Tutorial Introduction to Graph Transformation: A Software Engineering Perspective Luciano Baresi1 and Reiko Heckel2 1 Politecnico di Milano, Italy,
[email protected] 2 University of Paderborn, Germany,
[email protected] Abstract. We give an introduction to graph transformation, not only for researchers in software engineering, but based on applications of graph transformation in this domain. In particular, we demonstrate the use of graph transformation to model object- and component-based sys- tems and to specify syntax and semantics of diagram languages. Along the way we introduce the basic concepts, discuss different approaches, and mention relevant theory and tools. 1 Introduction Graphs and diagrams are a very useful means to describe complex structures and systems and to model concepts and ideas in a direct and intuitive way. In particular, they provide a simple and powerful approach to a variety of problems that are typical to software engineering [41]. For example, bubbles and arrows are often the first means to reason on a new project, but also the structure of an object-oriented system or the execution flow of a program can be seen as a graph. The artefacts produced in order to conceptualize a system are called mod- els,anddiagrams are used to visualize their complex structures in a natural and intuitive way. In fact, for almost each activity of the software process, a variety of visual diagram notations has been proposed. We can mention, for example, state diagrams, UML, Structured Analysis, control flow graphs, archi- tectural languages, function block diagrams, and several others. Besides having plenty of general-purpose notations, we should also take into account the many domain-specific customizations that provide both dedicated notation elements and special-purpose interpretations.