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Pragmatic Guide to Javascript
www.allitebooks.com What Readers Are Saying About Pragmatic Guide to J a v a S c r i p t I wish I had o w n e d this book when I first started out doing JavaScript! Prag- matic Guide to J a v a S c r i p t will take you a big step ahead in programming real-world JavaScript by showing you what is going on behind the scenes in popular JavaScript libraries and giving you no-nonsense advice and back- ground information on how to do the right thing. W i t h the condensed years of e x p e r i e n c e of one of the best JavaScript developers around, it’s a must- read with great reference to e v e r y d a y JavaScript tasks. Thomas Fuchs Creator of the script.aculo.us framework An impressive collection of v e r y practical tips and tricks for getting the most out of JavaScript in today’s browsers, with topics ranging from fundamen- tals such as form v a l i d a t i o n and JSON handling to application e x a m p l e s such as mashups and geolocation. I highly recommend this book for anyone wanting to be more productive with JavaScript in their web applications. Dylan Schiemann CEO at SitePen, cofounder of the Dojo T o o l k i t There are a number of JavaScript books on the market today, b u t most of them tend to focus on the new or inexperienced JavaScript programmer. -
THE FUTURE of SCREENS from James Stanton a Little Bit About Me
THE FUTURE OF SCREENS From james stanton A little bit about me. Hi I am James (Mckenzie) Stanton Thinker / Designer / Engineer / Director / Executive / Artist / Human / Practitioner / Gardner / Builder / and much more... Born in Essex, United Kingdom and survived a few hair raising moments and learnt digital from the ground up. Ok enough of the pleasantries I have been working in the design field since 1999 from the Falmouth School of Art and onwards to the RCA, and many companies. Ok. less about me and more about what I have seen… Today we are going to cover - SCREENS CONCEPTS - DIGITAL TRANSFORMATION - WHY ASSETS LIBRARIES - CODE LIBRARIES - COST EFFECTIVE SOLUTION FOR IMPLEMENTATION I know, I know, I know. That's all good and well, but what does this all mean to a company like mine? We are about to see a massive change in consumer behavior so let's get ready. DIGITAL TRANSFORMATION AS A USP Getting this correct will change your company forever. DIGITAL TRANSFORMATION USP-01 Digital transformation (DT) – the use of technology to radically improve performance or reach of enterprises – is becoming a hot topic for companies across the globe. VERY DIGITAL CHANGING NOT VERY DIGITAL DIGITAL TRANSFORMATION USP-02 Companies face common pressures from customers, employees and competitors to begin or speed up their digital transformation. However they are transforming at different paces with different results. VERY DIGITAL CHANGING NOT VERY DIGITAL DIGITAL TRANSFORMATION USP-03 Successful digital transformation comes not from implementing new technologies but from transforming your organisation to take advantage of the possibilities that new technologies provide. -
Learning Javascript Design Patterns
Learning JavaScript Design Patterns Addy Osmani Beijing • Cambridge • Farnham • Köln • Sebastopol • Tokyo Learning JavaScript Design Patterns by Addy Osmani Copyright © 2012 Addy Osmani. All rights reserved. Revision History for the : 2012-05-01 Early release revision 1 See http://oreilly.com/catalog/errata.csp?isbn=9781449331818 for release details. ISBN: 978-1-449-33181-8 1335906805 Table of Contents Preface ..................................................................... ix 1. Introduction ........................................................... 1 2. What is a Pattern? ...................................................... 3 We already use patterns everyday 4 3. 'Pattern'-ity Testing, Proto-Patterns & The Rule Of Three ...................... 7 4. The Structure Of A Design Pattern ......................................... 9 5. Writing Design Patterns ................................................. 11 6. Anti-Patterns ......................................................... 13 7. Categories Of Design Pattern ............................................ 15 Creational Design Patterns 15 Structural Design Patterns 16 Behavioral Design Patterns 16 8. Design Pattern Categorization ........................................... 17 A brief note on classes 17 9. JavaScript Design Patterns .............................................. 21 The Creational Pattern 22 The Constructor Pattern 23 Basic Constructors 23 Constructors With Prototypes 24 The Singleton Pattern 24 The Module Pattern 27 iii Modules 27 Object Literals 27 The Module Pattern -
The Effect of Ajax on Performance and Usability in Web Environments
The effect of Ajax on performance and usability in web environments Y.D.C.N. op ’t Roodt, BICT Date of acceptance: August 31st, 2006 One Year Master Course Software Engineering Thesis Supervisor: Dr. Jurgen Vinju Internship Supervisor: Ir. Koen Kam Company or Institute: Hyves (Startphone Limited) Availability: public domain Universiteit van Amsterdam, Hogeschool van Amsterdam, Vrije Universiteit 2 This page intentionally left blank 3 Table of contents 1 Foreword ................................................................................................... 6 2 Motivation ................................................................................................. 7 2.1 Tasks and sources................................................................................ 7 2.2 Research question ............................................................................... 9 3 Research method ..................................................................................... 10 3.1 On implementation........................................................................... 11 4 Background and context of Ajax .............................................................. 12 4.1 Background....................................................................................... 12 4.2 Rich Internet Applications ................................................................ 12 4.3 JavaScript.......................................................................................... 13 4.4 The XMLHttpRequest object.......................................................... -
Appendix a the Ten Commandments for Websites
Appendix A The Ten Commandments for Websites Welcome to the appendixes! At this stage in your learning, you should have all the basic skills you require to build a high-quality website with insightful consideration given to aspects such as accessibility, search engine optimization, usability, and all the other concepts that web designers and developers think about on a daily basis. Hopefully with all the different elements covered in this book, you now have a solid understanding as to what goes into building a website (much more than code!). The main thing you should take from this book is that you don’t need to be an expert at everything but ensuring that you take the time to notice what’s out there and deciding what will best help your site are among the most important elements of the process. As you leave this book and go on to updating your website over time and perhaps learning new skills, always remember to be brave, take risks (through trial and error), and never feel that things are getting too hard. If you choose to learn skills that were only briefly mentioned in this book, like scripting, or to get involved in using content management systems and web software, go at a pace that you feel comfortable with. With that in mind, let’s go over the 10 most important messages I would personally recommend. After that, I’ll give you some useful resources like important websites for people learning to create for the Internet and handy software. Advice is something many professional designers and developers give out in spades after learning some harsh lessons from what their own bitter experiences. -
Directing Javascript with Arrows
Directing JavaScript with Arrows Khoo Yit Phang Michael Hicks Jeffrey S. Foster Vibha Sazawal University of Maryland, College Park {khooyp,mwh,jfoster,vibha}@cs.umd.edu Abstract callback with a (short) timeout. Unfortunately, this style of event- JavaScript programmers make extensive use of event-driven pro- driven programming is tedious, error-prone, and hampers reuse. gramming to help build responsive web applications. However, The callback sequencing code is strewn throughout the program, standard approaches to sequencing events are messy, and often and very often each callback must hard-code the names of the next lead to code that is difficult to understand and maintain. We have events and callbacks in the chain. found that arrows, a generalization of monads, are an elegant solu- To combat this problem, many researchers and practitioners tion to this problem. Arrows allow us to easily write asynchronous have developed libraries to ease the construction of rich and highly programs in small, modular units of code, and flexibly compose interactive web applications. Examples include jQuery (jquery. them in many different ways, while nicely abstracting the details of com), Prototype (prototypejs.org), YUI (developer.yahoo. asynchronous program composition. In this paper, we present Ar- com/yui), MochiKit (mochikit.com), and Dojo (dojotoolkit. rowlets, a new JavaScript library that offers arrows to the everyday org). These libraries generally provide high-level APIs for com- JavaScript programmer. We show how to use Arrowlets to construct mon features, e.g., drag-and-drop, animation, and network resource a variety of state machines, including state machines that branch loading, as well as to handle API differences between browsers. -
Meridium V3.6X Open Source Licenses (PDF Format)
Open Source Components Component Version License License Link Usage Home Page .NET Zip Library Unspecified SharpZipLib GPL License (GPL w/exception) http://www.icsharpcode.net/opensource/sharpziplib/ Dynamic Library http://dotnetziplib.codeplex.com/ 32feet.NET Unspecified Microsoft Public License http://opensource.org/licenses/MS-PL File + Dynamic Library http://32feet.codeplex.com AjaxControlToolkit Unspecified Microsoft Public License http://opensource.org/licenses/MS-PL Dynamic Library http://ajaxcontroltoolkit.codeplex.com/ Android - platform - external - okhttp 4.3_r1 Apache License 2.0 http://www.apache.org/licenses/LICENSE-2.0.html File http://developer.android.com/index.html angleproject Unspecified BSD 3-clause "New" or "Revised" License http://opensource.org/licenses/BSD-3-Clause Dynamic Library http://code.google.com/p/angleproject/ Apache Lucene - Lucene.Net 3.0.3-RC2 Apache License 2.0 http://www.apache.org/licenses/LICENSE-2.0.html Dynamic Library http://lucenenet.apache.org/ AttributeRouting (ASP.NET Web API) 3.5.6 MIT License http://www.opensource.org/licenses/mit-license.php File http://www.nuget.org/packages/AttributeRouting.WebApi AttributeRouting (Self-hosted Web API) 3.5.6 MIT License http://www.opensource.org/licenses/mit-license.php File http://www.nuget.org/packages/AttributeRouting.WebApi.Hosted AttributeRouting.Core 3.5.6 MIT License http://www.opensource.org/licenses/mit-license.php Component http://www.nuget.org/packages/AttributeRouting.Core AttributeRouting.Core.Http 3.5.6 MIT License http://www.opensource.org/licenses/mit-license.php -
Analysis Report
METU Computer Engineering AKAMAI WEB TOOLKIT ANALYSIS REPORT Members of the Team: • Ahmet Emin Tosun è [email protected] • Uğur Can Tekin è [email protected] • Hasan İşler è [email protected] • Vedat Şengül è [email protected] • Muhammet Yavuz Aşık è [email protected] 1. PROJECT DEFINITION, SCOPE AND GOALS 1.1 Project Definition 1.2 Project Scope and Goals 2. PROCESS 2.1 Team Organization 2.2 Process Model 2.3 Major Constraints 2.3.1 Project Schedule 2.3.1 Language Constraints 2.3.3 User Interface 2.4 Gantt Chart 3. MARKET RESEARCH 3.1 CURRENT PRODUCTS 3.1.1 APTANA 3.1.1.1 What is Aptana? 3.1.1.2 Main Features of Aptana 3.1.1.3 About the Aptana Editors 3.1.1.3.1 JavaScript Editor 3.1.1.3.2 HTML Editor 3.1.1.3.3 CSS Editor 3.1.1.4 Screenshots 3.1.2 AJAX JOYISTAR WEBSHOP 3.1.2.1 What is Ajax Joyistar Webshop? 3.1.2.2 Main Features of Joyistar Webshop 3.1.2.3 Screenshots 3.1.3 ZAPATEC 3.1.3.1 What is Zapatec 3.1.3.2 Main Features of Zapatec 3.1.4 GOOGLE WEB TOOLKIT 3.1.4.1 What is Google Web Toolkit? 3.1.4.2 Main Features of GWT 3.1.4.3 Google Web Toolkit Components 3.1.5 DOJO TOOLKIT 3.1.5.1 What is Dojo? 3.1.5.2 Main Features of Dojo 2 3.1.6 MORFIK WEBOS APPSBUILDER 3.1.6.1 What is Morfik WebOS AppsBuilder 3.1.6.2 Main Features of Morfik WebOS AppsBuilder 3.1.6.3 About the Morfik Editor 3.1.6.4 Screenshots 3.1.7 Comparison Table 3.2 Questionnaire 3.3 Interview 4. -
Javascript Hijacking
JavaScript Hijacking Brian Chess, Yekaterina Tsipenyuk O'Neil, Jacob West {brian, katrina, jacob}@fortifysoftware.com March 12, 2007 Summary An increasing number of rich Web applications, often called Ajax applications, make use of JavaScript as a data transport mechanism. This paper describes a vulnerability we term JavaScript Hijacking, which allows an unauthorized party to read confidential data contained in JavaScript messages. The attack works by using a <script> tag to circumvent the Same Origin Policy enforced by Web browsers. Traditional Web applications are not vulnerable because they do not use JavaScript as a data transport mechanism. We analyzed 12 popular Ajax frameworks, including 4 server-integrated toolkits – Direct Web Remoting (DWR), Microsoft ASP.NET Ajax (a.k.a. Atlas), xajax and Google Web Toolkit (GWT) -- and 8 purely client-side libraries -- Prototype, Script.aculo.us, Dojo, Moo.fx, jQuery, Yahoo! UI, Rico, and MochiKit. We determined that among them only DWR 2.0 implements mechanisms for preventing JavaScript Hijacking. The rest of the frameworks do not explicitly provide any protection and do not mention any security concerns in their documentation. Many programmers are not using any of these frameworks, but based on our findings with the frameworks, we believe that many custom-built applications are also vulnerable. An application may be vulnerable if it: • Uses JavaScript as a data transfer format • Handles confidential data We advocate a two-pronged mitigation approach that allows applications to decline malicious requests and prevent attackers from directly executing JavaScript the applications generate. 1. Introduction Although the term “Web 2.0” does not have a rigorous definition, it is commonly used in at least two ways. -
Ajax, State of The
AjAjaax,x, ststaattee ooff tthhee aarrtt Tarek Ziadé, Nuxeo [email protected] WWhhoo aamm ii ● I am engineer at Nuxeo ● I work on CPS, the famous ECM Plateform ;) ● I©ve been lately in charge of Ajax stuff in CPS ● I read Ajax related feeds before I go to bed WWhhaatt iiss AAjjaaxx ?? A dutch football club (a good one) A cleanser (really works) AA WWeebb 22..00 tteechchnnoollooggyy Asynchronous Javascript And XML WWhhaatt©©ss WWeebb 22..00 ?? TTiimm OO©©RReeiillllyy©©ss ©©ccoommppaacctt©© ddeeffiinniittiioonn:: Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an "architecture of participation," and going beyond the page metaphor of Web 1.0 to deliver rich user experiences. MMaarrkkuuss AAnnggeerrmmeeiieerr©©ss vviieeww ooff WWeebb 22..00:: (courtesy of Markus Angermeier) WWeebb 22..00 AAppppss ✔ del.icio.us ✔ flickr ✔ Voo2do ✔ Digg ✔ Google Mail (Gmail) ✔ Writely ✔ Basecamp ✔ ... AjAjaaxx bbiigg ppiictctuurere 11//22 (courtesy of J. J. Garett) AjAjaaxx bbiigg ppiictctuurere 22//22 (courtesy of J. J. Garett) TThhee LLiistst ooff tthhiinnggss AjAjaaxx rereaallllyy bbririnnggss ✔ Increases interactivity ✔ Save bandwidth ✔ Helps avoiding some interactive -
Debugging Javascript
6803.book Page 451 Thursday, June 15, 2006 2:24 PM APPENDIX ■ ■ ■ Debugging JavaScript In this appendix, I will introduce you to some tricks and tools to debug your JavaScript code. It is very important to get acquainted with debugging tools, as programming consists to a large extent of trying to find out what went wrong a particular time. Some browsers help you with this problem; others make it harder by having their debugging tools hidden away or returning cryptic error messages that confuse more than they help. Some of my favorites include philo- sophical works like “Undefined is not defined” or the MSIE standard “Object doesn’t support this property or method.” Common JavaScript Mistakes Let’s start with some common mistakes that probably every JavaScript developer has made during his career. Having these in the back of your head when you check a failing script might make it a lot quicker to spot the problem. Misspellings and Case-Sensitivity Issues The easiest mistakes to spot are misspellings of JavaScript method names or properties. Clas- sics include getElementByTagName() instead of getElementsByTagName(), getElementByID() instead of getElementById() and node.style.colour (for the British English writers). A lot of times the problem could also be case sensitivity, for example, writing keywords in mixed case instead of lowercase. If( elm.href ) { var url = elm.href; } There is no keyword called If, but there is one called if. The same problem of case sensi- tivity applies to variable names: var FamilyGuy = 'Peter'; var FamilyGuyWife = 'Lois'; alert( 'The Griffins:\n'+ familyGuy + ' and ' + FamilyGuyWife ); This will result in an error message stating “familyGuy is not defined”, as there is a variable called FamilyGuy but none called familyGuy. -
Zenoss Zeveloper's Guide Version
Zenoss, Inc. www.zenoss.com Copyright © 2008 Zenoss, Inc., 275 West St. Suite 204, Annapolis, MD 21401, U.S.A. All rights reserved. The Zenoss logo is a registered trademark of Zenoss, Inc. Zenoss and Open Enterprise Management are trademarks of Zenoss, Inc. in the U.S. and other countries. Flash is a registered trademark of Adobe Systems Incorporated. Java is a registered trademark of Sun Microsystems, Inc. Linux is a registered trademark of Linus Torvalds. SNMP Informant is a trademark of Garth K. Williams (Informant Systems, Inc.). Tomcat is a trademark of the Apache Software Foundation. Windows is a registered trademark of Microsoft Corporation in the United States and other countries. All other companies and products mentioned are trademarks and property of their respective owners. Zenoss Developer’s Guide for Version 2.3 Zenoss Developer’s Guide for Version 2.3 Table of Contents 1. Introduction ............................................................................................................................... 1 1.1. Overview ........................................................................................................................ 1 1.1.1. Model ................................................................................................................. 1 1.1.2. Availability .......................................................................................................... 1 1.1.3. Events ................................................................................................................