Rebol a Programmer’S Guide
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JETIR Research Journal
© 2018 JETIR October 2018, Volume 5, Issue 10 www.jetir.org (ISSN-2349-5162) QUALITATIVE COMPARISON OF KEY-VALUE BIG DATA DATABASES 1Ahmad Zia Atal, 2Anita Ganpati 1M.Tech Student, 2Professor, 1Department of computer Science, 1Himachal Pradesh University, Shimla, India Abstract: Companies are progressively looking to big data to convey valuable business insights that cannot be taken care by the traditional Relational Database Management System (RDBMS). As a result, a variety of big data databases options have developed. From past 30 years traditional Relational Database Management System (RDBMS) were being used in companies but now they are replaced by the big data. All big bata technologies are intended to conquer the limitations of RDBMS by enabling organizations to extract value from their data. In this paper, three key-value databases are discussed and compared on the basis of some general databases features and system performance features. Keywords: Big data, NoSQL, RDBMS, Riak, Redis, Hibari. I. INTRODUCTION Systems that are designed to store big data are often called NoSQL databases since they do not necessarily depend on the SQL query language used by RDBMS. NoSQL today is the term used to address the class of databases that do not follow Relational Database Management System (RDBMS) principles and are specifically designed to handle the speed and scale of the likes of Google, Facebook, Yahoo, Twitter and many more [1]. Many types of NoSQL database are designed for different use cases. The major categories of NoSQL databases consist of Key-Values store, Column family stores, Document databaseand graph database. Each of these technologies has their own benefits individually but generally Big data use cases are benefited by these technologies. -
Design and Implementation of an Optionally-Typed Functional Programming Language
Design and Implementation of an Optionally-Typed Functional Programming Language Shaobai Li Electrical Engineering and Computer Sciences University of California at Berkeley Technical Report No. UCB/EECS-2017-215 http://www2.eecs.berkeley.edu/Pubs/TechRpts/2017/EECS-2017-215.html December 14, 2017 Copyright © 2017, by the author(s). All rights reserved. Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. To copy otherwise, to republish, to post on servers or to redistribute to lists, requires prior specific permission. Design and Implementation of an Optionally-Typed Functional Programming Language by Patrick S. Li A dissertation submitted in partial satisfaction of the requirements for the degree of Doctor of Philosophy in Engineering { Electrical Engineering and Computer Sciences in the Graduate Division of the University of California, Berkeley Committee in charge: Professor Koushik Sen, Chair Adjunct Professor Jonathan Bachrach Professor George Necula Professor Sara McMains Fall 2017 Design and Implementation of an Optionally-Typed Functional Programming Language Copyright 2017 by Patrick S. Li 1 Abstract Design and Implementation of an Optionally-Typed Functional Programming Language by Patrick S. Li Doctor of Philosophy in Engineering { Electrical Engineering and Computer Sciences University of California, Berkeley Professor Koushik Sen, Chair This thesis describes the motivation, design, and implementation of L.B. Stanza, an optionally- typed functional programming language aimed at helping programmers tackle the complexity of architecting large programs and increasing their productivity across the entire software development life cycle. -
Implementation of the BOLARE Programming Language
Implementation of the BOLARE Programming Language Viktor Pavlu ([email protected]) Institute of Computer Languages, Vienna University of Technology, Argentinierstrasse 8/E185, 1040 "ien, Austria ABSTRACT REBOL is a very flexible, dynamic, reflective programming language that clearly differs from the dynamic languages currently in popular use! The idea behind REBOL is that different problems should be attacked with different languages that have varying levels of granularity, each specifi- cally tailored to its problem domain. These domain-specific languages should give the program- mer the power to #rite programs that are closer to the problem and more expressive, thus shorter and easier to read, maintain and extend than would be possible in today’s dynamic programming languages. Despite its promising features, REBOL has not gained wide acceptance. Above all, this is due to the following: )*+ The language is merely defined by means o its only implementation, ),+ this implementation is closed-source and has many flaws, and )-+ the flaws are here to stay! .e therefore started project BOLARE. Aim o this project is to build an interpreter for a lan- guage that very closely resembles REBOL but leaves out all unintentional behavior that only stems from artifacts of the original implementation. After an introduction to REBOL/BOLARE in general, the three areas currently being #orked on are presented: Parser Generator: REBOL has a large set o built-in datatypes that have their own literal form making it easy to embed dates, times, email-addresses, tag structures, coordinates, binary data, etc. in scripts. The BOLARE parser is dynamically generated from a declarative de- scription of literal forms. -
Obstacles to Compilation of Rebol Programs
Obstacles to Compilation of Rebol Programs Viktor Pavlu TU Wien Institute of Computer Aided Automation, Computer Vision Lab A-1040 Vienna, Favoritenstr. 9/183-2, Austria [email protected] Abstract. Rebol’s syntax has no explicit delimiters around function arguments; all values in Rebol are first-class; Rebol uses fexprs as means of dynamic syntactic abstraction; Rebol thus combines the advantages of syntactic abstraction and a common language concept for both meta-program and object-program. All of the above are convenient attributes from a programmer’s point of view, yet at the same time pose severe challenges when striving to compile Rebol into reasonable code. An approach to compiling Rebol code that is still in its infancy is sketched, expected outcomes are presented. Keywords: first-class macros, dynamic syntactic abstraction, $vau calculus, fexpr, Ker- nel, Rebol 1 Introduction A meta-program is a program that can analyze (read), transform (read/write), or generate (write) another program, called the object-program. Static techniques for syntactic abstraction (macro systems, preprocessors) resolve all abstraction during compilation, so the expansion of abstractions incurs no cost at run-time. Static techniques are, however, conceptionally burdensome as they lead to staged systems with phases that are isolated from each other. In systems where different syntax is used for the phases (e. g., C++), it results in a multitude of programming languages following different sets of rules. In systems where the same syntax is shared between phases (e. g., Lisp), the separa- tion is even more unnatural: two syntactically largely identical-looking pieces of code cannot interact with each other as they are assigned to different execution stages. -
Introducing Myself…
IntroducingIntroducing myselfmyself …… Nenad aka "DocKimbel" Rakocevic, Programming for 25 years: C/C++, *Basic, ASM, REBOL, web client -side languages, … Founder of a software company in Paris: Softinnov Author of several libraries for REBOL: MySQL, PostgresQL, LDAP native drivers UniServe: asynchronous, event -driven network engine Cheyenne Web Server: full -featured web application server CureCode: very fast web -based bug tracker (Mantis -like) Various others tools, game, demos … Was a happy Amiga user and registered BeOS developer WhyWhy amam II usingusing REBOLREBOL forfor 1111 years?years? Great scripting language Great prototyping tool Simple cross -platform graphic engine (View) Symbolic & Meta -programming Code / Data duality DSL -oriented Great designer behind: Carl Sassenrath WhyWhy II don'tdon't wantwant toto useuse REBOLREBOL anymore?anymore? Closed source Slow ( benchmark ) No multithreading support Mostly glue language, not general -purpose enough Not (easily) embeddable in third -party apps Can't run on popular VM (JVM, CLR) Sometimes designed for " Bob the artist ", rather than "John the programmer " WhatWhat isis thethe statestate ofof REBOLREBOL world?world? (1/2)(1/2) How REBOL began 14 years ago … WhatWhat isis thethe statestate ofof REBOLREBOL world?world? (2/2)(2/2) …and where it is today WhatWhat toto dodo then?then? Give up and pick up another language? Build an alternative? I chose the 2 nd option! MyMy answeranswer is:is: RReded !! Red[uced] REBOL dialect Fully open source (MIT/BSD) Statically compiled -
Hi Quality Version Available on AMIGALAND.COMYOUR BONUS SECOND CD! Packed with Games, Anims, ^ 3D Models and M Ore
' A G A EXPERIENCE Hi Quality Version Available on AMIGALAND.COMYOUR BONUS SECOND CD! Packed with games, anims, ^ 3D models and m ore... P L U S n @ AMIGA • J U T D J t 'jJUhD'j'jSxni D W This commercial CD is packed with AGA games, 9771363006008 ^ demos, pictures, utilities, 3D models, music, animations and more 9 771363 006008 Please make checks to COSOFT or O (01702) 300441 n 300441 order by credit card / switch & delta Most titles are despatched same day. ^ ^ - 5 217 - 219 Hamstel Rd - Southend-on-Sea, ESSEX, SS2 4LB Vat is INCLUDED on all titles, e&oe q . ^ er [email protected] Give us your email for monthly feb Page: Hnp://www.pdsoft m updated catalogue reports. Office & Retail Outlet open Monday to Saturday 9:30 to 7pm - Tel (01702) 306060 & 306061 - Fax (01702) 300115 Please add 1.00 per title for UK P&P & 2.00 for oversea's Airmail - Order via email & get the most upto date prices. Check our Web pages (updated every day) for special ofers and new releases. Special offers running every day. JUNGLE STRIKE SPECIAL FEATURE (1 4 .ff CAPTIAL PUNISHMENT Only (24.99 688 ATTACK SUPER SIOMARKS LEGENDS LURE OF THE SUB (12 DATA DISK (S B * f 17.BB T.TRESS (12 SABRE TEAM PLAYER ON MANAGER 2 OOYSSEY 1199 RUGBY SYNDICATE ( 12.M EURO KICKOFF 3 Hi Quality Version Available on AMIGALAND.COMC7.BB INTER OFFICE UPNtl BLACK CRYPT M r ( I f f * Me (11.00 INTER SPREAD WORLD CUP M r ( 9 99 Inc SOCCER CM2 - (3.99 A ll - (3 99 IN TER WORD K240 (7.U M r u n w CHESS SYSTEM SCREEHBAT 4 Give us a ring if you do not see what you want ACTIVE STEREO Some titles are limited and will go out of stock quickly. -
UC Berkeley UC Berkeley Electronic Theses and Dissertations
UC Berkeley UC Berkeley Electronic Theses and Dissertations Title Design and Implementation of an Optionally-Typed Functional Programming Language Permalink https://escholarship.org/uc/item/99k5w2m0 Author Li, Patrick Shaobai Publication Date 2017 Peer reviewed|Thesis/dissertation eScholarship.org Powered by the California Digital Library University of California Design and Implementation of an Optionally-Typed Functional Programming Language by Patrick S. Li A dissertation submitted in partial satisfaction of the requirements for the degree of Doctor of Philosophy in Engineering { Electrical Engineering and Computer Sciences in the Graduate Division of the University of California, Berkeley Committee in charge: Professor Koushik Sen, Chair Adjunct Professor Jonathan Bachrach Professor George Necula Professor Sara McMains Fall 2017 Design and Implementation of an Optionally-Typed Functional Programming Language Copyright 2017 by Patrick S. Li 1 Abstract Design and Implementation of an Optionally-Typed Functional Programming Language by Patrick S. Li Doctor of Philosophy in Engineering { Electrical Engineering and Computer Sciences University of California, Berkeley Professor Koushik Sen, Chair This thesis describes the motivation, design, and implementation of L.B. Stanza, an optionally- typed functional programming language aimed at helping programmers tackle the complexity of architecting large programs and increasing their productivity across the entire software development life cycle. Its design objectives arose out of our own frustrations with writing software, and we built Stanza to be a practical general-purpose language that resolves the problems we encounter in our daily work. Stanza was designed to write programs of appreciable complexity; where development time is spent primarily on managing this complexity; and where better tools for managing complexity can significantly improve programmer productivity. -
Nextflow Documentation
Nextflow Documentation Release 0.30.2 Paolo Di Tommaso Jul 12, 2018 Contents 1 Get started 3 1.1 Requirements...............................................3 1.2 Installation................................................3 1.3 Your first script..............................................3 2 Basic concepts 7 2.1 Processes and channels..........................................7 2.2 Execution abstraction..........................................8 2.3 Scripting language............................................9 2.4 Configuration options..........................................9 3 Pipeline script 11 3.1 Language basics............................................. 11 3.2 Closures................................................. 14 3.3 Regular expressions........................................... 15 3.4 Files and I/O............................................... 17 4 Processes 27 4.1 Script................................................... 28 4.2 Inputs................................................... 32 4.3 Outputs.................................................. 39 4.4 When................................................... 44 4.5 Directives................................................. 44 5 Channels 63 5.1 Channel factory............................................. 63 5.2 Binding values.............................................. 67 5.3 Observing events............................................. 68 6 Operators 71 6.1 Filtering operators............................................ 71 6.2 Transforming operators........................................ -
Generating Non-Verbal Communication from Speech
Manuel Rebol, MSc. Generating Non-Verbal Communication From Speech Master's Thesis to achieve the university degree of Master of Science Master's degree programme: Computer Science submitted to Graz University of Technology Supervisor Christian G¨utl,Assoc.Prof. Dipl.-Ing. Dr.techn. Supervisor Krzysztof Pietroszek, Ass.Prof. M.Sc. Ph.D. In cooperation with American University, Washington, DC This work was supported by the Austrian Marshall Plan Foundation Graz, November 2020 Abstract The communication between human and virtual agents is becoming more important because of the increased usage of virtual environments in everyday life. Applications such as virtual learning platforms, online meetings and virtual assistance are gaining popularity. However, communication with virtual agents is often unintuitive and does not feel similar to talking with a person. Therefore, we focus on improving natural non-verbal human-agent communication in our work. We develop a speaker-specific model that predicts hand and arm gestures given input speech. We model the non-deterministic relationship between speech and gestures with a Generative Adversarial Network (GAN). Inside the GAN, a motion discriminator forces the generator to predict only gestures that have human-like motion. To provide data for our model, we extract the gestures from in-the- wild videos using 3D human pose estimation algorithms. This allows us to automatically create a large speaker-specific dataset despite the lack of motion capture data. We train our gesture model on speakers from show business and academia using publicly available video data. Once generated by our GAN, we animate the gestures on a virtual character. We evaluate the generated gestures by conducting a human user study. -
How to Use BLM's External SFTA Temporary Account File Sharing
How to Use BLM’s External SFTA Temporary Account File Sharing The BLM’s External SFTA Temporary Account File Sharing allows BLM staff and external partners to share files through the Secure File Transfer Application (SFTA). The BLM staff member must request permissions, establish a folder, and sponsor their external partner’s account. Once an account is established, the external partner may upload, download and manage files in the specified temporary folder. After your BLM Partner has created a Temporary File Sharing Folder account associated with your email address, you will receive two emails. The first email will come from the SFTA Application with the Subject “SFTA External Temp Account Details: - PROD Env” and includes a link to the BLM Application Secure System (BASS) authentication system, your External UserId (User name) and the name of your external Get/Put file sharing folder: Subject: SFTA External Temp Account Details: - PROD Env The second email will come from the BLM Application Secure System (BASS) authentication system with the Subject “Your Temporary BASS Password”. This email will include your User name and temporary BASS password. Subject: Your Temporary BASS Password Updated December 16, 2020 To access SFTA, use these credentials to log into the BLM Application Secure System (BASS) located at: http://www.bass.blm.gov/bass2/ It is recommended that you cut & paste your temporary BASS password from the email message you received into the Password field in the login form. Click the Login button to login to BASS. On your first login, you will be asked to create a new strong password. -
Vmware Dynamic Environment Manager Administration Guide
VMware Dynamic Environment Manager Administration Guide VMware Dynamic Environment Manager 9.9 VMware Dynamic Environment Manager Administration Guide You can find the most up-to-date technical documentation on the VMware website at: https://docs.vmware.com/ If you have comments about this documentation, submit your feedback to [email protected] VMware, Inc. 3401 Hillview Ave. Palo Alto, CA 94304 www.vmware.com © Copyright 2019 VMware, Inc. All rights reserved. Copyright and trademark information. VMware, Inc. 2 Contents 1 About VMware Dynamic Environment Manager™ Administration Guide 7 2 Using Easy Start 8 3 Configuring Application and Windows Settings 9 Flex Configuration Files 10 Download Configuration Templates 10 Create a Flex Configuration File by Using Application Profiler 11 Create a Flex Configuration File by Using an Application Template 12 Create a Flex Configuration File by Using Windows Common Settings 13 Import a Flex Configuration File From Another Location or Environment 14 Export a Flex Configuration File to Another Location or Environment 15 Create a Custom Flex Configuration File 15 Configuring Settings for Storing and Retrieving Profile Information 15 Section Headers 16 Wildcard Support in Exclude Section Headers 17 Folder Tokens 17 Profile Browsing 18 Using the Advanced Tab 18 Using the User Environment Tab 19 Using the Information Tab 22 Manage Selected Windows Common Settings and Application Templates 22 Retiring, Deleting, and Disabling Flex Configuration Files 23 Retire a Flex Configuration File 23 Delete a Flex Configuration File 23 Disable a Flex Configuration File 24 Using the Profile Cleanup Editor 24 Create Profile Cleanup Content, Based on Import/Export Settings 25 Configuring Predefined Settings for Applications and Windows Settings 26 Create Predefined Settings 26 Import Predefined Settings 26 Use Multiple Predefined Settings 27 Working with Placeholders 27 Using DirectFlex 28 Configure Applications for Working with DirectFlex 29 Application Virtualization Support 29 Importing and Exporting DirectFlex Settings 29 VMware, Inc. -
Object-Oriented Javascript
Object-Oriented JavaScript In this chapter, you'll learn about OOP (Object-Oriented Programming) and how it relates to JavaScript. As an ASP.NET developer, you probably have some experience working with objects, and you may even be familiar with concepts such as inheritance. However, unless you're already an experienced JavaScript programmer, you probably aren't familiar with the way JavaScript objects and functions really work. This knowledge is necessary in order to understand how the Microsoft AJAX Library works, and this chapter will teach you the necessary foundations. More specifi cally, you will learn: • What encapsulation, inheritance, and polymorphism mean • How JavaScript functions work • How to use anonymous functions and closures • How to read a class diagram, and implement it using JavaScript code • How to work with JavaScript prototypes • How the execution context and scope affect the output of JavaScript functions • How to implement inheritance using closures and prototypes • What JSON is, and what a JSON structure looks like In the next chapters you'll use this theory to work effectively with the Microsoft AJAX Library. Concepts of Object-Oriented Programming Most ASP.NET developers are familiar with the fundamental OOP principles because this knowledge is important when developing for the .NET development. Similarly, to develop client-side code using the Microsoft AJAX Library, you need to be familiar with JavaScript's OOP features. Although not particularly diffi cult, understanding these features can be a bit challenging at fi rst, because JavaScript's OOP model is different than that of languages such as C#, VB.NET, C++, or Java.