exhaust this  Place J10 here at BuildBuild Build1 G 1 G .1 Use G. Use .this Use this ability this ability ability Place 1 soldier from its the start of the game. Interceptors onlyonly ifonly Northif Northif North America’s America’s America’s reserve here. That soldier Reserve - Commander panicpanicpanic level level islevel yellow.is yellow.is yellow. becomes elite. Place 6 G here at the start of the game.

a. PANIC TRACK e. MISSION i. ORBIT

b. BASE DAMAGE TRACK f. RESEARCH j. CRISIS POOL

c. BASE DEFENSE g. THREAT TRACK k. RECRUITMENT POOL

d. INVASION PLAN h. CONTINENTS

[4] GETTING STARTED GETTING STARTED [PB]