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PROFESSIONAL CERTIFICATE IN UX & EMERGING INTERACTION OVERVIEW

New digital experiences made possible by emerging technologies such as augmented, virtual and (jointly known as “XR”) and voice interaction are changing the way we live and work. As these emerging technologies expand from gaming and entertainment to include more consumer and enterprise applications such as augmented e-commerce, navigation, banking, collaborative work and fitness, XR is poised for explosive growth, as are the career opportunities for those who can design and develop these next-generation user experiences.

Developed by NYU’s Tandon School of , the Professional Certificate in UX & Emerging is a comprehensive six-month program created for UX or individuals with visual design experience who are ready to make the shift into creating user experiences with these new and emerging interaction patterns and possibilities.

Professional Certificate in UX & Emerging Interaction Design 1 KEY TAKEAWAYS

Advance Your UX Career With Training In New & Next-Wave Interface Design

Learn from real-world applications and gain hands-on experience with the latest UX 01 tools to accelerate your career in UI/UX design

Explore ways of creating new and emerging UX environments 02 to offer end-to-end UX solutions for your clients

Learn about key themes and frameworks for speculative and 03

Become familiar with key 04 themes and methods in

Learn about critiques of -centered design and other design practices based 05 on historical inequities

Complete a capstone project that includes supporting 06 materials and a design document

Professional Certificate in UX & Emerging Interaction Design 2 WHO IS THIS PROGRAM FOR?

This comprehensive program is designed for professionals pursuing UX design careers with an interest in working with emerging technologies. Participants will have foundational visual design skills and experience with Adobe Photoshop/Illustrator and be seeking to transition to work with emerging technologies—specifically XR and voice—while enhancing their skills in design.

It is ideal for:

· Designers looking to develop a deeper understanding of UX design concepts and the associated applications. · Product Designers/Managers looking to improve the user experience of the products/services oered by their company and explore new product ideas. · UX Developers/Engineers looking to advance in the field of UX design. · Consultants aiming to develop their knowledge of UX design to oer end-to-end solutions for their clients. · Graphic Designers with prior experience in UI/UX and looking to expand into AR/VR.

Program Duration Program Fees 6 months, online US$ 7,000*

15-20 hours per week *GST applicable to Singapore residents

Professional Certificate in UX & Emerging Interaction Design 3 PROGRAM SYLLABUS

Section 1: Foundations of UX and XR

Week 1: Paradigm Shifts

Gain a historical context for XR and a frame of reference for contemporary and emerging technologies and challenges by studying important innovations. Then head out on your own to research future XR innovations.

Week 2: Cutting Edge of Today

Consider critical factors for UX design in the context of cutting-edge XR experiences.

Week 3: UX with a Broad Brush

Identify pain points for users, generate solutions for those pain points, and those solutions using Figma, the collaborative interface .

Week 4: Beginning Research in UX

Discover best practices for research methodology, including defining a problem and applying systematic inquiry strategies to test solutions.

Week 5: Design Development

Get acquainted with the dierent roles in the design development process and explore its various steps, from dissecting the user journey to proposing solutions to problems and creating renderings.

Week 6: Immersive and Augmented Interfaces

Consider the dierent aordances and constraints associated with designing for XR, then experiment with designing for them for yourself.

Week 7: Best Practices for XR

Learn best practices and UX design principles for XR and non-XR environments as well as important consid- erations regarding screen versus world space.

Week 8: Bringing It Together

Apply what you’ve learned in the program so far to create your own design for an AR or VR platform in Amazon Sumerian or Facebook Spark and present it. Professional Certificate in UX & Emerging Interaction Design 4 Section 2: Non-visual Interfaces

Week 9: Haptics

Explore haptics and the importance of feedback, as well as the use of haptics to generate realistic experiences in XR environments.

Week 10: : Theory and Practice

In this module you will learn key components of sound design such as composition basics, Adobe XD skills, audio user mapping, sourcing and editing sounds, and audio moment mapping. Sean Thornton, co-founder of the audio branding agency Audio UX, will be a featured guest speaker.

Week 11: Interactive Audio

During this week we will explore ambient , conversation design, mixing and rendering sounds, and using sound to enhance user experience. Eric Seay, co-founder of the audio branding agency Audio UX, will be a featured guest speaker.

Section 3: Pushing into the Screen

Week 12: Introduction to Unity

Get an introduction to Unity and experience prototyping using this industry standard tool.

Week 13: Setting the Stage: World

In this module you will use Unity to create for an XR experience of your own design, block out key moments and UI elements, and prototype the core interactions in your experience.

Week 14: Production, Refinement, and Tuning

This week you will refine your Unity design by setting up an art pipeline, generating production assets, replacing UI Elements with more refined pieces, and test, reinforce, and complete your XR experience.

Week 15: Sharing Your Vision

During this week you learn about documenting, presenting, and distributing your product. You will also learn about marketing your product, payment methods, and getting your product reviewed.

Professional Certificate in UX & Emerging Interaction Design 5 Section 4: & Methodologies

Week 16: A Short History of & Evolution in Practice Explore the history of design research and its relation to professional practice, understand the evolution of the methods and methodologies common to human-centered design.

Week 17: Speculative and Critical Design

Learn about the history of speculative and critical design practice (SCD), key themes in SCD and the subtle dierences between them, and the work of key SCD designers.

Week 18: Designing for Systems and Systemic Transitions

Learn about the history of systemic design and transition design, key themes within these disciplines, and key sites of systemic design practice.

Week 19: Design Politics and Ethics

Learn about critiques of human-centered design and other design practices based on historical inequities, and examine recent movements and figures. Section 5: and Capstone Project

Week 20: Conceptualizing

Partner with a real-world company and practice your skills in determining client wants and needs and project scope.

Week 21: Research

Apply research methods to collect information for your real-world project.

Week 22:

Test your product with users to learn more about their attitudes and feelings about the usability of your product, and to identify other areas where your product’s user experience could be improved.

Week 23: Ideation and Storytelling

Use feedback and critiques of your in the iteration process and learn how to present your designs using storyboarding.

Professional Certificate in UX & Emerging Interaction Design 6 Week 24: Prototyping

Build on the work you completed in the previous week by learning best practices for rapidly building and prototyping designs in the interactive process.

Week 25: Synthesizing Data and Presentation

Learn best practice for dierent soft skills, such as presenting and evoking feedback.

Week 26: Show Your Work

During this final week of the course, present your capstone project.

Capstone Project

Working individually or within a group (based on your preference), complete a UX project for a corporate partner during the final section (Section 5) of the program. Each week focuses on a dierent component of the design sprint. Featured Tools & Technology

During this program you’ll get hands-on experience with the latest industry tools, including:

· Figma, a collaborative interface design tool for prototyping. · Amazon Sumerian, a managed service that lets you create and run 3D, AR, and VR applications. · Unity, a cross-platform game engine that’s an essential tool for prototyping in gaming and beyond. · Marvel, an app that enables rapid prototyping, testing, and hando for design teams creating digital products. · Miro, an online collaborative whiteboard platform that bring teams together, anytime, anywhere. · Audacity, a free, cross-platform audio recording and editing . · Adobe XD, an interactive prototyping tool for User Experience and Designers. · Reaper, a complete digital audio production application for . · Facebook Spark, a platform that allows you to create activations on Facebook or Instagram. Professional Certificate in UX & Emerging Interaction Design 7 REAL-WORLD APPLICATIONS

Apple Discuss Apple as the gold standard of , and the introduction of the Macintosh personal as an important moment in the history of UX design.

Google Cardboard Use Google Cardboard as medium to explore dierent experiences.

Oculus Quest Discuss VR headsets like the Oculus Quest, and where they fit in the evolution of extended reality technology.

Craigslist Study the unconventional elements of Craigslist.

YouTube Study the user interface design elements of YouTube, Vimeo, and Daily Motion.

Amazon Alexa Use Amazon's Alexa and Apple's Siri as examples for discussing conversation design, ambient computing, and privacy issues.

Professional Certificate in UX & Emerging Interaction Design 8 CAREER PREPARATION AND GUIDANCE

Stepping into a career in user experience design requires both hard and soft skills—and a career in user experience design for emerging technologies requires even more. This Professional Certificate in UX & Emerging Interaction Design oers guidance for navigating a career path in user experience design with an emphasis on designing for emerging technologies, including:

• One-on-one and small group mentoring with industry experts • Best practices for developing and presenting technical content to lay non-technical audiences • Guidance in preparing and delivering a portfolio-ready final project • Support in navigating technical interviews and take-home challenges • Career coaching for resume building, presentation skills, interview preparation, and negotiation skills

These services are provided by Emeritus, our learning collaborator for this program. Our program support team includes course leaders to help you reach your learning goals. It is our primary goal to give you the skills needed to be prepared for a job in this field, however we do not guarantee job placement.

There is a career preparation aspect of this course, elements include

Crafting your elevator pitch Interview tips and preparation

LinkedIn profile tips Negotiating salary

Resumes/cover letters Mentoring by industry professionals

Navigating your job search

Professional Certificate in UX & Emerging Interaction Design 9 PROGRAM FACULTY

Nien Lam Adjunct Faculty, NYU Tisch School of the Arts Co-founder of Line Break

Nien Lam is a , an educator, and a dad. He is a partner and co-founder of Line Break, a multi-disciplinary design and technology studio based in New York City. His clients have included Apple, Google, Pentagram, Pace Gallery, Estée Lauder, The Cleveland Clinic, Ai Weiwei Studio, and Studio Olafur Eliasson. His projects have included exhibitions, interactive installations, data visualizations, mobile applications, websites, spatial computing projects, and more. Prior to starting Line Break, Nien worked as a lead engineer at Bloomberg designing real-time applications for data and analysis.

He holds a B.S. in computer engineering from the University of Southern California and a graduate degree from NYU in interactive media.

Nien is a faculty member at NYU Tisch School of the Arts (ITP and IMA). His courses include New Realities, an augmented reality course for undergraduates, and Mobile Lab, an iOS design and development course for graduate students. He designed and co-teaches both classes with Line Break co-founder Sebastian Buys.

Sebastian Buys Adjunct Faculty, NYU Tisch School of the Arts Co-founder of Line Break

Sebastian Buys is a designer and lifelong coder. He is a partner and co-founder of Line Break, a multi-disciplinary design and technology studio based in New York City. His clients have included Apple, Google, Pentagram, Pace Gallery, Estée Lauder, The Cleveland Clinic, Ai Weiwei Studio and Studio Olafur Eliasson. His projects have included exhibitions, interactive installations, data visualizations, mobile applications, websites, spatial computing projects, and more.

He holds a B.S. from the University of Southern California and a graduate degree from NYU in interactive media.

Sebastian is a faculty member at NYU Tisch School of the Arts. His courses include New Realities, an augmented reality course for undergraduates, and Mobile Lab, an iOS design and development course for graduate students. He designed and co-teaches both classes with Line Break co-founder Nien Lam.

Professional Certificate in UX & Emerging Interaction Design 10 Regine Gilbert Industry Assistant Professor, NYU Tandon School of Engineering

Regine Gilbert is a user experience designer, educator, and international public speaker with over 10 years of experience working in the technology arena. She has a strong belief in making the world a more accessible place—one that starts and ends with the user.

In 2019, Regine’s first book, ‘ for a Digital World: Designing with in Mind () was released through Apress publishing.

Professional Certificate in UX & Emerging Interaction Design 11 GUEST SPEAKERS

Sean Thornton Co-Founder & Creative Director, Audio UX

Sean Thornton believes in the power of sound to influence , drive decision-making, and enhance the way we experience the world. A sound designer and composer, Sean has helped define creative strategies for some of the world's most impactful sonic . As Creative Director at Audio UX, he leads a team of UX sound designers and composers who are revolutionizing what audio branding means for voice, automotive, audio AR, and connected devices everywhere.

Eric Seay Co-Founder & CXO, Audio UX

Eric is Co-Founder & CXO at Audio UX, a next-gen audio branding agency. There, he is able to combine his passion for the artistic expression of music and the study of psychoacoustics. From soldering circuit boards to sonically branding global corporations, he has a deep understanding of the entire vertical market of sound.

Ahmed Ansari Industry Assistant Professor, NYU Tandon

Ahmed Ansari is an Industry Assistant Professor in the Integrated Digital Media program at NYU Tandon. His work and research situates itself at the intersection of , critical cultural studies, and the philosophy of technology, with interests in decolonizing knowledge production in design and creating alternatives to present day systems utilizing local cosmologies and genealogies of knowledge. His area of focus lies in South Asian Vedic cosmologies and practices and the history and philosophy of technology in the Indian subcontinent. He also works as an educational consultant for universities and has developed curricula for design programs in his home country, Pakistan.

Professional Certificate in UX & Emerging Interaction Design 12 CERTIFICATE

Upon successful completion of the program, participants will be awarded a verified digital certificate by NYU Tandon School of Engineering.

THIS IS TO CERTIFY THAT YOUR NAME HAS ATTENDED AND SUCCESSFULLY COMPLETED PROFESSIONAL CERTIFICATE IN UX & EMERGING INTERACTION DESIGN (YEAR)

Nasir Memon Associate Dean for Online Learning NYU Tandon School of Engineering

Professional Certificate in UX & Emerging Interaction Design 13 THE LEARNING EXPERIENCE

Each week you have learning outcomes for the week that describe what you will be able to do by the end of the week.

ORIENTATION The first week is orientation. During this week you will be introduced to the other participants in the class from across the world and you will learn how to use the learning management system and other learning tools provided.

LEARNING OUTCOMES In other weeks, you have learning outcomes for the week that describe what you will be able to do by the end of the week.

VIDEO LECTURES & INTERVIEWS The recorded video lectures and interviews are conducted by program faculty and may also feature industry experts sharing their UX design expertise.

DISCUSSIONS & POLLS Program discussions and polls make the experience highly interactive and allow you to share your perspectives with other professionals from around the world.

FOLLOW-UP

The Program Support Team will follow-up through emails and via phone calls with participants who experience challenges.

CONTINUOUS PROGRAM ACCESS

You will continue to have access to the program videos and learning material for up to 12 months from the program start date.

CAREER SUPPORT & MENTORING The program provides career coaching and support as well as mentoring from industry experts to help you prepare for and pursue UX design roles that include emerging technologies.

Professional Certificate in UX & Emerging Interaction Design 14 ABOUT

The NYU Tandon School of Engineering empowers people to use science and technology as tools to build a better society. Dedicated to creating solutions that can tackle tomorrow’s problems today, the school focuses on invention, innovation, and entrepreneurship.

As an institution that traces its origins back to 1854, NYU Tandon School of Engineering is rooted in tradition and opportunity. The school was, quite literally, the birthplace of the American Dream; it was their alumus James Truslow Adams who coined that phrase in 1931. Just as it was then, Tandon is a place where ambitious students from all walks of life get the solid education they need to launch their careers.

Invention, innovation, and entrepreneurship suuse every aspect of Tandon as it strives to carry the school’s great history forward with a shared goal: To generate ideas and build solutions for a healthier, safer, better-connected, and more sustainable world.

Professional Certificate in UX & Emerging Interaction Design 15 About Emeritus

New York University is collaborating with online education provider Emeritus to oer executive education courses. An Emeritus Certificate course created in collaboration with New York University is based on syllabus approved by New York University, and contains video content created and recorded by New York University faculty, combined with assessments, assignments, projects, cases, and exercises delivered by Emeritus. Upon successful completion of the course, learners will be awarded a certificate by New York University.

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