Mapmag Issue 1 Lift Off!
Total Page:16
File Type:pdf, Size:1020Kb
Cover by @GamerGuppy About the Magazine Mag Support Map , Donate via PayPal: [email protected] This project is a community driven and contributed magazine. By publishing we seek to develop the wonderful craft of Minecraft Map Making. All content remains the property of the respective author and is used with permission. All trademarks referenced in this publication remain the property of the respective trademark holder. About the Team Adrian Brightmoore (@abrightmoore) Adrian has a passion for community. Not the television show, real live people who band together to get things done. He is mostly known for technical wizardry and provides free code projects for noncommercial use via his website http://brightmoore.net GamerGuppy (@GamerGuppy) GamerGuppy has contributed the excellent cover for this issue. GamerGuppy can be found on YouTube at http://youtube.com/user/gamerguppy MWTheCool (@mwthecool) Extraordinary Minecrafter and Interviewer this issue, subscribe to his YouTube channel and he might start using it again! https://www.youtube.com/channel/UCly_0tVLmovJ8HXzb27U9RA Gnasp (@gnaspgames) Gnasp is a computing creative who has contributed content for your reading pleasure. Gnasp can be found at http://www.gnasp.com Moesh (@lemoesh) Moesh is an unofficial community manager who has led a number of collaborative projects focussed on improving the tools and talent in the map making community. His goal is to reimage Minecraft as a game development engine. His other projects include Limited Engagement, a Map Maker podcast by Map Makers for Map Makers, and testfor[dev], a hub for Map Making advice: http://testfordev.com/ Phoenix SC (@phnixhamsta) Phoenix has contributed content for your reading pleasure and has assisted with reviewing this issue. Check out his channel at http://www.youtube.com/phnixhamstasc Production Assistance: This publication is a community effort and this issue has been compiled with input from: @qwertyuiopthepie Review and guidance J Design prototyping and ideas The Minecraft Map Making community Review and guidance 1 The Lobby Welcome to the Minecraft Map Making Scene! Submission Guidelines This magazine is for everyone. We want anyone who has an interest in Minecraft to be able to pick up an issue and think “maybe I should try making We are interested in what YOU have to say. Content Mag maps!”. By reading this magazine you have started a journey. The path ahead you make for Map c an be sent to: [email protected]. is well travelled by likeminded people who have taken a love of gaming and Minecraft to a level where we create our own games in Minecraft. Crazy, isn’t The best letters, articles, art, and other work may be Mag selected for inclusion in Map e ditions or on affiliate it? websites and other communication channels. Because Mag Map i s made by the community for the community, M ag Map i s free for readers and we don’t pay you for This magazine is intended to share news about Minecraft Map Making, foster anything. We ask for permission to include your work collaboration on projects, and to put timesaving tools in the hands of people, in the magazine. like you, who can make use of them. It builds on the work of @lemoesh and Any content you submit must be your own work, or the @LimitedEngagement team who produced a set of podcasts in 2014 and work that you have the right to submit. By sending us 2015 covering many map making topics. your work you agree that we may edit it for readability or make changes we think are necessary for the magazine. If we decide to include your work you Over the coming months we will take a close look at key and emerging map acknowledge that you have granted us the right to Mag publish your work in Map a nd you understand that making topics and point you to the right resources that will help you realise your work may be quoted or discussed on the internet your ideas quickly. We will meet some of the people who have developed and by anyone in the world without limitation. released successful maps, and we will also showcase some of the All other rights to your work remain with you. You own Mag lesserknown individuals who work tirelessly in the background to grow the your work. We are allowed to use it for Map . It is that simple. capability of the community. Also look out for news on new map releases! We will credit you by real name, game name, social Of course we will also be looking at Maps and what makes them fun to play. media account, or another method that you prefer and that we mutually agree. We will not share your email We will take a close look at the sorts of things to avoid so you can save time address without your express permission. If you do not and produce a playable product. This issue is about getting everyone on the tell us how to credit you for your work then you will not Mag be published in Map . same page, while also offering news current at the time of publication. Mag If we refer to you or your work in Map y ou acknowledge that we do so in good will and our We are in a time where original games are being created within Minecraft. intention is not to damage or harm. Players familiar with the “Minecraft” way of doing things can quickly understand DISPUTES the logic of these new worlds and start exploring them within minutes and with very few instructions. Networks of multiplayer servers regularly introduce new Writing about what you enjoy and hearing from other people with similar interests can be great fun. When games and features to keep their returning subscribers entertained. YouTube people are excited about what they are doing personalities with millions of subscribers have built wellpaying careers out of sometimes things can get a little heated in a large community. If you have any concerns over what showing new creations and technical wonders of the Minecraft universe. Mag Map i s doing or how we are doing it then please Behind all of this are the people who work within the limitations of the game to contact us describing your concern. This will allow us bring these new ideas to life. These are the Map Makers. This is you. to understand how we can do better. We can be reached at [email protected]. I want to personally thank you for joining me on this journey. Together we will By reading this magazine you agree that the Contributors, Production Team, and anyone make better worlds! associated with this activity are not liable for any Adrian Brightmoore, Editor damages to the fullest extent permitted under law. You agree that any dispute arising from this publication is Twitter: @abrightmoore governed by the laws of New South Wales, Australia. 2 Contents About the Magazine About the Team The Lobby Welcome to the Minecraft Map Making Scene! Contents A Short History of Map Making Maps are for Everyone Tech News Tools ArmorStand tools Cut scene Generators Minecraft Command Code (MCC) Smelt, an MCC compiler New PC Maps Pokemon Cobalt and Amethyst The Great Fire of London New Console and PE Maps TN City (PE) Sleepy Hollow (XBOX) Rube Goldberg Machine (Win10/PE) Minecraft for Windows 10: One Year Birthday Map (Win10) /Summon RazeNave End...? 3 A Short History of Map Making When Minecraft arrived in 2009 a Swedish developer with the catchy online name “Notch” gave kids everywhere on Earth a place to create and share their ideas and creations. In the following few years Notch formed the company Mojang and built a team to expand the game. Much later he sold the company to the global technology firm Microsoft who have, at the time of writing, integrated Minecraft and the Virtual Reality “Hololens” device. At this point many articles on Minecraft mention the amazing financial and social numbers associated with this game. What you need to know is that Minecraft is very, very, A community of programmers has developed expansions to popular with kids of all ages and will be for a long time to Minecraft that add new blocks and other features. An come. It has been described as ‘Lego inside your computer’ expansion like this is called a “Mod”, short for “Modification”. and even that description falls short of explaining the power One notable example saw Caltech, Google and others Minecraft has over tens of millions of people. collaborate on a project named “qCraft” to teach the concepts of quantum physics within Minecraft. The idea started simple: make houses, boats, tools, and castles by placing cubes together. This swiftly evolved into a Things kept changing. Pretty soon Mojang delivered a complex simulation including farming concepts like growing scripting tool in the form of the “Command Block”. This block and harvesting crops, breeding livestock like cows and allows people to redesign key parts of the Minecraft game. chickens, and automated machinery using a strange Suddenly programmers were putting away their text editors electricallike system called “Redstone”. and instead excitedly building executable programs in 3D space, using blocks! Recreations of classic games like With these tools players created Adventure games built PacMan and Space Invaders appeared and Minecraft around simple mechanical devices. Puzzles involved pulling gamers were able to play these arcade games within their levers, unlocking doors, and discovering secret codes within own worlds by downloading a copy of the world files. a fantastic world built of textured blocks. Battles were fought and won.