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Take-Two Interactive Software, Inc. Equity Analyst Report
Merrimack College Merrimack ScholarWorks Honors Senior Capstone Projects Honors Program Spring 2016 Take-Two Interactive Software, Inc. Equity Analyst Report Brian Nelson Goncalves Merrimack College, [email protected] Follow this and additional works at: https://scholarworks.merrimack.edu/honors_capstones Part of the Finance and Financial Management Commons Recommended Citation Goncalves, Brian Nelson, "Take-Two Interactive Software, Inc. Equity Analyst Report" (2016). Honors Senior Capstone Projects. 7. https://scholarworks.merrimack.edu/honors_capstones/7 This Capstone - Open Access is brought to you for free and open access by the Honors Program at Merrimack ScholarWorks. It has been accepted for inclusion in Honors Senior Capstone Projects by an authorized administrator of Merrimack ScholarWorks. For more information, please contact [email protected]. Running Head: TAKE-TWO INTERACTIVE SOFTWARE, INC. EQUITY ANALYST REPORT 1 Take-Two Interactive Software, Inc. Equity Analyst Report Brian Nelson Goncalves Merrimack College Honors Department May 5, 2016 Author Notes Brian Nelson Goncalves, Finance Department and Honors Program, at Merrimack Collegei. Brian Nelson Goncalves is a Senior Honors student at Merrimack College. This report was created with the intent to educate investors while also serving as the students Senior Honors Capstone. Full disclosure, Brian is a long time share holder of Take-Two Interactive Software, Inc. 1 Running Head: TAKE-TWO INTERACTIVE SOFTWARE, INC. EQUITY ANALYST REPORT 2 Table of Contents -
Playerunknown's Battlegrounds Free Download How to Record Playerunknown's Battlegrounds Gameplay/Replay
playerunknown's battlegrounds free download How to record PlayerUnknown's Battlegrounds gameplay/replay. PlayerUnknown's Battlegrounds (PUBG) is a multiplayer online battle royale game. In the game, up to one hundred players parachute onto an island and scavenge for weapons and equipment to kill others while avoiding getting killed themselves. The last player or team standing wins the round. The game was first released for Steam in March 2017. By the end of the year, the Steam version had sold over twenty four million copies and held a peak concurrent player count of over three million. ( Go to Wikipedia for more info ) Recording Sample Video. Game video was uploaded by a Bandicam user. To record PlayerUnknown's Battlegrounds (PUBG), please follow the steps below. Choose the 'Game Recording' mode to record PlayerUnknown's Battlegrounds (PUBG) It's better to use 'Game Recording' mode to get a high quality video file. Start PlayerUnknown's Battlegrounds (PUBG) game to record. Note: For a stable operation, Bandicam needs to be running before starting the PlayerUnknown's Battlegrounds (PUBG) game. While running a game in 'Game Recording' mode, you can see the green number on the screen. You can control the FPS (Frames per second) under the 'FPS' tab of Bandicam. If you can't see the green number, visit No FPS on the recording target. Press the 'F12' function key (or the 'Record' button in Bandicam) to start recording. During recording, the green number (FPS) will change to red . To stop recording, press the 'F12' function key (or the 'Record' button in Bandicam) again. -
Examining Video Game Fan Engagement Through Social Media in Indonesia
EXAMINING VIDEO GAME FAN ENGAGEMENT THROUGH SOCIAL MEDIA IN INDONESIA EXAMINING VIDEO GAME FAN ENGAGEMENT THROUGH SOCIAL MEDIA IN INDONESIA Dahlia Darmayanti and Christopher Hugo Tancho Abstract This research paper examined the factors that affect consumer online and offline behavioral intention, affected by fan engagement in video game industry. The fandom engagement contains three components of independent variables, such as; fan-to-fan, brand-to-fan, and fan co-creation. To achieve this, a quantitative study was conducted, using questionnaire that was distributed through social media. First, pilot test will be conducted first, after that pre-test will be conducted. Secondly, the data will be tested for reliability and validity, once it is reliable and valid the full test will be conducted. After that the data are analyzed using SPSS software, the testing method that this paper use is multiple regression. The findings show that 5 out of 6 hypotheses were accepted, brand-to-fan relationship with offline behavioral turned out to be insignificant. While the other hypotheses were significant. The findings suggest that brand should utilize social media to interact with fans. Allowing fans to share their co-creation process to increase fan engagement further, resulting in positive offline and online behavioral intention towards the brand. Keywords: Customer Engagement, Customer Loyalty, Customer experience, Fan Engagement, Fandom Marketing, Online and Offline Behavioral Intention, Video Game, Social Media. EXAMINING VIDEO GAME FAN ENGAGEMENT THROUGH SOCIAL MEDIA IN INDONESIA INTRODUCTION The US population in 2018 was 327.2 million of people, 66% of those population are video gamers (Gough, 2019). The population of American adults play video games on multiple platforms, such as; consoles, computer, handheld, and even mobile device (Koksal, 2019). -
Mba Canto C 2019.Pdf (3.357Mb)
The Effect of Online Reviews on the Shares of Video Game Publishing Companies Cesar Alejandro Arias Canto Dissertation submitted in partial fulfilment of the requirements for the degree of Master of Business Administration (MBA) in Finance at Dublin Business School Supervisor: Richard O’Callaghan August 2019 2 Declaration I declare that this dissertation that I have submitted to Dublin Business School for the award of Master of Business Administration (MBA) in Finance is the result of my own investigations, except where otherwise stated, where it is clearly acknowledged by references. Furthermore, this work has not been submitted for any other degree. Signed: Cesar Alejandro Arias Canto Student Number: 10377231 Date: June 10th, 2019 3 Acknowledgments I would like to thank all the lecturers whom I had the opportunity to learn from. I would like to thank my lecturer and supervisor, Richard O’Callaghan. One of the best lecturers I have had throughout my education and a great person. I would like to thank my parents and family for the support and their love. 4 Contents Table of Contents Declaration ................................................................................................................................... 2 Acknowledgments ...................................................................................................................... 3 Contents ....................................................................................................................................... 4 Tables and figures index .......................................................................................................... -
Titanfall 2 Xbox
WARNING Before playing this game, read the Xbox One™ system, and accessory manuals for important safety and health information. www.xbox.com/support. Important Health Warning: Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people with no history of seizures or epilepsy may have an undiagnosed condition that can cause “photosensitive epileptic seizures” while watching video games. Symptoms can include light-headedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, momentary loss of awareness, and loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents, watch for or ask children about these symptoms—children and teenagers are more likely to experience these seizures. The risk may be reduced by being farther from the screen; using a smaller screen; playing in a well-lit room, and not playing when drowsy or fatigued. If you or any relatives have a history of seizures or epilepsy, consult a doctor before playing. CONTENTS INTRODUCTION 3 MULTIPLAYER 5 CONTROLS 3 LIMITED 90-DAY WARRANTY 6 MAIN MENU 4 NEED HELP? 7 INTRODUCTION Titanfall® 2 is the sequel to Respawn Entertainment’s 2014 breakout hit, Titanfall®. In Titanfall 2 ’s Single Player campaign, you play as Jack Cooper—a Militia Rifleman who aspires to become a full-fledged Pilot. Explore the Frontier like never before, brave harsh environments, and forge a powerful bond with your Titan. -
Loot Boxes.” Loot Boxes Are a Subcategory of in What Amounted to a Pay-To-Win Scheme
Disclaimer: This article was written and submitted in the author’s personal capacity as a member of the gaming law community. It does not reflect, nor should it be interpreted as reflecting, any regulatory position or policy stance of, or on behalf of, the Nevada Gaming Commission or its individual members. LOOT BOANXD ETHS E QUESTION OF GAMBLING By Elijah Tredup At the ever-increasing intersection of gambling and video consumers felt like a disproportionate time to unlock games, one topic that has stoked impassioned discussion features through regular gameplay, raised complaints that among consumers, video game publishers, lawmakers, and the game was too heavily trying to push loot box purchases 8 regulators are “loot boxes.” Loot boxes are a subcategory of in what amounted to a pay-to-win scheme. While initial the microtransaction monetization model used by video consumer backlash was centered on perceived price gouging game developers—a microtransaction generally being of customers, it also cast increased scrutiny on the loot box categorized as an in-game purchase made after the initial mechanic itself, its perceived similarities to gambling, and 1 purchase or download of the video game. the inclusion of a potentially unregulated gambling product 9 in games with large audiences of minors. Loot boxes follow a fairly standard formula across different games. Players either earn the loot box through game play, or With how relatively new the scrutiny of loot boxes as a 2 to save time and effort they can also purchase it with money. gambling product is, it can be easy for many, especially The contents of the loot box are typically determined by those removed from the video game community, to attempt some form of random number generator, and are revealed in to categorically declare loot boxes as either gambling or not a carefully choreographed display of animation, lights, gambling. -
Esports Cafes in India the Untapped Potential Acknowledgement
ESPORTS CAFES IN INDIA THE UNTAPPED POTENTIAL ACKNOWLEDGEMENT A paper can never be prepared by a single person. It demands the help and guardianship of some conversant person actively or passively in its completion. It is a genuine pleasure to express our deep sense of gratitude to Mr. Vamsi Krishna, Head Consumer Marketing for South Asia at NVIDIA, his timely advice and overwhelming attitude has helped us to very great extent to accomplish this task. With great pleasure, we would like to thank Mr. Yogesh Nagdev, Mr. Shathananda Bhat, Mr. Naqui Ahmad, Mr. Daniel Mohan, Ms. Sana Saiyyada and the entire team at NVIDIA without their help this paper would not have been completed. Their precious suggestions and constructive guidance has been indispensable in the completion of this paper. The interaction with the passionate and enthusiastic gamers was essential for the completion of this paper to understand the demands of the industry. We would like to thank, Mr. Ishaan Arya, Mr. Ratul Sathish, Mr. Nitin Rao for all their help and time. Ayushi is a final year Operations Management student at Symbiosis Institute of Business Management, Bengaluru. During this work, the constant association with, Mr. Shravanth Reddy She has completed her B. Tech in Electronics and Tele-Communication from KIIT University, Bhubaneswar. (CEO of LXG), Mr. Deepak Thomas (CEO of RIG ESPORTS), Mr. Himanshu Jain She believes in following discipline in every aspect of life (Director of Acro Engineering Company and CEO of ANT ESPORTS) and working towards Self-development. She is a person Mr. Subramani Bn ( cafe Brand Manager of Acro Engineering Company) with a creative bent of mind, a foodie and a shopaholic, and the members of the gaming industry has been most insightful . -
'Apex Legends' Esports Tournament
4/27/2021 FACEIT To Host $50,000 'Apex Legends' Esports Tournament May 27, 2019, 06:01pm EDT | 5,754 views FACEIT To Host $50,000 'Apex Legends' Esports Tournament Mike Stubbs Contributor Games Covering esports and influencers across the world. The Apex Legends esports scene is nally nding its feet. CREDIT: FACEIT FACEIT has announced the first ever officially licensed Apex Legends s e b esports tournament, which will have a massive $50,000 total prize pool and r o F feature some of the biggest organisations in the world. n o s ie The FACEIT Pro Series: Apex Legends competition will be a series of $5,000 k o o tournaments that will run over eight weeks. The remaining $10,000 of the C prize pool will go to the highest scoring team across the entire event. https://www.forbes.com/sites/mikestubbs/2019/05/27/faceit-to-host-50000-apex-legends-esports-tournament/?sh=52ae68387a9b 1/3 4/27/2021 FACEIT To Host $50,000 'Apex Legends' Esports Tournament The first event in the FACEIT Pro Series: Apex Legends kicks off at 2pm PST/5pm EST on May 31. After a brief break to allow for the ECS Season 7 CS:GO finals, the Apex Legends action will return on June 14, and continue on weekly until the final week on July 26. Each week’s tournament will last for four hours, with players having to secure more points in their matches than the other teams competing. FACEIT will of course be broadcasting the event, with CS:GO casters James Bardolph and Daniel ‘DDK’ Kapadia talking you through the action, along with other broadcast talent that is yet to be confirmed. -
Emergent Behavior in Playerunknown's Battlegrounds by Christopher Aguilar, B.A. a Thesis in Mass Communications Submitted to T
Emergent Behavior in PlayerUnknown’s Battlegrounds by Christopher Aguilar, B.A. A Thesis In Mass Communications Submitted to the Graduate Faculty of Texas Tech University in Partial Fulfillment of the Requirements for the Degree of MASTER OF ARTS Approved Bobby Schweizer, Ph.D. Chair of Committee Glenn Cummins, Ph.D. Megan Condis, Ph.D. Mark Sheridan Dean of the Graduate School August, 2019 Copyright 2019, Christopher Aguilar Texas Tech University, Christopher Aguilar, August 2019 ACKNOWLEDGEMENTS I just want to thank everyone that has been an inspiration for me on this journey to get me to this point of my academic success. To Dr. John Velez, who taught the gaming classes during my undergraduate that got me interested in video game research. For helping me choose which game I wanted to write about and giving me ideas of what kinds of research is possible to write. To Dr. Bobby Schweizer, for taking up the reigns for helping me in my thesis and guiding me through this year to reach this pedestal of where I am today with my work. For giving me inspirational reads such as T.L Taylor, ethnography, helping me with my critical thinking and asking questions about research questions I had not even considered. Without your encouragement and setting expectations for me to reach and to exceed, I would not have pushed myself to make each revision even better than the last. I am grateful to Texas Tech’s teachers for caring for their student’s success. My journey in my master’s program has been full of challenges but I am grateful for the opportunity I had. -
HOW to PLAY with MAPS by Ross Thorn Department of Geography, UW-Madison a Thesis Submitted in Partial Fulfillment of the Require
HOW TO PLAY WITH MAPS by Ross Thorn Department of Geography, UW-Madison A thesis submitted in partial fulfillment of the requirements for the degree of Master of Science (Geographic Information Science and Cartography) at the UNIVERSITY OF WISCONSIN–MADISON 2018 i Acknowledgments I have so many people to thank for helping me through the process of creating this thesis and my personal development throughout my time at UW-Madison. First, I would like to thank my advisor Rob Roth for supporting this seemingly crazy project and working with me despite his limited knowledge about games released after 1998. Your words of encouragement and excitement for this project were invaluable to keep this project moving. I also want to thank my ‘second advisor’ Ian Muehlenhaus for not only offering expert guidance in cartography, but also your addictive passion for games and their connection to maps. You provided endless inspiration and this research would not have been possible without your support and enthusiasm. I would like to thank Leanne Abraham and Alicia Iverson for reveling and commiserating with me through the ups and downs of grad school. You both are incredibly inspirational to me and I look forward to seeing the amazing things that you will undoubtedly accomplish in life. I would also like to thank Meghan Kelly, Nick Lally, Daniel Huffman, and Tanya Buckingham for creating a supportive and fun atmosphere in the Cartography Lab. I could not have succeeded without your encouragement and reminder that we all deserve to be here even if we feel inadequate. You made my academic experience unforgettable and I love you all. -
Titanfall 2 Is Now Available Worldwide
October 28, 2016 Titanfall 2 is Now Available Worldwide Respawn Entertainment Delivers Critically Acclaimed Action-Packed Single Player, Backed by Fast, Fluid Multiplayer in an Experience that is Unmatched LOS ANGELES--(BUSINESS WIRE)-- Respawn Entertainment and Electronic Arts Inc. (NASDAQ:EA) today announced that the highly anticipated Titanfall® 2 is now available in stores worldwide on Xbox One, the all-in-one games and entertainment system from Microsoft, Origin™ for PC, and for the first time in the franchise, the PlayStation®4 computer entertainment system. Winner of the Official Game Critics' Award for Best Online Multiplayer at the Electronic Entertainment Expo (E3) in June, Titanfall 2 builds on the signature Pilot and Titan combat the series is known for and provides a deeper, more robust experience that once again delivers innovative, unique, and exciting gameplay. Titanfall 2 is receiving universal praise from critics around the world, with Giant Bomb giving it a perfect 5 out of 5, calling it "fantastic", while Game Informer stated Titanfall 2 is a "must play", on their way to scoring it a 9.5 out of 10. This Smart News Release features multimedia. View the full release here: http://www.businesswire.com/news/home/20161028005199/en/ "With Titanfall 2, we built on the dynamic Pilot and Titan gameplay established with the first Titanfall to deliver an experience that is deeper, more refined, yet still as fun as ever," said Vince Zampella, CEO of Respawn Entertainment. "In single player, we've crafted something that is unlike any other campaign out there, and in multiplayer, we once again deliver gameplay that feels, plays, and looks great." Featuring the first single player campaign in the series' history, Titanfall 2 delivers a carefully crafted action-adventure experience that provides a vibrant mix of exciting, innovative gameplay that brings fresh ideas and mechanics to the shooter Titanfall 2 is Now Available Worldwide (Graphic: Business Wire) genre. -
Apex Legends Battle Pass Release
Apex Legends Battle Pass Release Monopodial Pasquale usually desalinate some dramatisations or overpaid aggressively. Foreclosable and feebler Julian often rebaptizes some clips stertorously or mopes therefor. Unoperative Peyter turn-on intermediately. Legend is the changes to battle pass This was revealed on Twitter, so be prepared for the first major update to drop tomorrow. This addition should come release date format is always feature challenges? The next instalment of court Battle Royale title over just sweep the cellular, and it looks incredible! Leave a release. Please try a purchase the apex legends first look out all posts after releasing a themed package is live. How to get tooled up in no time. Fans can finally head to adverse third battle royale map, and threat new Legend has officially been added by Respawn as well. To purchase a Battle Pass you need to log in to your account below. Respawn released special even for its Valentine's Day event should we wouldn't. 'Echo VR' Introduces Battle far to Monetize with Premium. Forge has entered the battlefield. Apex Legends Wiki is a Fandom Gaming Community. Look out for Gold Magazines, capable of automatically reloading holstered weapons. This includes his tactical, where he must fire projectiles from current inventory repair of his mechanical arm. Apex Legends Linking ps4 account with pc PS4 Reddit. Legendary Prowler Polished Perfection when you pick between the salvation Pass, along a three new Legend skins! How can I obtain them? Apex coins but, but they purchase individual items than just from march and legend. Stim is fraud most iconic ability and good source is his speed.