Lecture 20: “Overview of Parallel Architectures”
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
A Case for High Performance Computing with Virtual Machines
A Case for High Performance Computing with Virtual Machines Wei Huangy Jiuxing Liuz Bulent Abaliz Dhabaleswar K. Panday y Computer Science and Engineering z IBM T. J. Watson Research Center The Ohio State University 19 Skyline Drive Columbus, OH 43210 Hawthorne, NY 10532 fhuanwei, [email protected] fjl, [email protected] ABSTRACT in the 1960s [9], but are experiencing a resurgence in both Virtual machine (VM) technologies are experiencing a resur- industry and research communities. A VM environment pro- gence in both industry and research communities. VMs of- vides virtualized hardware interfaces to VMs through a Vir- fer many desirable features such as security, ease of man- tual Machine Monitor (VMM) (also called hypervisor). VM agement, OS customization, performance isolation, check- technologies allow running different guest VMs in a phys- pointing, and migration, which can be very beneficial to ical box, with each guest VM possibly running a different the performance and the manageability of high performance guest operating system. They can also provide secure and computing (HPC) applications. However, very few HPC ap- portable environments to meet the demanding requirements plications are currently running in a virtualized environment of computing resources in modern computing systems. due to the performance overhead of virtualization. Further, Recently, network interconnects such as InfiniBand [16], using VMs for HPC also introduces additional challenges Myrinet [24] and Quadrics [31] are emerging, which provide such as management and distribution of OS images. very low latency (less than 5 µs) and very high bandwidth In this paper we present a case for HPC with virtual ma- (multiple Gbps). -
Multicomputer Cluster
Multicomputer • Multiple (full) computers connected by network. • Distributed memory each have special address space. • Access to data another processor is explicit in program, express by call function for sending or receiving message. • Don’t need special operating System, enough libraries with function for sub sending message. • Good scalability. In this section we discuss network computing, in which the nodes are stand- alone computers that could be connected via a switch, local area network, or the Internet. The main idea is to divide the application into semi-independent parts according to the kind of processing needed. Different nodes on the network can be assigned different parts of the application. This form of network computing takes advantage of the unique capabilities of diverse system architectures. It also maximally leverages potentially idle resources within a large organization. Therefore, unused CPU cycles may be utilized during short periods of time resulting in bursts of activity followed by periods of inactivity. In what follows, we discuss the utilization of network technology in order to create a computing infrastructure using commodity computers. Cluster • In 1990 shifted from expensive and specialized parallel machines to the more cost-effective clusters of PCs and workstations. • A cluster is a collection of stand-alone computers connected using some interconnection network. • Each node in a cluster could be a workstation. • Important for it to have fast processors and fast network to enable it to use for distributed system. • Cluster workstation component: 1. Fast processor/memory and complete HW for PC. 2. Free access SW. 3. High execute, low latency. The 1990s have witnessed a significant shift from expensive and specialized parallel machines to the more cost-effective clusters of PCs and workstations. -
2.5 Classification of Parallel Computers
52 // Architectures 2.5 Classification of Parallel Computers 2.5 Classification of Parallel Computers 2.5.1 Granularity In parallel computing, granularity means the amount of computation in relation to communication or synchronisation Periods of computation are typically separated from periods of communication by synchronization events. • fine level (same operations with different data) ◦ vector processors ◦ instruction level parallelism ◦ fine-grain parallelism: – Relatively small amounts of computational work are done between communication events – Low computation to communication ratio – Facilitates load balancing 53 // Architectures 2.5 Classification of Parallel Computers – Implies high communication overhead and less opportunity for per- formance enhancement – If granularity is too fine it is possible that the overhead required for communications and synchronization between tasks takes longer than the computation. • operation level (different operations simultaneously) • problem level (independent subtasks) ◦ coarse-grain parallelism: – Relatively large amounts of computational work are done between communication/synchronization events – High computation to communication ratio – Implies more opportunity for performance increase – Harder to load balance efficiently 54 // Architectures 2.5 Classification of Parallel Computers 2.5.2 Hardware: Pipelining (was used in supercomputers, e.g. Cray-1) In N elements in pipeline and for 8 element L clock cycles =) for calculation it would take L + N cycles; without pipeline L ∗ N cycles Example of good code for pipelineing: §doi =1 ,k ¤ z ( i ) =x ( i ) +y ( i ) end do ¦ 55 // Architectures 2.5 Classification of Parallel Computers Vector processors, fast vector operations (operations on arrays). Previous example good also for vector processor (vector addition) , but, e.g. recursion – hard to optimise for vector processors Example: IntelMMX – simple vector processor. -
Cluster Computing: Architectures, Operating Systems, Parallel Processing & Programming Languages
Cluster Computing Architectures, Operating Systems, Parallel Processing & Programming Languages Author Name: Richard S. Morrison Revision Version 2.4, Monday, 28 April 2003 Copyright © Richard S. Morrison 1998 – 2003 This document is distributed under the GNU General Public Licence [39] Print date: Tuesday, 28 April 2003 Document owner: Richard S. Morrison, [email protected] ✈ +612-9928-6881 Document name: CLUSTER_COMPUTING_THEORY Stored: (\\RSM\FURTHER_RESEARCH\CLUSTER_COMPUTING) Revision Version 2.4 Copyright © 2003 Synopsis & Acknolegdements My interest in Supercomputing through the use of clusters has been long standing and was initially sparked by an article in Electronic Design [33] in August 1998 on the Avalon Beowulf Cluster [24]. Between August 1998 and August 1999 I gathered information from websites and parallel research groups. This culminated in September 1999 when I organised the collected material and wove a common thread through the subject matter producing two handbooks for my own use on cluster computing. Each handbook is of considerable length, which was governed by the wealth of information and research conducted in this area over the last 5 years. The cover the handbooks are shown in Figure 1-1 below. Figure 1-1 – Author Compiled Beowulf Class 1 Handbooks Through my experimentation using the Linux Operating system and the undertaking of the University of Technology, Sydney (UTS) undergraduate subject Operating Systems in Autumn Semester 1999 with Noel Carmody, a systems level focus was developed and is the core element of this material contained in this document. This led to my membership to the IEEE and the IEEE Technical Committee on Parallel Processing, where I am able to gather and contribute information and be kept up to date on the latest issues. -
Su(3) Gluodynamics on Graphics Processing Units V
Proceedings of the International School-seminar \New Physics and Quantum Chromodynamics at External Conditions", pp. 29 { 33, 3-6 May 2011, Dnipropetrovsk, Ukraine SU(3) GLUODYNAMICS ON GRAPHICS PROCESSING UNITS V. I. Demchik Dnipropetrovsk National University, Dnipropetrovsk, Ukraine SU(3) gluodynamics is implemented on graphics processing units (GPU) with the open cross-platform compu- tational language OpenCL. The architecture of the first open computer cluster for high performance computing on graphics processing units (HGPU) with peak performance over 12 TFlops is described. 1 Introduction Most of the modern achievements in science and technology are closely related to the use of high performance computing. The ever-increasing performance requirements of computing systems cause high rates of their de- velopment. Every year the computing power, which completely covers the overall performance of all existing high-end systems reached before is introduced according to popular TOP-500 list of the most powerful (non- distributed) computer systems in the world [1]. Obvious desire to reduce the cost of acquisition and maintenance of computer systems simultaneously, along with the growing demands on their performance shift the supercom- puting architecture in the direction of heterogeneous systems. These kind of architecture also contains special computational accelerators in addition to traditional central processing units (CPU). One of such accelerators becomes graphics processing units (GPU), which are traditionally designed and used primarily for narrow tasks visualization of 2D and 3D scenes in games and applications. The peak performance of modern high-end GPUs (AMD Radeon HD 6970, AMD Radeon HD 5870, nVidia GeForce GTX 580) is about 20 times faster than the peak performance of comparable CPUs (see Fig. -
Building a Beowulf Cluster
Building a Beowulf cluster Åsmund Ødegård April 4, 2001 1 Introduction The main part of the introduction is only contained in the slides for this session. Some of the acronyms and names in this paper may be unknown. In Appendix B we includ short descriptions for some of them. Most of this is taken from “whatis” [6] 2 Outline of the installation ² Install linux on a PC ² Configure the PC to act as a install–server for the cluster ² Wire up the network if that isn’t done already ² Install linux on the rest of the nodes ² Configure one PC, e.g the install–server, to be a server for your cluster. These are the main steps required to build a linux cluster, but each step can be done in many different ways. How you prefer to do it, depends mainly on personal taste, though. Therefor, I will translate the given outline into this list: ² Install Debian GNU/Linux on a PC ² Install and configure “FAI” on the PC ² Build the “FAI” boot–floppy ² Assemble hardware information, and finalize the “FAI” configuration ² Boot each node with the boot–floppy ² Install and configure a queue system and software for running parallel jobs on your cluster 3 Debian The choice of Linux distribution is most of all a matter of personal taste. I prefer the Debian distri- bution for various reasons. So, the first step in the cluster–building process is to pick one of the PCs as a install–server, and install Debian onto it, as follows: ² Make sure that the computer can boot from cdrom. -
Beowulf Clusters Make Supercomputing Accessible
Nor-Tech Contributes to NASA Article: Beowulf Clusters Make Supercomputing Accessible Original article available at NASA Spinoff: https://spinoff.nasa.gov/Spinoff2020/it_1.html NASA Technology In the Old English epic Beowulf, the warrior Unferth, jealous of the eponymous hero’s bravery, openly doubts Beowulf’s odds of slaying the monster Grendel that has tormented the Danes for 12 years, promising a “grim grappling” if he dares confront the dreaded march-stepper. A thousand years later, many in the supercomputing world were similarly skeptical of a team of NASA engineers trying achieve supercomputer-class processing on a cluster of standard desktop computers running a relatively untested open source operating system. “Not only did nobody care, but there were even a number of people hostile to this project,” says Thomas Sterling, who led the small team at NASA’s Goddard Space Flight Center in the early 1990s. “Because it was different. Because it was completely outside the scope of the Thomas Sterling, who co-invented the Beowulf supercomputing cluster at Goddard Space Flight Center, poses with the Naegling cluster at California supercomputing community at that time.” Technical Institute in 1997. Consisting of 120 Pentium Pro processors, The technology, now known as the Naegling was the first cluster to hit 10 gigaflops of sustained performance. Beowulf cluster, would ultimately succeed beyond its inventors’ imaginations. In 1993, however, its odds may indeed have seemed long. The U.S. Government, nervous about Japan’s high- performance computing effort, had already been pouring money into computer architecture research at NASA and other Federal agencies for more than a decade, and results were frustrating. -
Exploring Massive Parallel Computation with GPU
Need for parallelism Graphical Processor Units Gravitational Microlensing Modelling Exploring Massive Parallel Computation with GPU Ian Bond Massey University, Auckland, New Zealand 2011 Sagan Exoplanet Workshop Pasadena, July 25-29 2011 Ian Bond | Microlensing parallelism 1/40 Need for parallelism Graphical Processor Units Gravitational Microlensing Modelling Assumptions/Purpose You are all involved in microlensing modelling and you have (or are working on) your own code this lecture shows how to get started on getting code to run on a GPU then its over to you . Ian Bond | Microlensing parallelism 2/40 Need for parallelism Graphical Processor Units Gravitational Microlensing Modelling Outline 1 Need for parallelism 2 Graphical Processor Units 3 Gravitational Microlensing Modelling Ian Bond | Microlensing parallelism 3/40 Need for parallelism Graphical Processor Units Gravitational Microlensing Modelling Paralel Computing Parallel Computing is use of multiple computers, or computers with multiple internal processors, to solve a problem at a greater computational speed than using a single computer (Wilkinson 2002). How does one achieve parallelism? Ian Bond | Microlensing parallelism 4/40 Need for parallelism Graphical Processor Units Gravitational Microlensing Modelling Grand Challenge Problems A grand challenge problem is one that cannot be solved in a reasonable amount of time with todays computers’ Examples: – Modelling large DNA structures – Global weather forecasting – N body problem (N very large) – brain simulation Has microlensing -
Dcuda: Hardware Supported Overlap of Computation and Communication
dCUDA: Hardware Supported Overlap of Computation and Communication Tobias Gysi Jeremia Bar¨ Torsten Hoefler Department of Computer Science Department of Computer Science Department of Computer Science ETH Zurich ETH Zurich ETH Zurich [email protected] [email protected] [email protected] Abstract—Over the last decade, CUDA and the underlying utilization of the costly compute and network hardware. To GPU hardware architecture have continuously gained popularity mitigate this problem, application developers can implement in various high-performance computing application domains manual overlap of computation and communication [23], [27]. such as climate modeling, computational chemistry, or machine learning. Despite this popularity, we lack a single coherent In particular, there exist various approaches [13], [22] to programming model for GPU clusters. We therefore introduce overlap the communication with the computation on an inner the dCUDA programming model, which implements device- domain that has no inter-node data dependencies. However, side remote memory access with target notification. To hide these code transformations significantly increase code com- instruction pipeline latencies, CUDA programs over-decompose plexity which results in reduced real-world applicability. the problem and over-subscribe the device by running many more threads than there are hardware execution units. Whenever a High-performance system design often involves trading thread stalls, the hardware scheduler immediately proceeds with off sequential performance against parallel throughput. The the execution of another thread ready for execution. This latency architectural difference between host and device processors hiding technique is key to make best use of the available hardware perfectly showcases the two extremes of this design space. -
Improving Tasks Throughput on Accelerators Using Opencl Command Concurrency∗
Improving tasks throughput on accelerators using OpenCL command concurrency∗ A.J. L´azaro-Mu~noz1, J.M. Gonz´alez-Linares1, J. G´omez-Luna2, and N. Guil1 1 Dep. of Computer Architecture University of M´alaga,Spain [email protected] 2 Dep. of Computer Architecture and Electronics University of C´ordoba,Spain Abstract A heterogeneous architecture composed by a host and an accelerator must frequently deal with situations where several independent tasks are available to be offloaded onto the accelerator. These tasks can be generated by concurrent applications executing in the host or, in case the host is a node of a computer cluster, by applications running on other cluster nodes that are willing to offload tasks in the accelerator connected to the host. In this work we show that a runtime scheduler that selects the best execution order of a group of tasks on the accelerator can significantly reduce the total execution time of the tasks and, consequently, increase the accelerator use. Our solution is based on a temporal execution model that is able to predict with high accuracy the execution time of a set of concurrent tasks launched on the accelerator. The execution model has been validated in AMD, NVIDIA, and Xeon Phi devices using synthetic benchmarks. Moreover, employing the temporal execution model, a heuristic is proposed which is able to establish a near-optimal tasks execution ordering that signicantly reduces the total execution time, including data transfers. The heuristic has been evaluated with five different benchmarks composed of dominant kernel and dominant transfer real tasks. Experiments indicate the heuristic is able to find always an ordering with a better execution time than the average of every possible execution order and, most times, it achieves a near-optimal ordering (very close to the execution time of the best execution order) with a negligible overhead. -
On the Virtualization of CUDA Based GPU Remoting on ARM and X86 Machines in the Gvirtus Framework
On the Virtualization of CUDA Based GPU Remoting on ARM and X86 Machines in the GVirtuS Framework Montella, R., Giunta, G., Laccetti, G., Lapegna, M., Palmieri, C., Ferraro, C., Pelliccia, V., Hong, C-H., Spence, I., & Nikolopoulos, D. (2017). On the Virtualization of CUDA Based GPU Remoting on ARM and X86 Machines in the GVirtuS Framework. International Journal of Parallel Programming, 45(5), 1142-1163. https://doi.org/10.1007/s10766-016-0462-1 Published in: International Journal of Parallel Programming Document Version: Peer reviewed version Queen's University Belfast - Research Portal: Link to publication record in Queen's University Belfast Research Portal Publisher rights © 2016 Springer Verlag. The final publication is available at Springer via http://dx.doi.org/ 10.1007/s10766-016-0462-1 General rights Copyright for the publications made accessible via the Queen's University Belfast Research Portal is retained by the author(s) and / or other copyright owners and it is a condition of accessing these publications that users recognise and abide by the legal requirements associated with these rights. Take down policy The Research Portal is Queen's institutional repository that provides access to Queen's research output. Every effort has been made to ensure that content in the Research Portal does not infringe any person's rights, or applicable UK laws. If you discover content in the Research Portal that you believe breaches copyright or violates any law, please contact [email protected]. Download date:08. Oct. 2021 Noname manuscript No. (will be inserted by the editor) On the virtualization of CUDA based GPU remoting on ARM and X86 machines in the GVirtuS framework Raffaele Montella · Giulio Giunta · Giuliano Laccetti · Marco Lapegna · Carlo Palmieri · Carmine Ferraro · Valentina Pelliccia · Cheol-Ho Hong · Ivor Spence · Dimitrios S. -
State-Of-The-Art in Parallel Computing with R
Markus Schmidberger, Martin Morgan, Dirk Eddelbuettel, Hao Yu, Luke Tierney, Ulrich Mansmann State-of-the-art in Parallel Computing with R Technical Report Number 47, 2009 Department of Statistics University of Munich http://www.stat.uni-muenchen.de State-of-the-art in Parallel Computing with R Markus Schmidberger Martin Morgan Dirk Eddelbuettel Ludwig-Maximilians-Universit¨at Fred Hutchinson Cancer Debian Project, Munchen,¨ Germany Research Center, WA, USA Chicago, IL, USA Hao Yu Luke Tierney Ulrich Mansmann University of Western Ontario, University of Iowa, Ludwig-Maximilians-Universit¨at ON, Canada IA, USA Munchen,¨ Germany Abstract R is a mature open-source programming language for statistical computing and graphics. Many areas of statistical research are experiencing rapid growth in the size of data sets. Methodological advances drive increased use of simulations. A common approach is to use parallel computing. This paper presents an overview of techniques for parallel computing with R on com- puter clusters, on multi-core systems, and in grid computing. It reviews sixteen different packages, comparing them on their state of development, the parallel technology used, as well as on usability, acceptance, and performance. Two packages (snow, Rmpi) stand out as particularly useful for general use on com- puter clusters. Packages for grid computing are still in development, with only one package currently available to the end user. For multi-core systems four different packages exist, but a number of issues pose challenges to early adopters. The paper concludes with ideas for further developments in high performance computing with R. Example code is available in the appendix. Keywords: R, high performance computing, parallel computing, computer cluster, multi-core systems, grid computing, benchmark.