Antti Laaksonen Learning and Improving Algorithms
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ICT and Innovation a Step Forward to a Global Society PROCEEDINGS of the 13TH ANNUAL CONFERENCE of ITAIS
ICT and Innovation A Step Forward to a Global Society PROCEEDINGS OF THE 13TH ANNUAL CONFERENCE OF ITAIS Edited by Alessandro Zardini Francesco Virili Stefano Za © 2017 LUISS University Press - Pola Srl 978-88-6856-102-4 LUISS University Press – Pola s.r.l. Viale Pola, 12 00198 Roma Tel. 06 85225485 www.luissuniversitypress.it e-mail [email protected] Questo libro è stato stampato presso Prontostampa Via Praga 1, 24040 Verdellino Zingonia (BG) Prima edizione ottobre 2017 Table of Contents The Italian Association on Information Systems and this conference Alessandro Zardini, Francesco Virili and Stefano Za…………………………………………… “ 5 Implementing Enterprise System in Large State-owned utilities: A case study Zafar Alvi and Misbah Mehboob Awan ………………… “ 7 Pharmacist Resistance to PBM System in a Developing Country Mary Ann Barbour El Rassi and Nancy Souaiby………… “ 19 Domestic hospitality: an IT based approach Matteo Bassoli and Lucia Oggioni…………………… “ 29 What Are You Talking About? Investigating Online Information Disclosure in Italian IRCCSs Paola Briganti, Luisa Varriale, Rocco Agrifoglio, Mauro Romanelli, and Maria Ferrara…………………… “ 43 Towards a Smart Town Centre: an Integrated Approach of Real and Digital Worlds Federica Caboni, Angela Dettori, Ernestina Giudici and GianRaffaele Loddo…………………………… “ 61 The role of the mobile application in the public transport systems Celio Alberto……………………………………… “ 73 Are social media an opportunity for women entrepreneurs? A literature review Francesca Maria, Paola Demartini and Paola Paoloni…………………………………. -
A Survey on Online Judge Systems and Their Applications
1 A Survey on Online Judge Systems and Their Applications SZYMON WASIK∗†, Poznan University of Technology and Polish Academy of Sciences MACIEJ ANTCZAK, Poznan University of Technology JAN BADURA, Poznan University of Technology ARTUR LASKOWSKI, Poznan University of Technology TOMASZ STERNAL, Poznan University of Technology Online judges are systems designed for the reliable evaluation of algorithm source code submitted by users, which is next compiled and tested in a homogeneous environment. Online judges are becoming popular in various applications. Thus, we would like to review the state of the art for these systems. We classify them according to their principal objectives into systems supporting organization of competitive programming contests, enhancing education and recruitment processes, facilitating the solving of data mining challenges, online compilers and development platforms integrated as components of other custom systems. Moreover, we introduce a formal definition of an online judge system and summarize the common evaluation methodology supported by such systems. Finally, we briefly discuss an Optil.io platform as an example of an online judge system, which has been proposed for the solving of complex optimization problems. We also analyze the competition results conducted using this platform. The competition proved that online judge systems, strengthened by crowdsourcing concepts, can be successfully applied to accurately and efficiently solve complex industrial- and science-driven challenges. CCS Concepts: •General and reference ! Evaluation; •Mathematics of computing ! Combinatorics; Discrete optimization; •Theory of computation ! Design and analysis of algorithms; •Networks ! Cloud computing; Additional Key Words and Phrases: online judge, crowdsourcing, evaluation as a service, challenge, contest ACM Reference format: Szymon Wasik, Maciej Antczak, Jan Badura, Artur Laskowski, and Tomasz Sternal. -
Competitive Programmer's Handbook
Competitive Programmer’s Handbook Antti Laaksonen Draft July 3, 2018 ii Contents Preface ix I Basic techniques 1 1 Introduction 3 1.1 Programming languages . .3 1.2 Input and output . .4 1.3 Working with numbers . .6 1.4 Shortening code . .8 1.5 Mathematics . 10 1.6 Contests and resources . 15 2 Time complexity 17 2.1 Calculation rules . 17 2.2 Complexity classes . 20 2.3 Estimating efficiency . 21 2.4 Maximum subarray sum . 21 3 Sorting 25 3.1 Sorting theory . 25 3.2 Sorting in C++ . 29 3.3 Binary search . 31 4 Data structures 35 4.1 Dynamic arrays . 35 4.2 Set structures . 37 4.3 Map structures . 38 4.4 Iterators and ranges . 39 4.5 Other structures . 41 4.6 Comparison to sorting . 44 5 Complete search 47 5.1 Generating subsets . 47 5.2 Generating permutations . 49 5.3 Backtracking . 50 5.4 Pruning the search . 51 5.5 Meet in the middle . 54 iii 6 Greedy algorithms 57 6.1 Coin problem . 57 6.2 Scheduling . 58 6.3 Tasks and deadlines . 60 6.4 Minimizing sums . 61 6.5 Data compression . 62 7 Dynamic programming 65 7.1 Coin problem . 65 7.2 Longest increasing subsequence . 70 7.3 Paths in a grid . 71 7.4 Knapsack problems . 72 7.5 Edit distance . 74 7.6 Counting tilings . 75 8 Amortized analysis 77 8.1 Two pointers method . 77 8.2 Nearest smaller elements . 79 8.3 Sliding window minimum . 81 9 Range queries 83 9.1 Static array queries . -
Competitive Coding Website
Published by : International Journal of Engineering Research & Technology (IJERT) http://www.ijert.org ISSN: 2278-0181 Vol. 10 Issue 04, April-2021 Competitive Coding Website Parth Dave, Rushikesh Deshmukh, Dipak Kumar Gautam UG Student, Dept. of Information Technology Vidyavardhini’s College of Engineering and Technology, Vasai, India Abstract— Owing to the quick development of the cutting edge data society, it is important to instruct youngsters who are liable for the fate of the Information Technology (IT). Problem solving is a serious discovering that is implemented to improve abilities and upgrade information on the IT. To improve serious programming understanding among students, we have implemented a competitive coding website. Most of the students lack the skills even to analyze a short piece of code. We have also developed a Competitive coding website, the contest management Web server. The server evaluates the submitted software using input and output data in an execution test. We deliver several planning tests for step-by-step sub-goals as partial requirements to adapt a contest for beginners. Which also provides the solution at the end. It also manages the progress of the student and his performance. We're building a Fig 1.Problem Tree teacher support system that includes features including tracking and tutoring. Many competitive coding platforms exist, including CodeChef [2], Spoj [3], CodeForces [4], and HackerEarth [5], which support over 50 programming languages and have a wide I. INTRODUCTION community of programmers who help students and Competitive programming is an analytical sport in which professionals test and develop their coding skills. Its goal is to programmers compete to solve the most algorithmic problems provide a learning, competition, and improvement in the shortest time possible. -
Olympiads in Informatics14
Olympiads Olympiads Olympiads in InformaticsInformatics Volume 14, 14, 2020 2020 A. ALNAHHAS, N. MOURTADA in Informatics Predicting the Performance of Contestants in Competitive Programming Using Machine Learning Techniques 3 Olympiads in Informatics 14 P.T. DO, B.T. PHAM, V.C. THAN Latest Algorithms on Particular Graph Classes 21 M. DOLINSKY, M. DOLINSKAYA The Technology of Differentiated Instruction in Text Programming in Elementary School Based on the Website dl.gsu.by 37 D.I. ESTEVEZ Consensus Algorithms for Highly Efficient, Decentralized, and Secure Blockchains 47 P. FANTOZZI, L. LAURA Recommending Tasks in Online Judges using Autoencoder Neural Networks 61 D. GINAT Operator Utilization and Abstract Conceptions 77 M. JOVANOV, E. STANKOV Introduction of “Honorable Mention” Award at the International Olympiad in Informatics 87 A. LAAKSONEN, T. TALVITIE CSES – Yet Another Online Judge 105 M. LODI Informatical Thinking 113 M. MIRZAYANOV, O. PAVLOVA, P. MAVRIN, R. MELNIKOV, A. PLOTNIKOV, 14, 2020 Volume V. PARFENOV, A. STANKEVICH Codeforces as an Educational Platform for Learning Programming in Digitalization 133 P.S. PANKOV, A.A. KENZHALIEV Pattern Recognition and Related Topics of Olympiad Tasks 143 M.S. TSVETKOVA, V.M. KIRYUKHIN Top 10 Key Skills in Olympiad in Informatics 151 REPORTS A.S. GUTIÉRREZ. Argentine Olympiad in Informatics 169 S. HALIM. Competitive Programming 4: The New Lower Bound of Programming Contests in the 2020s 177 B. KOSTADINOV, M. JOVANOV. IOI Talks: New Initiative for Publishing Presenta- tions, Events, Interviews,