Cuphead Slime Boss Guide
Total Page:16
File Type:pdf, Size:1020Kb
Cuphead slime boss guide Continue Glop HopBlue BroozerSlime SlamSlippery SluggerGrave Danger Goopy Le Grande is one of the first bosses in Cuphead. He appears in Ruse Ioza from Inkwell Isle One. Description The look of Goopy is blue slime with a small red nose. During phase 2, it grows to double its normal size. In his latest form, he has his blue face with an angry frown on a gray tombstone with a cross on top, showing the term RIP (Rest in Peace). The personality of Goopy acts incredibly narcissistic and self-confident in battle, always commenting on how beautiful he is, even as a tombstone, as seen on his death screen. However, he seems to have respect for his opponents as he makes a cap-tipping gesture using the top head of Cuphead and Mugman in his opening animation. Battle of Intro As the battle begins deep in the woods, Goopy tips his cap as a greeting to Cuphead and Mugman. Phase 1 With a face like mine is a crime to be bouncing all the time? - Goopy Le Grande, Phase 1 Death Screen Hitpoints No. 440/288/336 Glop Hop - As the battle begins, Goopy Le Grande begins to bounce around the area in the hope of crushing the player (s) that can be avoided by moving or dashing to the side. In simple mode, there is a longer delay between jumps. In expert mode, Goopy bounces much faster. Blue Broozer - Sometimes, it will stop bouncing, give a little time for the player (s) to react and rush to the players to hit them, turning himself into a giant blue boxing glove after a short pause and screaming PTOO!. The range of his kick is very short, so the player (s) can dodge him, running away easily; as well as squats to avoid it safely while still shooting it. Goopy Le Grande also automatically changes direction depending on the direction of the player (s) (is). After making enough hits, Goopy eventually stops and swallows the pills. It then becomes twice as big as its original shape. It will spawn three pink question marks until it converts, which is crucial to getting an A-Rank or S-Rank as they are the only objects in this boss battle that can be parried and get those rows to require you to fend off at least 3 objects. Phase 2 I have a beautiful slime bringing pain - one bounce at a time! - Goopy Le Grande, Phase 2 Death Screen Hitpoints No 560/540/560 In this phase, Goopy grows twice as much after eating jelly and gets some brown eyebrows. Now he bounces more chaotically and his slams cover more ground. He re-uses his two previous attacks, but they are more powerful and harder to dodge to some extent: Out of Blue - Goopy will still bounce like he did in his first phase, but he takes longer doing so, thus giving you more time to escape. However, due to the fact that the body is bigger, there will be less space. Also, slams the case more harm. This attack can also be called Slime Slam. Slippery Slugger - Now he's able to state blow with your own fist rather than rushing, and now, the range is longer. However, these bumps can be avoided when the player is in the far left or far right side, and if there is no way to avoid, it is ideal to just duck/squat and shoot at the same time. After taking enough damage, he will stop bouncing, stunned, and soon crushed by his own tombstone. However, in simple mode, the tombstone will not crush it, and the battle simply ends with him stunned and defeated. Phase 3 I am very crushing ... even in difficult situations! - Goopy Le Grande, Final Phase Death Screen Hitpoints No. 372/504 Even after being crushed, Gooupi continues to battle like a tombstone. Serious danger - Goopy can attack only by sliding from left to right, stopping only for a moment to slam down on the player (s) in an attempt to crush them (it doesn't hurt the player when sliding left and right). Goopy usually goes to players 2-3 times before going on a helmet. In expert mode, his tombstone slides faster, slams down faster, and is usually less predictable, sometimes slamming after just one pass. The only way to hurt him is by shooting his face on a tombstone, which can be a pretty hectic experience as players both have to shoot him and try to avoid being crushed by it. After taking enough damage, Goopy is defeated and his tombstone breaks in half as the picture of his face gets X eyes representing death. Inspiration Goopy Le Grande design tribute to Slime, common enemy and mascot Dragon quest, and cartoons such as Ub Iwer's Balloon Land. Goopy eating jelly to grow more is a secret nod to the boy and his blob. The background seems to resemble those in Disney movies such as Snow White and the Seven Dwarfs and Bambi. The way Goopy lunges in the form of a boxing glove in the first phase resembles an attack made by Blob from ClayFighter. His Grave Danger attack during his tombstone phase may be a reference to The Enemy Whomp in the Super Mario franchise. Some of Goopy's miki in its 1st and 2nd phases resemble the Brom Bones of the ComiColor Cartoon Unfit Riders. In addition, his facial expression on his tombstone resembles those of the many animated tombstones in Swing You Sinners!, a 1930 Fleischer Studios cartoon that is referenced many times throughout the game. His theme has a motif from Punch-Out!! soundtrack, particularly from Little Mac Down. There's also a link to the game in concept art. Recommended Weapon Phase 1: Chaser or Roundabout Phase 2: Same as Phase 1 Phase 3: Spread, Chaser, or Roundabout Trivia It's basically a tutorial to make players familiar with dashing and diving features. His name, Goopy Le means Goopy Great in Italian. Le Grande is also a pun on El Grande (Spanish for Big) and Le Grand (French for Big). The first trailer since late 2013 had two Goopy Le Grandes. This has been changed to the final product due to difficulties. Early drafts for the fight was a phase in which Goopy would duplicate himself by requiring players to dodge them both as they hopped around. Unlike most bosses, Goopy Le Grande does not appear at a good end with all the other debtors, leading to the assumption that he was actually killed. He is also the second boss who does not appear in a good final, with the first of them Root Pack, third Wally Worbles, and fourth robot Dr. Cal. However, Wally Warbles and Goopy Le Grande have been confirmed by designer Jake Clarke still alive. It can also probably be hidden by big characters. (For example: Captain Brinibeard may be in front of Goopy Le Grande, thus completely hiding Goopy.) Goopy Le Grande is the only boss in the game to never use any missile attack or henchmen to help him. However, it will initially have 2 small henchmen in the third stage. These small versions of Goopy were later reused in Forest Stupidity. Goopy originally had the Honeycomb Herald as his battle theme rather than Ruse Ooze. The background used to battle Goopy in the demo was changed to a whole new background when the full game was released. During the transition of the second stage, the tombstone is not animated until it lands and squishes Goopy. Goopy's old death phrase was: You've been slimmed down! I think you should try. His regular and expert mode of knockout animation seems to be a pun on the acronym commonly found on tombstones (including his own), R.I.P., which favors the Latin phrase Requiescat's pace or Rest of the World in English, knockout animation takes the acronym literally and the stone is actually ripping in half. In the early beta, in his intro, Goopy Le Grande will be surprised when he makes eye contact with Cuphead and Mugman. It's strikingly similar to Sally Stageplay's 2nd phase intro, in which Sally appears surprised by her hands on her face making eye contact with Cuphead. They both even have lines that point the direction in which they are looking in. He was scrapped in the final version, now that he has been defeated in this form, he cuts in stunned animation immediately. In the unused game code, the final stage of Goopy has henchmen who will run around to disturb the player (s), they are the same faces existed in Forest Stupidity, and they will respawn every 3.4 They still blink red when struck so so likely removed after the E3 2016 demo. In Expert mode, they will respawn every 3 seconds. Hitpoints No. 3.9 There is an error when those are in a twist around animation and kill during animation, they will get stuck and the hitbox is removed. According to early sketches shown in the interview, Goopy Le Grande was originally called the Great Slim. At the beginning of the concept of the game, Goopy would've struggled after the player came out through the textbook door. According to our knowledge, Goopy had 3 backgrounds: The first was a flat plain with a dirt road. The second was similar to the real background, except for the clear space on the right side with the lock. The third is a real background with soil and trees with a small stream.